SoVRMLText(3)
π SoVRMLText β the Coin manual page, section 3 π
okay so bestie, this is the manual page for SoVRMLText(3), brought to you by Coin. She's a whole class, she renders text in a scene, and she has a lot of inherited friends. Sit down, grab a strawberry, we're doing this. π
β¨ NAME β¨
SoVRMLText β the SoVRMLText class is used to represent text in a scene. that's it, that's the job, and she does it gorgeously. π
πΈ SYNOPSIS πΈ
#include <Inventor/VRMLnodes/SoVRMLText.h>
Inherits SoVRMLGeometry. so it's geometry-coded, but make it literature. π¦
π Public Types
enum Justification { BEGIN = 0x01, END = 0x02, MIDDLE = 0x03 }
three whole alignment moods: BEGIN, END, MIDDLE. pick your fighter. β¨
π Public Types inherited from SoShape
enum TriangleShape { TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON,
QUADS, QUAD_STRIP, POINTS, LINES, LINE_STRIP }
π Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
every era of Inventor and Coin in one enum, lowkey a family tree. π
β¨ Public Member Functions
virtual SoType getTypeId (void) constSoVRMLText (void)β the constructor. takes no arguments. low maintenance queen. πvirtual void GLRender (SoGLRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void notify (SoNotList *list)virtual SoChildList * getChildren (void) const
π« Public Member Functions inherited from SoVRMLGeometry
virtual void search (SoSearchAction *action)virtual void copyContents (const SoFieldContainer *from, SbBool copyConn)
π« Public Member Functions inherited from SoShape
virtual SbBool affectsState (void) constvirtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void rayPick (SoRayPickAction *action)virtual void callback (SoCallbackAction *action)const SoBoundingBoxCache * getBoundingBoxCache (void) const
π« Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual void doAction (SoAction *action)virtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)SbUniqueId getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
π« Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π« Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ Returns TRUE if the type of this object is either of the same type or inherited from type. it's giving "are you one of us or not" πvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoVRMLGeometry
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoShape
static SoType getClassTypeId (void)static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)static float getDecimatedComplexity (SoState *state, float complexity)
π Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β This static method returns the SoType object associated with objects of this class.static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π Static Public Member Functions inherited from SoBase
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β This static method returns the SoType object associated with objects of this class.static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π«§ Public Attributes
these are the four fields she actually owns, and honestly? iconic lineup. π₯
SoMFString stringSoSFNode fontStyleSoSFFloat maxExtentSoMFFloat length
π Protected Member Functions
virtual const SoFieldData * getFieldData (void) constvirtual ~SoVRMLText ()virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f ¢er)virtual void generatePrimitives (SoAction *action)
π Protected Member Functions inherited from SoVRMLGeometry
SoVRMLGeometry (void)virtual ~SoVRMLGeometry ()void setupShapeHints (SoState *state, const SbBool ccw, const SbBool solid)virtual SbBool shouldGLRender (SoGLRenderAction *action)
okay and bestie, that's where this part lands β there's more coming, so don't wander off π«Ά
π§΅ Protected Member Functions inherited from SoShape π§΅
bestie, SoVRMLText doesn't do everything itself β it inherits a whole toolkit from SoShape. here's every single one of them, verbatim, no edits, no cap:
SoShape (void)
virtual ~SoShape ()
float getComplexityValue (SoAction *action)
void beginSolidShape (SoGLRenderAction *action)
void endSolidShape (SoGLRenderAction *action)
void GLRenderBoundingBox (SoGLRenderAction *action)
SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)
SbBool shouldRayPick (SoRayPickAction *const action)
void computeObjectSpaceRay (SoRayPickAction *const action)
void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)
virtual SoDetail * createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
virtual SoDetail * createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
virtual SoDetail * createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)
void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)
void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)
void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)
void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)
void shapeVertex (const SoPrimitiveVertex *const v)
void endShape (void)
void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)
void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)
SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)
void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)
π¦ Protected Member Functions inherited from SoNode π¦
SoNode (void)
virtual ~SoNode ()
virtual SbBool readInstance (SoInput *in, unsigned short flags)
πΈ Protected Member Functions inherited from SoFieldContainer πΈ
SoFieldContainer (void)
virtual ~SoFieldContainer ()
π Protected Member Functions inherited from SoBase π
SoBase (void)
virtual ~SoBase ()
virtual void destroy (void)
SbBool hasMultipleWriteRefs (void) const
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
void writeFooter (SoOutput *out) const
virtual const char * getFileFormatName (void) const
virtual SoNotRec createNotRec (void)
β¨ Static Protected Member Functions β¨
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoVRMLGeometry π
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoShape π
static const SoFieldData ** getFieldDataPtr (void)
β Static Protected Member Functions inherited from SoNode β
static const SoFieldData ** getFieldDataPtr (void)
static void setNextActionMethodIndex (int index)
static int getNextActionMethodIndex (void)
static void incNextActionMethodIndex (void)
static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π«Ά Static Protected Member Functions inherited from SoBase π«Ά
static uint32_t getCurrentWriteCounter (void)
static void staticDataLock (void)
static void staticDataUnlock (void)
π Protected Attributes π
SoChildList * children
π§ Protected Attributes inherited from SoNode π§
SbUniqueId uniqueId
π Protected Attributes inherited from SoFieldContainer π
SbBool isBuiltIn
π Additional Inherited Members π
π Protected Types inherited from SoBase π
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
π Static Protected Attributes inherited from SoNode π
static SbUniqueId nextUniqueId = 1
static int nextActionMethodIndex = 0
π Detailed Description π
The SoVRMLText class is used to represent text in a scene.
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
Important note: currently, the implementation of this node is not complete, and some of the features mentioned in the documentation below may not be working yet. π
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
Text {
exposedField MFString string []
exposedField SFNode fontStyle NULL
exposedField MFFloat length [] # [0,)
exposedField SFFloat maxExtent 0.0 # [0,)
}
The Text node specifies a two-sided, flat text string object positioned in the Z=0 plane of the local coordinate system based on values defined in the fontStyle field (see SoVRMLFontStyle). Text nodes may contain multiple text strings specified using the UTF-8 encoding as specified by ISO 10646-1:1993 (see <http://www.web3d.org/documents/specifications/14772/V2.0/part1/references.html#[UTF8]>). The text strings are stored in the order in which the text mode characters are to be produced as defined by the parameters in the FontStyle node.
The text strings are contained in the string field. The fontStyle field contains one FontStyle node that specifies the font size, font family and style, direction of the text strings, and any specific language rendering techniques used for the text.
The maxExtent field limits and compresses all of the text strings if the length of the maximum string is longer than the maximum extent, as measured in the local coordinate system. If the text string with the maximum length is shorter than the maxExtent, then there is no compressing. The maximum extent is measured horizontally for horizontal text (FontStyle node: horizontal=TRUE) and vertically for vertical text (FontStyle node: horizontal=FALSE). The maxExtent field shall be greater than or equal to zero.
The length field contains an MFFloat value that specifies the length of each text string in the local coordinate system. If the string is too short, it is stretched (either by scaling the text or by adding space between the characters). If the string is too long, it is compressed (either by scaling the text or by subtracting space between the characters). If a length value is missing (for example, if there are four strings but only three length values), the missing values are considered to be 0. The length field shall be greater than or equal to zero.
Specifying a value of 0 for both the maxExtent and length fields indicates that the string may be any length.
π See also π
SoVRMLFontStyle
π Constructor & Destructor Documentation π
π¬ SoVRMLText::SoVRMLText (void )
Constructor. it's giving "new node just dropped". β¨
π SoVRMLText::~SoVRMLText () [protected], [virtual]
Destructor.
π Member Function Documentation π
π§ SoType SoVRMLText::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class.
π SoType SoVRMLText::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.
Reimplemented from SoVRMLGeometry.
π const SoFieldData ** SoVRMLText::getFieldDataPtr (void ) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in this node.
π¦ const SoFieldData * SoVRMLText::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoVRMLGeometry.
π void SoVRMLText::initClass (void ) [static]
(no description here, bestie β it just does its lil static setup thing π)
πΌ void SoVRMLText::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.
Reimplemented from SoShape.
π’ void SoVRMLText::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.
Reimplemented from SoShape.
π void SoVRMLText::notify (SoNotList * l) [virtual]
Notifies all auditors for this instance when changes are made.
Reimplemented from SoVRMLGeometry.
πΆ SoChildList * SoVRMLText::getChildren (void ) const [virtual]
Returns list of children for this node.
Reimplemented from SoVRMLGeometry.
π void SoVRMLText::computeBBox (SoAction * action, SbBox3f & box, SbVec3f & center) [protected], [virtual]
Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center point of the shape's bounding box.
The bounding box and center point should be calculated and returned in the local coordinate system.
The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().)
The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function entry.
Implements SoShape.
π§© void SoVRMLText::generatePrimitives (SoAction * action) [protected], [virtual]
The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)
The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.
Implements SoShape.
π Member Data Documentation π
okay bestie, these are the actual data members β the lil variables living inside every SoVRMLText node. four of them. all public. all iconic. let's go π«Ά
SoMFString SoVRMLText::string
β¨ the strings β¨ β like, the actual text you want to show off. it's an SoMFString, so multi-value, because why have one string when you can have many. it's empty by default, so if your node is giving absolutely nothing on screen, check here first bestie π
SoSFNode SoVRMLText::fontStyle
the glow-up station π
β this one can contain an SoVRMLFontStyle node, which is where you go to decide how your text is gonna look. put the node here, that's the whole job. simple, clean, slay.
SoSFFloat SoVRMLText::maxExtent
the maximum object space extent of the longest string π β yes, the longest one, she's the main character here. this is your cap, your limit, your "that's enough" line for how far the text can stretch out in object space. fr fr.
SoMFFloat SoVRMLText::length
the length of each string in the local coordinate system πΈ β note that it's SoMFFloat, so it's per-string, one value each. this is measured in the local coordinate system, so don't go mixing your spaces, bestie, iykyk π
π vibe check: all four of these are plain old public members, no methods, no getters, no drama. you just set them. periodt.
π Author
Generated automatically by Doxygen for Coin from the source code. (so if the prose is a lil stiff in places, that's why β the robots wrote the bones, i just gave it a wardrobe π)
and that's a wrap on SoVRMLText(3), bestie!! this page is from Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, and yes it's a manual page for SoVRMLText β go forth and render some gorgeous 3D text, you absolute icon π¦β¨π
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms