SoFile(3)
π SoFile(3) π
okay so bestie, welcome to the Library Functions Manual entry for SoFile(3) β and omg it's literally a node container for another model file, no cap. This is part 1, so let's get into it. β¨
β¨ NAME β¨
SoFileβ TheSoFileclass is node container for another model file. π«Ά
π SYNOPSIS π
#include <Inventor/nodes/SoFile.h>
Inherits SoNode. πββοΈ
π«Ά Public Member Functions π«Ά
virtual SoType getTypeId (void) constSoFile (void)virtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void search (SoSearchAction *action)SoGroup * copyChildren (void) constvirtual SoChildList * getChildren (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)const SbString & getFullName (void) const
π Public Member Functions inherited from SoNode π
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void rayPick (SoRayPickAction *action)virtual void write (SoWriteAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer π
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase π
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π Static Public Member Functions π
static SoType getClassTypeId (void)static void initClass (void)static void setSearchOK (SbBool dosearch)static SbBool getSearchOK ()
π Static Public Member Functions inherited from SoNode π
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π¦ Static Public Member Functions inherited from SoFieldContainer π¦
static void initClass (void)static SoType getClassTypeId (void)static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π Static Public Member Functions inherited from SoBase π
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes π
SoSFString name
π Protected Member Functions π
virtual const SoFieldData * getFieldData (void) constvirtual ~SoFile ()virtual SbBool readInstance (SoInput *in, unsigned short flags)virtual SbBool readNamedFile (SoInput *in)
π Protected Member Functions inherited from SoNode π
SoNode (void)virtual ~SoNode ()
π Protected Member Functions inherited from SoFieldContainer π
SoFieldContainer (void)virtual ~SoFieldContainer ()
π Protected Member Functions inherited from SoBase π
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
πΈ Static Protected Member Functions πΈ
static const SoFieldData ** getFieldDataPtr (void)
πΊ Static Protected Member Functions inherited from SoNode πΊ
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π» Static Protected Member Functions inherited from SoBase π»
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Additional Inherited Members π
- Public Types inherited from
SoNode:enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
- Protected Types inherited from
SoBase:enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
- Protected Attributes inherited from
SoNode:uint32_t uniqueId
- Protected Attributes inherited from
SoFieldContainer:SbBool isBuiltIn
- Static Protected Attributes inherited from
SoNode:static uint32_t nextUniqueId = 1static int nextActionMethodIndex = 0
π Detailed Description π
The SoFile class is node container for another model file. π
This node provides a way to split your models into a set of "component" models to include into larger "master" files. π₯
Just provide the name of the model file to include in the SoFile::name field, and it will automatically be loaded and have its nodes inserted into the scenegraph at the point of the SoFile node. β¨
You can also set the SoFile::name field manually. Such an action will then automatically trigger an invocation of a read operation which imports the filename you set in the field. π«Ά
FILE FORMAT/DEFAULTS:
File {
name "<Undefined file>"
}
π Constructor & Destructor Documentation π
SoFile::SoFile (void )
Constructor. π
SoFile::~SoFile () [protected], [virtual]
Destructor. π
π Member Function Documentation π
Okay so this is the main character section, bestie β every single method SoFile hands you, one by one. Buckle up, we're going through all of them and I am not skipping a single one. π
SoType SoFile::getTypeId (void ) const [virtual]
Gives you back the type identification of an object derived from a class that inherits SoBase. What's it for? Run-time type checking and "downward" casting, periodt. β¨
Usage example, because seeing it is believing:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
Now listen up if you're an application programmer who wants to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. That's normally part of setting up the full type system for extension classes, and it's usually done with the pre-defined macros available through, for instance, Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. Slay. π
For more info on writing Coin extensions, go read the class documentation of the toplevel superclasses for the various class groups. It's giving homework but make it cute.
- Implements
SoBase.
const SoFieldData * SoFile::getFieldData (void ) const [protected], [virtual]
Hands you a pointer to the class-wide field data storage object for this instance. And if there are no fields present at all? It returns NULL. That's it, that's the whole vibe. π
- Reimplemented from
SoFieldContainer.
void SoFile::doAction (SoAction * action) [virtual]
Does the typical operation of a node for any action. The all-rounder. The versatile queen. π
- Reimplemented from
SoNode.
void SoFile::callback (SoCallbackAction * action) [virtual]
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so that you, the application programmer, can use SoCallbackAction for extracting information about the scene graph. Extracting info? We love a data-gathering moment. π¦
- Reimplemented from
SoNode.
void SoFile::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction.
This one gets called during rendering traversals. Nodes that influence the rendering state in any way, or who want to throw geometry primitives at OpenGL, override this method. Yes, literally throwing geometry at OpenGL, no cap. π₯
- Reimplemented from
SoNode.
void SoFile::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]
Action method for the SoGetBoundingBoxAction.
It calculates the bounding box and center coordinates for the node, then modifies the values of the action so it encompasses the bounding box for this node, and shifts the center point for the scene more towards the one for this node. Nodes that influence how geometry nodes calculate their bounding box also override this method to change the relevant state variables. Math but make it β¨aestheticβ¨.
- Reimplemented from
SoNode.
void SoFile::getMatrix (SoGetMatrixAction * action) [virtual]
Action method for SoGetMatrixAction.
Updates action by accumulating with the transformation matrix of this node β if any. If there's none, well, nothing to accumulate, bestie. π
- Reimplemented from
SoNode.
void SoFile::handleEvent (SoHandleEventAction * action) [virtual]
Action method for SoHandleEventAction.
Inspects the event data from action, and processes it if it's something this node should react to. Nodes that influence the relevant state variables for how event handling is done also override this method.
- Reimplemented from
SoNode.
void SoFile::pick (SoPickAction * action) [virtual]
Action method for SoPickAction.
Does the common processing for SoPickAction action instances.
- Reimplemented from
SoNode.
void SoFile::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. Nodes that influence how geometry nodes calculate their primitive count also override this method to change the relevant state variables. Counting triangles? She's doing inventory, your honour. π
- Reimplemented from
SoNode.
void SoFile::audioRender (SoAudioRenderAction * action) [virtual]
Action method for SoAudioRenderAction.
Does the common processing for SoAudioRenderAction action instances. Sound design era. π
- Reimplemented from
SoNode.
void SoFile::search (SoSearchAction * action) [virtual]
Action method for SoSearchAction.
Compares the search criteria from the action to see if this node is a match. Searching is done by matching up all criteria set up in the SoSearchAction β if any of the requested criteria is a miss, the search is not deemed successful for the node. All or nothing, bestie, that's the rule. β
- See also:
SoSearchAction - Reimplemented from
SoNode.
SoGroup * SoFile::copyChildren (void ) const
Returns a subgraph with a deep copy of the children of this node. Deep copy means deep copy, not a lil shallow situation. π«Ά
SoChildList * SoFile::getChildren (void ) const [virtual]
Returns the list of children for this node.
- Reimplemented from
SoNode.
void SoFile::copyContents (const SoFieldContainer * from, SbBool copyconnections) [virtual]
Makes a deep copy of all the data of from into this instance β except external scenegraph references if copyconnections is FALSE.
This is the protected method that should be overridden by extension node / engine / dragger / whatever subclasses which need to account for internal data that isn't handled automatically.
Real talk: if you're copying nodes from application code, do not invoke this function directly. Call the SoNode::copy() function instead:
SoNode * mynewnode = templatenode->copy();
The same also goes for engines, fyi.
And make sure that when you override the copyContents() method in your extension class, you also make it call upwards to its parent superclass in the inheritance hierarchy β because copyContents() in, for instance, SoNode and SoFieldContainer does important work. It should go something like this:
void
MyCoinExtensionNode::copyContents(const SoFieldContainer * from,
SbBool copyconnections)
{
// let parent superclasses do their thing (copy fields, copy
// instance name, etc etc)
SoNode::copyContents(from, copyconnections);
// [..then copy internal data..]
}
- Reimplemented from
SoNode.
const SbString & SoFile::getFullName (void ) const
Returns the read filename β possibly including the (relative) path where the file was found. And if no file has been read? Returns an empty string. She's honest like that. π
This method is an extension versus the Open Inventor API.
void SoFile::setSearchOK (SbBool dosearch) [static]
Enables/disables searching children using SoSearchAction. A little toggle switch, adorable.
SbBool SoFile::getSearchOK () [static]
Returns whether searching children using SoSearchAction is enabled. The vibes check for the toggle above. β
SbBool SoFile::readInstance (SoInput * in, unsigned short flags) [protected], [virtual]
This method is mainly intended for internal use during file import operations.
It reads a definition of an instance from the input stream in. The input stream state points to the start of a serialized / persistant representation of an instance of this class type.
TRUE or FALSE is returned, depending on if the instantiation and configuration of the new object of this class type went ok or not. The import process should be robust and handle corrupted input streams by returning FALSE. Corrupted input? Not on her watch. π
flags is used internally during binary import when reading user extension nodes, group nodes or engines.
- Reimplemented from
SoNode.
SbBool SoFile::readNamedFile (SoInput * in) [protected], [virtual]
Read the file named in the SoFile::name field.
Used to be a private method, moved into protected space to enable subclasses to detect when the file is (re)read. Glow-up arc complete. πΈ
- Since: Coin 2.0
π Member Data Documentation π
SoSFString SoFile::name
Filename for the model file to insert in the scenegraph at the location of the SoFile node. That's the whole data field, and honestly she's carrying the entire node on her back. π
π Author π
Generated automatically by Doxygen for Coin from the source code. Not me writing a novel, a robot, and I'm obsessed with her.
And that's the whole page, bestie β this one came from the Coin docs, Version 3.1.3, and the page itself is SoFile(3). No date printed on it, which is very mysterious of them, but we move. Go forth and SoFile responsibly. πβ¨π
π¦ where this page comes from
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms