SoVectorizeAction(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– SoVectorizeAction(3) πŸ’–

okay bestie, welcome to the manual page for SoVectorizeAction(3). this is part 1 of 3, so don't go anywhere. we're about to get into the whole base class for vectorizing Coin scene graphs. it's giving main character energy, fr fr. πŸ’…

bestie, this page is long, so it's split into parts. this is part 1. more parts are coming, so stay tuned. ✨

πŸ“› NAME πŸ“›

SoVectorizeAction β€” The SoVectorizeAction class is the base class for vectorizing Coin scene graphs. that's the name, bestie. simple. clean. iconic.


πŸ“œ SYNOPSIS πŸ“œ

#include <Inventor/annex/HardCopy/SoVectorizeAction.h>

Inherits SoCallbackAction.

Inherited by SoVectorizePSAction.

Public Types

  • enum DimensionUnit { INCH, MM, METER } β€” units, bestie. pick your fave.
  • enum Orientation { PORTRAIT, LANDSCAPE } β€” page orientation, obvi.
  • enum PageSize { A0 = 0, A1, A2, A3, A4, A5, A6, A7, A8, A9, A10 } β€” all the A sizes, from A0 to A10.
  • enum PointStyle { CIRCLE, SQUARE } β€” points can be circles or squares.
  • enum ColorTranslationMethod { REVERSE_ONLY_BLACK_AND_WHITE, AS_IS, REVERSE } β€” how to translate colors.
  • enum JoinLineStyle { NO_JOIN, MITERED_JOIN, MITERED_BEVELED_JOIN, BEVELED_JOIN, TRIANGULAR_JOIN, ROUNDED_JOIN } β€” how lines join.
  • enum EndLineStyle { BUTT_END, SQUARE_END, TRIANGULAR_END, ROUND_END } β€” how lines end.
  • enum HLHSRMode { NO_HLHSR, HLHSR_SIMPLE_PAINTER, HLHSR_PAINTER, HLHSR_PAINTER_SURFACE_REMOVAL, HIDDEN_LINES_REMOVAL } β€” hidden line/hidden surface removal modes.

Public Types inherited from SoCallbackAction

  • enum Response { CONTINUE, ABORT, PRUNE }
  • typedef Response SoCallbackActionCB(void *userdata, SoCallbackAction *action, const SoNode *node)

Public Types inherited from SoAction

  • enum AppliedCode { NODE = 0, PATH = 1, PATH_LIST = 2 }
  • enum PathCode { NO_PATH = 0, IN_PATH = 1, BELOW_PATH = 2, OFF_PATH = 3 }

Public Member Functions

here's the whole squad of public member functions, bestie. they're all iconic in their own way. ✨

  • virtual SoType getTypeId (void) const
  • SoVectorizeAction (void)
  • virtual ~SoVectorizeAction ()
  • SoVectorOutput * getOutput (void) const
  • virtual void apply (SoNode *node)
  • virtual void apply (SoPath *path)
  • virtual void apply (const SoPathList &pathlist, SbBool obeysrules=FALSE)
  • void beginStandardPage (const PageSize &pagesize, const float border=10.0f)
  • virtual void beginPage (const SbVec2f &startpagepos, const SbVec2f &pagesize, DimensionUnit u=MM)
  • virtual void endPage (void)
  • virtual void calibrate (const SbViewportRegion &vp)
  • virtual void beginViewport (const SbVec2f &startpos=SbVec2f(-1.0f, 1.0f), const SbVec2f &size=SbVec2f(-1.0f, -1.0f), DimensionUnit u=MM)
  • virtual void endViewport (void)
  • virtual void setOrientation (Orientation o)
  • virtual Orientation getOrientation (void) const
  • virtual void setBackgroundColor (SbBool bg, const SbColor &col=SbColor(0.0f, 0.0f, 0.0f))
  • virtual SbBool getBackgroundColor (SbColor &col) const
  • virtual void setNominalWidth (float w, DimensionUnit u=MM)
  • virtual float getNominalWidth (DimensionUnit u=MM) const
  • virtual void setPixelImageSize (float w, DimensionUnit u=MM)
  • virtual float getPixelImageSize (DimensionUnit u=MM) const
  • virtual void setPointStyle (const PointStyle &style)
  • virtual PointStyle getPointStyle (void) const
  • const SbVec2f & getPageStartpos (void) const
  • const SbVec2f & getPageSize (void) const
  • virtual void setDrawingDimensions (const SbVec2f &d, DimensionUnit u=MM)
  • virtual void setDrawingDimensions (float w, float h, DimensionUnit u=MM)
  • virtual SbVec2f getDrawingDimensions (DimensionUnit u=MM) const
  • virtual void setStartPosition (const SbVec2f &p, DimensionUnit u=MM)
  • virtual void setStartPosition (float x, float y, DimensionUnit u=MM)
  • virtual SbVec2f getStartPosition (DimensionUnit u=MM) const
  • virtual void setColorTranslationMethod (ColorTranslationMethod method)
  • virtual ColorTranslationMethod getColorTranslationMethod (void) const
  • virtual void setLineEndStyle (EndLineStyle style)
  • virtual EndLineStyle getLineEndStyle (void) const
  • virtual void setLineJoinsStyle (JoinLineStyle style)
  • virtual JoinLineStyle getLineJoinsStyle (void) const
  • virtual void setHLHSRMode (HLHSRMode mode)
  • HLHSRMode getHLHSRMode (void) const
  • virtual void setBorder (float width)
  • virtual void setBorder (float width, SbColor color)
  • virtual void setMiterLimit (float limit)
  • virtual float getMiterLimit (void) const
  • virtual void setPenDescription (int num_pens, const SbColor *colors=0, const float *widths=0, DimensionUnit u=MM)
  • virtual void getPenDescription (SbColor *colors, float *widths, DimensionUnit u=MM) const
  • virtual int getPenNum (void) const
  • virtual void setColorPriority (SbBool priority)
  • virtual SbBool getColorPriority (void) const
  • virtual void enableLighting (SbBool flag)
  • SbBool isLightingEnabled (void) const

Public Member Functions inherited from SoCallbackAction

  • SoCallbackAction (void)
  • SoCallbackAction (const SbViewportRegion &vp)
  • virtual ~SoCallbackAction (void)
  • void setViewportRegion (const SbViewportRegion &vp)
  • void addPreCallback (const SoType type, SoCallbackActionCB *cb, void *userdata)
  • void addPostCallback (const SoType type, SoCallbackActionCB *cb, void *userdata)
  • void addPreTailCallback (SoCallbackActionCB *cb, void *userdata)
  • void addPostTailCallback (SoCallbackActionCB *cb, void *userdata)
  • void addTriangleCallback (const SoType type, SoTriangleCB *cb, void *userdata)
  • void addLineSegmentCallback (const SoType type, SoLineSegmentCB *cb, void *userdata)
  • void addPointCallback (const SoType type, SoPointCB *cb, void *userdata)
  • SoDecimationTypeElement::Type getDecimationType (void) const
  • float getDecimationPercentage (void) const
  • float getComplexity (void) const
  • SoComplexity::Type getComplexityType (void) const
  • int32_t getNumCoordinates (void) const
  • const SbVec3f & getCoordinate3 (const int index) const
  • const SbVec4f & getCoordinate4 (const int index) const
  • SoDrawStyle::Style getDrawStyle (void) const
  • unsigned short getLinePattern (void) const
  • float getLineWidth (void) const
  • float getPointSize (void) const
  • const SbName & getFontName (void) const
  • float getFontSize (void) const
  • SoLightModel::Model getLightModel (void) const
  • const SbVec3f & getLightAttenuation (void) const
  • void getMaterial (SbColor &ambient, SbColor &diffuse, SbColor &specular, SbColor &emission, float &shininess, float &transparency, const int index=0) const
  • SoMaterialBinding::Binding getMaterialBinding (void) const
  • uint32_t getNumNormals (void) const
  • const SbVec3f & getNormal (const int index) const
  • SoNormalBinding::Binding getNormalBinding (void) const
  • int32_t getNumProfileCoordinates (void) const
  • const SbVec2f & getProfileCoordinate2 (const int index) const
  • const SbVec3f & getProfileCoordinate3 (const int index) const
  • const SoNodeList & getProfile (void) const
  • SoShapeHints::VertexOrdering getVertexOrdering (void) const
  • SoShapeHints::ShapeType getShapeType (void) const
  • SoShapeHints::FaceType getFaceType (void) const
  • float getCreaseAngle (void) const
  • int32_t getNumTextureCoordinates (void) const
  • const SbVec2f & getTextureCoordinate2 (const int index) const
  • const SbVec3f & getTextureCoordinate3 (const int index) const
  • const SbVec4f & getTextureCoordinate4 (const int index) const
  • SoTextureCoordinateBinding::Binding getTextureCoordinateBinding (void) const
  • const SbColor & getTextureBlendColor (void) const
  • const unsigned char * getTextureImage (SbVec2s &size, int &numcomps) const
  • const unsigned char * getTextureImage (SbVec3s &size, int &numcomps) const
  • const SbMatrix & getTextureMatrix (void) const
  • SoTexture2::Model getTextureModel (void) const
  • SoTexture2::Wrap getTextureWrapS (void) const
  • SoTexture2::Wrap getTextureWrapT (void) const
  • SoTexture2::Wrap getTextureWrapR (void) const
  • const SbMatrix & getModelMatrix (void) const
  • SoUnits::Units getUnits (void) const
  • float getFocalDistance (void) const
  • const SbMatrix & getProjectionMatrix (void) const
  • const SbMatrix & getViewingMatrix (void) const
  • const SbViewVolume & getViewVolume (void) const
  • const SbViewportRegion & getViewportRegion (void) const
  • SoPickStyle::Style getPickStyle (void) const
  • int32_t getSwitch (void) const
  • Response getCurrentResponse (void) const
  • void invokePreCallbacks (const SoNode *const node)
  • void invokePostCallbacks (const SoNode *const node)
  • void invokeTriangleCallbacks (const SoShape *const shape, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)
  • void invokeLineSegmentCallbacks (const SoShape *const shape, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)
  • void invokePointCallbacks (const SoShape *const shape, const SoPrimitiveVertex *const v)
  • SbBool shouldGeneratePrimitives (const SoShape *shape) const
  • virtual SoNode * getCurPathTail (void)
  • void setCurrentNode (SoNode *const node)
  • void setCallbackAll (SbBool callbackall)
  • SbBool isCallbackAll (void) const

Public Member Functions inherited from SoAction

  • virtual ~SoAction (void)
  • virtual SbBool isOfType (SoType type) const
  • void apply (SoAction *beingApplied)
  • virtual void invalidateState (void)
  • AppliedCode getWhatAppliedTo (void) const
  • SoNode * getNodeAppliedTo (void) const
  • SoPath * getPathAppliedTo (void) const
  • const SoPathList * getPathListAppliedTo (void) const
  • const SoPathList * getOriginalPathListAppliedTo (void) const
  • SbBool isLastPathListAppliedTo (void) const
  • PathCode getPathCode (int &numindices, const int *&indices)
  • void traverse (SoNode *const node)
  • SbBool hasTerminated (void) const
  • const SoPath * getCurPath (void)
  • SoState * getState (void) const
  • PathCode getCurPathCode (void) const
  • void usePathCode (int &numindices, const int *&indices)
  • void pushCurPath (const int childindex, SoNode *node=NULL)
  • void popCurPath (const PathCode prevpathcode)
  • void pushCurPath (void)
  • void popPushCurPath (const int childindex, SoNode *node=NULL)
  • void popCurPath (void)
  • void switchToPathTraversal (SoPath *path)
  • void switchToNodeTraversal (SoNode *node)

Static Public Member Functions

  • static SoType getClassTypeId (void)
  • static void addMethod (const SoType type, SoActionMethod method)
  • static void enableElement (const SoType type, const int stackindex)
  • static void initClass (void)

Static Public Member Functions inherited from SoCallbackAction

  • static SoType getClassTypeId (void)
  • static void addMethod (const SoType type, SoActionMethod method)
  • static void enableElement (const SoType type, const int stackindex)
  • static void initClass (void)

Static Public Member Functions inherited from SoAction

  • static void initClass (void)
  • static void initClasses (void)
  • static SoType getClassTypeId (void)
  • static void nullAction (SoAction *action, SoNode *node)

Protected Member Functions

  • virtual const SoEnabledElementsList & getEnabledElements (void) const
  • void setOutput (SoVectorOutput *output)
  • virtual float pixelsToUnits (const int pixels)
  • virtual void printHeader (void) const =0
  • virtual void printFooter (void) const
  • virtual void printBackground (void) const
  • virtual void printItem (const SoVectorizeItem *item) const =0
  • virtual void printViewport (void) const
  • SbVec2f getRotatedViewportStartpos (void) const
  • SbVec2f getRotatedViewportSize (void) const
  • const SbBSPTree & getBSPTree (void) const

🫢 Protected Member Functions inherited from SoCallbackAction

  • virtual void beginTraversal(SoNode *node) β€” inherited, listed here with no extra lore attached. Bestie, we just name it and move on. πŸ’…

πŸ¦‹ Protected Member Functions inherited from SoAction

  • SoAction(void) β€” inherited constructor, name only.
  • virtual void endTraversal(SoNode *node) β€” inherited, as-is.
  • void setTerminated(const SbBool flag) β€” inherited, as-is.
  • virtual SbBool shouldCompactPathList(void) const β€” inherited, as-is.

✨ Static Protected Member Functions

  • static SoEnabledElementsList * getClassEnabledElements(void) β€” static, protected, listed here with nothing else said about it. 🫢
  • static SoActionMethodList * getClassActionMethods(void) β€” same energy, same deal.

🧚 Static Protected Member Functions inherited from SoCallbackAction

  • static SoEnabledElementsList * getClassEnabledElements(void)
  • static SoActionMethodList * getClassActionMethods(void)

🧚 Static Protected Member Functions inherited from SoAction

  • static SoEnabledElementsList * getClassEnabledElements(void)
  • static SoActionMethodList * getClassActionMethods(void)

πŸ‘‘ Additional Inherited Members

Protected Attributes inherited from SoAction

  • SoState * state
  • SoActionMethodList * traversalMethods

πŸ’– Detailed Description πŸ’–

The SoVectorizeAction class is the base class for vectorizing Coin scene graphs. No cap. πŸŽ€

SoVectorizeAction will traverse the scene graph and convert all supported geometry into vectorized data. Subclasses can then use this data to produce vector files of different formats. It's giving pipeline, and honestly? Iconic. ✨

Currently supported geometry:

  • Triangles (polygons will be tessellated) πŸ”Ί
  • Line segments
  • Points (can be drawn as circles or squares)
  • 2D text
  • 3D text (will be converted to triangles)
  • Images (from the SoImage node)

The geometry will be shaded based on the OpenGL shading model, so lights and material will affect the geometry in the same way as in a standard Coin viewer. Please note that neither transparency nor texture mapping is supported yet. 😭 It's just not there yet, bestie, and we're being honest about it.

🌈 Since

Coin 2.1

TGS provides HardCopy support as a separate extension for TGS Inventor.


πŸŽ€ Member Enumeration Documentation πŸŽ€

enum SoVectorizeAction::DimensionUnit

The unit used by the scene graph.

enum SoVectorizeAction::Orientation

The drawing orientation.

enum SoVectorizeAction::PageSize

The size of the destination page.

Enumerator

  • A0 β€” 841 x 1189 mm.
  • A1 β€” 594 x 841 mm.
  • A2 β€” 420 x 594 mm.
  • A3 β€” 297 x 420 mm.
  • A4 β€” 210 x 297 mm.
  • A5 β€” 148 x 210 mm.
  • A6 β€” 105 x 148 mm.
  • A7 β€” 74 x 105 mm.
  • A8 β€” 52 x 74 mm.
  • A9 β€” 37 x 52 mm.
  • A10 β€” 26 x 37 mm.

enum SoVectorizeAction::PointStyle

Enumerates point rendering styles. ✨

Enumerator

  • CIRCLE β€” Render points as circles.
  • SQUARE β€” Render points as squares.

🌸 Constructor & Destructor Documentation 🌸

SoVectorizeAction::SoVectorizeAction(void)

Default constructor. The classic. The blueprint. 🫢

SoVectorizeAction::~SoVectorizeAction() [virtual]

Destructor. Saying goodbye, but make it virtual. πŸ’œ


✨ Member Function Documentation ✨

SoType SoVectorizeAction::getTypeId(void) const [virtual]

Returns the type identification of an object derived from a class inheriting SoAction. This is used for runtime type checking and "downward" casting.

Reimplemented from SoCallbackAction.

Reimplemented in SoVectorizePSAction.

SoType SoVectorizeAction::getClassTypeId(void) [static]

This static method returns the SoType object associated with objects of this class. Static girlies stay winning. ⭐

void SoVectorizeAction::addMethod(const SoType type, SoActionMethod method) [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. So like… not your business, respectfully. πŸ™ˆ

void SoVectorizeAction::enableElement(const SoType type, const int stackindex) [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Same warning, same vibe. πŸ’…

const SoEnabledElementsList & SoVectorizeAction::getEnabledElements(void) const [protected], [virtual]

Returns list of enabled elements.

Reimplemented from SoCallbackAction.

Reimplemented in SoVectorizePSAction.

SoEnabledElementsList * SoVectorizeAction::getClassEnabledElements(void) [static], [protected]

Returns list of enabled elements for this class. The enabledElements and methods variables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

😭 Not me reading "exposed static class member variables" and feeling that Win32 DLL pain in my soul.

SoActionMethodList * SoVectorizeAction::getClassActionMethods(void) [static], [protected]

Returns list of action methods for this class. The enabledElements and methods variables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

SoVectorOutput * SoVectorizeAction::getOutput(void) const

Returns the SoVectorOutput class used by this action. The output is written to stdout by default, but you can change this by using SoVectorOutput::openFile(). Default stdout is lowkey the moment. πŸ“

void SoVectorizeAction::initClass(void) [static]

Initializes the runtime type system for this class, and sets up the enabled elements and action method list. Class initialization era. πŸ‘‘

void SoVectorizeAction::apply(SoNode * root) [virtual]

Applies the action to the scene graph rooted at root.

⚠️ Note that you should not apply an action to a node with a zero reference count. The behavior in that case is undefined. Fr fr, do not do it.

Reimplemented from SoAction.

void SoVectorizeAction::apply(SoPath * path) [virtual]

Applies the action to the parts of the graph defined by path.

Note that an SoPath will also contain all nodes that may influence e.g. geometry nodes in the path. So for instance applying an SoGLRenderAction on an SoPath will render that path as expected in the view, where geometry will get its materials, textures, and other appearance settings correctly.

If the path ends in an SoGroup node, the action will also traverse the tail node's children. 🌈

Reimplemented from SoAction.

void SoVectorizeAction::apply(const SoPathList & pathlist, SbBool obeysrules = FALSE) [virtual]

Applies action to the graphs defined by pathlist. If obeysrules is set to TRUE, pathlist must obey the following four conditions (which is the case for path lists returned from search actions for non-group nodes and path lists returned from picking actions):

  • All paths must start at the same head node.
  • All paths must be sorted in traversal order.
  • The paths must be unique.
  • No path can continue through the end point of another path.
πŸ‘€ See also: SoAction::apply(SoPath * path)

Reimplemented from SoAction.

void SoVectorizeAction::beginPage(const SbVec2f & startpagepos, const SbVec2f & pagesize, DimensionUnit u = MM) [virtual]

Begin writing a page. This will write file header information and print background (if enabled) and border. Page-opening moment, slay. πŸŽ€

void SoVectorizeAction::endPage(void) [virtual]

End page. This will write all remaining geometry, and write the file footer. Closing the chapter, bestie. πŸ’œ

void SoVectorizeAction::calibrate(const SbViewportRegion & vp) [virtual]

Will calibrate pixel based attributes (font size, line width, points size, etc) so that it will match OpenGL rendering done in vp.

πŸ‘€ See also: setPixelSize(), setNominalWidth()

void SoVectorizeAction::beginViewport(const SbVec2f & start = SbVec2f(-1.0f, 1.0f), const SbVec2f & size = SbVec2f(-1.0f, -1.0f), DimensionUnit u = MM) [virtual]

Begin writing a viewport inside the current page.

πŸ‘€ See also: beginPage(), endViewport()

void SoVectorizeAction::endViewport(void) [virtual]

End writing a viewport. This will flush all vector items. πŸ’…

void SoVectorizeAction::setOrientation(Orientation o) [virtual]

Sets the orientation to o.

SoVectorizeAction::Orientation SoVectorizeAction::getOrientation(void) const [virtual]

Returns the current orientation.

πŸ‘€ See also: setOrientation()

void SoVectorizeAction::setBackgroundColor(SbBool bg, const SbColor & col = SbColor(0.0f, 0.0f, 0.0f)) [virtual]

Sets the background color. If bg is FALSE, the background will not be cleared before rendering. If bg is TRUE, the background will be cleared to col before in beginPage(). Background check: passed. ✨

SbBool SoVectorizeAction::getBackgroundColor(SbColor & col) const [virtual]

Returns if the background will be cleared or not. When this function returns TRUE, col will be set to the background color.

void SoVectorizeAction::setNominalWidth(float w, DimensionUnit u = MM) [virtual]

Sets how to convert pixel based attributes (line width and point size) to vector sizes. By default 1 pixel equals 0.35 mm.

πŸ‘€ See also: calibrate()

void SoVectorizeAction::setPixelImageSize(float w, DimensionUnit u = MM) [virtual]

Sets how the images and 2D fonts are converted. By default 1 pixel equals 0.35 mm.

πŸ‘€ See also: calibrate()

float SoVectorizeAction::getPixelImageSize(DimensionUnit u = MM) const [virtual]

Returns the pixel image size.

πŸ‘€ See also: setPixelImageSize()

void SoVectorizeAction::setPointStyle(const PointStyle & style) [virtual]

Sets the points rendering style. Default style is CIRCLE. 🟠

SoVectorizeAction::PointStyle SoVectorizeAction::getPointStyle(void) const [virtual]

Returns the points rendering style.

const SbVec2f & SoVectorizeAction::getPageStartpos(void) const

Returns the current page startpos.

const SbVec2f & SoVectorizeAction::getPageSize(void) const

Returns the current page size.

void SoVectorizeAction::setDrawingDimensions(const SbVec2f & d, DimensionUnit u = MM) [virtual]

Sets the drawing dimensions. You can use this and setStartPosition() instead of using beginViewport(). Provided for TGS OIV compatibility. 🫢

See also: beginViewport() ✨


πŸ–ΌοΈ viewport & position girlies

  • SbVec2f SoVectorizeAction::getDrawingDimensions (DimensionUnit u = MM) const [virtual] β€” hands you the current drawing dimensions, in whatever unit you pass as u. πŸ’–
  • void SoVectorizeAction::setStartPosition (const SbVec2f & p, DimensionUnit u = MM) [virtual] β€” sets where the drawing starts. bestie, you can use this one plus setDrawingDimensions() instead of messing with beginViewport(). it's there for TGS OIV compatibility 🫢
  • SbVec2f SoVectorizeAction::getStartPosition (DimensionUnit u = MM) const [virtual] β€” gives you back the current drawing starting position. that's it, that's the function 🌸

πŸ™ˆ the "not implemented yet" squad (TGS OIV compatibility era)

ngl these are all placeholders. every single one of them says not implemented yet and is provided for TGS OIV compatibility. do not expect them to do the thing. πŸ’€
  • void SoVectorizeAction::setColorTranslationMethod (ColorTranslationMethod method) [virtual] β€” Not implemented yet. Provided for TGS OIV compatibility.
  • SoVectorizeAction::ColorTranslationMethod SoVectorizeAction::getColorTranslationMethod (void ) const [virtual] β€” Not implemented yet. Provided for TGS OIV compatibility.
  • void SoVectorizeAction::setLineEndStyle (EndLineStyle style) [virtual] β€” Not implemented yet. Provided for TGS OIV compatibility.
  • SoVectorizeAction::EndLineStyle SoVectorizeAction::getLineEndStyle (void ) const [virtual] β€” Not implemented yet. Provided for TGS OIV compatibility.
  • void SoVectorizeAction::setLineJoinsStyle (JoinLineStyle style) [virtual] β€” Not implemented yet. Provided for TGS OIV compatibility.
  • SoVectorizeAction::JoinLineStyle SoVectorizeAction::getLineJoinsStyle (void ) const [virtual] β€” Not implemented yet. Provided for TGS OIV compatibility.
  • void SoVectorizeAction::setHLHSRMode (HLHSRMode mode) [virtual] β€” Not implemented yet. Provided for TGS OIV compatibility.
  • SoVectorizeAction::HLHSRMode SoVectorizeAction::getHLHSRMode (void ) const β€” Not implemented yet. Provided for TGS OIV compatibility.
  • void SoVectorizeAction::setBorder (float width) [virtual] β€” Not implemented yet. Provided for TGS OIV compatibility.
  • void SoVectorizeAction::setBorder (float width, SbColor color) [virtual] β€” yeah there's an overload, and yeah, it's also Not implemented yet. Provided for TGS OIV compatibility. 😭
  • void SoVectorizeAction::setMiterLimit (float limit) [virtual] β€” Not implemented yet. Provided for TGS OIV compatibility.
  • void SoVectorizeAction::setPenDescription (int num_pens, const SbColor * colors = 0, const float * widths = 0, DimensionUnit u = MM) [virtual] β€” Not implemented yet. Provided for TGS OIV compatibility.
  • void SoVectorizeAction::getPenDescription (SbColor * colors, float * widths, DimensionUnit u = MM) const [virtual] β€” Not implemented yet. Provided for TGS OIV compatibility.
  • int SoVectorizeAction::getPenNum (void ) const [virtual] β€” Not implemented yet. Provided for TGS OIV compatibility.
  • void SoVectorizeAction::setColorPriority (SbBool priority) [virtual] β€” Not implemented yet. Provided for TGS OIV compatibility.
  • SbBool SoVectorizeAction::getColorPriority (void ) const [virtual] β€” Not implemented yet. Provided for TGS OIV compatibility.
  • void SoVectorizeAction::enableLighting (SbBool flag) [virtual] β€” Not implemented yet. Provided for TGS OIV compatibility.
  • SbBool SoVectorizeAction::isLightingEnabled (void ) const β€” Not implemented yet. Provided for TGS OIV compatibility.

πŸ› οΈ protected member function docs (subclass-only zone, iykyk)

  • void SoVectorizeAction::setOutput (SoVectorOutput * output) [protected] β€” this is the one subclasses call to say "here's the SoVectorOutput instance you should be using". πŸ’…
  • float SoVectorizeAction::pixelsToUnits (const int pixels) [protected], [virtual] β€” converts pixels into normalized units. math girlie behavior ⭐
  • virtual void SoVectorizeAction::printHeader (void ) const [protected], [pure virtual] β€” this API member is considered internal to the library, since it's not likely to be of interest to the application programmer. Implemented in SoVectorizePSAction.
  • void SoVectorizeAction::printFooter (void ) const [protected], [virtual] β€” also internal to the library, not likely to be interesting to app programmers. it should be overridden by subclasses to print file footer data. Reimplemented in SoVectorizePSAction.
  • void SoVectorizeAction::printBackground (void ) const [protected], [virtual] β€” internal to the library, not likely to be of interest to the application programmer. it should be overridden by subclasses to print background data. Reimplemented in SoVectorizePSAction.
  • void SoVectorizeAction::printItem (const SoVectorizeItem * item) const [protected], [pure virtual] β€” internal to the library, not likely to be of interest to the application programmer. it should be overridden by subclasses to print an item. Implemented in SoVectorizePSAction.
  • void SoVectorizeAction::printViewport (void ) const [protected], [virtual] β€” internal to the library, not likely to be of interest to the application programmer. it should be overridden by subclasses to set up the current page viewport. Reimplemented in SoVectorizePSAction.
  • SbVec2f SoVectorizeAction::getRotatedViewportStartpos (void ) const [protected] β€” a lil convenience method for subclasses πŸŽ€ it returns the viewport startpos, taking the orientation into account.
  • SbVec2f SoVectorizeAction::getRotatedViewportSize (void ) const [protected] β€” another convenience method for subclasses πŸ¦‹ it returns the viewport size, taking the orientation into account.
  • const SbBSPTree & SoVectorizeAction::getBSPTree (void ) const [protected] β€” returns the BSP tree that stores all the triangle and line vertices. the backbone of the whole operation, honestly πŸ‘‘

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okay bestie that's the whole page!! πŸ’– every last flag, class, and "not implemented yet" accounted for. this one's Version 4.0.10, dated Thu Jun 25 2026 00:00:00, and the page itself is SoVectorizeAction(3) β€” go forth and vectorize, you absolute icon 🌈✨ periodt πŸ’…

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