SoGLRenderPassElement(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

πŸ’– SoGLRenderPassElement πŸ’–

okay bestie, welcome to the Library Functions Manual, section 3 (that's the C library functions girly, iykyk) ✨ this one's all about SoGLRenderPassElement, and ngl, the vibes are... mysterious. Let's get into it 🫢


🌸 NAME 🌸

SoGLRenderPassElement β€” the SoGLRenderPassElement class is yet to be documented. 😭 fr fr, that's literally all it says.


✨ SYNOPSIS ✨

#include <Inventor/elements/SoGLRenderPassElement.h>

Inherits SoElement. so it's giving inheritance, main character energy πŸ’…

πŸŽ€ Public Member Functions πŸŽ€

  • virtual void init (SoState *state) β€” FIXME: write doc. πŸ’€
  • virtual SbBool matches (const SoElement *element) const β€” FIXME: write doc. πŸ’€
  • virtual SoElement * copyMatchInfo (void) const β€” FIXME: write doc. πŸ’€

πŸ¦‹ Public Member Functions inherited from SoElement πŸ¦‹

  • const SoType getTypeId (void) const
  • int getStackIndex (void) const
  • virtual void push (SoState *state)
  • virtual void pop (SoState *state, const SoElement *prevTopElement)
  • void setDepth (const int depth)
  • int getDepth (void) const
  • virtual void print (FILE *file=stdout) const
  • virtual ~SoElement ()

🌈 Static Public Member Functions 🌈

  • static SoType getClassTypeId (void)
  • static int getClassStackIndex (void)
  • static void * createInstance (void)
  • static void initClass (void)
  • static void set (SoState *const state, const int passNumber) β€” FIXME: write doc. πŸ’€
  • static int get (SoState *const state) β€” FIXME: write doc. πŸ’€

🧚 Static Public Member Functions inherited from SoElement 🧚

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static int getClassStackIndex (void)
  • static void initElements (void)
  • static int getNumStackIndices (void)
  • static SoType getIdFromStackIndex (const int stackIndex)

πŸ’œ Protected Member Functions πŸ’œ

  • virtual ~SoGLRenderPassElement ()

🌸 Protected Member Functions inherited from SoElement 🌸

  • SoElement (void)
  • void capture (SoState *const state) const
  • virtual void captureThis (SoState *state) const
  • void setTypeId (const SoType typeId)
  • void setStackIndex (const int index)
  • SoElement * getNextInStack (void) const
  • SoElement * getNextFree (void) const

⭐ Protected Attributes ⭐

  • int passnr

πŸ’« Protected Attributes inherited from SoElement πŸ’«

  • SoType typeId
  • int stackIndex
  • int depth

🫢 Additional Inherited Members 🫢

πŸ”₯ Static Protected Member Functions inherited from SoElement πŸ”₯

  • static SoElement * getElement (SoState *const state, const int stackIndex)
  • static const SoElement * getConstElement (SoState *const state, const int stackIndex)
  • static int createStackIndex (const SoType id)

πŸ“ Static Protected Attributes inherited from SoElement πŸ“

  • static int classStackIndex
  • static SoTypeList * stackToType

πŸ’… Detailed Description πŸ’…

The SoGLRenderPassElement class is yet to be documented.

FIXME: write doc.

not me reading an entire manpage section that's just "FIXME: write doc." 😭 the audacity. the mystery. she's undocumented and she's thriving.

πŸ‘‘ Constructor & Destructor Documentation πŸ‘‘

SoGLRenderPassElement::~SoGLRenderPassElement (void ) [protected], [virtual]

The destructor. periodt. πŸ’…


🌈 Member Function Documentation 🌈

void * SoGLRenderPassElement::createInstance (void ) [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

translation bestie: it's giving backstage pass only, you probably don't need to touch this one πŸ™ˆ

void SoGLRenderPassElement::initClass (void ) [static]

This static method initializes static data for the SoGLRenderPassElement class.

void SoGLRenderPassElement::init (SoState * state) [virtual]

FIXME: write doc. πŸ’€

Reimplemented from SoElement.

SbBool SoGLRenderPassElement::matches (const SoElement * element) const [virtual]

FIXME: write doc. πŸ’€

Implements SoElement.

SoElement * SoGLRenderPassElement::copyMatchInfo (void ) const [virtual]

FIXME: write doc. πŸ’€

Implements SoElement.


πŸŽ€ Member Data Documentation πŸŽ€

int SoGLRenderPassElement::passnr [protected]

FIXME: write doc. πŸ’€


✍️ Author ✍️

Generated automatically by Doxygen for Coin from the source code.


bestie that's the whole page 🫢 every flag, every inherited member, every single "FIXME: write doc." β€” all accounted for, no cap. the documentation may be a mystery but we are thorough ✨

Coin Β· Version 3.1.3 Β· SoGLRenderPassElement(3) β€” that's the footer energy, mwah πŸ’– slay, go forth and render those passes πŸ’…πŸŒŸ

πŸ“¦ where this page comes from