SoTranslation(3)
π SoTranslation(3) π Coin
okay bestie, sit down, hydrate, because we're reading the SoTranslation(3) page from the Coin manual and it's a whole thing (part 1 of 2, so don't go anywhere πΈ). this is the vibe: you're gonna walk out of here knowing exactly what this node does, no cap. π¦
πΈ NAME πΈ
SoTranslation β it's a node type, and what it does is specify geometry translations. that's the whole job. she's a specialist. π
β¨ SYNOPSIS β¨
first things first, you gotta pull her in:
#include <Inventor/nodes/SoTranslation.h>
she inherits SoTransformation, and she's the parent of SoShuttle. so SoShuttle is literally her child, iconic family tree honestly. π
π Public Member Functions π
these are her very own, hand-picked, main-character methods:
virtual SoType getTypeId (void) constSoTranslation (void)virtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void pick (SoPickAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
π«Ά Public Member Functions inherited from SoNode π«Ά
these are the ones she got from her parent, and she's keeping all of them, periodt:
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer π
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase π
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ returnsTRUEif the type of this object is either of the same type or inherited from type. (so like, "are you one of us?" but for types π«Ά)virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions β
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. (the "get the whole class ready" ritual β¨)
πΈ Static Public Member Functions inherited from SoTransformation πΈ
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
π¦ Static Public Member Functions inherited from SoNode π¦
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer π
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class.static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π
Static Public Member Functions inherited from SoBase π
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class.static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes π
SoSFVec3f translationβ yes queen, this is the one that actually holds your translation numbers. π
π Protected Member Functions π
virtual const SoFieldData * getFieldData (void) constvirtual ~SoTranslation ()
π«Ά Protected Member Functions inherited from SoTransformation π«Ά
SoTransformation (void)virtual ~SoTransformation ()
π Protected Member Functions inherited from SoNode π
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
β Protected Member Functions inherited from SoFieldContainer β
SoFieldContainer (void)virtual ~SoFieldContainer ()
πΈ Protected Member Functions inherited from SoBase πΈ
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
π¦ Static Protected Member Functions π¦
static const SoFieldData ** getFieldDataPtr (void)
β¨ Static Protected Member Functions inherited from SoTransformation β¨
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoNode π
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π
Static Protected Member Functions inherited from SoBase π
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Additional Inherited Members π
- Public Types inherited from
SoNodeβenum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 } - Protected Types inherited from
SoBaseβenum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 } - Protected Attributes inherited from
SoNodeβSbUniqueId uniqueId - Protected Attributes inherited from
SoFieldContainerβSbBool isBuiltIn - Static Protected Attributes inherited from
SoNodeβstatic SbUniqueId nextUniqueId = 1,static int nextActionMethodIndex = 0
π Detailed Description π
okay so here's the tea: the SoTranslation class is a node type for specifying geometry translations. that's it, that's the whole personality. π
and if all you wanna do is translate some geometry inside a scene graph? bestie, this node type is exactly what you reach for. no overthinking needed. π«Ά
FILE FORMAT/DEFAULTS:
Translation {
translation 0 0 0
}
π Constructor & Destructor Documentation π
SoTranslation::SoTranslation (void )
constructor. she's born. β¨
SoTranslation::~SoTranslation () [protected], [virtual]
destructor. she's gone. π
that's part 1 bestie, don't go anywhere, more is coming π
π MEMBER FUNCTION DOCUMENTATION π
okay bestie, this is the part where we meet the actual functions. every single one. no skips, no "and so on", we're doing all of them π
β¨ static SoType SoTranslation::getClassTypeId(void) β¨
static SoType SoTranslation::getClassTypeId(void)
this static method returns the SoType object associated with objects of this class. that's it, that's the whole vibe β it hands you the class's type ID so you can do type stuff with it. iconic behavior fr fr π«Ά
β¨ virtual SoType SoTranslation::getTypeId(void) const β¨
virtual SoType SoTranslation::getTypeId(void) const
returns the type identification of an object derived from a class inheriting SoBase. this is the one you use for runtime type checking and "downward" casting β aka when you're like "hmm what even ARE you" and then you cast down to find out π
Reimplemented from SoTransformation.
Reimplemented in SoShuttle.
β¨ static const SoFieldData ** SoTranslation::getFieldDataPtr(void) β¨ β protected, so lowkey β¨
static const SoFieldData **SoTranslation::getFieldDataPtr(void)
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. so likeβ¦ it's giving backstage pass, not front row. π
returns the SoFieldData class which holds information about fields in this node.
β¨ virtual const SoFieldData * SoTranslation::getFieldData(void) const β¨ β protected, iykyk π
virtual const SoFieldData *SoTranslation::getFieldData(void) const
returns a pointer to the class-wide field data storage object for this instance. and if there are no fields present, it returns NULL. okay so sometimes it's just like that, and that's valid π
Reimplemented from SoTransformation.
Reimplemented in SoShuttle.
β¨ virtual void SoTranslation::doAction(SoAction * action) β¨
virtual void SoTranslation::doAction(SoAction *action)
this function performs the typical operation of a node for any action. it's the all-rounder, the main character of action-handling π
Reimplemented from SoNode.
β¨ virtual void SoTranslation::callback(SoCallbackAction * action) β¨
virtual void SoTranslation::callback(SoCallbackAction *action)
action method for SoCallbackAction. simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. basically it's like, here's the tea about the scene graph, go off ββ¨
Reimplemented from SoNode.
β¨ virtual void SoTranslation::GLRender(SoGLRenderAction * action) β¨
virtual void SoTranslation::GLRender(SoGLRenderAction *action)
action method for the SoGLRenderAction. this one gets called during rendering traversals. nodes that influence the rendering state in any way, or that want to throw geometry primitives at OpenGL, override this method. it's giving "throws shapes at OpenGL" and honestly? queen behavior ππ₯
Reimplemented from SoNode.
β¨ virtual void SoTranslation::getBoundingBox(SoGetBoundingBoxAction * action) β¨
virtual void SoTranslation::getBoundingBox(SoGetBoundingBoxAction *action)
action method for the SoGetBoundingBoxAction.
calculates bounding box and center coordinates for node, and modifies the values of the action to encompass the bounding box for this node β and to shift the center point for the scene more towards the one for this node. it's literally moving the vibe check center over to itself π
nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables.
Reimplemented from SoNode.
β¨ virtual void SoTranslation::getMatrix(SoGetMatrixAction * action) β¨
virtual void SoTranslation::getMatrix(SoGetMatrixAction *action)
action method for SoGetMatrixAction.
updates action by accumulating with the transformation matrix of this node (if any). "if any" bestie. conditional. we love a maybe π
Reimplemented from SoNode.
β¨ virtual void SoTranslation::pick(SoPickAction * action) β¨
virtual void SoTranslation::pick(SoPickAction *action)
action method for SoPickAction.
does common processing for SoPickAction action instances. common processing! it's the shared glue, the group-chat lurker who's actually doing the work π«Ά
Reimplemented from SoNode.
β¨ virtual void SoTranslation::getPrimitiveCount(SoGetPrimitiveCountAction * action) β¨
virtual void SoTranslation::getPrimitiveCount(SoGetPrimitiveCountAction *action)
action method for the SoGetPrimitiveCountAction.
calculates the number of triangle, line segment and point primitives for the node, and adds these to the counters of the action. triangles, line segments, points β the whole trio is getting counted and slotted in β
nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.
Reimplemented from SoNode.
πΈ MEMBER DATA DOCUMENTATION πΈ
π SoSFVec3f SoTranslation::translation π
SoSFVec3f SoTranslation::translation
set the X, Y and Z translation values. defaults to <0, 0, 0>.
so like, if you don't touch it, you're sitting pretty at the origin. zero movement, zero drama, zero notes π β¨
π¦ AUTHOR π¦
generated automatically by Doxygen for Coin from the source code. not me being auto-generated and still having this much personality ππ
and that's a wrap on SoTranslation(3) bestie!! this page came from Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00. go translate something and slay π«Άπβ¨π
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms