SoTransformation(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– SoTransformation(3) πŸ’–

okay bestie, pull up a chair, we're doing SoTransformation(3) from the Coin manual πŸ“–βœ¨ and honestly? she's the blueprint. the abstract base class blueprint. no cap πŸ’…


✨ NAME ✨

SoTransformation β€” The SoTransformation class is the abstract base class for transformation nodes. that's the whole vibe: she's abstract, she's base, and every transformation node in the family inherits from her πŸ‘‘


🌸 SYNOPSIS 🌸

#include <Inventor/nodes/SoTransformation.h>

Inherits SoNode.

Inherited by SoAntiSquish, SoGeoLocation, SoMatrixTransform, SoResetTransform, SoRotation, SoRotationXYZ, SoScale, SoSurroundScale, SoTransform, SoTranslation, and SoUnits. it's giving dynasty 🧚


πŸŽ€ Public Member Functions πŸŽ€

  • virtual SoType getTypeId (void) const

πŸŽ€ Public Member Functions inherited from SoNode πŸŽ€

the whole SoNode starter pack, bestie πŸŽ’

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • SbUniqueId getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸŽ€ Public Member Functions inherited from SoFieldContainer πŸŽ€

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸŽ€ Public Member Functions inherited from SoBase πŸŽ€

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const β€” Returns TRUE if the type of this object is either of the same type or inherited from type. like, is she that girl or a descendant of that girl? πŸ’…
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

🌈 Static Public Member Functions 🌈

  • static SoType getClassTypeId (void)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. the whole getting-ready ritual ✨

🌈 Static Public Member Functions inherited from SoNode 🌈

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static void initClasses (void)
  • static SbUniqueId getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

🌈 Static Public Member Functions inherited from SoFieldContainer 🌈

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class. her lil ID card πŸͺͺ
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

🌈 Static Public Member Functions inherited from SoBase 🌈

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class.
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ’œ Protected Member Functions πŸ’œ

  • virtual const SoFieldData * getFieldData (void) const
  • SoTransformation (void)
  • virtual ~SoTransformation ()

πŸ’œ Protected Member Functions inherited from SoNode πŸ’œ

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

πŸ’œ Protected Member Functions inherited from SoFieldContainer πŸ’œ

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

πŸ’œ Protected Member Functions inherited from SoBase πŸ’œ

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const
  • virtual SoNotRec createNotRec (void)

πŸ’œ Static Protected Member Functions πŸ’œ

  • static const SoFieldData ** getFieldDataPtr (void)

πŸ’œ Static Protected Member Functions inherited from SoNode πŸ’œ

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸ’œ Static Protected Member Functions inherited from SoBase πŸ’œ

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

🌟 Additional Inherited Members 🌟

πŸ¦‹ Public Types inherited from SoNode πŸ¦‹

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }

πŸ¦‹ Protected Types inherited from SoBase πŸ¦‹

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

πŸ¦‹ Protected Attributes inherited from SoNode πŸ¦‹

  • SbUniqueId uniqueId

πŸ¦‹ Protected Attributes inherited from SoFieldContainer πŸ¦‹

  • SbBool isBuiltIn

πŸ¦‹ Static Protected Attributes inherited from SoNode πŸ¦‹

  • static SbUniqueId nextUniqueId = 1
  • static int nextActionMethodIndex = 0

🌸 DETAILED DESCRIPTION 🌸

okay bestie, listen up πŸ’– the SoTransformation class is the abstract base class for transformation nodes. that's the whole vibe. periodt.

so when you wanna position and orient geometry inside the 3D world space, you use the various node types made for transformations β€” and every single one of them inherits from this SoTransformation base class. proud parent energy fr fr 🫢

⚠️ big important note: transformations get accumulated through the scene graph β€” unless they're used under SoSeparator nodes, because that's where the transformation matrix stack gets pushed and popped. no cap, this one matters.

here's a short example demonstrating this principle, iykyk:

#Inventor V2.1 ascii

Separator {
   BaseColor { rgb 1 0 0 }
   Cone { }

   Translation { translation 3 0 0 }

   Separator {
      Rotation { rotation 1 0 0  1.57 }
      BaseColor { rgb 0 1 0 }
      Cone { }
   } # SoSeparator restores transformation matrix here

   Translation { translation 3 0 0 }

   Rotation { rotation 1 0 0  1.57 }
   BaseColor { rgb 0 0 1 }
   Cone { }

   Translation { translation 3 0 0 }

   # Last SoRotation was not within SoSeparator, so this next
   # SoRotation will accumulate with the previous.
   Rotation { rotation 1 0 0  1.57 }
   BaseColor { rgb 1 1 0 }
   Cone { }
}

which results in the following scene πŸ‘‡ (yes, look at it, it's lowkey iconic 🌈)


πŸŽ€ CONSTRUCTOR & DESTRUCTOR DOCUMENTATION πŸŽ€

SoTransformation::SoTransformation (void ) [protected]

Constructor. πŸ’… that's the whole entry. it's [protected], so it's internal-vibes only.

SoTransformation::~SoTransformation () [protected], [virtual]

Destructor. the goodbye moment 😭 also [protected], also [virtual].


✨ MEMBER FUNCTION DOCUMENTATION ✨

SoType SoTransformation::getClassTypeId (void ) [static]

this static method returns the SoType object associated with objects of this class. πŸŽ€ cute, simple, does exactly what it says.

SoType SoTransformation::getTypeId (void ) const [virtual]

returns the type identification of an object derived from a class inheriting SoBase. this is what's used for runtime type checking and "downward" casting πŸ‘‘

implements SoBase.

reimplemented in SoAntiSquish, SoCenterballManip, SoGeoLocation, SoHandleBoxManip, SoJackManip, SoMatrixTransform, SoPendulum, SoResetTransform, SoRotation, SoRotationXYZ, SoRotor, SoScale, SoShuttle, SoSurroundScale, SoTabBoxManip, SoTrackballManip, SoTransform, SoTransformBoxManip, SoTransformerManip, SoTransformManip, SoTranslation, and SoUnits. ✨ (that's a lot of children, main character family tree fr)

const SoFieldData ** SoTransformation::getFieldDataPtr (void ) [static], [protected]

okay so this API member is considered internal to the library, since it's not likely to be of interest to the application programmer πŸ™ˆ so don't stress about it bestie.

returns the SoFieldData class which holds information about fields in this node.

const SoFieldData * SoTransformation::getFieldData (void ) const [protected], [virtual]

returns a pointer to the class-wide field data storage object for this instance. if no fields are present, it returns NULL. πŸ’€ yes, literally NULL.

reimplemented from SoFieldContainer.

reimplemented in SoAntiSquish, SoCenterballManip, SoGeoLocation, SoHandleBoxManip, SoJackManip, SoMatrixTransform, SoPendulum, SoResetTransform, SoRotation, SoRotationXYZ, SoRotor, SoScale, SoShuttle, SoSurroundScale, SoTabBoxManip, SoTrackballManip, SoTransform, SoTransformBoxManip, SoTransformerManip, SoTransformManip, SoTranslation, and SoUnits. πŸ¦‹


πŸ‘‘ AUTHOR πŸ‘‘

generated automatically by Doxygen for Coin from the source code. πŸ’…


and that's a wrap on SoTransformation(3) bestie 🫢 this page is Version 4.0.10, dated Thu Jun 25 2026 00:00:00 β€” go forth and accumulate those transformations (unless you're under an SoSeparator, in which case, push and pop, queen πŸ‘‘). mwah πŸ’–βœ¨

πŸ“¦ where this page comes from