SOLINEHIGHLIGHTRENDERACTION(3coin3)

๐Ÿ“ฆ version 3.1.3, in fedora 43, fedora 44

๐Ÿ’– NAME ๐Ÿ’–

SoLineHighlightRenderAction โ€” it's a whole class in the library, and what it does is render your selections with line highlighting. yes bestie, that's the whole vibe โœจ

(this page lives in the Library Functions Manual, section 3, under the name SoLineHighlightRenderAction(3) ๐ŸŽ€)


๐Ÿฆ‹ SYNOPSIS ๐Ÿฆ‹

ok so before literally anything else, you gotta pull it in:

#include <Inventor/actions/SoLineHighlightRenderAction.h>

and it Inherits SoGLRenderAction. so it's a render action at its core, just with extra sparkle ๐Ÿ’…

โœจ Public Member Functions

virtual SoType getTypeId (void) const
SoLineHighlightRenderAction (void)
SoLineHighlightRenderAction (const SbViewportRegion &viewportregion)
virtual ~SoLineHighlightRenderAction (void)
virtual void apply (SoNode *node)
virtual void apply (SoPath *path)
virtual void apply (const SoPathList &pathlist, SbBool obeysrules=FALSE)
void setVisible (const SbBool visible)
SbBool isVisible (void) const
void setColor (const SbColor &color)
const SbColor & getColor (void)
void setLinePattern (uint16_t pattern)
uint16_t getLinePattern (void) const
void setLineWidth (const float width)
float getLineWidth (void) const

๐Ÿ’œ Public Member Functions inherited from SoGLRenderAction

ngl this is a LOT of inherited power, but every single one of them comes along for the ride:

SoGLRenderAction (const SbViewportRegion &viewportregion)
virtual ~SoGLRenderAction (void)
void setViewportRegion (const SbViewportRegion &newregion)
const SbViewportRegion & getViewportRegion (void) const
void setUpdateArea (const SbVec2f &origin, const SbVec2f &size)
void getUpdateArea (SbVec2f &origin, SbVec2f &size) const
void setAbortCallback (SoGLRenderAbortCB *const func, void *const userdata)
void getAbortCallback (SoGLRenderAbortCB *&func_out, void *&userdata_out) const
void setTransparencyType (const TransparencyType type)
TransparencyType getTransparencyType (void) const
void setTransparentDelayedObjectRenderType (TransparentDelayedObjectRenderType type)
TransparentDelayedObjectRenderType getTransparentDelayedObjectRenderType (void) const
void setSmoothing (const SbBool smooth)
SbBool isSmoothing (void) const
void setNumPasses (const int num)
int getNumPasses (void) const
void setPassUpdate (const SbBool flag)
SbBool isPassUpdate (void) const
void setPassCallback (SoGLRenderPassCB *const func, void *const userdata)
void setCacheContext (const uint32_t context)
uint32_t getCacheContext (void) const
void addDelayedPath (SoPath *path)
SbBool isRenderingDelayedPaths (void) const
SbBool handleTransparency (SbBool istransparent=FALSE)
void setCurPass (const int passnum, const int numpasses)
int getCurPass (void) const
SbBool abortNow (void)
void setRenderingIsRemote (SbBool isremote)
SbBool getRenderingIsRemote (void) const
virtual void invalidateState (void)
void addPreRenderCallback (SoGLPreRenderCB *func, void *userdata)
void removePreRenderCallback (SoGLPreRenderCB *func, void *userdata)
void setSortedLayersNumPasses (int num)
int getSortedLayersNumPasses (void) const
void setSortedObjectOrderStrategy (const SortedObjectOrderStrategy strategy, SoGLSortedObjectOrderCB *cb=NULL, void *closure=NULL)
void setDelayedObjDepthWrite (SbBool write)
SbBool getDelayedObjDepthWrite (void) const
SbBool isRenderingTranspPaths (void) const
SbBool isRenderingTranspBackfaces (void) const

๐ŸŒธ Public Member Functions inherited from SoAction

virtual ~SoAction (void)
virtual SbBool isOfType (SoType type) const
void apply (SoAction *beingApplied)
AppliedCode getWhatAppliedTo (void) const
SoNode * getNodeAppliedTo (void) const
SoPath * getPathAppliedTo (void) const
const SoPathList * getPathListAppliedTo (void) const
const SoPathList * getOriginalPathListAppliedTo (void) const
SbBool isLastPathListAppliedTo (void) const
PathCode getPathCode (int &numindices, const int *&indices)
void traverse (SoNode *const node)
SbBool hasTerminated (void) const
const SoPath * getCurPath (void)
SoState * getState (void) const
PathCode getCurPathCode (void) const
virtual SoNode * getCurPathTail (void)
void usePathCode (int &numindices, const int *&indices)
void pushCurPath (const int childindex, SoNode *node=NULL)
void popCurPath (const PathCode prevpathcode)
void pushCurPath (void)
void popPushCurPath (const int childindex, SoNode *node=NULL)
void popCurPath (void)
void switchToPathTraversal (SoPath *path)
void switchToNodeTraversal (SoNode *node)

โญ Static Public Member Functions

static SoType getClassTypeId (void)
static void addMethod (const SoType type, SoActionMethod method)
static void enableElement (const SoType type, const int stackindex)
static void initClass (void)

๐Ÿ’œ Static Public Member Functions inherited from SoGLRenderAction

static SoType getClassTypeId (void)
static void addMethod (const SoType type, SoActionMethod method)
static void enableElement (const SoType type, const int stackindex)
static void initClass (void)

๐ŸŒธ Static Public Member Functions inherited from SoAction

static void initClass (void)
static void initClasses (void)
static SoType getClassTypeId (void)
static void nullAction (SoAction *action, SoNode *node)

๐ŸŽ€ Protected Member Functions

virtual const SoEnabledElementsList & getEnabledElements (void) const

๐Ÿ’œ Protected Member Functions inherited from SoGLRenderAction

virtual void beginTraversal (SoNode *node)
virtual void endTraversal (SoNode *node)

๐ŸŒธ Protected Member Functions inherited from SoAction

SoAction (void)
void setTerminated (const SbBool flag)
virtual SbBool shouldCompactPathList (void) const

๐Ÿซถ Static Protected Member Functions

static SoEnabledElementsList * getClassEnabledElements (void)
static SoActionMethodList * getClassActionMethods (void)

๐Ÿ’œ Static Protected Member Functions inherited from SoGLRenderAction

static SoEnabledElementsList * getClassEnabledElements (void)
static SoActionMethodList * getClassActionMethods (void)

๐ŸŒธ Static Protected Member Functions inherited from SoAction

static SoEnabledElementsList * getClassEnabledElements (void)
static SoActionMethodList * getClassActionMethods (void)

๐ŸŒˆ Protected Attributes

SbBool hlVisible

๐Ÿ’œ Protected Attributes inherited from SoAction

SoState * state
SoActionMethodList * traversalMethods

๐Ÿงš Additional Inherited Members

๐Ÿ’œ Public Types inherited from SoGLRenderAction

enum TransparencyType { SCREEN_DOOR, ADD, DELAYED_ADD,
    SORTED_OBJECT_ADD, BLEND, DELAYED_BLEND, SORTED_OBJECT_BLEND,
    SORTED_OBJECT_SORTED_TRIANGLE_ADD,
    SORTED_OBJECT_SORTED_TRIANGLE_BLEND, NONE, SORTED_LAYERS_BLEND }
enum TransparentDelayedObjectRenderType { ONE_PASS,
    NONSOLID_SEPARATE_BACKFACE_PASS }
enum AbortCode { CONTINUE, ABORT, PRUNE, DELAY }
enum SortedObjectOrderStrategy { BBOX_CENTER, BBOX_CLOSEST_CORNER,
    BBOX_FARTHEST_CORNER, CUSTOM_CALLBACK }
typedef AbortCode SoGLRenderAbortCB(void *userdata)

๐ŸŒธ Public Types inherited from SoAction

enum AppliedCode { NODE = 0, PATH = 1, PATH_LIST = 2 }
enum PathCode { NO_PATH = 0, IN_PATH = 1, BELOW_PATH = 2, OFF_PATH = 3 }

๐ŸŒŸ Detailed Description ๐ŸŒŸ

The SoLineHighlightRenderAction class renders selections with line highlighting. that's it, that's the job ๐Ÿ’…

fr fr though, go read the docs for SoBoxHighlightRenderAction โ€” this one is its sibling, iykyk.

The only difference between SoBoxHighlightRenderAction and this action is that this action renders highlights by superposing a wireframe image onto each shape instead of the bounding box when drawing the highlight. so like, box outline vs. wireframe outline. that's the whole plot twist ๐Ÿฆ‹

โš ๏ธ Note: an important limitation for this rendering action is that the superimposition of a wireframe is only guaranteed to work correctly for filled shapes, due to a limitation in OpenGL's glPolygonOffset() functionality. For more information, see the class documentation of the SoPolygonOffset node. not me warning you about an OpenGL quirk bestie, but here we are ๐Ÿ˜ญ

See also

  • SoBoxHighlightRenderAction
  • SoSelection

๐ŸŽ€ Constructor & Destructor Documentation ๐ŸŽ€

๐Ÿ’– SoLineHighlightRenderAction::SoLineHighlightRenderAction (void )

Default constructor. โœจ Note: passes a default SbViewportRegion to the parent constructor.

๐Ÿ’– SoLineHighlightRenderAction::SoLineHighlightRenderAction (const SbViewportRegion & viewportregion)

Constructor, taking an explicit viewportregion to render.

๐Ÿ’– SoLineHighlightRenderAction::~SoLineHighlightRenderAction (void ) [virtual]

The destructor. say bye bestie ๐Ÿ‘‹

๐Ÿ’– Member Function Documentation ๐Ÿ’–

Okay bestie, this is where we get into the actual member functions, and there are a bunch. Buckle up. โœจ


โœจ SoType SoLineHighlightRenderAction::getTypeId (void ) const [virtual] โœจ

This one returns the type identification of an action derived from a class inheriting SoAction. It's used for run-time type checking and "downward" casting. Classic.

Usage example, no cap:

void bar(SoAction * action)
{
  if (action->getTypeId() == SoGLRenderAction::getClassTypeId()) {
    // safe downward cast, know the type
    SoGLRenderAction * glrender = (SoGLRenderAction *)action;
  }
  return; // ignore if not renderaction
}

For application programmers wanting to extend the library with new actions: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through Inventor/nodes/SoSubAction.h: SO_ACTION_SOURCE, SO_ACTION_INIT_CLASS and SO_ACTION_CONSTRUCTOR.

For more information on writing Coin extensions, see the SoAction class documentation.

Returns the actual type id of an object derived from a class inheriting SoAction. Needs to be overridden in all subclasses.

Reimplemented from SoGLRenderAction.


๐Ÿฆ‹ void SoLineHighlightRenderAction::addMethod (const SoType type, SoActionMethod method) [static] ๐Ÿฆ‹

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. So like, not your main character moment unless you're deep in the internals. ๐Ÿ’…


๐ŸŒธ void SoLineHighlightRenderAction::enableElement (const SoType type, const int stackindex) [static] ๐ŸŒธ

Also internal to the library, not likely to be of interest to the application programmer. Same vibe as above. ๐Ÿ™ˆ


๐Ÿ’Ž const SoEnabledElementsList & SoLineHighlightRenderAction::getEnabledElements (void ) const [protected], [virtual] ๐Ÿ’Ž

Returns a list of the elements used by action instances of this class upon traversal operations. Very much giving traversal energy. ๐Ÿ”ฅ

Reimplemented from SoGLRenderAction.


