SoVRMLTexture(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– NAME πŸ’–

okay so bestie, welcome to SoVRMLTexture(3) β€” the Coin manual page, part one of two (yes there's more, don't go anywhere 🫢).

SoVRMLTexture β€” it's the superclass for all the VRML texture nodes. Like, the mother of texture nodes. The blueprint. The blueprint-est. ✨


✨ SYNOPSIS ✨

#include <Inventor/VRMLnodes/SoVRMLTexture.h>

Inherits SoNode.

Inherited by SoVRMLImageTexture, SoVRMLMovieTexture, and SoVRMLPixelTexture.

So it's sitting right under SoNode in the family tree, and those three icon children inherit from it. 🌸

πŸ¦‹ Public Member Functions πŸ¦‹

  • virtual SoType getTypeId (void) const
  • virtual void GLRender (SoGLRenderAction *action)

πŸ’œ Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void doAction (SoAction *action)
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • SbUniqueId getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ’œ Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸ’œ Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const β€” Returns TRUE if the type of this object is either of the same type or inherited from type. πŸ’…
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

🌈 Static Public Member Functions 🌈

  • static SoType getClassTypeId (void)
  • static void initClass (void)

🧚 Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. πŸŽ€
  • static void initClasses (void)
  • static SbUniqueId getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

🧚 Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. πŸŽ€
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class.
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

🧚 Static Public Member Functions inherited from SoBase

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. πŸŽ€
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class.
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ“ Public Attributes πŸ“

  • SoSFBool repeatS
  • SoSFBool repeatT

🌸 Protected Member Functions 🌸

  • virtual const SoFieldData * getFieldData (void) const
  • SoVRMLTexture (void)
  • virtual ~SoVRMLTexture ()

πŸ¦‹ Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

πŸ¦‹ Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

πŸ¦‹ Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const
  • virtual SoNotRec createNotRec (void)

πŸ’œ Static Protected Member Functions πŸ’œ

  • static const SoFieldData ** getFieldDataPtr (void)

πŸ’œ Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸ’œ Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

⭐ Additional Inherited Members ⭐

  • Public Types inherited from SoNode β€” the NodeType enum, listed right here in all its glory:
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
  • Protected Types inherited from SoBase β€” the BaseFlags enum:
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
  • Protected Attributes inherited from SoNode β€” SbUniqueId uniqueId
  • Protected Attributes inherited from SoFieldContainer β€” SbBool isBuiltIn
  • Static Protected Attributes inherited from SoNode β€” static SbUniqueId nextUniqueId = 1 and static int nextActionMethodIndex = 0

πŸ”₯ Detailed Description πŸ”₯

The SoVRMLTexture class is a superclass for VRML texture nodes.

That's it, that's the whole vibe. It's the parent class the VRML texture nodes are built on top of. πŸ‘‘


πŸŽ€ Constructor & Destructor Documentation πŸŽ€

SoVRMLTexture::SoVRMLTexture (void ) [protected]

Constructor. ✨

SoVRMLTexture::~SoVRMLTexture () [protected], [virtual]

Destructor. πŸ’€

heads up bestie, both of these are protected β€” you don't call them directly, they're for the class and its subclasses, iykyk.

✨ MEMBER FUNCTION DOCUMENTATION ✨

okay bestie, this is the part where we meet the actual functions, and honestly they ate πŸ’…


πŸ¦‹ SoType SoVRMLTexture::getClassTypeId (void ) [static]

This static method returns the SoType object associated with objects of this class.

🌸 SoType SoVRMLTexture::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.

Implements SoBase.

Reimplemented in SoVRMLImageTexture, SoVRMLMovieTexture, and SoVRMLPixelTexture.

not the main character needing a whole identity check 😭 but fr fr, this is how the library figures out what you actually are at runtime.

πŸ’– const SoFieldData ** SoVRMLTexture::getFieldDataPtr (void ) [static], [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Returns the SoFieldData class which holds information about fields in this node.

iykyk 🫢 this one's lowkey backstage, you probably don't need to touch it.

πŸŽ€ const SoFieldData * SoVRMLTexture::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoFieldContainer.

Reimplemented in SoVRMLImageTexture, SoVRMLMovieTexture, and SoVRMLPixelTexture.

⭐ void SoVRMLTexture::initClass (void ) [static]

(no description given β€” it's just out here living its best life, iconic honestly)

🌈 void SoVRMLTexture::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.

Reimplemented from SoNode.

Reimplemented in SoVRMLImageTexture, SoVRMLMovieTexture, and SoVRMLPixelTexture.

this is the "actually draw the thing" moment bestie, the vibe check happens here πŸ”₯

πŸ’œ MEMBER DATA DOCUMENTATION πŸ’œ

the fields!! the data!! the ✨substance✨

πŸ“ SoSFBool SoVRMLTexture::repeatS

TRUE if texture should be repeated in the S direction. Default is TRUE.

🧚 SoSFBool SoVRMLTexture::repeatT

TRUE if texture should be repeated in the T direction. Default is TRUE.

both default to TRUE, so out of the box your texture is repeating in both directions. periodt πŸ’…

🫢 AUTHOR 🫢

Generated automatically by Doxygen for Coin from the source code.


and that's a wrap on SoVRMLTexture(3) bestie πŸŽ€ β€” this gorgeous little doc came from Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, so if you're reading this at 3am in your terminal, you're in exactly the right place. slay, go texture something πŸ’–βœ¨

πŸ“¦ where this page comes from