SoMFVec2d(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

πŸ’– SoMFVec2d πŸ’–

okay so bestie, welcome to a page from the Library Functions Manual β€” section 3, SoMFVec2d(3) β€” and it's literally just a whole manual about one little class. grab a boba, we're doing this. πŸ§‹βœ¨


🌸 NAME 🌸

SoMFVec2d β€” the class that is a container for SbVec2d vectors. that's it. that's the whole name section. iconic. πŸ’…


✨ SYNOPSIS ✨

#include <Inventor/fields/SoMFVec2d.h>

Inherits SoMField.

🫢 Public Member Functions

  • virtual SoType getTypeId (void) const β€” type-id rizz πŸ¦‹
  • virtual void copyFrom (const SoField &field)
  • const SoMFVec2d & operator= (const SoMFVec2d &field)
  • virtual SbBool isSame (const SoField &field) const
  • const SbVec2d & operator[] (const int idx) const
  • const SbVec2d * getValues (const int start) const
  • int find (const SbVec2d &value, SbBool addifnotfound=FALSE)
  • void setValues (const int start, const int num, const SbVec2d *newvals)
  • void set1Value (const int idx, const SbVec2d &value)
  • void setValue (const SbVec2d &value)
  • const SbVec2d & operator= (const SbVec2d &val)
  • SbBool operator== (const SoMFVec2d &field) const
  • SbBool operator!= (const SoMFVec2d &field) const
  • SbVec2d * startEditing (void)
  • void finishEditing (void)
  • void setValuesPointer (const int num, const SbVec2d *userdata)
  • void setValuesPointer (const int num, SbVec2d *userdata)
  • void setValuesPointer (const int num, const double *userdata)
  • void setValuesPointer (const int num, double *userdata)
  • void setValues (int start, int num, const double xy[][2])
  • void set1Value (int idx, double x, double y)
  • void set1Value (int idx, const double xy[2])
  • void setValue (double x, double y)
  • void setValue (const double xy[2])

πŸŽ€ Public Member Functions inherited from SoMField

virtual ~SoMField ()
int getNum (void) const
void setNum (const int num)
virtual void deleteValues (int start, int num=-1)
virtual void insertSpace (int start, int num)
SbBool set1 (const int index, const char *const valuestring)
void get1 (const int index, SbString &valuestring)
virtual void enableDeleteValues (void)
virtual SbBool isDeleteValuesEnabled (void) const

🌈 Public Member Functions inherited from SoField

virtual ~SoField ()
void setIgnored (SbBool ignore)
SbBool isIgnored (void) const
void setDefault (SbBool defaultVal)
SbBool isDefault (void) const
SbBool isOfType (const SoType type) const
void enableConnection (SbBool flag)
SbBool isConnectionEnabled (void) const
SbBool connectFrom (SoEngineOutput *master, SbBool notnotify=FALSE,
    SbBool append=FALSE)
SbBool appendConnection (SoEngineOutput *master, SbBool notnotify=FALSE)
void disconnect (SoEngineOutput *engineoutput)
SbBool isConnectedFromEngine (void) const
SbBool getConnectedEngine (SoEngineOutput *&master) const
SbBool connectFrom (SoField *master, SbBool notnotify=FALSE, SbBool
    append=FALSE)
SbBool appendConnection (SoField *master, SbBool notnotify=FALSE)
void disconnect (SoField *field)
SbBool isConnectedFromField (void) const
SbBool getConnectedField (SoField *&master) const
int getNumConnections (void) const
int getForwardConnections (SoFieldList &slavelist) const
int getConnections (SoFieldList &masterlist) const
void disconnect (void)
SbBool isConnected (void) const
void setContainer (SoFieldContainer *cont)
SoFieldContainer * getContainer (void) const
SbBool set (const char *valuestring)
void get (SbString &valuestring)
SbBool shouldWrite (void) const
virtual void touch (void)
virtual void startNotify (void)
virtual void notify (SoNotList *nlist)
SbBool enableNotify (SbBool on)
SbBool isNotifyEnabled (void) const
void addAuditor (void *f, SoNotRec::Type type)
void removeAuditor (void *f, SoNotRec::Type type)
int operator== (const SoField &f) const
int operator!= (const SoField &f) const
virtual void connectionStatusChanged (int numconnections)
SbBool isReadOnly (void) const
virtual void fixCopy (SbBool copyconnections)
virtual SbBool referencesCopy (void) const
void copyConnection (const SoField *fromfield)
virtual SbBool read (SoInput *input, const SbName &name)
virtual void write (SoOutput *out, const SbName &name) const
virtual void countWriteRefs (SoOutput *out) const
void setFieldType (int type)
int getFieldType (void) const
SbBool getDirty (void) const
void setDirty (SbBool dirty)
void evaluate (void) const

⭐ Static Public Member Functions

static void * createInstance (void)
static SoType getClassTypeId (void)
static void initClass (void)

🌟 Static Public Member Functions inherited from SoMField

static SoType getClassTypeId (void)
static void atexit_cleanup (void)
static void initClass (void)

πŸ’« Static Public Member Functions inherited from SoField

static void initClass (void)
static void initClasses (void)
static void cleanupClass (void)
static SoType getClassTypeId (void)

πŸ”’ Protected Member Functions

virtual void deleteAllValues (void)
virtual void copyValue (int to, int from)
virtual int fieldSizeof (void) const
virtual void * valuesPtr (void)
virtual void setValuesPtr (void *ptr)
virtual void allocValues (int num)

πŸ” Protected Member Functions inherited from SoMField

SoMField (void)
virtual void makeRoom (int newnum)

πŸ—οΈ Protected Member Functions inherited from SoField

SoField (void)
void valueChanged (SbBool resetdefault=TRUE)
virtual void evaluateConnection (void) const
virtual SbBool readConnection (SoInput *in)
virtual void writeConnection (SoOutput *out) const
SbBool isDestructing (void) const

πŸ’Ž Protected Attributes

SbVec2d * values

πŸ’  Protected Attributes inherited from SoMField

int num
int maxNum
SbBool userDataIsUsed

🧚 Additional Inherited Members

Public Types inherited from SoField:

enum FieldType { NORMAL_FIELD = 0, EVENTIN_FIELD, EVENTOUT_FIELD,
    EXPOSED_FIELD }

πŸ“– Detailed Description πŸ“–

okay so the SoMFVec2d class is a container for SbVec2d vectors. that's the vibe. πŸŽ€

you use this field anywhere β€” nodes, engines, or other field containers β€” that needs to store an array of vectors with two elements. two. elements. per vector. that's the whole thing, no notes. ✌️

this field supports application data sharing through a setValuesPointer() method. head over to the SoMField docs if you wanna know how to actually use that function, bestie, because this page is not gonna spell it out. 🫢

πŸ‘€ See also

SbVec2d, SoSFVec2d

⚠️ okay listen, this part matters: be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. so if you're out here porting old SGI code, this one is not gonna be there for you. πŸ’€

⏳ Since

Coin 2.5 β€” so it's been around a minute. πŸ‘‘


🧠 Member Function Documentation 🧠

SoType SoMFVec2d::getTypeId (void ) const [virtual]

returns the type identification instance which uniquely identifies the Coin field class the object belongs to. like a little name tag but for types. 🏷️

See also: getClassTypeId(), SoType

Implements SoField.

void SoMFVec2d::copyFrom (const SoField & f) [virtual]

copies the value(s) from f into this field. heads up though β€” f must be of the same type as this field. no mixing, no matching. πŸ™…β€β™€οΈ

Implements SoField.

SbBool SoMFVec2d::isSame (const SoField & f) const [virtual]

checks for equal type and equal value(s). both. not one or the other. πŸ‘―

Implements SoField.

void SoMFVec2d::deleteAllValues (void ) [protected], [virtual]

this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. (translation: not for you, bestie, it's giving backstage pass energy. πŸ™ˆ)

Implements SoMField.

void SoMFVec2d::copyValue (int to, int from) [protected], [virtual]

this method is used for moving values around internally within a multivalue field. it needs to be overridden in each field so it automatically takes care of running copy constructors where necessary. very much a behind-the-scenes situation. 🎬

Implements SoMField.

const SbVec2d * SoMFVec2d::getValues (const int start) const [inline]

returns a pointer to the values array. boom. pointer. ✨

void SoMFVec2d::setValues (int start, int numarg, const double xy[][2])

set num vector array elements from xy, starting at index start. πŸ“₯

void SoMFVec2d::set1Value (int idx, double x, double y)

set the vector at idx. just the one. singular. 🎯

void SoMFVec2d::set1Value (int idx, const double xy[2])

set the vector at idx. yes it's the same description, yes it's a different signature, no we don't make the rules. πŸ’…

void SoMFVec2d::setValue (double x, double y)

set this field to contain a single vector with the given element values. ✨

void SoMFVec2d::setValue (const double xy[2])

set this field to contain a single vector with the given element values. (again. different signature. same energy. πŸ¦‹)


✍️ Author ✍️

Generated automatically by Doxygen for Coin from the source code. so no, a human did not hand-write this, the robots did it and honestly they ate. πŸ€–πŸ’–


and that's the whole page, bestie!! this was Coin, Version 3.1.3, and the page you're on is SoMFVec2d(3) β€” go forth and store your two-element vectors, you absolute icon. πŸŽ€πŸ’œπŸ¦‹βœ¨

πŸ“¦ where this page comes from