SoJackManip(3)
๐ SoJackManip(3) ๐
okay so bestie, welcome to the Library Functions Manual page for SoJackManip ๐ (yes the (3) is the library-functions section, we love a genre). this is a LONG one so it's split up, and this right here is part 1 โ don't panic, the rest is coming ๐ฆ
๐ NAME ๐
SoJackManip โ the SoJackManip wraps an SoJackDragger for convenience. that's the whole thing. it's a convenience wrapper, it said what it said, no cap ๐
โจ SYNOPSIS โจ
#include <Inventor/manips/SoJackManip.h>
Inherits SoTransformManip. so she's a SoTransformManip girlie, and everything in that family comes along for the ride ๐ธ
๐ซถ Public Member Functions
virtual SoType getTypeId (void) constโ the type-id getter, periodt.SoJackManip (void)โ constructor, hi bestie ๐
๐ Public Member Functions inherited from SoTransformManip
SoTransformManip (void)โ constructor, inherited, still slaying.SoDragger * getDragger (void)โ hands you the dragger.SbBool replaceNode (SoPath *p)SbBool replaceManip (SoPath *p, SoTransform *newone) constvirtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void search (SoSearchAction *action)virtual SoChildList * getChildren (void) const
๐ Public Member Functions inherited from SoTransform
SoTransform (void)โ constructor, she's here.void pointAt (const SbVec3f &frompoint, const SbVec3f &topoint)void getScaleSpaceMatrix (SbMatrix &mat, SbMatrix &inv) constvoid getRotationSpaceMatrix (SbMatrix &mat, SbMatrix &inv) constvoid getTranslationSpaceMatrix (SbMatrix &mat, SbMatrix &inv) constvoid multLeft (const SbMatrix &mat)void multRight (const SbMatrix &mat)void combineLeft (SoTransformation *nodeonright)void combineRight (SoTransformation *nodeonleft)void setMatrix (const SbMatrix &mat)void recenter (const SbVec3f &newcenter)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
๐ฆ Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void rayPick (SoRayPickAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
๐ Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
๐ง Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
๐ Static Public Member Functions
static SoType getClassTypeId (void)โ the class type id, iconic.static void initClass (void)โ sets the class up, that's the whole description, slay.
๐ธ Static Public Member Functions inherited from SoTransformManip
static SoType getClassTypeId (void)static void initClass (void)
๐บ Static Public Member Functions inherited from SoTransform
static SoType getClassTypeId (void)static void initClass (void)
๐ Static Public Member Functions inherited from SoTransformation
static SoType getClassTypeId (void)static void initClass (void)
โญ Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
๐ Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)static SoType getClassTypeId (void)static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
๐ฆ Static Public Member Functions inherited from SoBase
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
๐ Protected Member Functions
virtual const SoFieldData * getFieldData (void) constvirtual ~SoJackManip (void)โ the destructor, protected, mysterious, love that for her ๐
๐ Protected Member Functions inherited from SoTransformManip
virtual ~SoTransformManip (void)void setDragger (SoDragger *newdragger)virtual void copyContents (const SoFieldContainer *fromfc, SbBool copyconnections)void attachSensors (const SbBool onoff)
๐ Protected Member Functions inherited from SoTransform
virtual ~SoTransform ()
๐๏ธ Protected Member Functions inherited from SoTransformation
SoTransformation (void)virtual ~SoTransformation ()
๐ก๏ธ Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
๐งฟ Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
๐ชท Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
๐ซ Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)
๐ Static Protected Member Functions inherited from SoTransformManip
static const SoFieldData ** getFieldDataPtr (void)static void transferFieldValues (const SoTransform *from, SoTransform *to)static void valueChangedCB (void *f, SoDragger *d)static void fieldSensorCB (void *f, SoSensor *d)
โ๏ธ Static Protected Member Functions inherited from SoTransform
static const SoFieldData ** getFieldDataPtr (void)
๐ซง Static Protected Member Functions inherited from SoTransformation
static const SoFieldData ** getFieldDataPtr (void)
๐ชฉ Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
๐ฏ๏ธ Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
๐ง Additional Inherited Members ๐ง
๐ Public Types inherited from SoNode
the enum, bestie, all of it, not one value skipped:
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
๐ Public Attributes inherited from SoTransform
SoSFVec3f translationSoSFRotation rotationSoSFVec3f scaleFactorSoSFRotation scaleOrientationSoSFVec3f center
๐ฎ Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
๐ Protected Attributes inherited from SoTransformManip
SoFieldSensor * rotateFieldSensorSoFieldSensor * translFieldSensorSoFieldSensor * scaleFieldSensorSoFieldSensor * centerFieldSensorSoFieldSensor * scaleOrientFieldSensorSoChildList * children
๐งธ Protected Attributes inherited from SoNode
uint32_t uniqueId
okay but hold up ๐ that's just part 1 โ there is more of this page and it's coming right up, don't you dare close the tab ๐ซถ
๐ซถ Protected Attributes inherited from SoFieldContainer
SbBool isBuiltInโ yes bestie, this one's protected, it's the family-only attribute fr fr. she's built-in and she knows it ๐
๐ Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1โ the counter that hands out unique IDs, and she starts at1because of course she does, no cap โจstatic int nextActionMethodIndex = 0โ the action method index, kicking things off at0, lowkey iconic ๐
๐ Detailed Description ๐
So the SoJackManip is literally just out here wrapping an SoJackDragger for convenience. That's the whole vibe. ๐ฆ
The way that the manipulator class works: it takes care of wrapping up the SoJackDragger in a simple and convenient API for the application programmer. She makes it automatically surround the geometry it influences ๐ธ and she handles all the book-keeping routines for its interaction with the relevant fields of an SoTransformation node. She's doing the most so you don't have to, periodt ๐
โจ Constructor & Destructor Documentation โจ
๐ SoJackManip::SoJackManip (void )
Default constructor, bestie! She allocates an SoCenterballDragger and an SoSurroundScale node, so she can surround the geometry within our part of the scenegraph. Two draggers, one slay ๐
Not me pointing out that she saysSoCenterballDraggerhere while the class is all aboutSoJackDraggerโ that's just what the page says, I don't make the rules ๐
๐ฆ SoJackManip::~SoJackManip (void ) [protected], [virtual]
Destructor. She's leaving the group chat ๐ญ protected and virtual, so she goes out on her own terms.
๐ฅ Member Function Documentation ๐ฅ
โญ SoType SoJackManip::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. Run-time type checking is the main character energy here ๐
Usage example:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses, fr fr. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (that's SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. Macros doing the heavy lifting, we love to see it ๐
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups. Go read the superclass lore, iykyk ๐
Reimplemented from SoTransformManip.
๐ const SoFieldData * SoJackManip::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. Empty-handed but still valid, she's giving minimalism ๐
Reimplemented from SoTransformManip.
๐ธ Author ๐ธ
Generated automatically by Doxygen for Coin from the source code. Not a human author, just a robot doing her little robot thing ๐คโจ
That's the whole page bestie, and we ate and left no crumbs. This one's from Coin, Version 3.1.3, dated SoJackManip(3) โ go surround some geometry with your new manipulator, you've got this ๐ ๐ซถ๐
๐ฆ where this page comes from
- fedora 43: Coin3-devel 3.1.3-40.fc43 ยท GPL-2.0-only
- fedora 43: Coin3-devel 3.1.3-40.fc43 ยท GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 ยท GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 ยท GPL-2.0-only
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms