📦 coin2-devel
589 pages · page 3 of 3
S (continued)
- SoSFBox3i32(3coin2)The SoSFBox3i32 class is a container for an SbBox3i32 vector.✨
- SoSFBox3s(3coin2)The SoSFBox3s class is a container for an SbBox3s vector.✨
- SoSFColor(3coin2)The SoSFColor class is a container for an SbColor value.✨
- SoSFColorRGBA(3coin2)The SoSFColorRGBA class is a container for an SbColor4f value.✨
- SoSFDouble(3coin2)The SoSFDouble class is a container for a double precision floating point value.✨
- SoSFEngine(3coin2)The SoSFEngine class is a container for a single engine.✨
- SoSFEnum(3coin2)The SoSFEnum class is a container for an enum value.✨
- SoSFFloat(3coin2)The SoSFFloat class is a container for a floating point value.✨
- SoSField(3coin2)The SoSField class is the base class for fields which contains only a single value.✨
- SoSFImage(3coin2)The SoSFImage class is used to store pixel images.✨
- SoSFImage3(3coin2)The SoSFImage3 class is used to store 3D (volume) images.✨
- SoSFInt32(3coin2)The SoSFInt32 class is a container for a 32-bit integer value.✨
- SoSFMatrix(3coin2)The SoSFMatrix class is a container for an SbMatrix.✨
- SoSFName(3coin2)The SoSFName class is a container for an SbName.✨
- SoSFNode(3coin2)The SoSFNode class is a container for a single node.✨
- SoSFPath(3coin2)The SoSFPath class is a container for a single path.✨
- SoSFPlane(3coin2)The SoSFPlane class is a container for an SbPlane value.✨
- SoSFRotation(3coin2)The SoSFRotation class is a container for an SbRotation.✨
- SoSFShort(3coin2)The SoSFShort class is a container for a short integer value.✨
- SoSFString(3coin2)The SoSFString class is a container for an SbString.✨
- SoSFTime(3coin2)The SoSFTime class is a container for an SbTime value.✨
- SoSFTrigger(3coin2)The SoSFTrigger class is the "void" class used for detecting field changes.✨
- SoSFUInt32(3coin2)The SoSFUInt32 class is a container for a 32-bit unsigned integer value.✨
- SoSFUShort(3coin2)The SoSFUShort class is a container for a unsigned short integer value.✨
- SoSFVec2b(3coin2)The SoSFVec2b class is a container for an SbVec2b vector.✨
- SoSFVec2d(3coin2)The SoSFVec2d class is a container for an SbVec2d vector.✨
- SoSFVec2f(3coin2)The SoSFVec2f class is a container for an SbVec2f vector.✨
- SoSFVec2i32(3coin2)The SoSFVec2i32 class is a container for an SbVec2i32 vector.✨
- SoSFVec2s(3coin2)The SoSFVec2s class is a container for an SbVec2s vector.✨
- SoSFVec3b(3coin2)The SoSFVec3b class is a container for an SbVec3b vector.✨
- SoSFVec3d(3coin2)The SoSFVec3d class is a container for an SbVec3d vector.✨
- SoSFVec3f(3coin2)The SoSFVec3f class is a container for an SbVec3f vector.✨
- SoSFVec3i32(3coin2)The SoSFVec3i32 class is a container for an SbVec3i32 vector.✨
- SoSFVec3s(3coin2)The SoSFVec3s class is a container for an SbVec3s vector.✨
- SoSFVec4b(3coin2)The SoSFVec4b class is a container for an SbVec4b vector.✨
- SoSFVec4d(3coin2)The SoSFVec4d class is a container for an SbVec4d vector.✨
- SoSFVec4f(3coin2)The SoSFVec4f class is a container for an SbVec4f vector.✨
- SoSFVec4i32(3coin2)The SoSFVec4i32 class is a container for an SbVec4i32 vector.✨
- SoSFVec4s(3coin2)The SoSFVec4s class is a container for an SbVec4s vector.✨
- SoSFVec4ub(3coin2)The SoSFVec4ub class is a container for an SbVec4ub vector.✨
- SoSFVec4ui32(3coin2)The SoSFVec4ui32 class is a container for an SbVec4ui32 vector.✨
- SoSFVec4us(3coin2)The SoSFVec4us class is a container for an SbVec4us vector.✨
- SoShaderObject(3coin2)✨
- SoShaderProgram(3coin2)The SoShaderProgram class is used to specify a set of vertex/geometry/fragment objects.✨
- SoShadowCulling(3coin2)The SoShadowCulling class is a node for setting the shadow style on nodes.✨
- SoShadowGroup(3coin2)The SoShadowGroup node is a group node used for shadow rendering.✨
- SoShadowStyle(3coin2)The SoShadowStyle class is a node for setting the shadow style on nodes.✨
- SoShape(3coin2)The SoShape class is the superclass for geometry shapes.✨
- SoShapeHints(3coin2)The SoShapeHints class is a node containing hints about how to render geometry.✨
- SoShapeKit(3coin2)The SoShapeKit class provides templates to insert what is usually needed for shape nodes.✨
- SoShuttle(3coin2)The SoShuttle class is used to oscillate between two translations.✨
- SoSimplifyAction(3coin2)The SoSimplifyAction class is the base class for the simplify action classes.✨
- SoSpaceballButtonEvent(3coin2)The SoSpaceballButtonEvent class contains information about spaceball button interaction.✨
- SoSphere(3coin2)The SoSphere class is for rendering sphere shapes.✨
- SoSpotLight(3coin2)The SoSpotLight class is a node type for light sources with a cone shaped lightvolume.✨
- SoSpotLightDragger(3coin2)The SoSpotLightDragger class provides interactive geometry for manipulating a spotlight.✨
- SoSpotLightManip(3coin2)The SoSpotLightManip class is used to manipulate spot light nodes.✨
- SoState(3coin2)The SoState class manages the Coin scenegraph traversal state data.✨
- SoSurroundScale(3coin2)The SoSurroundScale class is used to automatically scale geometry to surround other geometry.✨
- SoSwitch(3coin2)The SoSwitch class is a group node which selects one child subgraph for traversal.✨
- SoTabBoxDragger(3coin2)The SoTabBoxDragger wraps a box around geometry you can then translate and scale.✨
- SoTabBoxManip(3coin2)The SoTabBoxManip class wraps an SoTabBoxDragger.✨
- SoTabPlaneDragger(3coin2)The SoTabPlaneDragger class is a dragger you can translate and scale within a plane.✨
- SoText2(3coin2)The SoText2 class is a node type for visualizing 2D text aligned with the camera plane.✨
- SoText3(3coin2)The SoText3 class renders extruded 3D text.✨
- SoTextDetail(3coin2)The SoTextDetail stores information about a character in a string.✨
- SoTexture2(3coin2)The SoTexture2 class is used to map a 2D texture onto subsequent geometry in the scenegraph.✨
- SoTexture2Transform(3coin2)The SoTexture2Transform class is used to define 2D texture transformations.✨
- SoTexture3(3coin2)The SoTexture3 class is used to map a 3D texture onto geometry.✨
- SoTexture3Transform(3coin2)The SoTexture3Transform class is used to define 3D texture transformations.✨
- SoTextureCombine(3coin2)The SoTextureCombine class is a node for setting texture combine functions.✨
- SoTextureCoordinate2(3coin2)The SoTextureCoordinate2 class contains a set of coordinates for the mapping of 2D textures.✨
- SoTextureCoordinate3(3coin2)The SoTextureCoordinate3 class contains a set of coordinates for the mapping of 2D textures.✨
- SoTextureCoordinateBinding(3coin2)The SoTextureCoordinateBinding class says how texture coordinates should be bound to shapes.✨
- SoTextureCoordinateCube(3coin2)The SoTextureCoordinateCube class autogenerates cubemapped texture coordinated for shapes.✨
- SoTextureCoordinateCylinder(3coin2)The SoTextureCoordinateCylinder class autogenerates cylinder mapped texture coordinated for shapes.✨
- SoTextureCoordinateDefault(3coin2)The SoTextureCoordinateDefault class removes texture coordinates from the state.✨
- SoTextureCoordinateEnvironment(3coin2)The SoTextureCoordinateEnvironment class generates texture coordinates by projecting onto a surrounding texture.✨
- SoTextureCoordinateFunction(3coin2)The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nodes.✨
- SoTextureCoordinatePlane(3coin2)The SoTextureCoordinatePlane class generates texture coordinates by projecting onto a plane.✨
- SoTextureCoordinateSphere(3coin2)The SoTextureCoordinateSphere class autogenerates spheremapped texture coordinated for shapes.✨
- SoTextureCubeMap(3coin2)The SoTextureCubeMap class is used to map a cube map onto subsequent shape nodes.✨
- SoTextureScalePolicy(3coin2)The SoTextureScalePolicy class is a node for controlling the texture scale policy.✨
- SoTextureUnit(3coin2)The SoTextureUnit class is a node for setting the active texture unit.✨
- SoTimeCounter(3coin2)The SoTimeCounter class is an integer counter engine.✨
- SoTimerQueueSensor(3coin2)The SoTimerQueueSensor class is the abstract base class for sensors triggering on certain timer events.✨
- SoTimerSensor(3coin2)The SoTimerSensor class is a sensor which will trigger at given intervals.✨
- SoToVRML2Action(3coin2)The SoToVRML2Action class builds a new scene graph, using only VRML97/VRML2 nodes.✨
- SoToVRMLAction(3coin2)The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.✨
- SoTrackballDragger(3coin2)The SoTrackballDragger provides the end-user with rotation and scaling interaction possibilities.✨
- SoTrackballManip(3coin2)The SoTrackballManip wraps an SoTrackballDragger for convenience.✨
- SoTransform(3coin2)The SoTransform class is the "all-purpose" transformation node type.✨
- SoTransformation(3coin2)The SoTransformation class is the abstract base class for transformation nodes.✨
- SoTransformBoxDragger(3coin2)The SoTransformBoxDragger provides a box which can be translated, scaled and rotated.✨
