SoGLDrawStyleElement(3)
π SoGLDrawStyleElement β NAME π
SoGLDrawStyleElement β bestie, this one updates the current draw style in OpenGL. that's the whole vibe. π¦
this page lives in the Library Functions Manual, and it's the SoGLDrawStyleElement(3) entry, so you're in exactly the right place. π
β¨ SYNOPSIS β¨
#include <Inventor/elements/SoGLDrawStyleElement.h>
it inherits from SoDrawStyleElement. family tree matters, okay? πΈ
π Public Member Functions π
virtual void init (SoState *state)β FIXME: write doc. (yes bestie, the docs literally say that, i'm not making it up π)virtual void push (SoState *state)β overrides the push from up the chain.virtual void pop (SoState *state, const SoElement *prevTopElement)β overrides the pop from up the chain.
π Public Member Functions inherited from SoInt32Element π
virtual SbBool matches (const SoElement *element) constvirtual SoElement * copyMatchInfo (void) constvirtual void print (FILE *file) const
π«Ά Public Member Functions inherited from SoElement π«Ά
const SoType getTypeId (void) constint getStackIndex (void) constvoid setDepth (const int depth)int getDepth (void) constvirtual ~SoElement ()
β Static Public Member Functions β
static SoType getClassTypeId (void)static int getClassStackIndex (void)static void * createInstance (void)static void initClass (void)
π Static Public Member Functions inherited from SoDrawStyleElement π
static SoType getClassTypeId (void)static int getClassStackIndex (void)static void * createInstance (void)static void initClass (void)static void set (SoState *const state, SoNode *const node, const Style style)β FIXME: write doc.static void set (SoState *const state, const Style style)β FIXME: write doc.static Style get (SoState *const state)β FIXME: write doc.static Style getDefault ()β FIXME: write doc.
π¦ Static Public Member Functions inherited from SoInt32Element π¦
static SoType getClassTypeId (void)static int getClassStackIndex (void)static void initClass (void)static void set (const int index, SoState *const state, SoNode *const node, const int32_t value)static void set (const int index, SoState *const state, const int32_t value)static int32_t get (const int index, SoState *const state)β FIXME: write doc.
πΈ Static Public Member Functions inherited from SoElement πΈ
static void initClass (void)static SoType getClassTypeId (void)static int getClassStackIndex (void)static void initElements (void)static int getNumStackIndices (void)static SoType getIdFromStackIndex (const int stackIndex)
π Protected Member Functions π
virtual void setElt (int32_t style)β FIXME: write doc. (again with the FIXME, i know, i know π)
π Protected Member Functions inherited from SoDrawStyleElement π
virtual ~SoDrawStyleElement ()
π§ Protected Member Functions inherited from SoElement π§
SoElement (void)void capture (SoState *const state) constvirtual void captureThis (SoState *state) constvoid setTypeId (const SoType typeId)void setStackIndex (const int index)SoElement * getNextInStack (void) constSoElement * getNextFree (void) const
π Additional Inherited Members π
π Public Types inherited from SoDrawStyleElement π
enum Style { FILLED, LINES, POINTS, INVISIBLE }
π Static Protected Member Functions inherited from SoElement π
static SoElement * getElement (SoState *const state, const int stackIndex)static const SoElement * getConstElement (SoState *const state, const int stackIndex)static int createStackIndex (const SoType id)
π Protected Attributes inherited from SoInt32Element π
int32_t data
β Protected Attributes inherited from SoElement β
SoType typeIdint stackIndexint depth
π«Ά Static Protected Attributes inherited from SoElement π«Ά
static int classStackIndexstatic SoTypeList * stackToType
π Detailed Description π
SoGLDrawStyleElement updates the current draw style in OpenGL. that's it. that's the whole personality, and honestly? iconic. π
π Member Function Documentation π
π₯ void * SoGLDrawStyleElement::createInstance (void ) [static] π₯
ngl bestie, this API member is considered internal to the library, because it is not likely to be of interest to the application programmer. so like... look but don't touch? π
β¨ void SoGLDrawStyleElement::init (SoState * state) [virtual] β¨
FIXME: write doc.
reimplemented from SoDrawStyleElement.
π void SoGLDrawStyleElement::push (SoState * state) [virtual] π
okay so here's the tea: this method gets called every time a new element is required in one of the stacks. when does that even happen? when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth. that's the trigger, periodt.
override this method if your element needs to copy data from the previous top of stack. the push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack(). so cute, so structured. π
reimplemented from SoElement.
π
void SoGLDrawStyleElement::pop (SoState * state, const SoElement * prevTopElement) [virtual] π
this method is called when the state is popped, and the depth of the element is bigger than the current state depth. pop() is called on the new top of stack, and a pointer to the previous top of stack gets passed in as prevTopElement.
override this method if you need to copy some state information from the previous top of stack. main character energy, honestly. π
reimplemented from SoElement.
π¦ void SoGLDrawStyleElement::setElt (int32_t value) [protected], [virtual] π¦
FIXME: write doc.
reimplemented from SoInt32Element.
π Author π
generated automatically by Doxygen for Coin, straight from the source code. it's giving "the robots wrote my bio" and we're obsessed. π€π
and that's a wrap, bestie! this page was served to you by Coin, Version 3.1.3, and yes it's SoGLDrawStyleElement(3) β go forth and slay your draw styles. π«Άβ¨πΈ
π¦ where this page comes from
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