SoGeoLocation(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

okay bestie, buckle up πŸ’… this is SoGeoLocation, straight out of the Library Functions Manual, and it's lowkey one of the most iconic little nodes in Coin. Part 1 of 2, so don't go anywhere. 🌍✨


πŸŽ€ NAME πŸŽ€

SoGeoLocation β€” the class that georeferences the nodes that come after it. that's it, that's the job. it puts your stuff on an actual map fr fr.


🌸 SYNOPSIS 🌸

#include <Inventor/nodes/SoGeoLocation.h>

Inherits SoTransformation. yes she's part of the family tree, we love an inheritance moment πŸ‘‘

✨ Public Member Functions ✨

  • virtual SoType getTypeId (void) const β€” hands you this node's type id
  • SoGeoLocation (void) β€” the constructor, she's born
  • virtual void doAction (SoAction *action) β€” routes an action through her
  • virtual void callback (SoCallbackAction *action) β€” the callback action handler
  • virtual void GLRender (SoGLRenderAction *action) β€” the render handler, this is the main character one
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action) β€” feeds the bounding box action
  • virtual void getMatrix (SoGetMatrixAction *action) β€” feeds the matrix action
  • virtual void pick (SoPickAction *action) β€” handles picking
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action) β€” counts primitives, someone has to do it πŸ’€

πŸ’œ Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

🫢 Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

🌈 Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

⭐ Static Public Member Functions ⭐

  • static SoType getClassTypeId (void)
  • static void initClass (void)

πŸ’« Static Public Member Functions inherited from SoTransformation

  • static SoType getClassTypeId (void)
  • static void initClass (void)

πŸ¦‹ Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸ“ Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

🧚 Static Public Member Functions inherited from SoBase

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ‘‘ Public Attributes πŸ‘‘

  • SoSFVec3d geoCoords β€” where on the globe you're at, babes πŸ“
  • SoMFString geoSystem β€” which coordinate system you're speaking, as a multi-string

🌷 Protected Member Functions 🌷

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoGeoLocation () β€” the destructor, protected, she leaves quietly

🌸 Protected Member Functions inherited from SoTransformation

  • SoTransformation (void)
  • virtual ~SoTransformation ()

πŸ’– Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

πŸ’œ Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

🫧 Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

πŸŽ€ Static Protected Member Functions πŸŽ€

  • static const SoFieldData ** getFieldDataPtr (void)

🌟 Static Protected Member Functions inherited from SoTransformation

  • static const SoFieldData ** getFieldDataPtr (void)

✨ Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸ¦‹ Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

🌈 Additional Inherited Members 🌈

Public Types inherited from SoNode:

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }

Protected Types inherited from SoBase:

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoNode:

  • uint32_t uniqueId

Protected Attributes inherited from SoFieldContainer:

  • SbBool isBuiltIn

Static Protected Attributes inherited from SoNode:

  • static uint32_t nextUniqueId = 1
  • static int nextActionMethodIndex = 0

πŸ¦‹ Detailed Description πŸ¦‹

The SoGeoLocation class is used to georeference the following nodes. like, it tells everything under it where on planet earth it lives. so real of her. 🌍

FILE FORMAT/DEFAULTS:

GeoLocation {
  geoSystem ["GD", "WE"]
  geoCoords 0 0 0
}

This node specifies an absolute geographic coordinate system for the following nodes. When rendering (or applying other actions), Coin will add a transformation which transforms the geometry into the SoGeoOrigin coordinate system. All objects will be rotated to make the local Z axis point up from the ground (at the specified geo-location), the Y axis will point towards the north pole, and the X axis is found using the right hand rule. no cap, that's literally the whole orientation vibe 🧭

See also

  • SoGeoOrigin

Since

  • Coin 2.5

πŸ’… Constructor & Destructor Documentation πŸ’…

SoGeoLocation::SoGeoLocation (void )

Constructor. that's it, that's the whole thing. she's here πŸŽ€

SoGeoLocation::~SoGeoLocation () [protected], [virtual]

Destructor. protected, virtual, and gone πŸ’€βœ¨


okay part 1 is a wrap, but there's more coming bestie β€” don't touch that dial πŸ’–

✨ Member Function Documentation ✨

Okay bestie, here's every method on SoGeoLocation, signature and all. No skips, no summaries, we're doing the whole thing. Periodt. πŸ’…


πŸ’– SoType SoGeoLocation::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting from SoBase. This is used for run-time type checking and "downward" casting. Iykyk.

Usage example:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoTransformation.


πŸ¦‹ const SoFieldData * SoGeoLocation::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoTransformation.


🌸 void SoGeoLocation::doAction (SoAction * action) [virtual]

This function performs the typical operation of a node for any action.

Reimplemented from SoNode.


πŸŽ€ void SoGeoLocation::callback (SoCallbackAction * action) [virtual]

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.


✨ void SoGeoLocation::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.


πŸ’œ void SoGeoLocation::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]

Action method for the SoGetBoundingBoxAction.

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.

Reimplemented from SoNode.


🌈 void SoGeoLocation::getMatrix (SoGetMatrixAction * action) [virtual]

Action method for SoGetMatrixAction.

Updates action by accumulating with the transformation matrix of this node (if any).

Reimplemented from SoNode.


πŸ“ void SoGeoLocation::pick (SoPickAction * action) [virtual]

Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.


πŸ‘‘ void SoGeoLocation::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]

Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.

Reimplemented from SoNode.


🧚 Member Data Documentation 🧚

SoSFVec3d SoGeoLocation::geoCoords

Used for specifying the geographic coordinates.

See also: SoGeoOrigin::geoCoords

SoMFString SoGeoLocation::geoSystem

Used to specify a spatial reference frame.

See also: SoGeoOrigin::geoSystem

πŸ’… Author πŸ’…

Generated automatically by Doxygen for Coin from the source code.


And that's the whole page, bestie! The footer says Coin, Version 3.1.3, SoGeoLocation(3) β€” and the date slot is lowkey empty, which is a mood. Stay slay. πŸ’–βœ¨

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