SoTranslate1Dragger(3)
π NAME π
SoTranslate1Dragger β okay so bestie, this is a Coin class (manual section 3, iykyk π) and its entire personality is this: it hands your end-user a mechanism for translating along an axis. One axis. Singular. That's the whole vibe. π
π SYNOPSIS π
#include <Inventor/draggers/SoTranslate1Dragger.h>
Inherits SoDragger π β which means this class walks into the function party with an entire ancestral entourage behind it. Family reunion behaviour, honestly. We're listing every single one of them, no gatekeeping here. π«Ά
π Public Member Functions π
The homegrown ones. Just three. That's it, that's the whole list:
virtual SoType getTypeId (void) constvirtual const SoNodekitCatalog * getNodekitCatalog (void) constSoTranslate1Dragger (void)
Everything from here down is inherited, and we are listing all of it because that's what the manual does and we respect the manual. π
π¦ Public Member Functions inherited from SoDragger π¦
virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)void setProjectorEpsilon (const float epsilon)float getProjectorEpsilon (void) constvoid addStartCallback (SoDraggerCB *func, void *data=NULL)void removeStartCallback (SoDraggerCB *func, void *data=NULL)void addMotionCallback (SoDraggerCB *func, void *data=NULL)void removeMotionCallback (SoDraggerCB *func, void *data=NULL)void addFinishCallback (SoDraggerCB *func, void *data=NULL)void removeFinishCallback (SoDraggerCB *func, void *data=NULL)void addValueChangedCallback (SoDraggerCB *func, void *data=NULL)void removeValueChangedCallback (SoDraggerCB *func, void *data=NULL)void setMinGesture (int pixels)int getMinGesture (void) constSbBool enableValueChangedCallbacks (SbBool newval)const SbMatrix & getMotionMatrix (void)void addOtherEventCallback (SoDraggerCB *func, void *data=NULL)void removeOtherEventCallback (SoDraggerCB *func, void *data=NULL)void registerChildDragger (SoDragger *child)void unregisterChildDragger (SoDragger *child)void registerChildDraggerMovingIndependently (SoDragger *child)void unregisterChildDraggerMovingIndependently (SoDragger *child)SbMatrix getLocalToWorldMatrix (void)SbMatrix getWorldToLocalMatrix (void)SbVec3f getLocalStartingPoint (void)SbVec3f getWorldStartingPoint (void)void getPartToLocalMatrix (const SbName &partname, SbMatrix &parttolocalmatrix, SbMatrix &localtopartmatrix)void transformMatrixLocalToWorld (const SbMatrix &frommatrix, SbMatrix &tomatrix)void transformMatrixWorldToLocal (const SbMatrix &frommatrix, SbMatrix &tomatrix)void transformMatrixToLocalSpace (const SbMatrix &frommatrix, SbMatrix &tomatrix, const SbName &fromspacepartname)void valueChanged (void)const SbMatrix & getStartMotionMatrix (void)virtual void saveStartParameters (void)const SoPath * getPickPath (void) constconst SoEvent * getEvent (void) constSoPath * createPathToThis (void)const SoPath * getSurrogatePartPickedOwner (void) constconst SbName & getSurrogatePartPickedName (void) constconst SoPath * getSurrogatePartPickedPath (void) constvoid setStartingPoint (const SoPickedPoint *newpoint)void setStartingPoint (const SbVec3f &newpoint)const SbViewVolume & getViewVolume (void)void setViewVolume (const SbViewVolume &vol)const SbViewportRegion & getViewportRegion (void)void setViewportRegion (const SbViewportRegion ®)SoHandleEventAction * getHandleEventAction (void) constvoid setHandleEventAction (SoHandleEventAction *newAction)void setTempPathToThis (const SoPath *somethingclose)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)void workFieldsIntoTransform (SbMatrix &mtx)void setFrontOnProjector (ProjectorFrontSetting newval)ProjectorFrontSetting getFrontOnProjector (void) const
Notice the callback crew up there β start, motion, finish, value changed, other event. Everyaddhas a matchingremove, and they all take aSoDraggerCB *funcplus an optionalvoid *data=NULL. Balanced. Considerate. We love a symmetrical API. π
π«Ά Public Member Functions inherited from SoInteractionKit π«Ά
SoInteractionKit (void)virtual SbBool setPartAsPath (const SbName &partname, SoPath *path)virtual SbBool setPartAsDefault (const SbName &partname, SoNode *node, SbBool onlyifdefault=TRUE)virtual SbBool setPartAsDefault (const SbName &partname, const SbName &nodename, SbBool onlyifdefault=TRUE)SbBool isPathSurrogateInMySubgraph (const SoPath *path, SoPath *&pathToOwner, SbName &surrogatename, SoPath *&surrogatepath, SbBool fillargs=TRUE)SbBool isPathSurrogateInMySubgraph (const SoPath *path)virtual SbBool setPart (const SbName &partname, SoNode *from)
Double trouble alert π¨ β setPartAsDefault and isPathSurrogateInMySubgraph both come in two overloads. Overachievers. β¨
β¨ Public Member Functions inherited from SoBaseKit β¨
SoBaseKit (void)virtual SoNode * getPart (const SbName &partname, SbBool makeifneeded)SbString getPartString (const SoBase *part)virtual SoNodeKitPath * createPathToPart (const SbName &partname, SbBool makeifneeded, const SoPath *pathtoextend=NULL)SbBool set (const char *namevaluepairliststring)SbBool set (const char *partnamestring, const char *parameterstring)virtual void doAction (SoAction *action)virtual SoChildList * getChildren (void) constvoid printDiagram (void)void printSubDiagram (const SbName &rootname, int level)void printTable (void)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool forceChildDrivenWriteRefs (SoOutput *out)
printDiagram and printSubDiagram and printTable β the kit is literally printing you a lil diagram of itself. Main character energy, honestly. π
π Public Member Functions inherited from SoNode π
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void pick (SoPickAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoFieldContainer * copyThroughConnection (void) const
Three separate GLRender variants depending on whether you're below, in, or off the path. The way that this class has a whole routing system for rendering. π
π Public Member Functions inherited from SoFieldContainer π
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
Another overloaded pair: set and get each show up twice. getFields vs getAllFields too β lowkey the same but highkey not. π
π Public Member Functions inherited from SoBase π
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) const- Returns
TRUEif the type of this object is either of the same type or inherited from type. (Yes bestie, that's the actual documented behaviour, straight from the page. π«Ά)
- Returns
virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
ref / unref / unrefNoDelete β the reference-counting trio. Count your refs, bestie, or you'll be leaking memory and crying about it. π
π Static Public Member Functions π
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void initClass (void)
π Static Public Member Functions inherited from SoDragger π
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void setMinScale (float newminscale)static float getMinScale (void)static void workValuesIntoTransform (SbMatrix &mtx, const SbVec3f *translationptr, const SbRotation *rotationptr, const SbVec3f *scalefactorptr, const SbRotation *scaleorientationptr, const SbVec3f *centerptr)static void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation, const SbVec3f ¢er)static void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation)static SbMatrix appendTranslation (const SbMatrix &mtx, const SbVec3f &translation, const SbMatrix *conversion=NULL)static SbMatrix appendScale (const SbMatrix &mtx, const SbVec3f &scale, const SbVec3f &scalecenter, const SbMatrix *conversion=NULL)static SbMatrix appendRotation (const SbMatrix &mtx, const SbRotation &rot, const SbVec3f &rotcenter, const SbMatrix *conversion=NULL)static void initClass (void)static void initClasses (void)
The append trio β appendTranslation, appendScale, appendRotation β each one optionally takes a const SbMatrix *conversion=NULL. β¨ Flawless consistency. β¨
π Static Public Member Functions inherited from SoInteractionKit π
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void initClass (void)- Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. π
static void setSwitchValue (SoNode *node, const int newVal)
π§ Static Public Member Functions inherited from SoBaseKit π§
static SoType getClassTypeId (void)static void initClass (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static SbBool isSearchingChildren (void)static void setSearchingChildren (const SbBool newval)
And that's the SYNOPSIS, bestie. π We are not even close to done β parts 2 and 3 are right behind this one, so stay seated. π
π Static Public Member Functions inherited from SoNode π
these are the static besties SoNode hands down to literally every node class, no cap:
static uint32_t getCompatibilityTypes (const SoType &nodetype)β grabs the compatibility bitmask for a node typestatic SoType getClassTypeId (void)β theSoTypefor this classstatic SoNode * getByName (const SbName &name)β find a node by namestatic int getByName (const SbName &name, SoNodeList &l)β find a node by name, but drop it into a list this timestatic void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system π«Άstatic void initClasses (void)β inits all the classesstatic SbUniqueId getNextNodeId (void)β next unique node id, coming right upstatic int getActionMethodIndex (const SoType type)β the action method index for a typestatic void getBoundingBoxS (SoAction *action, SoNode *node)β the static bounding-box action handlerstatic void GLRenderS (SoAction *action, SoNode *node)β static GL render handlerstatic void callbackS (SoAction *action, SoNode *node)β static callback handlerstatic void getMatrixS (SoAction *action, SoNode *node)β static matrix handlerstatic void handleEventS (SoAction *action, SoNode *node)β static event handlerstatic void pickS (SoAction *action, SoNode *node)β static pick handlerstatic void rayPickS (SoAction *action, SoNode *node)β static ray pick handlerstatic void searchS (SoAction *action, SoNode *node)β static search handlerstatic void writeS (SoAction *action, SoNode *node)β static write handlerstatic void audioRenderS (SoAction *action, SoNode *node)β static audio render handlerstatic void getPrimitiveCountS (SoAction *action, SoNode *node)β static primitive counter
π¦ Static Public Member Functions inherited from SoFieldContainer π¦
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system β¨static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this classstatic void cleanupClass (void)β tidies up after the classstatic void initCopyDict (void)β kicks off the copy dictionarystatic void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)β registers an original/copy pairstatic SoFieldContainer * checkCopy (const SoFieldContainer *orig)β checks the copy dictionary for a matchstatic SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)β finds the copy, with a say in whether connections get copiedstatic void copyDone (void)β copy pass is done, wrap it up
πΈ Static Public Member Functions inherited from SoBase πΈ
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system πstatic SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this classstatic void addName (SoBase *const base, const char *const name)β attaches a name to a basestatic void removeName (SoBase *const base, const char *const name)β yeets that name back offstatic void incrementCurrentWriteCounter (void)β bumps the current write counter upstatic void decrementCurrentWriteCounter (void)β and back downstatic SoBase * getNamedBase (const SbName &name, SoType type)β look up a named base of a given typestatic int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)β same energy but it collects into aSoBaseListstatic SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)β reads a base off anSoInputstatic void setInstancePrefix (const SbString &c)β sets the instance prefixstatic void setTraceRefs (SbBool trace)β toggles ref tracingstatic SbBool getTraceRefs (void)β are we tracing refs rn?static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)β wires up a route from one node+field to anotherstatic SbBool readRoute (SoInput *input)β reads a route in
π Public Attributes π
SoSFVec3f translationβ the actual translation value, the whole point tbhSoSFFloat minTranslationβ the lowest it's allowed to goSoSFFloat maxTranslationβ and the highest π
Public Attributes inherited from SoDragger
SoSFBool isActiveβ is this dragger active right now?
Public Attributes inherited from SoInteractionKit
SoSFEnum renderCachingβ render caching modeSoSFEnum boundingBoxCachingβ bounding box caching modeSoSFEnum renderCullingβ render culling modeSoSFEnum pickCullingβ pick culling mode
π Protected Member Functions π
virtual const SoFieldData * getFieldData (void) constβ hands over this class's field datavirtual ~SoTranslate1Dragger (void)β the destructor, don't @ mevirtual SbBool setUpConnections (SbBool onoff, SbBool doitalways=FALSE)β sets up (or tears down) the internal connections;doitalwaysdefaults toFALSEvirtual void setMotionMatrix (const SbMatrix &matrix)β sets the motion matrixvoid dragStart (void)β the drag begins β¨void drag (void)β mid-drag, this is the momentvoid dragFinish (void)β drag over, we're done here
Protected Member Functions inherited from SoDragger
SoDragger (void)β constructorvirtual ~SoDragger (void)β destructorSbVec2f getNormalizedLocaterPosition (void)β normalized locater positionSbVec2s getLocaterPosition (void)β the locater position, rawSbVec2s getStartLocaterPosition (void) constβ where the locater startedvoid setStartLocaterPosition (SbVec2s p)β set that start positionSbBool isAdequateConstraintMotion (void)β is this constraint motion good enough?virtual SbBool shouldGrabBasedOnSurrogate (const SoPath *pickpath, const SoPath *surrogatepath)β should we grab based on the surrogate path?void setCameraInfo (SoAction *action)β stash the camera info off the actionvirtual void handleEvent (SoHandleEventAction *ha)β handle the eventvoid transferMotion (SoDragger *child)β pass motion along to a child draggervoid setIgnoreInBbox (SbBool newval)β set whether to ignore this in the bboxSbBool isIgnoreInBbox (void)β are we ignoring it in the bbox?virtual void getBoundingBox (SoGetBoundingBoxAction *action)β compute the bounding boxvoid setActiveChildDragger (SoDragger *newchilddragger)β set the active child draggerSoDragger * getActiveChildDragger (void) constβ get the active child draggervirtual void setDefaultOnNonWritingFields (void)β set defaults on fields that don't get written outvoid updateDraggerCache (const SoPath *path)β refresh the dragger cachevirtual const SoPickedPoint * getPickedPointForStart (SoHandleEventAction *action)β the picked point that kicked off the drag
Protected Member Functions inherited from SoInteractionKit
virtual ~SoInteractionKit ()β destructorvirtual void copyContents (const SoFieldContainer *fromFC, SbBool copyConnections)β copy the contents over, connections included or notvirtual SbBool setPart (const int partNum, SoNode *node)β set a part by numbervirtual SbBool readInstance (SoInput *in, unsigned short flags)β read an instance invirtual SbBool setAnyPartAsDefault (const SbName &partname, SoNode *node, SbBool anypart=TRUE, SbBool onlyifdefault=TRUE)β set a part as the default;anypartandonlyifdefaultboth default toTRUEvirtual SbBool setAnyPartAsDefault (const SbName &partname, const SbName &nodename, SbBool anypart=TRUE, SbBool onlyifdefault=TRUE)β same deal but you name the node instead of passing one;anypartandonlyifdefaultdefault toTRUESbBool setAnySurrogatePath (const SbName &name, SoPath *path, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)β set a surrogate path;leafcheckandpubliccheckdefault toFALSEvoid connectSeparatorFields (SoSeparator *dest, SbBool onOff)β wire up separator fields on or off
Protected Member Functions inherited from SoBaseKit
virtual ~SoBaseKit ()β destructorvirtual SoNode * addToCopyDict (void) constβ add this kit to the copy dictionarySoGroup * getContainerNode (const SbName &listname, SbBool makeifneeded=TRUE)β get the container node;makeifneededdefaults toTRUEvirtual SoNode * getAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)β grab any part;leafcheckandpubliccheckdefault toFALSEvirtual SoNodeKitPath * createPathToAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE, const SoPath *pathtoextend=NULL)β build a path to any part;leafcheckandpubliccheckdefault toFALSE,pathtoextenddefaults toNULLvirtual SbBool setAnyPart (const SbName &partname, SoNode *from, SbBool anypart=TRUE)β set any part;anypartdefaults toTRUEvoid createNodekitPartsList (void)β build the nodekit parts listvoid createFieldList (void)β build the field listvirtual void createDefaultParts (void)β create the default partsconst SoNodekitParts * getNodekitPartsList (void) constβ get that nodekit parts listconst SbList< SoSFNode * > & getCatalogInstances (void) constβ get the catalog instancesvoid catalogError (void)β throw a catalog errorvoid countMyFields (SoOutput *out)β count the fields
Protected Member Functions inherited from SoNode
SoNode (void)β constructorvirtual ~SoNode ()β destructor
Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)β constructorvirtual ~SoFieldContainer ()β destructor
Protected Member Functions inherited from SoBase
SoBase (void)β constructorvirtual ~SoBase ()β destructorvirtual void destroy (void)β destroy itSbBool hasMultipleWriteRefs (void) constβ does it have multiple write refs?SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constβ write the header, with flags for group and enginevoid writeFooter (SoOutput *out) constβ write the footervirtual const char * getFileFormatName (void) constβ the file format namevirtual SoNotRec createNotRec (void)β create a notification record
β Static Protected Member Functions β
static const SoFieldData ** getFieldDataPtr (void)β pointer to the field data pointerstatic const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)β pointer to the nodekit catalog pointerstatic void startCB (void *f, SoDragger *d)β start callbackstatic void motionCB (void *f, SoDragger *d)β motion callbackstatic void finishCB (void *f, SoDragger *d)β finish callbackstatic void fieldSensorCB (void *f, SoSensor *s)β field sensor callbackstatic void valueChangedCB (void *f, SoDragger *d)β value changed callback
Static Protected Member Functions inherited from SoDragger
static const SoFieldData ** getFieldDataPtr (void)β field data pointer pointerstatic const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)β nodekit catalog pointer pointerstatic void childTransferMotionAndValueChangedCB (void *, SoDragger *)β child motion-transfer + value-changed callbackstatic void childValueChangedCB (void *, SoDragger *)β child value changed callbackstatic void childStartCB (void *, SoDragger *)β child start callbackstatic void childMotionCB (void *, SoDragger *)β child motion callbackstatic void childFinishCB (void *, SoDragger *)β child finish callbackstatic void childOtherEventCB (void *, SoDragger *)β child other-event callback
Static Protected Member Functions inherited from SoInteractionKit
static const SoFieldData ** getFieldDataPtr (void)β field data pointer pointerstatic const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)β nodekit catalog pointer pointerstatic void readDefaultParts (const char *fileName, const char defaultBuffer[], int defBufSize)β read default parts from a file name and buffer of a given sizestatic void fieldSensorCB (void *, SoSensor *)β field sensor callback
Static Protected Member Functions inherited from SoBaseKit
static const SoFieldData ** getFieldDataPtr (void)β field data pointer pointerstatic const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)β nodekit catalog pointer pointer
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)β field data pointer pointerstatic void setNextActionMethodIndex (int index)β set the next action method indexstatic int getNextActionMethodIndex (void)β get the next action method indexstatic void incNextActionMethodIndex (void)β increment the next action method indexstatic void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)β set the compatibility types for a node type
Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)β get the current write counterstatic void staticDataLock (void)β lock the static datastatic void staticDataUnlock (void)β unlock the static data
π Protected Attributes π
SoSFNode feedbackβ the feedback nodeSoSFNode feedbackActiveβ the active feedback nodeSoSFNode feedbackSwitchβ the feedback switchSoSFNode translatorβ the translator nodeSoSFNode translatorActiveβ the active translator nodeSoSFNode translatorSwitchβ the translator switchSoFieldSensor * fieldSensorβ the field sensorSbLineProjector * lineProjβ the line projector, doing the actual math work here
Protected Attributes inherited from SoDragger
SoSFNode motionMatrixβ the motion matrix node
Protected Attributes inherited from SoInteractionKit
SoSFNode geomSeparatorβ the geometry separatorSoSFNode topSeparatorβ the top separatorSoFieldSensor * fieldSensorβ the field sensorSoSeparator * oldTopSepβ the old top separator, kept around
Protected Attributes inherited from SoBaseKit
SoSFNode callbackListβ the callback list nodeSoChildList * childrenβ the child listSbBool connectionsSetUpβ are the connections set up?
Protected Attributes inherited from SoNode
SbUniqueId uniqueIdβ this node's unique id
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltInβ is this thing built in?
π Additional Inherited Members π
Public Types inherited from SoDragger
enum ProjectorFrontSetting { FRONT, BACK, USE_PICK }
FRONTβ frontBACKβ backUSE_PICKβ use whatever got picked
Public Types inherited from SoInteractionKit
enum CacheEnabled { OFF, ON, AUTO }
OFFβ no caching, bestieONβ caching onAUTOβ let Coin decide
Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
INVENTOR = 0x0000β classic InventorVRML1 = 0x0001β VRML1 eraVRML2 = 0x0002β VRML2 eraINVENTOR_1 = 0x0004β Inventor 1INVENTOR_2_0 = 0x0008β Inventor 2.0INVENTOR_2_1 = 0x0010β Inventor 2.1INVENTOR_2_5 = 0x0020β Inventor 2.5INVENTOR_2_6 = 0x0040β Inventor 2.6COIN_1_0 = 0x0080β Coin 1.0COIN_2_0 = 0x0100β Coin 2.0EXTENSION = 0x0200β extension territoryCOIN_2_2 = 0x0400β Coin 2.2COIN_2_3 = 0x0800β Coin 2.3COIN_2_4 = 0x1000β Coin 2.4INVENTOR_5_0 = 0x2000β Inventor 5.0COIN_2_5 = 0x4000β Coin 2.5COIN_3_0 = 0x8000β Coin 3.0INVENTOR_6_0 = 0x10000β Inventor 6.0COIN_4_0 = 0x20000β Coin 4.0
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
IS_ENGINE = 0x01β it's an engineIS_GROUP = 0x02β it's a group
Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1β the next unique id, starting at1static int nextActionMethodIndex = 0β the next action method index, starting at0
β¨ Detailed Description β¨
okay so bestie, SoTranslate1Dragger is literally the class that hands your end-user a mechanism to translate along an axis. that's the whole gig. π
here's how the dragger looks with its default geometry in the inactive state:
πΌοΈ (there's a pic of it right here in the docs β imagine a little dragger just vibing, unbothered)
use this dragger to let the end-user of your application translate along the X-axis β i.e. freely along a line, no cap. β¨ (and if you want it translating along some other line? just put a transformation node in front of the dragger to position it and re-orient it. iykyk.)
See also
SoTranslate2DraggerSoDragPointDragger
π Constructor & Destructor Documentation π
SoTranslate1Dragger::SoTranslate1Dragger (void )
default constructor, and she sets up the nodekit catalog with the interaction and feedback geometry. iconic behavior fr fr. β¨
Nodekit structure (new entries versus the parent class are marked with the arrow prefix -->):
CLASS SoTranslate1Dragger
-->"this"
"callbackList"
"topSeparator"
"motionMatrix"
"geomSeparator"
--> "translatorSwitch"
--> "translator"
--> "translatorActive"
--> "feedbackSwitch"
--> "feedback"
--> "feedbackActive"
(see SoBaseKit::printDiagram() for info about the output formatting, bestie)
Detailed information on catalog parts:
CLASS SoTranslate1Dragger
PVT "this", SoTranslate1Dragger ---
"callbackList", SoNodeKitListPart [ SoCallback, SoEventCallback ]
PVT "topSeparator", SoSeparator ---
PVT "motionMatrix", SoMatrixTransform ---
PVT "geomSeparator", SoSeparator ---
PVT "translatorSwitch", SoSwitch ---
"translator", SoSeparator ---
"translatorActive", SoSeparator ---
PVT "feedbackSwitch", SoSwitch ---
"feedback", SoSeparator ---
"feedbackActive", SoSeparator ---
(see SoBaseKit::printTable() for info about the output formatting π«Ά)
SoTranslate1Dragger::~SoTranslate1Dragger (void ) β [protected], [virtual]
protected destructor, she's shy. π
(dragger classes are derived from SoBase, so they're reference counted and get automatically destroyed when their reference count hits 0. the way that just works π
)
π Member Function Documentation π
SoType SoTranslate1Dragger::getClassTypeId (void ) β [static]
this static method returns the SoType object associated with objects of this class. β¨
SoType SoTranslate1Dragger::getTypeId (void ) const β [virtual]
returns the type identification of an object derived from a class inheriting SoBase. this is what's used for runtime type checking and "downward" casting.
reimplemented from SoDragger.
const SoFieldData ** SoTranslate1Dragger::getFieldDataPtr (void ) β [static], [protected]
ngl this API member is considered internal to the library, since it's not likely to be of interest to the application programmer. π
returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoTranslate1Dragger::getFieldData (void ) const β [protected], [virtual]
returns a pointer to the class-wide field data storage object for this instance. and if there are no fields present? returns NULL. π«₯
reimplemented from SoDragger.
const SoNodekitCatalog * SoTranslate1Dragger::getClassNodekitCatalog (void ) β [static]
returns the nodekit catalog which defines the layout of this class' kit. πΈ
const SoNodekitCatalog * SoTranslate1Dragger::getNodekitCatalog (void ) const β [virtual]
returns the nodekit catalog which defines the layout of this class' kit. (yes, again, but this one's the non-static version bestie)
reimplemented from SoDragger.
const SoNodekitCatalog ** SoTranslate1Dragger::getClassNodekitCatalogPtr (void ) β [static], [protected]
returns the pointer to the pointer of the nodekit catalog for this class. pointer-to-pointer, we love a two-for-one. π
void SoTranslate1Dragger::initClass (void ) β [static]
initializes the type system for this dragger class. β
application programmers should usually not have to invoke this method β see the documentation of SoInteraction::init().
SbBool SoTranslate1Dragger::setUpConnections (SbBool onoff, SbBool doitalways = FALSE) β [protected], [virtual]
sets up all internal connections for instances of this class. π
(this method will usually not be of interest to the application programmer, unless you wanna extend the library with new custom nodekits or dragger classes. if that's you, go read the SoBaseKit class documentation. you got this. π)
reimplemented from SoInteractionKit.
void SoTranslate1Dragger::setMotionMatrix (const SbMatrix & matrix) β [protected], [virtual]
sets a new current motion matrix for the dragger geometry. β¨
triggers value changed callbacks if matrix is not equal to the previous motion matrix.
reimplemented from SoDragger.
void SoTranslate1Dragger::startCB (void * f, SoDragger * d) β [static], [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π
void SoTranslate1Dragger::motionCB (void * f, SoDragger * d) β [static], [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π
void SoTranslate1Dragger::finishCB (void * f, SoDragger * d) β [static], [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π
void SoTranslate1Dragger::fieldSensorCB (void * d, SoSensor * s) β [static], [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π
void SoTranslate1Dragger::valueChangedCB (void * f, SoDragger * d) β [static], [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π
void SoTranslate1Dragger::dragStart (void ) β [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π
called when the dragger is selected (picked) by the user. π
void SoTranslate1Dragger::drag (void ) β [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π
called when the user drags the mouse after picking the dragger. π±οΈβ¨
void SoTranslate1Dragger::dragFinish (void ) β [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π
called when the mouse button is released after picking and interacting with the dragger. π«Ά
π Member Data Documentation π
SoSFVec3f SoTranslate1Dragger::translation
continuously updated to contain the current translation from the dragger's local origo position. only the first component (the X value) can be changed by the end-user. π₯
if you're the application programmer applying this dragger in your code, you should connect the relevant node fields in the scene to this field so it follows the dragger. that's the move. π
SoSFFloat SoTranslate1Dragger::minTranslation
sets the minimum value allowed in the x component of the translation field. this is only active if minTranslation <= maxTranslation. β¨
default value is 1.0
Since: Coin 3.0
and also β sets the minimum value allowed in each component of the translation field. this is only active if minTranslation <= maxTranslation for each component. (yes bestie, the docs really do list both, we keep everything around here π
)
default value is [1.0, 1.0]
Since: Coin 3.0
SoSFFloat SoTranslate1Dragger::maxTranslation
sets the maximum value allowed in the x component of the translation field. this is only active if minTranslation <= maxTranslation. β¨
default value is 0.0.
Since: Coin 3.0
and also β sets the maximum value allowed in each component of the translation field. this is only active if minTranslation <= maxTranslation for each component.
default value is [0.0, 0.0]
Since: Coin 3.0
SoFieldSensor* SoTranslate1Dragger::fieldSensor β [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π
SbLineProjector* SoTranslate1Dragger::lineProj β [protected]
the SbLineProjector instance used for projecting from 2D mouse cursor positions to 3D points. π±οΈβ‘οΈπ
πΈ Author πΈ
generated automatically by Doxygen for Coin from the source code. (not a human, just a lil robot doing its best π€π)
and that's a wrap bestie!! π this whole page came from Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it's the manual page for SoTranslate1Dragger(3). go forth and translate along a line. slay. π
β¨
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms