SoVRMLCoordinateInterpolator(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

✨ SoVRMLCoordinateInterpolator(3) ✨

okay so bestie, welcome to the Coin manual, and today's main character is SoVRMLCoordinateInterpolator. no cap, this one's a whole vibe.


πŸŽ€ NAME πŸŽ€

SoVRMLCoordinateInterpolator β€” the class that interpolates 3D coordinates. that's it, that's the whole job, and she does it flawlessly πŸ’…

fr fr, if you came here looking for the class that does the 3D coordinate interpolation thing β€” you found her. she's literally named exactly what she does. iconic behavior. πŸ‘‘

heads up bestie, this page is long so it's coming at you in 3 parts β€” and this is only part 1. more is on the way, don't go anywhere πŸ¦‹

✨ SYNOPSIS ✨

okay so before we even get into it, bestie, look at this header name. yes it says Coorinate. that is literally how it's spelled in the file, i am not fixing it, that's on the source code and we respect it 🫢

#include <Inventor/VRMLnodes/SoVRMLCoorinateInterpolator.h>

Inherits SoVRMLInterpolator.

🌸 Public Member Functions

these are the ones this class brings to the party, freshly yours:

  • virtual SoType getTypeId (void) const β€” the classic "what even am I" function, returns your type id.
  • virtual const SoEngineOutputData * getOutputData (void) const β€” hands back the whole output-data situation for this engine.

🌸 Public Member Functions inherited from SoNodeEngine

you don't write these, you just inherit them like hand-me-downs that are actually cute:

  • void evaluateWrapper (void)
  • virtual int getOutputs (SoEngineOutputList &l) const
  • SoEngineOutput * getOutput (const SbName &outputname) const
  • SbBool getOutputName (const SoEngineOutput *output, SbName &outputname) const
  • SbBool isNotifying (void) const
  • virtual void notify (SoNotList *nl)
  • virtual void writeInstance (SoOutput *out)

🌸 Public Member Functions inherited from SoNode

the whole node-iverse, inherited, no cap:

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • SbUniqueId getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

🌸 Public Member Functions inherited from SoFieldContainer

fields gotta field, and these are the field-keeping functions you get for free:

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

🌸 Public Member Functions inherited from SoBase

the OG base class, the moment it all started:

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const β€” Returns TRUE if the type of this object is either of the same type or inherited from type.
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

πŸŽ€ Static Public Member Functions

the "call it on the class, not the object" squad:

  • static SoType getClassTypeId (void)
  • static void * createInstance (void)
  • static void initClass (void)

πŸŽ€ Static Public Member Functions inherited from SoVRMLInterpolator

  • static SoType getClassTypeId (void)
  • static void initClass (void)

πŸŽ€ Static Public Member Functions inherited from SoNodeEngine

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void)

πŸŽ€ Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static void initClasses (void)
  • static SbUniqueId getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸŽ€ Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class.
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

πŸŽ€ Static Public Member Functions inherited from SoBase

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class.
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ’– Public Attributes

the actual data slots, the main character fields:

  • SoMFVec3f keyValue
  • SoEngineOutput value_changed

πŸ’– Public Attributes inherited from SoVRMLInterpolator

  • SoMFFloat key
  • SoSFFloat set_fraction

πŸ¦‹ Protected Member Functions

for the subclass girlies only, no touching from outside:

  • virtual const SoFieldData * getFieldData (void) const

πŸ¦‹ Protected Member Functions inherited from SoVRMLInterpolator

  • int getKeyValueIndex (float &interp, int numvalues)

πŸ¦‹ Protected Member Functions inherited from SoNodeEngine

  • SoNodeEngine (void)
  • virtual ~SoNodeEngine (void)
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)
  • virtual void inputChanged (SoField *which)
  • void writeOutputTypes (SoOutput *out)

πŸ¦‹ Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()

πŸ¦‹ Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

πŸ¦‹ Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const
  • virtual SoNotRec createNotRec (void)

🧚 Static Protected Member Functions

  • static const SoFieldData ** getFieldDataPtr (void)
  • static const SoEngineOutputData ** getOutputDataPtr (void)

🧚 Static Protected Member Functions inherited from SoVRMLInterpolator

  • static const SoFieldData ** getFieldDataPtr (void)
  • static const SoEngineOutputData ** getOutputDataPtr (void)

🧚 Static Protected Member Functions inherited from SoNodeEngine

  • static const SoFieldData ** getFieldDataPtr (void)
  • static const SoEngineOutputData ** getOutputDataPtr (void)

🧚 Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

🧚 Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

πŸ‘‘ Additional Inherited Members

okay this is the little bonus pile at the bottom, the types and attributes that come along for the ride:

πŸ’œ Public Types inherited from SoNode

the whole enum of "which flavor of scene graph are we" β€” look at all these hex values, they're iconic:

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }

πŸ’œ Protected Types inherited from SoBase

  • enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

πŸ’œ Protected Attributes inherited from SoNode

  • SbUniqueId uniqueId

πŸ’œ Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

πŸ’œ Static Protected Attributes inherited from SoNode

  • static SbUniqueId nextUniqueId = 1
  • static int nextActionMethodIndex = 0

✨ Detailed Description ✨

The SoVRMLCoordinateInterpolator class is used to interpolate 3D coordinates. yes bestie, it's literally what it says on the tin πŸ’–

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:

CoordinateInterpolator {
  eventIn      SFFloat set_fraction        # (-inf, inf)
  exposedField MFFloat key           []    # (-inf, inf)
  exposedField MFVec3f keyValue      []    # (-inf, inf)
  eventOut     MFVec3f value_changed
}

This node linearly interpolates among a list of MFVec3f values. the math is mathing ✨ The number of coordinates in the keyValue field shall be an integer multiple of the number of keyframes in the key field. That integer multiple defines how many coordinates will be contained in the value_changed events. 4.6.8, Interpolator nodes (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.6.8), contains a more detailed discussion of interpolators.

ngl bestie, that "shall be an integer multiple" thing is not a suggestion β€” it's a requirement, fr fr. πŸ’…

πŸ’… Member Function Documentation πŸ’…

SoType SoVRMLCoordinateInterpolator::getClassTypeId (void ) [static]

This static method returns the SoType object associated with objects of this class. static method said "I speak for the whole class" 🫢

SoType SoVRMLCoordinateInterpolator::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting. type-checking girlies stay winning ⭐

Reimplemented from SoVRMLInterpolator.

const SoFieldData ** SoVRMLCoordinateInterpolator::getFieldDataPtr (void ) [static], [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. not for you, bestie, it's giving internal πŸ™ˆ

Returns the SoFieldData class which holds information about fields in this node.

const SoFieldData * SoVRMLCoordinateInterpolator::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. and if there are none? NULL. periodt. ✨

Reimplemented from SoVRMLInterpolator.

const SoEngineOutputData * SoVRMLCoordinateInterpolator::getOutputData (void ) const [virtual]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. again with the internal stuff, we're just vibing in the backstage area πŸŽ€

Reimplemented from SoVRMLInterpolator.

void SoVRMLCoordinateInterpolator::initClass (void ) [static]

the initClass girlie has entered the chat πŸ‘‘ (and yes, that's the whole description right there β€” no notes, no cap.)


🌸 Author 🌸

Generated automatically by Doxygen for Coin from the source code. not a human hand in sight, the robots wrote this one πŸ€–πŸ’œ


and that's a wrap on the whole page, bestie!! πŸ¦‹ This lil' doc came from Coin, Version 4.0.10, dated Thu Jun 25 2026 (the very specific "00:0…" bit got clipped, so we're sending it off with love instead). slay, go interpolate some coordinates, and don't forget your integer multiple πŸ’–βœ¨πŸŽ€

πŸ“¦ where this page comes from