SoVRMLCoordinateInterpolator(3)
β¨ SoVRMLCoordinateInterpolator(3) β¨
okay so bestie, welcome to the Coin manual, and today's main character is SoVRMLCoordinateInterpolator. no cap, this one's a whole vibe.
π NAME π
SoVRMLCoordinateInterpolator β the class that interpolates 3D coordinates. that's it, that's the whole job, and she does it flawlessly π
fr fr, if you came here looking for the class that does the 3D coordinate interpolation thing β you found her. she's literally named exactly what she does. iconic behavior. π
heads up bestie, this page is long so it's coming at you in 3 parts β and this is only part 1. more is on the way, don't go anywhere π¦
β¨ SYNOPSIS β¨
okay so before we even get into it, bestie, look at this header name. yes it says Coorinate. that is literally how it's spelled in the file, i am not fixing it, that's on the source code and we respect it π«Ά
#include <Inventor/VRMLnodes/SoVRMLCoorinateInterpolator.h>
Inherits SoVRMLInterpolator.
πΈ Public Member Functions
these are the ones this class brings to the party, freshly yours:
virtual SoType getTypeId (void) constβ the classic "what even am I" function, returns your type id.virtual const SoEngineOutputData * getOutputData (void) constβ hands back the whole output-data situation for this engine.
πΈ Public Member Functions inherited from SoNodeEngine
you don't write these, you just inherit them like hand-me-downs that are actually cute:
void evaluateWrapper (void)virtual int getOutputs (SoEngineOutputList &l) constSoEngineOutput * getOutput (const SbName &outputname) constSbBool getOutputName (const SoEngineOutput *output, SbName &outputname) constSbBool isNotifying (void) constvirtual void notify (SoNotList *nl)virtual void writeInstance (SoOutput *out)
πΈ Public Member Functions inherited from SoNode
the whole node-iverse, inherited, no cap:
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void doAction (SoAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void callback (SoCallbackAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)SbUniqueId getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
πΈ Public Member Functions inherited from SoFieldContainer
fields gotta field, and these are the field-keeping functions you get for free:
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
πΈ Public Member Functions inherited from SoBase
the OG base class, the moment it all started:
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ Returns TRUE if the type of this object is either of the same type or inherited from type.virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π Static Public Member Functions
the "call it on the class, not the object" squad:
static SoType getClassTypeId (void)static void * createInstance (void)static void initClass (void)
π Static Public Member Functions inherited from SoVRMLInterpolator
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoNodeEngine
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)
π Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β This static method returns the SoType object associated with objects of this class.static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π Static Public Member Functions inherited from SoBase
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β This static method returns the SoType object associated with objects of this class.static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes
the actual data slots, the main character fields:
SoMFVec3f keyValueSoEngineOutput value_changed
π Public Attributes inherited from SoVRMLInterpolator
SoMFFloat keySoSFFloat set_fraction
π¦ Protected Member Functions
for the subclass girlies only, no touching from outside:
virtual const SoFieldData * getFieldData (void) const
π¦ Protected Member Functions inherited from SoVRMLInterpolator
int getKeyValueIndex (float &interp, int numvalues)
π¦ Protected Member Functions inherited from SoNodeEngine
SoNodeEngine (void)virtual ~SoNodeEngine (void)virtual SbBool readInstance (SoInput *in, unsigned short flags)virtual void inputChanged (SoField *which)void writeOutputTypes (SoOutput *out)
π¦ Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()
π¦ Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
π¦ Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
π§ Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)static const SoEngineOutputData ** getOutputDataPtr (void)
π§ Static Protected Member Functions inherited from SoVRMLInterpolator
static const SoFieldData ** getFieldDataPtr (void)static const SoEngineOutputData ** getOutputDataPtr (void)
π§ Static Protected Member Functions inherited from SoNodeEngine
static const SoFieldData ** getFieldDataPtr (void)static const SoEngineOutputData ** getOutputDataPtr (void)
π§ Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π§ Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Additional Inherited Members
okay this is the little bonus pile at the bottom, the types and attributes that come along for the ride:
π Public Types inherited from SoNode
the whole enum of "which flavor of scene graph are we" β look at all these hex values, they're iconic:
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
π Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
π Protected Attributes inherited from SoNode
SbUniqueId uniqueId
π Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
π Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
β¨ Detailed Description β¨
The SoVRMLCoordinateInterpolator class is used to interpolate 3D coordinates. yes bestie, it's literally what it says on the tin π
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
CoordinateInterpolator {
eventIn SFFloat set_fraction # (-inf, inf)
exposedField MFFloat key [] # (-inf, inf)
exposedField MFVec3f keyValue [] # (-inf, inf)
eventOut MFVec3f value_changed
}
This node linearly interpolates among a list of MFVec3f values. the math is mathing β¨ The number of coordinates in the keyValue field shall be an integer multiple of the number of keyframes in the key field. That integer multiple defines how many coordinates will be contained in the value_changed events. 4.6.8, Interpolator nodes (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.6.8), contains a more detailed discussion of interpolators.
ngl bestie, that "shall be an integer multiple" thing is not a suggestion β it's a requirement, fr fr. π
π Member Function Documentation π
SoType SoVRMLCoordinateInterpolator::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class. static method said "I speak for the whole class" π«Ά
SoType SoVRMLCoordinateInterpolator::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting. type-checking girlies stay winning β
Reimplemented from SoVRMLInterpolator.
const SoFieldData ** SoVRMLCoordinateInterpolator::getFieldDataPtr (void ) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. not for you, bestie, it's giving internal π
Returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoVRMLCoordinateInterpolator::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. and if there are none? NULL. periodt. β¨
Reimplemented from SoVRMLInterpolator.
const SoEngineOutputData * SoVRMLCoordinateInterpolator::getOutputData (void ) const [virtual]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. again with the internal stuff, we're just vibing in the backstage area π
Reimplemented from SoVRMLInterpolator.
void SoVRMLCoordinateInterpolator::initClass (void ) [static]
the initClass girlie has entered the chat π (and yes, that's the whole description right there β no notes, no cap.)
πΈ Author πΈ
Generated automatically by Doxygen for Coin from the source code. not a human hand in sight, the robots wrote this one π€π
and that's a wrap on the whole page, bestie!! π¦ This lil' doc came from Coin, Version 4.0.10, dated Thu Jun 25 2026 (the very specific "00:0β¦" bit got clipped, so we're sending it off with love instead). slay, go interpolate some coordinates, and don't forget your integer multiple πβ¨π
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms