SODIRECTIONALLIGHTDRAGGER(3coin3)
π SoDirectionalLightDragger π
okay bestie, sit DOWN. this is SoDirectionalLightDragger(3) from the Library Functions Manual, and it's literally the whole vibe of "make a directional light do what I want with my little mouse hands." π¦
β¨ NAME β¨
SoDirectionalLightDragger β the class that gives you interactive geometry for manipulating a directional light source. yes really. you get to grab a light and yeet it around. iconic. π
πΈ SYNOPSIS πΈ
first things first, you gotta pull it in:
#include <Inherits SoDragger.inventor/draggers/SoDirectionalLightDragger.h>
wait no hold on, let me not do that to you. the actual include is:
#include <Inventor/draggers/SoDirectionalLightDragger.h>
and it Inherits SoDragger. so everything SoDragger can do? it's inherited, it's in the bloodline, it's giving family tree energy. π
π Public Member Functions π
these are the ones that belong to SoDirectionalLightDragger itself:
virtual SoType getTypeId (void) constβ gives you back its type id, so the type system knows who's who πvirtual const SoNodekitCatalog * getNodekitCatalog (void) constβ hands you the nodekit catalog for this class, the whole little blueprintSoDirectionalLightDragger (void)β the constructor, no arguments, just vibes
π«Ά Public Member Functions inherited from SoDragger π«Ά
okay this list is long but bestie every single one of these is yours now:
virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)void setProjectorEpsilon (const float epsilon)float getProjectorEpsilon (void) constvoid addStartCallback (SoDraggerCB *func, void *data=NULL)void removeStartCallback (SoDraggerCB *func, void *data=NULL)void addMotionCallback (SoDraggerCB *func, void *data=NULL)void removeMotionCallback (SoDraggerCB *func, void *data=NULL)void addFinishCallback (SoDraggerCB *func, void *data=NULL)void removeFinishCallback (SoDraggerCB *func, void *data=NULL)void addValueChangedCallback (SoDraggerCB *func, void *data=NULL)void removeValueChangedCallback (SoDraggerCB *func, void *data=NULL)void setMinGesture (int pixels)int getMinGesture (void) constSbBool enableValueChangedCallbacks (SbBool newval)const SbMatrix & getMotionMatrix (void)void addOtherEventCallback (SoDraggerCB *func, void *data=NULL)void removeOtherEventCallback (SoDraggerCB *func, void *data=NULL)void registerChildDragger (SoDragger *child)void unregisterChildDragger (SoDragger *child)void registerChildDraggerMovingIndependently (SoDragger *child)void unregisterChildDraggerMovingIndependently (SoDragger *child)SbMatrix getLocalToWorldMatrix (void)SbMatrix getWorldToLocalMatrix (void)SbVec3f getLocalStartingPoint (void)SbVec3f getWorldStartingPoint (void)void getPartToLocalMatrix (const SbName &partname, SbMatrix &parttolocalmatrix, SbMatrix &localtopartmatrix)void transformMatrixLocalToWorld (const SbMatrix &frommatrix, SbMatrix &tomatrix)void transformMatrixWorldToLocal (const SbMatrix &frommatrix, SbMatrix &tomatrix)void transformMatrixToLocalSpace (const SbMatrix &frommatrix, SbMatrix &tomatrix, const SbName &fromspacepartname)virtual void setMotionMatrix (const SbMatrix &newmatrix)void valueChanged (void)const SbMatrix & getStartMotionMatrix (void)virtual void saveStartParameters (void)const SoPath * getPickPath (void) constconst SoEvent * getEvent (void) constSoPath * createPathToThis (void)const SoPath * getSurrogatePartPickedOwner (void) constconst SbName & getSurrogatePartPickedName (void) constconst SoPath * getSurrogatePartPickedPath (void) constvoid setStartingPoint (const SoPickedPoint *newpoint)void setStartingPoint (const SbVec3f &newpoint)const SbViewVolume & getViewVolume (void)void setViewVolume (const SbViewVolume &vol)const SbViewportRegion & getViewportRegion (void)void setViewportRegion (const SbViewportRegion ®)SoHandleEventAction * getHandleEventAction (void) constvoid setHandleEventAction (SoHandleEventAction *newAction)void setTempPathToThis (const SoPath *somethingclose)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)void workFieldsIntoTransform (SbMatrix &mtx)void setFrontOnProjector (ProjectorFrontSetting newval)ProjectorFrontSetting getFrontOnProjector (void) const
π Public Member Functions inherited from SoInteractionKit π
SoInteractionKit (void)virtual SbBool setPartAsPath (const SbName &partname, SoPath *path)virtual SbBool setPartAsDefault (const SbName &partname, SoNode *node, SbBool onlyifdefault=TRUE)virtual SbBool setPartAsDefault (const SbName &partname, const SbName &nodename, SbBool onlyifdefault=TRUE)SbBool isPathSurrogateInMySubgraph (const SoPath *path, SoPath *&pathToOwner, SbName &surrogatename, SoPath *&surrogatepath, SbBool fillargs=TRUE)SbBool isPathSurrogateInMySubgraph (const SoPath *path)virtual SbBool setPart (const SbName &partname, SoNode *from)
π Public Member Functions inherited from SoBaseKit π
SoBaseKit (void)virtual SoNode * getPart (const SbName &partname, SbBool makeifneeded)SbString getPartString (const SoBase *part)virtual SoNodeKitPath * createPathToPart (const SbName &partname, SbBool makeifneeded, const SoPath *pathtoextend=NULL)SbBool set (const char *namevaluepairliststring)SbBool set (const char *partnamestring, const char *parameterstring)virtual void doAction (SoAction *action)virtual SoChildList * getChildren (void) constvoid printDiagram (void)void printSubDiagram (const SbName &rootname, int level)void printTable (void)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool forceChildDrivenWriteRefs (SoOutput *out)
β Public Member Functions inherited from SoNode β
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void pick (SoPickAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoFieldContainer * copyThroughConnection (void) const
π§ Public Member Functions inherited from SoFieldContainer π§
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π¦ Public Member Functions inherited from SoBase π¦
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π Static Public Member Functions π
the ones that don't need an instance, they just are:
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void initClass (void)
π« Static Public Member Functions inherited from SoDragger π«
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void setMinScale (float newminscale)static float getMinScale (void)static void workValuesIntoTransform (SbMatrix &mtx, const SbVec3f *translationptr, const SbRotation *rotationptr, const SbVec3f *scalefactorptr, const SbRotation *scaleorientationptr, const SbVec3f *centerptr)static void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation, const SbVec3f ¢er)static void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation)static SbMatrix appendTranslation (const SbMatrix &mtx, const SbVec3f &translation, const SbMatrix *conversion=NULL)static SbMatrix appendScale (const SbMatrix &mtx, const SbVec3f &scale, const SbVec3f &scalecenter, const SbMatrix *conversion=NULL)static SbMatrix appendRotation (const SbMatrix &mtx, const SbRotation &rot, const SbVec3f &rotcenter, const SbMatrix *conversion=NULL)static void initClass (void)static void initClasses (void)
πΈ Static Public Member Functions inherited from SoInteractionKit πΈ
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void initClass (void)static void setSwitchValue (SoNode *node, const int newVal)
π Static Public Member Functions inherited from SoBaseKit π
static SoType getClassTypeId (void)static void initClass (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static SbBool isSearchingChildren (void)static void setSearchingChildren (const SbBool newval)
π Static Public Member Functions inherited from SoNode π
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
okay that's the synopsis bestie, and there is SO much more coming β hold on, don't go anywhere π
β¨ Static Public Member Functions inherited from SoFieldContainer β¨
bestie these are the static public ones that come with the SoFieldContainer territory, they're not new but they're yours now:
static void initClass (void)β the class gets its init moment πstatic SoType getClassTypeId (void)β hands you back the class's type idstatic void cleanupClass (void)β tidy-up time, class editionstatic void initCopyDict (void)β sets up the copy dictionarystatic void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)β registers a copy pairingstatic SoFieldContainer * checkCopy (const SoFieldContainer *orig)β checks on a copystatic SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)β goes looking for the copystatic void copyDone (void)β and we're done copying, periodt β¨
β¨ Static Public Member Functions inherited from SoBase β¨
and here's the SoBase starter pack, same deal, inherited with love π«Ά
static void initClass (void)β init, but forSoBasestatic SoType getClassTypeId (void)β the type id, as promisedstatic void addName (SoBase *const base, const char *const name)β gives a base a namestatic void removeName (SoBase *const base, const char *const name)β takes that name backstatic void incrementCurrentWriteCounter (void)β bumps the write counter upstatic void decrementCurrentWriteCounter (void)β bumps it back downstatic SoBase * getNamedBase (const SbName &name, SoType type)β fetches a base by name + typestatic int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)β the plural version, fills yourbaseliststatic SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)β reads one instatic void setInstancePrefix (const SbString &c)β sets the instance prefixstatic void setTraceRefs (SbBool trace)β flips reference tracing on or offstatic SbBool getTraceRefs (void)β tells you if tracing refs is onstatic SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)β wires a route from one node+field to another, chef's kiss π₯static SbBool readRoute (SoInput *input)β reads a route in
π Public Attributes π
the actual star of the show, the fields you're here for:
SoSFRotation rotationβ the rotation field, iconicSoSFVec3f translationβ the translation field, equally iconic
Public Attributes inherited from SoDragger
SoSFBool isActiveβ is this dragger active or not, that's the whole field
Public Attributes inherited from SoInteractionKit
SoSFEnum renderCachingβ the render caching settingSoSFEnum boundingBoxCachingβ the bounding box caching settingSoSFEnum renderCullingβ the render culling settingSoSFEnum pickCullingβ the pick culling setting
π Protected Member Functions π
for the subclass girlies only, no outside peeking π
virtual const SoFieldData * getFieldData (void) constβ hands back the field datavirtual ~SoDirectionalLightDragger (void)β the destructor, say bye πvirtual SbBool setUpConnections (SbBool onoff, SbBool doitalways=FALSE)β sets the connections up (or down), with an optional "do it always" flagvirtual void setDefaultOnNonWritingFields (void)β sets the default on the non-writing fields
Protected Member Functions inherited from SoDragger
SoDragger (void)β the constructorvirtual ~SoDragger (void)β the destructorSbVec2f getNormalizedLocaterPosition (void)β normalized locater position, get itSbVec2s getLocaterPosition (void)β raw locater positionSbVec2s getStartLocaterPosition (void) constβ where the locater startedvoid setStartLocaterPosition (SbVec2s p)β sets where the locater startedSbBool isAdequateConstraintMotion (void)β is this motion adequate for the constraint, hmm?virtual SbBool shouldGrabBasedOnSurrogate (const SoPath *pickpath, const SoPath *surrogatepath)β decides if it should grab based on a surrogatevoid setCameraInfo (SoAction *action)β stashes the camera infovirtual void handleEvent (SoHandleEventAction *ha)β handles the event, main character energyvoid transferMotion (SoDragger *child)β passes motion along to a childvoid setIgnoreInBbox (SbBool newval)β sets whether to ignore in the bboxSbBool isIgnoreInBbox (void)β are we ignoring in the bbox?virtual void getBoundingBox (SoGetBoundingBoxAction *action)β gets the bounding boxvoid setActiveChildDragger (SoDragger *newchilddragger)β sets the active child draggerSoDragger * getActiveChildDragger (void) constβ gets the active child draggervoid updateDraggerCache (const SoPath *path)β refreshes the dragger cache
Protected Member Functions inherited from SoInteractionKit
virtual ~SoInteractionKit ()β destructor sznvirtual void copyContents (const SoFieldContainer *fromFC, SbBool copyConnections)β copies the contents overvirtual SbBool setPart (const int partNum, SoNode *node)β sets a part by numbervirtual SbBool readInstance (SoInput *in, unsigned short flags)β reads an instancevirtual SbBool setAnyPartAsDefault (const SbName &partname, SoNode *node, SbBool anypart=TRUE, SbBool onlyifdefault=TRUE)β makes any part a defaultvirtual SbBool setAnyPartAsDefault (const SbName &partname, const SbName &nodename, SbBool anypart=TRUE, SbBool onlyifdefault=TRUE)β same thing but you name the node insteadSbBool setAnySurrogatePath (const SbName &name, SoPath *path, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)β sets a surrogate pathvoid connectSeparatorFields (SoSeparator *dest, SbBool onOff)β wires up separator fields todest
Protected Member Functions inherited from SoBaseKit
virtual ~SoBaseKit ()β destructor againvirtual SoNode * addToCopyDict (void) constβ adds itself to the copy dictSoGroup * getContainerNode (const SbName &listname, SbBool makeifneeded=TRUE)β grabs the container nodevirtual SoNode * getAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)β gets any partvirtual SoNodeKitPath * createPathToAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE, const SoPath *pathtoextend=NULL)β builds a path to any partvirtual SbBool setAnyPart (const SbName &partname, SoNode *from, SbBool anypart=TRUE)β sets any partvoid createNodekitPartsList (void)β builds the nodekit parts listvoid createFieldList (void)β builds the field listvirtual void createDefaultParts (void)β creates the default partsconst SoNodekitParts * getNodekitPartsList (void) constβ hands back the nodekit parts listconst SbList< SoSFNode * > & getCatalogInstances (void) constβ the catalog instances, by reference π«Άvoid catalogError (void)β throws up a catalog errorvoid countMyFields (SoOutput *out)β counts the fields intoout
Protected Member Functions inherited from SoNode
SoNode (void)β constructorvirtual ~SoNode ()β destructor
Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)β constructorvirtual ~SoFieldContainer ()β destructor
Protected Member Functions inherited from SoBase
SoBase (void)β constructorvirtual ~SoBase ()β destructorvirtual void destroy (void)β destroys itSbBool hasMultipleWriteRefs (void) constβ got multiple write refs?SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constβ writes the headervoid writeFooter (SoOutput *out) constβ writes the footervirtual const char * getFileFormatName (void) constβ the file format name, as a string
β Static Protected Member Functions β
static const SoFieldData ** getFieldDataPtr (void)β pointer to the field data pointer, very pointer, much wowstatic const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)β same but for the nodekit catalogstatic void fieldSensorCB (void *f, SoSensor *s)β the field sensor callbackstatic void valueChangedCB (void *f, SoDragger *d)β fires when a value changed
Static Protected Member Functions inherited from SoDragger
static const SoFieldData ** getFieldDataPtr (void)β the field data pointer pointer, againstatic const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)β the catalog pointer pointer, againstatic void childTransferMotionAndValueChangedCB (void *, SoDragger *)β child motion transfer + value changed, all in onestatic void childValueChangedCB (void *, SoDragger *)β child value changedstatic void childStartCB (void *, SoDragger *)β child startstatic void childMotionCB (void *, SoDragger *)β child motionstatic void childFinishCB (void *, SoDragger *)β child finishstatic void childOtherEventCB (void *, SoDragger *)β child other event, the catch-all bestie
Static Protected Member Functions inherited from SoInteractionKit
static const SoFieldData ** getFieldDataPtr (void)β field data ptr ptrstatic const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)β catalog ptr ptrstatic void readDefaultParts (const char *fileName, const char defaultBuffer[], int defBufSize)β reads the default parts out of a filestatic void fieldSensorCB (void *, SoSensor *)β the field sensor callback again
Static Protected Member Functions inherited from SoBaseKit
static const SoFieldData ** getFieldDataPtr (void)β field data ptr ptr, theSoBaseKitcutstatic const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)β catalog ptr ptr, same energy
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)β field data ptr ptr,SoNoderemixstatic void setNextActionMethodIndex (int index)β sets the next action method indexstatic int getNextActionMethodIndex (void)β gets it backstatic void incNextActionMethodIndex (void)β increments itstatic void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)β sets the compatibility types
Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)β the current write counterstatic void staticDataLock (void)β locks the static data πstatic void staticDataUnlock (void)β unlocks it π
πΈ Protected Attributes πΈ
SoSFNode materialβ the material node fieldSoSFNode rotatorβ the rotatorSoSFNode translatorβ the translatorSoSFNode translatorRotInvβ the inverse-rotation translator, say that five times fastSoSFNode translatorSepβ the translator separatorSoFieldSensor * rotFieldSensorβ field sensor for the rotationSoFieldSensor * translFieldSensorβ field sensor for the translation
Protected Attributes inherited from SoDragger
SoSFNode motionMatrixβ the motion matrix
Protected Attributes inherited from SoInteractionKit
SoSFNode geomSeparatorβ the geometry separatorSoSFNode topSeparatorβ the top separatorSoFieldSensor * fieldSensorβ a field sensorSoSeparator * oldTopSepβ the old top separator
Protected Attributes inherited from SoBaseKit
SoSFNode callbackListβ the callback list nodeSoChildList * childrenβ the childrenSbBool connectionsSetUpβ are the connections set up?
Protected Attributes inherited from SoNode
uint32_t uniqueIdβ the unique id, one of a kind π
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltInβ is it built in?
π¦ Additional Inherited Members π¦
Public Types inherited from SoDragger
enum ProjectorFrontSetting { FRONT, BACK, USE_PICK }β your projector front options, right there
Public Types inherited from SoInteractionKit
enum CacheEnabled { OFF, ON, AUTO }β off, on, or auto, pick your fighter
Public Types inherited from SoNode
the big one, all the node types in one enum:
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }β two little flags, engine or group
Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1β starts at1, don't touchstatic int nextActionMethodIndex = 0β starts at0, also don't touch
π Detailed Description π
The SoDirectionalLightDragger class provides interactive geometry for manipulating a directional light source. yes, it's literally that girl.
Here's how the dragger looks with its default geometry in the inactive state:
(picture the default geometry, chilling, inactive, gorgeous) β¨
This dragger is well suited to use for setting up the fields of a SoDirectionalLight node, as it provides geometry for the end-user to interact with a directional vector. so like, it's built for exactly this.
For convenience, this dragger also by default contains interaction geometry for placing the dragger itself. (SoDirectionalLight nodes don't have a position field, so this was strictly not needed.) β they did it anyway, for the vibes, and honestly? valid.
The Coin library also includes a manipulator class, SoDirectionalLightManip, which wraps the functionality provided by this class inside the necessary mechanisms for connecting it to SoDirectionalLight node instances in a scenegraph. so if you want the whole packaged deal, that's the one π
π See also π
SoDirectionalLightManip
π Constructor & Destructor Documentation π
SoDirectionalLightDragger::SoDirectionalLightDragger (void )
Default constructor bestie!! β¨ It sets up the dragger nodekit catalog with the interaction and feedback geometry. That's literally its whole job and it ate.
Node kit structure (new entries versus parent class marked with arrow prefix):
CLASS SoDirectionalLightDragger
-->"this"
"callbackList"
"topSeparator"
"motionMatrix"
--> "material"
--> "translatorSep"
--> "translatorRotInv"
--> "translator"
--> "rotator"
"geomSeparator"
(See SoBaseKit::printDiagram() for information about the output formatting.)
Detailed information on catalog parts:
CLASS SoDirectionalLightDragger
PVT "this", SoDirectionalLightDragger ---
"callbackList", SoNodeKitListPart [ SoCallback, SoEventCallback ]
PVT "topSeparator", SoSeparator ---
PVT "motionMatrix", SoMatrixTransform ---
"material", SoMaterial ---
PVT "translatorSep", SoSeparator ---
"translatorRotInv", SoRotation ---
"translator", SoDragPointDragger ---
"rotator", SoRotateSphericalDragger ---
PVT "geomSeparator", SoSeparator ---
(See SoBaseKit::printTable() for information about the output formatting.)
SoDirectionalLightDragger::~SoDirectionalLightDragger (void ) [protected], [virtual]
Protected destructor, no cap. π«Ά
(Dragger classes are derived from SoBase, so they are reference counted and automatically destroyed when their reference count goes to 0.) So likeβ¦ you don't have to babysit it, it knows when to leave the party. π
π₯ Member Function Documentation π₯
SoType SoDirectionalLightDragger::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. iykyk π
Usage example:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoDragger.
const SoFieldData * SoDirectionalLightDragger::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. πΈ
Reimplemented from SoDragger.
const SoNodekitCatalog * SoDirectionalLightDragger::getNodekitCatalog (void ) const [virtual]
Returns the nodekit catalog which defines the layout of this class' kit. It's giving map of the whole vibe. πΊοΈβ¨
Reimplemented from SoDragger.
SbBool SoDirectionalLightDragger::setUpConnections (SbBool onoff, SbBool doitalways = FALSE) [protected], [virtual]
Sets up all internal connections for instances of this class.
(This method will usually not be of interest to the application programmer, unless you want to extend the library with new custom nodekits or dragger classes. If so, see the SoBaseKit class documentation.) Bestie this one is for the library-extenders only, fr fr.
Reimplemented from SoInteractionKit.
void SoDirectionalLightDragger::setDefaultOnNonWritingFields (void ) [protected], [virtual]
(Be aware that this method is unlikely to be of interest to the application programmer who does not want to extend the library with new custom nodekits or draggers. If you indeed are writing extensions, see the information in the SoBaseKit class documentation.)
This is a virtual method, and the code in it should call SoField::setDefault() with argument TRUE on part fields that should not be written upon scenegraph export operations.
This is typically done when:
- field value is
NULLand part isNULLby default - it is a leaf
SoGrouporSoSeparatornode with no children - it is a leaf listpart with no children and an
SoGrouporSoSeparatorcontainer - it is a non-leaf part and it's of
SoGrouptype and all fields are at their default values
Subclasses should usually override this to do additional settings for new member fields. From the subclass, do remember to call "upwards" to your superclass' setDefaultOnNonWritingFields() method. π Don't skip that part, okay?
Reimplemented from SoDragger.
void SoDirectionalLightDragger::fieldSensorCB (void * d, SoSensor * s) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Nothing to see here, move along. π
void SoDirectionalLightDragger::valueChangedCB (void * f, SoDragger * d) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Same energy, also internal. π«Ά
π Member Data Documentation π
SoSFRotation SoDirectionalLightDragger::rotation
This field is continuously updated to contain the rotation of the current direction vector. The application programmer will typically connect this to the rotation field of a SoDirectionalLight node (unless using the SoDirectionalLightManip class, where this is taken care of automatically). π
It may also of course be connected to any other rotation field controlling the direction of scenegraph geometry, it does not have to part of a SoDirectionalLight node specifically. So flexible, so main character. β¨
SoSFVec3f SoDirectionalLightDragger::translation
Continuously updated to contain the current translation from the dragger's local origo position.
This field is not used by the SoDirectionalLightManip, but may be of interest for the application programmer wanting to use the SoDirectionalLightDragger outside the context of controlling a directional light node. Like, it's optional but it's there for you. π¦
SoFieldSensor* SoDirectionalLightDragger::rotFieldSensor [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
SoFieldSensor* SoDirectionalLightDragger::translFieldSensor [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
π Author π
Generated automatically by Doxygen for Coin from the source code.
and that's the whole page bestie, we did it π β¨ shoutout to Coin, Version 3.1.3, and to whatever date this manpage footer was stamped with β the docs really said "trust the process" and delivered. go forth and drag those directional lights, you absolute icon ππ
π¦ where this page comes from
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms