SoVRMLVertexPoint(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– NAME πŸ’–

okay bestie, so SoVRMLVertexPoint is literally the superclass for all the point-based VRML shapes. like, it's the blueprint, the main character, the moment. if you're building point clouds or point sets in VRML, this is your girl. πŸ’…βœ¨


✨ SYNOPSIS ✨

#include <Inventor/VRMLnodes/SoVRMLVertexPoint.h>

Inherits SoVRMLGeometry.

Inherited by SoVRMLPointSet.


🌸 Public Member Functions 🌸

  • virtual SoType getTypeId (void) const
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void notify (SoNotList *list)

🌟 Public Member Functions inherited from SoVRMLGeometry 🌟

  • virtual void search (SoSearchAction *action)
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyConn)

🌈 Public Member Functions inherited from SoShape 🌈

  • virtual SbBool affectsState (void) const
  • virtual void rayPick (SoRayPickAction *action)
  • const SoBoundingBoxCache * getBoundingBoxCache (void) const

πŸ’« Public Member Functions inherited from SoNode πŸ’«

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • SbUniqueId getNodeId (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ¦‹ Public Member Functions inherited from SoFieldContainer πŸ¦‹

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

🌸 Public Member Functions inherited from SoBase 🌸

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
    • Returns TRUE if the type of this object is either of the same type or inherited from type.
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

✨ Static Public Member Functions ✨

  • static SoType getClassTypeId (void)
  • static void initClass (void)

✨ Static Public Member Functions inherited from SoVRMLGeometry ✨

  • static SoType getClassTypeId (void)
  • static void initClass (void)

✨ Static Public Member Functions inherited from SoShape ✨

  • static SoType getClassTypeId (void)
  • static void initClass (void)
    • Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)
  • static float getDecimatedComplexity (SoState *state, float complexity)

✨ Static Public Member Functions inherited from SoNode ✨

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
    • Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static void initClasses (void)
  • static SbUniqueId getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

✨ Static Public Member Functions inherited from SoFieldContainer ✨

  • static void initClass (void)
    • Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void)
    • This static method returns the SoType object associated with objects of this class.
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

✨ Static Public Member Functions inherited from SoBase ✨

  • static void initClass (void)
    • Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void)
    • This static method returns the SoType object associated with objects of this class.
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

🌸 Public Attributes 🌸

  • SoSFNode coord
  • SoSFNode color

🌿 Protected Member Functions 🌿

  • virtual const SoFieldData * getFieldData (void) const
  • SoVRMLVertexPoint (void)
  • virtual ~SoVRMLVertexPoint ()
  • virtual SbBool shouldGLRender (SoGLRenderAction *action)
  • virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)

🌿 Protected Member Functions inherited from SoVRMLGeometry 🌿

  • SoVRMLGeometry (void)
  • virtual ~SoVRMLGeometry ()
  • void setupShapeHints (SoState *state, const SbBool ccw, const SbBool solid)
  • virtual SoChildList * getChildren (void) const

🌿 Protected Member Functions inherited from SoShape 🌿

  • SoShape (void)
  • virtual ~SoShape ()
  • float getComplexityValue (SoAction *action)
  • virtual void generatePrimitives (SoAction *action)=0
  • void beginSolidShape (SoGLRenderAction *action)
  • void endSolidShape (SoGLRenderAction *action)
  • void GLRenderBoundingBox (SoGLRenderAction *action)
  • SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)
  • SbBool shouldRayPick (SoRayPickAction *const action)
  • void computeObjectSpaceRay (SoRayPickAction *const action)
  • void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)
  • virtual SoDetail * createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
  • virtual SoDetail * createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
  • virtual SoDetail * createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)
  • void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)
  • void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)
  • void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)
  • void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)
  • void shapeVertex (const SoPrimitiveVertex *const v)
  • void endShape (void)
  • void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)
  • void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)
  • SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)
  • void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)

okay bestie, that's literally the first half of the whole vibe. part 2 is coming right up, so don't go anywhere πŸ’…βœ¨

  • SoNode (void) β€” the constructor, protected so only the family gets it
  • virtual ~SoNode () β€” the destructor, virtual as always
  • virtual SbBool readInstance (SoInput *in, unsigned short flags) β€” reads an instance from a SoInput, flags and all

Protected member functions inherited from SoFieldContainer:

  • SoFieldContainer (void) β€” constructor
  • virtual ~SoFieldContainer () β€” destructor

Protected member functions inherited from SoBase:

  • SoBase (void) β€” constructor
  • virtual ~SoBase () β€” destructor
  • virtual void destroy (void) β€” the destroy hook
  • SbBool hasMultipleWriteRefs (void) const β€” checks for multiple write refs
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const β€” writes the header out
  • void writeFooter (SoOutput *out) const β€” writes the footer out
  • virtual const char * getFileFormatName (void) const β€” returns the file format name
  • virtual SoNotRec createNotRec (void) β€” creates a notification record

✨ Static Protected Member Functions ✨

  • static const SoFieldData ** getFieldDataPtr (void) β€” the static field-data getter for SoVRMLVertexPoint

Static protected member functions inherited from SoVRMLGeometry:

  • static const SoFieldData ** getFieldDataPtr (void)

Static protected member functions inherited from SoShape:

  • static const SoFieldData ** getFieldDataPtr (void)

Static protected member functions inherited from SoNode:

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

Static protected member functions inherited from SoBase:

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

🌈 Additional Inherited Members 🌈

Public Types inherited from SoShape

enum TriangleShape { TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON,
    QUADS, QUAD_STRIP, POINTS, LINES, LINE_STRIP }

Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }

Protected Types inherited from SoBase

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoNode

  • SbUniqueId uniqueId

Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

Static Protected Attributes inherited from SoNode

  • static SbUniqueId nextUniqueId = 1
  • static int nextActionMethodIndex = 0

πŸ’– Detailed Description πŸ’–

The SoVRMLVertexPoint class is a superclass for point based VRML shapes. It's giving parent energy, honestly β€” it's the base everything pointy inherits from. πŸ‘‘


πŸ› οΈ Constructor & Destructor Documentation πŸ› οΈ

SoVRMLVertexPoint::SoVRMLVertexPoint (void ) [protected]

Constructor. The origin story. ✨

SoVRMLVertexPoint::~SoVRMLVertexPoint () [protected], [virtual]

Destructor. Say bye bestie 🫢


πŸ“š Member Function Documentation πŸ“š

SoType SoVRMLVertexPoint::getClassTypeId (void ) [static]

This static method returns the SoType object associated with objects of this class. That's it, that's the whole job πŸ’…

SoType SoVRMLVertexPoint::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.

Reimplemented from SoVRMLGeometry.

Reimplemented in SoVRMLPointSet.

const SoFieldData ** SoVRMLVertexPoint::getFieldDataPtr (void ) [static], [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Returns the SoFieldData class which holds information about fields in this node.

const SoFieldData * SoVRMLVertexPoint::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoVRMLGeometry.

Reimplemented in SoVRMLPointSet.

void SoVRMLVertexPoint::initClass (void ) [static]

(no description given, bestie β€” the docs just leave this one sitting there in silence 😭)

void SoVRMLVertexPoint::doAction (SoAction * action) [virtual]

This function performs the typical operation of a node for any action. Lowkey the catch-all of the action world.

Reimplemented from SoNode.

void SoVRMLVertexPoint::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method. Straight up yeeting primitives at OpenGL, periodt πŸ”₯

Reimplemented from SoShape.

Reimplemented in SoVRMLPointSet.

void SoVRMLVertexPoint::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]

Action method for the SoGetBoundingBoxAction.

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables.

Reimplemented from SoShape.

Reimplemented in SoVRMLPointSet.

void SoVRMLVertexPoint::callback (SoCallbackAction * action) [virtual]

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoShape.

void SoVRMLVertexPoint::pick (SoPickAction * action) [virtual]

Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.

void SoVRMLVertexPoint::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]

Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. She's counting πŸ“Šβœ¨

Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.

Reimplemented from SoShape.

void SoVRMLVertexPoint::notify (SoNotList * l) [virtual]

Notifies all auditors for this instance when changes are made. Gossip protocol but make it scene graph πŸ’¬

Reimplemented from SoVRMLGeometry.

SbBool SoVRMLVertexPoint::shouldGLRender (SoGLRenderAction * action) [protected], [virtual]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Reimplemented from SoVRMLGeometry.

void SoVRMLVertexPoint::computeBBox (SoAction * action, SbBox3f & box, SbVec3f & center) [protected], [virtual]

Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center point of the shape's bounding box.

The bounding box and center point should be calculated and returned in the local coordinate system.

The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().)

The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function entry. Do not trust center walking in the door, bestie, she has no value yet πŸ’€

Implements SoShape.


🌸 Member Data Documentation 🌸

SoSFNode SoVRMLVertexPoint::coord

Should contain an SoVRMLCoordinate node. Should. πŸ‘€

SoSFNode SoVRMLVertexPoint::color

Can contain an SoVRMLColor node when color per point is needed. Only when you need per-point color, iykyk 🎨


πŸ‘‘ Author πŸ‘‘

Generated automatically by Doxygen for Coin from the source code. Not a human, just a robot doing its little bestie duties πŸ€–πŸ’–


And that's the whole page, babe! This was Version 4.0.10, dated Thu Jun 25 2026 00:00:00, for SoVRMLVertexPoint(3) β€” go forth and point at things responsibly πŸ¦‹βœ¨

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