SoVRMLNormal(3)
π¦ SoVRMLNormal(3) β Coin π¦
okay so bestie, welcome to the Coin manual, and specifically to SoVRMLNormal(3) β the page that teaches you how to bind normals to geometry. this is part 1 of a long one, so buckle up, hydrate, and let's go π
πΈ NAME πΈ
The SoVRMLNormal class is used to bind normals to geometry. that's the whole vibe of this class, fr fr.
β¨ SYNOPSIS β¨
#include <Inventor/VRMLnodes/SoVRMLNormal.h>
Inherits SoNode.
π Public Member Functions π
virtual SoType getTypeId (void) constβ hands you theSoTypefor this thing.SoVRMLNormal (void)β the constructor, i.e. how you make one.virtual void doAction (SoAction *action)β does the action thing.virtual void GLRender (SoGLRenderAction *action)β the GL render pass.virtual void callback (SoCallbackAction *action)β the callback action pass.virtual void pick (SoPickAction *action)β the pick action pass.virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)β counts primitives, bestie.
π Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ Returns TRUE if the type of this object is either of the same type or inherited from type.virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π Static Public Member Functions π
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β This static method returns theSoTypeobject associated with objects of this class.static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π Static Public Member Functions inherited from SoBase
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β This static method returns theSoTypeobject associated with objects of this class.static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes π
SoMFVec3f vectorβ the one and only field this class is bringing to the party β¨
π§ Protected Member Functions π§
virtual const SoFieldData * getFieldData (void) constvirtual ~SoVRMLNormal ()β the destructor, protected as always.
π¦ Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π¦ Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
π¦ Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
π Static Protected Member Functions π
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π«Ά Additional Inherited Members π«Ά
π Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
π Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
π Protected Attributes inherited from SoNode
SbUniqueId uniqueId
π Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
π Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
π Detailed Description π
The SoVRMLNormal class is used to bind normals to geometry. (yes bestie, same line as NAME, it really said that twice, and we respect the repetition π)
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
Normal {
exposedField MFVec3f vector [] # (-,)
}
This node defines a set of 3D surface normal vectors to be used in the vector field of some geometry nodes (e.g., SoVRMLIndexedFaceSet and SoVRMLElevationGrid). This node contains one multiple-valued field that contains the normal vectors. Normals shall be of unit length. π (unit length, no cap, that's the rule)
π Constructor & Destructor Documentation π
π SoVRMLNormal::SoVRMLNormal (void )
Constructor. makes the thing, iconic behaviour honestly.
π SoVRMLNormal::~SoVRMLNormal () [protected], [virtual]
Destructor. it's protected and virtual, so you can't just delete it from the outside, bestie β that's an inside job.
and that's it for part 1... stay tuned, more of this page is coming π¦β¨
β¨ Member Function Documentation β¨
okay bestie, this is the whole roster of member functions, and we are not skipping a single one π
SoType SoVRMLNormal::getClassTypeId (void ) [static]
This static method is the one that hands you back the SoType object that's linked to objects of this class. It's like the class's official ID card, fr fr πͺͺ
SoType SoVRMLNormal::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class that inherits SoBase. This is the whole reason runtime type checking and "downward" casting even work. It implements SoBase, periodt.
const SoFieldData ** SoVRMLNormal::getFieldDataPtr (void ) [static], [protected]
ngl, this API member is considered internal to the library, because it's not likely to be of interest to the application programmer. It returns the SoFieldData class, which is the thing that holds information about fields in this node. β¨
const SoFieldData * SoVRMLNormal::getFieldData (void ) const [protected], [virtual]
Hands back a pointer to the class-wide field data storage object for this specific instance. If there are no fields present, it returns NULL. This one is reimplemented from SoFieldContainer.
void SoVRMLNormal::initClass (void ) [static]
No description given, but it's here, it's static, and it's iconic. π
void SoVRMLNormal::doAction (SoAction * action) [virtual]
This function performs the typical operation of a node for any action. It's reimplemented from SoNode.
void SoVRMLNormal::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction. This gets called during rendering traversals. Any node that influences the rendering state in any way, or that wants to throw geometry primitives at OpenGL, overrides this method. Reimplemented from SoNode.
void SoVRMLNormal::callback (SoCallbackAction * action) [virtual]
Action method for SoCallbackAction. It simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. Reimplemented from SoNode.
void SoVRMLNormal::pick (SoPickAction * action) [virtual]
Action method for SoPickAction. It does the common processing for SoPickAction action instances. Reimplemented from SoNode.
void SoVRMLNormal::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]
Action method for the SoGetPrimitiveCountAction. It calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. Nodes that influence how geometry nodes calculate their primitive count also override this method to change the relevant state variables. Reimplemented from SoNode.
π Member Data Documentation π
SoMFVec3f SoVRMLNormal::vectorβ the normal vectors. Empty by default. π¦
π Author π
Generated automatically by Doxygen for Coin from the source code. Like, a robot literally wrote this whole thing from the source code, and honestly? Slay. π€β¨
That's the whole page, bestie! You just read Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, for SoVRMLNormal(3). Go forth and normal-vector your little heart out. πΈπ«Ά
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms