📦 coin4-devel
918 pages · page 5 of 5
S (continued)
- SoTimeCounter(3coin4)The SoTimeCounter class is an integer counter engine.✨
- SoTimerQueueSensor(3coin4)The SoTimerQueueSensor class is the abstract base class for sensors triggering on certain timer events.✨
- SoTimerSensor(3coin4)The SoTimerSensor class is a sensor which will trigger at given intervals.✨
- SoToVRML2Action(3coin4)The SoToVRML2Action class builds a new scene graph, using only VRML97/VRML2 nodes.✨
- SoToVRMLAction(3coin4)The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.✨
- SoTrackballDragger(3coin4)The SoTrackballDragger provides the end-user with rotation and scaling interaction possibilities.✨
- SoTrackballDraggerP _(3coin4)✨
- SoTrackballManip(3coin4)The SoTrackballManip wraps an SoTrackballDragger for convenience.✨
- SoTranReceiver(3coin4)✨
- SoTranSender(3coin4)✨
- SoTransform(3coin4)The SoTransform class is the "all-purpose" transformation node type.✨
- SoTransformation(3coin4)The SoTransformation class is the abstract base class for transformation nodes.✨
- SoTransformBoxDragger(3coin4)The SoTransformBoxDragger provides a box which can be translated, scaled and rotated.✨
- SoTransformBoxManip(3coin4)The SoTransformBoxManip wraps an SoTransformBoxDragger for convenience.✨
- SoTransformerDragger(3coin4)The SoTransformerDragger provides geometry for translation, scaling and rotations.✨
- SoTransformerDraggerP _(3coin4)✨
- SoTransformerManip(3coin4)The SoTransformerManip wraps an SoTransformerDragger for convenience.✨
- SoTransformManip(3coin4)The SoTransformManip class is used to manipulate transformations.✨
- SoTransformSeparator(3coin4)The SoTransformSeparator class is a group node preserving the current transformations.✨
- SoTransformVec3f(3coin4)The SoTransformVec3f class transforms 3D vectors by a matrix.✨
- SoTranslate1Dragger(3coin4)The SoTranslate1Dragger class provides a mechanism for the end-user to translate along an axis.✨
- SoTranslate2Dragger(3coin4)The SoTranslate2Dragger class provides a mechanism for the end-user to translate in a plane.✨
- SoTranslate2DraggerP _(3coin4)✨
- SoTranslation(3coin4)The SoTranslation class is a node type for specifying geometry translations.✨
- SoTransparencyElement(3coin4)The SoTransparencyElement is yet to be documented.✨
- SoTransparencyType(3coin4)The SoTransparencyType class is a node for setting the transparency type for shapes.✨
- SoTriangleStripSet(3coin4)The SoTriangleStripSet class is used to render and control non-indexed triangle strips.✨
- SoTriggerAny(3coin4)The SoTriggerAny class is a fan-in engine for triggers.✨
- SoType(3coin4)The SoType class is the basis for the runtime type system in Coin.✨
- SoTypeList(3coin4)The SoTypeList class is a container class for arrays of SoType objects.✨
- SoUniformShaderParameter(3coin4)The SoUniformShaderParameter class is the base class for all uniform shader variables.✨
- SoUnits(3coin4)The SoUnits class is a node for setting unit types.✨
- SoUnitsElement(3coin4)The SoUnitsElement class is yet to be documented.✨
- SoVectorizeAction(3coin4)The SoVectorizeAction class is the base class for vectorizing Coin scene graphs.✨
- SoVectorizePSAction(3coin4)The SoVectorizePSAction class is used for rendering to a PostScript file.✨
- SoVectorOutput(3coin4)The SoVectorOutput class is used for setting vector output file.✨
- SoVertexAttribute(3coin4)A generic node for providing GL vertex attributes of various types.✨
- SoVertexAttributeBinding(3coin4)The SoVertexAttributeBinding class is a node for setting up how vertex attributes are mapped to shapes.✨
- SoVertexAttributeBindingElement(3coin4)The SoVertexAttributeBindingElement class is yet to be documented.✨
- SoVertexAttributeBundle(3coin4)The SoVertexAttributeBundle class simplifies vertex attribute handling.✨
- SoVertexAttributeElement(3coin4)The SoVertexAttributeElement class is yet to be documented.✨
- SoVertexProperty(3coin4)The SoVertexProperty class collects the functionality of various appearance nodes.✨
- SoVertexShader(3coin4)The SoVertexShader class is used for setting up vertex shader programs.✨
- SoVertexShape(3coin4)The SoVertexShape class is the superclass for all vertex based shapes.✨
- SoViewingMatrixElement(3coin4)The SoViewingMatrixElement class stores the world-to-camera transformation.✨
- SoViewportRegionElement(3coin4)The SoViewportRegionElement class is yet to be documented.✨
- SoViewVolumeElement(3coin4)The SoViewVolumeElement class is yet to be documented.✨
- SoVRMLAnchor(3coin4)The SoVRMLAnchor class is used for linking to other URL resources.✨
- SoVRMLAppearance(3coin4)The SoVRMLAppearance class specifies visual properties for shapes.✨
- SoVRMLAudioClip(3coin4)The SoVRMLAudioClip class is used to load and store audio data.✨
- SoVRMLBackground(3coin4)The SoVRMLBackground class is used for specifying a viewer panorama.✨
- SoVRMLBillboard(3coin4)The SoVRMLBillboard class is used for rotating geometry towards the viewpoint.✨
- SoVRMLBox(3coin4)The SoVRMLBox class is used for representing a 3D box.✨
- SoVRMLCollision(3coin4)The SoVRMLCollision class is used for collision detection with the avatar.✨
- SoVRMLColor(3coin4)The SoVRMLColor class is used to specify multiple colors for a single shape.✨
- SoVRMLColorInterpolator(3coin4)The SoVRMLColorInterpolator class is used to interpolate color values.✨
- SoVRMLCone(3coin4)The SoVRMLCone class is used to represent a Cone object.✨
- SoVRMLCoordinate(3coin4)The SoVRMLCoordinate class is used to define 3D coordinates for shapes.✨
- SoVRMLCoordinateInterpolator(3coin4)The SoVRMLCoordinateInterpolator class is used to interpolate 3D coordinates.✨
- SoVRMLCylinder(3coin4)The SoVRMLCylinder class is used to represent a cylinder object.✨
- SoVRMLCylinderSensor(3coin4)The SoVRMLCylinderSensor class maps pointer motion into rotations around the Y-axis.✨
- SoVRMLDirectionalLight(3coin4)The SoVRMLDirectionalLight class is a node type for specifying directional light sources.✨
- SoVRMLDragSensor(3coin4)The SoVRMLDragSensor class is a superclass for VRML drag sensors.✨
- SoVRMLElevationGrid(3coin4)The SoVRMLElevationGrid class is used to represent elevation grids.✨
- SoVRMLExtrusion(3coin4)The SoVRMLExtrusion class is a a geometry node for extruding a cross section along a spine.✨
- SoVRMLFog(3coin4)The SoVRMLFog class is used to specify a global scene fog.✨
- SoVRMLFontStyle(3coin4)The SoVRMLFontStyle class is used to define the current font.✨
- SoVRMLGeometry(3coin4)The SoVRMLGeometry class is a superclass for VRML shapes.✨
- SoVRMLGroup(3coin4)The SoVRMLGroup class is used for grouping VRML nodes.✨
- SoVRMLImageTexture(3coin4)The SoVRMLImageTexture class is used for mapping a texture file onto geometry.✨
- SoVRMLIndexedFaceSet(3coin4)The SoVRMLIndexedFaceSet class is used for representing a generic 3D shape.✨
- SoVRMLIndexedLine(3coin4)The SoVRMLIndexedLine class is an abstract superclass for lines specified with indices.✨
- SoVRMLIndexedLineSet(3coin4)The SoVRMLIndexedLineSet class is used to represent a generic 3D line shape.✨
- SoVRMLIndexedShape(3coin4)The SoVRMLIndexedShape class is a superclass for geometry that use indexes.✨
- SoVRMLInline(3coin4)The SoVRMLInline class is used to insert VRML files into a scene.✨
- SoVRMLInterpolator(3coin4)The SoVRMLInterpolator class is an internal abstract class.✨
- SoVRMLLight(3coin4)The SoVRMLLight class is a superclass for VRML light nodes.✨
- SoVRMLLOD(3coin4)The SoVRMLLOD class is used to represent various levels of detail based on distance.✨
- SoVRMLMaterial(3coin4)The SoVRMLMaterial class is used to assign a material to geometry.✨
- SoVRMLMovieTexture(3coin4)The SoVRMLMovieTexture class is used the map movies onto geometry.✨
- SoVRMLNavigationInfo(3coin4)The SoVRMLNavigationInfo class is used to specify avatar and viewer settings.✨
- SoVRMLNormal(3coin4)The SoVRMLNormal class is used to bind normals to geometry.✨
- SoVRMLNormalInterpolator(3coin4)The SoVRMLNormalInterpolator class is used to interpolate normals.✨
- SoVRMLOrientationInterpolator(3coin4)The SoVRMLOrientationInterpolator class is used to interpolate orientations.✨
- SoVRMLParent(3coin4)The SoVRMLParent node is a superclass for all VRML grouping nodes.✨
- SoVRMLPixelTexture(3coin4)The SoVRMLPixelTexture class is used for mapping a texture image onto geometry..✨
- SoVRMLPlaneSensor(3coin4)The SoVRMLPlaneSensor class maps pointer motion into object space translations.✨
- SoVRMLPointLight(3coin4)The SoVRMLPointLight class is used to represent a point light.✨
- SoVRMLPointSet(3coin4)The SoVRMLPointSet class is used to represent a set of 3D points.✨
- SoVRMLPositionInterpolator(3coin4)The SoVRMLPositionInterpolator class is used to interpolate 3D points.✨
- SoVRMLProximitySensor(3coin4)The SoVRMLProximitySensor class is used to generate events when the viewer enters or exits a region.✨
- SoVRMLScalarInterpolator(3coin4)The SoVRMLScalarInterpolator class is used to interpolate scalar values.✨
- SoVRMLScript(3coin4)The SoVRMLScript class is used to control the scene using scripts.✨
- SoVRMLSensor(3coin4)The SoVRMLSensor class is an abstract superclass for VRML sensors.✨
- SoVRMLShape(3coin4)The SoVRMLShape class holds geometry and geometry appearance nodes.✨
- SoVRMLSound(3coin4)The SoVRMLSound class is used to represent a sound source.✨
- SoVRMLSphere(3coin4)The SoVRMLSphere class is used to represent a spherical 3D object.✨
- SoVRMLSphereSensor(3coin4)The SoVRMLSphereSensor class maps pointer motion into rotations on a sphere.✨
- SoVRMLSpotLight(3coin4)The SoVRMLSpotLight class defines a spot light source.✨
- SoVRMLSwitch(3coin4)The SoVRMLSwitch class is a group node for traversing selected children.✨
- SoVRMLText(3coin4)The SoVRMLText class is used to represent text in a scene.✨
- SoVRMLTexture(3coin4)The SoVRMLTexture class is a superclass for VRML texture nodes.✨
- SoVRMLTextureCoordinate(3coin4)The SoVRMLTextureCoordinate class binds texture coordinates to vertex-based geometry.✨
- SoVRMLTextureTransform(3coin4)The SoVRMLTextureTransform class defines a transformation applied to texture coordinates.✨
- SoVRMLTimeSensor(3coin4)The SoVRMLTimeSensor class is a multi-purpose time event generator.✨
- SoVRMLTouchSensor(3coin4)The SoVRMLTouchSensor class tracks to pointer position and sends events based on user interaction.✨
- SoVRMLTransform(3coin4)The SoVRMLTransform class is a grouping node that defines a transformation for its children.✨
- SoVRMLVertexLine(3coin4)The SoVRMLVertexLine class is a superclass for line based VRML geometry.✨
- SoVRMLVertexPoint(3coin4)The SoVRMLVertexPoint class is a superclass for point based VRML shapes.✨
- SoVRMLVertexShape(3coin4)The SoVRMLVertexShape class is a superclass for vertex based shapes.✨
- SoVRMLViewpoint(3coin4)The SoVRMLViewpoint class is a perspective camera class.✨
- SoVRMLVisibilitySensor(3coin4)The SoVRMLVisibilitySensor class will generate events based on visibility.✨
- SoVRMLWorldInfo(3coin4)The SoVRMLWorldInfo class contains information about the VRML scene.✨
- SoWindowElement(3coin4)The SoWindowElement class is used to store current window attributes.✨
- SoWrapperKit(3coin4)The SoWrapperKit class is a simple kit for wrapping a transform and a subgraph.✨
- SoWriteAction(3coin4)The SoWriteAction class writes a scene graph to file.✨
- SoWWWAnchor(3coin4)The SoWWWAnchor class adds URL callbacks to the highlighted geometry.✨
- SoWWWInline(3coin4)The SoWWWInline class is a node used to include data from an URL.✨
💅
getting it ready, bestie…