SoMField(3)
π NAME π
SoMField β okay so, bestie, this is the base class for fields that can hold multiple values. Not one lil lonely value, a whole squad of them. Mother of all multi-fields, no cap π
Straight from the SoMField(3) page in the Library Functions Manual. Part 1 of 2, so buckle up π
β¨ SYNOPSIS β¨
#include <Inventor/fields/SoMField.h>
Inherits SoField.
Inherited by SoMFBool, SoMFColor, SoMFColorRGBA, SoMFDouble, SoMFEngine, SoMFEnum, SoMFFloat, SoMFInt32, SoMFMatrix, SoMFName, SoMFNode, SoMFPath, SoMFPlane, SoMFRotation, SoMFShort, SoMFString, SoMFTime, SoMFUInt32, SoMFUShort, SoMFVec2b, SoMFVec2d, SoMFVec2f, SoMFVec2i32, SoMFVec2s, SoMFVec3b, SoMFVec3d, SoMFVec3f, SoMFVec3i32, SoMFVec3s, SoMFVec4b, SoMFVec4d, SoMFVec4f, SoMFVec4i32, SoMFVec4s, SoMFVec4ub, SoMFVec4ui32, and SoMFVec4us. Like, the whole extended family showed up π«Ά
πΈ Public Member Functions πΈ
virtual ~SoMField ()β the destructor. She says her goodbyes and dips πint getNum (void) constβ asks the field "how many of y'all are there?" π’void setNum (const int num)β sets the count tonum. Manifesting a specific number of values β¨virtual void deleteValues (int start, int num=-1)β yeets values out, starting atstart,numof them (with a default of-1, iykyk)virtual void insertSpace (int start, int num)β carves out room atstartfornumfresh slots πSbBool set1 (const int index, const char *const valuestring)β sets the value atindexfrom a string. Returns anSbBool, so it'll let you know if it ate πvoid get1 (const int index, SbString &valuestring)β grabs the value atindexand drops it intovaluestringvirtual void enableDeleteValues (void)β flips on the delete-values ability πvirtual SbBool isDeleteValuesEnabled (void) constβ asks "is delete-values turned on rn?" and answers with anSbBool
π Public Member Functions inherited from SoField π
These are all the vibes she got from her parent class. Every single one, no skipping:
virtual ~SoField ()β destructor, bye boo πvoid setIgnored (SbBool ignore)β set the ignore flagSbBool isIgnored (void) constβ is it ignored? asks and tellsvoid setDefault (SbBool defaultVal)β flag it as default (or not)SbBool isDefault (void) constβ is it default? πvirtual SoType getTypeId (void) const =0β pure virtual, so the children gotta handle it themselvesSbBool isOfType (const SoType type) constβ checks if it's the giventypevoid enableConnection (SbBool flag)β turn connections on/offSbBool isConnectionEnabled (void) constβ are connections enabled?SbBool connectFrom (SoEngineOutput *master, SbBool notnotify=FALSE, SbBool append=FALSE)β connect from an engine output, withnotnotifyandappendboth defaulting toFALSESbBool appendConnection (SoEngineOutput *master, SbBool notnotify=FALSE)β append a connection from an engine output,notnotifydefaults toFALSEvoid disconnect (SoEngineOutput *engineoutput)β cut ties with that engine output πSbBool isConnectedFromEngine (void) constβ connected from an engine or nah?SbBool getConnectedEngine (SoEngineOutput *&master) constβ hands you back the connected engine inmasterSbBool connectFrom (SoField *master, SbBool notnotify=FALSE, SbBool append=FALSE)β connect from another field,notnotifyandappendbothFALSEby defaultSbBool appendConnection (SoField *master, SbBool notnotify=FALSE)β append a connection from a field,notnotify=FALSEvoid disconnect (SoField *field)β unlink from that fieldSbBool isConnectedFromField (void) constβ connected from a field?SbBool getConnectedField (SoField *&master) constβ returns the connected field viamasterint getNumConnections (void) constβ how many connections total π’int getForwardConnections (SoFieldList &slavelist) constβ forward connections land inslavelistint getConnections (SoFieldList &masterlist) constβ connections land inmasterlistvoid disconnect (void)β the no-arg version, severs everythingSbBool isConnected (void) constβ is it connected at all?void setContainer (SoFieldContainer *cont)β assign the containerSoFieldContainer * getContainer (void) constβ grab the container backSbBool set (const char *valuestring)β set from a stringvoid get (SbString &valuestring)β get into a stringSbBool shouldWrite (void) constβ should it be written out?virtual void touch (void)β touch it, get the notifications going π₯virtual void startNotify (void)β kick off notificationvirtual void notify (SoNotList *nlist)β notify withnlistSbBool enableNotify (SbBool on)β toggle notify on/offSbBool isNotifyEnabled (void) constβ is notify enabled?void addAuditor (void *f, SoNotRec::Type type)β add an auditorfoftypevoid removeAuditor (void *f, SoNotRec::Type type)β remove that auditorint operator== (const SoField &f) constβ equality check, returns anintint operator!= (const SoField &f) constβ inequality check, also anintvirtual void connectionStatusChanged (int numconnections)β react tonumconnectionschangingSbBool isReadOnly (void) constβ is it read-only?virtual SbBool isSame (const SoField &f) const =0β pure virtual "are these the same?" β children decidevirtual void copyFrom (const SoField &f)=0β pure virtual copy, also on the kidsvirtual void fixCopy (SbBool copyconnections)β fix up a copy,copyconnectionstells it whether to bother with connectionsvirtual SbBool referencesCopy (void) constβ does it reference the copy?void copyConnection (const SoField *fromfield)β copy the connection fromfromfieldvirtual SbBool read (SoInput *input, const SbName &name)β read in frominputundernamevirtual void write (SoOutput *out, const SbName &name) constβ write out tooutundernamevirtual void countWriteRefs (SoOutput *out) constβ tally write refs intooutvoid setFieldType (int type)β set the field type totypeint getFieldType (void) constβ get the field type backSbBool getDirty (void) constβ is it dirty? πvoid setDirty (SbBool dirty)β set the dirty flagvoid evaluate (void) constβ evaluate it
π Static Public Member Functions π
static SoType getClassTypeId (void)β the class type id, static stylestatic void atexit_cleanup (void)β cleanup at exit, doing its lil housekeeping π§Ήstatic void initClass (void)β init the class
π¦ Static Public Member Functions inherited from SoField π¦
static void initClass (void)β init the classstatic void initClasses (void)β init ALL the classesstatic void cleanupClass (void)β cleanup the classstatic SoType getClassTypeId (void)β the class type id
π Protected Member Functions π
SoMField (void)β the protected constructor, for the inner circle onlyvirtual void makeRoom (int newnum)β make room fornewnumvalues
πΈ Protected Member Functions inherited from SoField πΈ
SoField (void)β protected constructorvoid valueChanged (SbBool resetdefault=TRUE)β value changed, withresetdefaultdefaulting toTRUEvirtual void evaluateConnection (void) constβ evaluate the connectionvirtual SbBool readConnection (SoInput *in)β read a connection frominvirtual void writeConnection (SoOutput *out) constβ write a connection tooutSbBool isDestructing (void) constβ is it in its destructing era? π
π Protected Attributes π
int numβ the numberint maxNumβ the max numberSbBool userDataIsUsedβ whether user data is used
β Additional Inherited Members β
Public Types inherited from SoField:
enum FieldType { NORMAL_FIELD = 0, EVENTIN_FIELD, EVENTOUT_FIELD,
EXPOSED_FIELD }
So that's NORMAL_FIELD = 0, EVENTIN_FIELD, EVENTOUT_FIELD, and EXPOSED_FIELD β the whole enum, every member accounted for π
π that's a wrap on part 1, bestie β part 2 is coming right up, don't go anywhere π
β¨ Detailed Description β¨
Okay bestie, listen up β the SoMField class is the base class for fields that can hold multiple values. π
Every field type that may contain more than one member value inherits from this class. And SoMField? Itβs abstract, bestie. You canβt just instantiate it and expect main character energy. π¦
Use setValue(), setValues() or set1Value() to set the values of fields inheriting SoMField, and use getValues() or the index operator [] to read values. Example code:
SoText2 * textnode = new SoText2;
textnode->ref();
// Setting multi-field values. /////////////////////////////
// Set the first value of the SoMFString field of the SoText2 node.
// The field array will be truncated to only contain this single value.
textnode->string.setValue("Morten");
// Full contents of the SoMFString is: [ "Morten" ]
// The setValue() method and the = operator is interchangeable,
// so this code line does the same as the previous line.
textnode->string = "Peder";
// Full contents of the SoMFString is now: [ "Peder" ]
// Set the value at index 2. If the field value array contained
// less than 3 elements before this call, first expand it to contain
// 3 elements.
textnode->string.set1Value(2, "Lars");
// Full contents of the SoMFString is: [ "Peder", <undefined>, "Lars" ]
// This sets 3 values of the array, starting at index 5. If the
// array container had less than 8 elements before the setValues()
// call, the array will first be expanded.
SbString s[3] = { "Eriksen", "Blekken", "Aas" };
textnode->string.setValues(5, sizeof(s) / sizeof(s[0]), s);
// Full contents of the SoMFString is now:
// [ "Peder", <undefined>, "Lars", <undefined>, <undefined>,
// "Eriksen", "Blekken", "Aas" ]
// Note also that the setValues() call will *not* truncate a field
// container if you use it to change a subset at the start:
SbString n[4] = { "Dixon", "Adams", "Bould", "Winterburn" };
textnode->string.setValues(0, sizeof(n) / sizeof(n[0]), n);
// Full contents of the SoMFString is now:
// [ "Dixon", "Adams", "Bould", "Winterburn", <undefined>,
// "Eriksen", "Blekken", "Aas" ]
// Inspecting multi-field values. //////////////////////////
// This will read the second element (counting from zero) if the
// multivalue field and place it in "val".
SbString val = textnode->string[2];
// Gives us a pointer to the array which the multiple-value field
// is using to store the values. Note that the return value is
// "const", so you can only read from the array, not write to
// it.
const SbString * vals = textnode->string.getValues(0);
// Modifying multi-field values. ///////////////////////////
// You can of course modify multifield-values by using the set-
// and get-methods shown above, but when you're working with
// big sets of data, this will be ineffective. Then use this
// technique instead:
SbString * modvals = textnode->string.startEditing();
// ... lots of modifications to the "modvals" array here ...
// Calling the finishEditing() method is necessary for the
// scene graph to be updated (and re-rendered).
textnode->string.finishEditing();
The reason it is more effective to wrap many modifications within startEditing() / finishEditing() is because we avoid the stream of notification messages which would otherwise be sent for each and every modification done. Instead there will just be a single notification about the changes, triggered by the finishEditing() call. Slay β one notification instead of a whole chaotic group chat. β¨
The correct manner in which to pre-allocate a specific number of field values in one chunk is to use the SoMField::setNum() method, for instance in advance of using the startEditing() and finishEditing() methods. The field values will be uninitialized after expanding the field with the setNum() call.
Be aware that your application code must be careful to not do silly things during a setValues()-triggered notification. If you have code that looks for instance like this:
// update set of coordinate indices at the start of e.g.
// an SoIndexedFaceSet's coordIndex field..
ifs->coordIndex.setValues(0, runner->numIndices, runner->indices);
// ..then truncate to make sure it's the correct size.
ifs->coordIndex.setNum(runner->numIndices);
As setValues() might leave some elements at the end of the array that typically can be invalid indices after the first statement is executed, something can go wrong during notification if you have application code monitoring changes, and the application code then for instance triggers an action or something that tries to use the coordIndex field before itβs updated to itβs correct size with the setNum() call. Not cute, bestie β do not let that happen. π
(Notification can in this case, as always, be temporarily disabled to be on the safe side:
somefield.enableNotify(FALSE);
somefield.setValues(...);
somefield.setNum(...);
somefield.enableNotify(TRUE);
somefield.touch();
This will guarantee that the setValues() and setNum() pair will be executed as an atomic operation.)
When nodes, engines or other types of field containers are written to file, their multiple-value fields are written to file in this format:
containerclass {
fieldname [ value0, value1, value2, ...]
...
}
Coordinate3 {
point [
-1 1 0, -1 -1 0, 1 -1 0,
0 2 -1, -2 0 -1, 0 -2 -1,
]
}
Some fields support application data sharing through a setValuesPointer() method. setValuesPointer() makes it possible to set the data pointer directly in the field. Normally (when using setValues()), Coin makes a copy of your data, so this method can be very useful if your application needs the data internally and youβre just using Coin for the visualization. Example code:
myapp->calculateCoordinates(SOME_LARGE_VALUE);
SbVec3f * mycoords = myapp->getCoordinates();
SoCoordinate3 * mynode = myapp->getCoordinateNode();
mynode->point.setValuesPointer(SOME_LARGE_VALUE, mycoords);
Be aware that your field should be a read-only field when you set the data like this. If you write to the field, the values in your application array will be overwritten. If you append values to the field, a new array will be allocated, and the data will be copied into it before appending the new values. The array pointer will then be discarded. Read-only means read-only, periodt. π
Also note that whenever you change some value(s) in the array, you must manually notify Coin about this by calling SoField::touch(). For our example:
SbVec3f * mycoords = myapp->getCoordinate();
myapp->updateCoordinate(mycoords);
SoCoordinate3 * mynode = myapp->getCoordinateNode();
mynode->point.touch(); // this will notify Coin that field has changed
You can use SoMField::enableDeleteValues() to make Coin delete the array for you when the field is destructed or the array pointer is discarded because it isnβt needed anymore (e.g. when the array size is changed). The array will be deleted using the C++ delete[] operator, so if you use it, your array must be allocated using the C++ new[] operator.
SoMField::enableDeleteValues() is supported only to be compatible with later versions of TGS Inventor and we donβt recommend using it. It can have undefined results on the Microsoft Windows platform. Allocating memory in the application and destructing it in a DLL can be a bad thing, causing mysterious crashes, if youβre not very careful about how your application and DLLs are linked to the underlying C library. Undefined results? Mysterious crashes? Thatβs giving horror movie, not slay. π
π See also π
SoSField
π Constructor & Destructor Documentation π
SoMField::~SoMField () [virtual]
Destructor in SoMField does nothing. Resource deallocation needs to be done from subclasses. So donβt expect this destructor to clean up your mess β thatβs a subclass job, bestie. π§Ή
SoMField::SoMField (void ) [protected]
Constructor. Initializes number of values in field to zero.
π Member Function Documentation π
int SoMField::getNum (void ) const [inline]
Returns number of values in this field. Simple. Iconic. No notes. β¨
void SoMField::setNum (const int numarg)
Set number of values to num.
If the current number of values is larger than num, the array of values will be truncated from the end. But if num is larger, the array will automatically be expanded (and random values will be set for the new array items). Random values? Yeah, sheβs chaotic like that. π
void SoMField::deleteValues (int start, int numarg = -1) [virtual]
Remove value elements from index start up to and including index start + num - 1.
Elements with indices larger than the last deleted element will be moved downwards in the value array.
If num equals -1, delete from index start and to the end of the array.
Reimplemented in SoMFEngine, SoMFNode, and SoMFPath.
void SoMField::insertSpace (int start, int numarg) [virtual]
Insert num "slots" for new value elements from start. The elements already present from start will be moved "upward" in the extended array.
Reimplemented in SoMFEngine, SoMFNode, and SoMFPath.
SbBool SoMField::set1 (const int index, const char *const valuestring)
Set the value at index to the value contained in valuestring. Returns TRUE if a valid value for this field can be extracted from valuestring, otherwise FALSE.
If index is larger than the current number of elements in the field, this method will automatically expand the field to accomodate the new value. Accommodate, but make it fashion. π
void SoMField::get1 (const int index, SbString & valuestring)
Return the value at index in the valuestring string.
void SoMField::enableDeleteValues (void ) [virtual]
Can be used to make Coin delete the array pointer set through a setValuesPointer() call. See SoMField documentation for information about the setValuesPointer() function.
This method is a TGS extension (introduced in TGS OIV v3.0) and is supported only for compatibility. We suggest that you donβt use it since it can lead to hard-to-find bugs.
Since
- Coin 2.0
- TGS Inventor 3.0
SbBool SoMField::isDeleteValuesEnabled (void ) const [virtual]
Returns whether SoMField::enableDeleteValues() has been called on a field. The result is only valid if setValuesPointer() has been called on the field first.
This method is a TGS extension (introduced in TGS OIV v3.0) and is supported only for compatibility. We suggest that you donβt use it since it can lead to hard-to-find bugs.
Since
- Coin 2.0
- TGS Inventor 3.0
void SoMField::makeRoom (int newnum) [protected], [virtual]
Make room in the field to store newnum values.
𧬠Member Data Documentation π§¬
int SoMField::num [protected]
Number of available values.
int SoMField::maxNum [protected]
Number of array "slots" allocated for this field.
SbBool SoMField::userDataIsUsed [protected]
Is TRUE if data has been set through a setValuesPointer() call and set to FALSE through a enableDeleteValues() call.
π Author π
Generated automatically by Doxygen for Coin from the source code.
And thatβs the whole vibe, bestie! This page was brought to you by Coin, Version 3.1.3, and the SoMField(3) manual β no date on the footer, just timeless icon energy. Stay slaying those multi-fields! π
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