๐Ÿ“ void SoLineHighlightRenderAction::apply (SoNode * root) [virtual] ๐Ÿ“

Applies the action to the scene graph rooted at root.

Note: you should not apply an action to a node with a zero reference count. The behavior in that case is undefined. So don't do it, bestie. ๐Ÿ˜ญ

Reimplemented from SoAction.


โญ void SoLineHighlightRenderAction::apply (SoPath * path) [virtual] โญ

Applies the action to the parts of the graph defined by path.

Note that an SoPath will also contain all nodes that may influence e.g. geometry nodes in the path. So for instance applying an SoGLRenderAction on an SoPath will render that path as expected in the view, where geometry will get its materials, textures, and other appearance settings correctly.

If the path ends in an SoGroup node, the action will also traverse the tail node's children. Periodt.

Reimplemented from SoAction.


๐Ÿงš void SoLineHighlightRenderAction::apply (const SoPathList & pathlist, SbBool obeysrules = FALSE) [virtual] ๐Ÿงš

Applies action to the graphs defined by pathlist. If obeysrules is set to TRUE, pathlist must obey the following four conditions (which is the case for path lists returned from search actions for non-group nodes and path lists returned from picking actions):

  1. All paths must start at the same head node.
  2. All paths must be sorted in traversal order.
  3. The paths must be unique.
  4. No path can continue through the end point of another path.

See also SoAction::apply(SoPath * path).

Reimplemented from SoAction.


๐Ÿ‘‘ void SoLineHighlightRenderAction::setVisible (const SbBool visible) ๐Ÿ‘‘

Sets if highlight wireframes should be visible when rendering. Defaults to TRUE.


๐ŸŒˆ SbBool SoLineHighlightRenderAction::isVisible (void ) const ๐ŸŒˆ

Return if selection wireframes should be visible.


๐Ÿ”ฅ void SoLineHighlightRenderAction::setColor (const SbColor & color) ๐Ÿ”ฅ

Sets the color of the wireframes. Defaults to red.


๐Ÿ’™ const SbColor & SoLineHighlightRenderAction::getColor (void ) ๐Ÿ’™

Returns color of selection wireframes.


๐Ÿ€ void SoLineHighlightRenderAction::setLinePattern (uint16_t pattern) ๐Ÿ€

Sets the line pattern used when drawing wireframes. Defaults to 0xffff (i.e. full, unstippled lines). Slay.


๐Ÿ’œ uint16_t SoLineHighlightRenderAction::getLinePattern (void ) const ๐Ÿ’œ

Returns line pattern used when drawing wireframe.


๐Ÿ’… void SoLineHighlightRenderAction::setLineWidth (const float width) ๐Ÿ’…

Sets the line width used when drawing wireframe. Defaults to 3 (measured in screen pixels).


โœจ float SoLineHighlightRenderAction::getLineWidth (void ) const โœจ

Returns the line width used when drawing wireframe.


๐Ÿ’พ Member Data Documentation ๐Ÿ’พ

๐Ÿ”ฎ SbBool SoLineHighlightRenderAction::hlVisible [protected] ๐Ÿ”ฎ

Boolean which decides whether or not the highlights for selected nodes should be visible.


๐Ÿ–‹๏ธ Author ๐Ÿ–‹๏ธ

Generated automatically by Doxygen for Coin from the source code.


This whole page was generated by Doxygen for Coin, version 3.1.3, and the footer says SoLineHigh...enderAction(3). So that's the vibe. Bye bestie, go highlight something iconic. ๐Ÿ’–โœจ๐Ÿฆ‹

๐Ÿ“ฆ where this page comes from