- SoTransformBoxManip(3coin2)The SoTransformBoxManip wraps an SoTransformBoxDragger for convenience.✨
- SoTransformerDragger(3coin2)The SoTransformerDragger provides geometry for translation, scaling and rotations.✨
- SoTransformerManip(3coin2)The SoTransformerManip wraps an SoTransformerDragger for convenience.✨
- SoTransformManip(3coin2)The SoTransformManip class is used to manipulate transformations.✨
- SoTransformSeparator(3coin2)The SoTransformSeparator class is a group node preserving the current transformations.✨
- SoTransformVec3f(3coin2)The SoTransformVec3f class transforms 3D vectors by a matrix.✨
- SoTranslate1Dragger(3coin2)The SoTranslate1Dragger class provides a mechanism for the end-user to translate along an axis.✨
- SoTranslate2Dragger(3coin2)The SoTranslate2Dragger class provides a mechanism for the end-user to translate in a plane.✨
- SoTranslation(3coin2)The SoTranslation class is a node type for specifying geometry translations.✨
- SoTransparencyType(3coin2)The SoTransparencyType class is a node for setting the transparency type for shapes.✨
- SoTriangleStripSet(3coin2)The SoTriangleStripSet class is used to render and control non-indexed triangle strips.✨
- SoTriggerAny(3coin2)The SoTriggerAny class is a fan-in engine for triggers.✨
- SoType(3coin2)The SoType class is the basis for the run-time type system in Coin.✨
- SoTypeList(3coin2)The SoTypeList class is a container class for arrays of SoType objects.✨
- sound(3coin2)3D sound support✨
- SoUnits(3coin2)The SoUnits class is a node for setting unit types.✨
- SoVectorizeAction(3coin2)The SoVectorizeAction class is the base class for vectorizing Coin scene graphs.✨
- SoVectorizePSAction(3coin2)The SoVectorizePSAction class is used for rendering to a Postscript file.✨
- SoVectorOutput(3coin2)The SoVectorOutput class is used for setting vector output file.✨
- SoVertexProperty(3coin2)The SoVertexProperty class collects the functionality of various appearance nodes.✨
- SoVertexShader(3coin2)The SoVertexShader class is used for setting up vertex shader programs.✨
- SoVertexShape(3coin2)The SoVertexShape class is the superclass for all vertex based shapes.✨
- SoVRMLAnchor(3coin2)The SoVRMLAnchor class is used for linking to other URL resources.✨
- SoVRMLAppearance(3coin2)The SoVRMLAppearance class specifies visual properties for shapes.✨
- SoVRMLAudioClip(3coin2)The SoVRMLAudioClip class is used to load and store audio data.✨
- SoVRMLBackground(3coin2)The SoVRMLBackground class is used for specifying a viewer panorama.✨
- SoVRMLBillboard(3coin2)The SoVRMLBillboard class is used for rotating geometry towards the viewpoint.✨
- SoVRMLBox(3coin2)The SoVRMLBox class is used for representing a 3D box.✨
- SoVRMLCollision(3coin2)The SoVRMLCollision class is used for collision detection with the avatar.✨
- SoVRMLColor(3coin2)The SoVRMLColor class is used to specify multiple colors for a single shape.✨
- SoVRMLColorInterpolator(3coin2)The SoVRMLColorInterpolator class is used to interpolate color values.✨
- SoVRMLCone(3coin2)The SoVRMLCone class is used to represent a Cone object.✨
- SoVRMLCoordinate(3coin2)The SoVRMLCoordinate class is used to define 3D coordinates for shapes.✨
- SoVRMLCoordinateInterpolator(3coin2)The SoVRMLCoordinateInterpolator class is used to interpolate 3D coordinates.✨
- SoVRMLCylinder(3coin2)The SoVRMLCylinder class is used to represent a cylinder object.✨
- SoVRMLCylinderSensor(3coin2)The SoVRMLCylinderSensor class maps pointer motion into rotations around the Y axis.✨
- SoVRMLDirectionalLight(3coin2)The SoVRMLDirectionalLight class is a node type for specifying directional light sources.✨
- SoVRMLDragSensor(3coin2)The SoVRMLDragSensor class is a superclass for VRML drag sensors.✨
- SoVRMLElevationGrid(3coin2)The SoVRMLElevationGrid class is used to represent elevation grids.✨
- SoVRMLExtrusion(3coin2)The SoVRMLExtrusion class is a a geometry node for extruding a cross section along a spine.✨
- SoVRMLFog(3coin2)The SoVRMLFog class is used to specify a global scene fog.✨
- SoVRMLFontStyle(3coin2)The SoVRMLFontStyle class is used to define the current font.✨
- SoVRMLGeometry(3coin2)The SoVRMLGeometry class is a superclass for VRML shapes.✨
- SoVRMLGroup(3coin2)The SoVRMLGroup class is used for grouping VRML nodes.✨
- SoVRMLImageTexture(3coin2)The SoVRMLImageTexture class is used for mapping a texture file onto geometry.✨
- SoVRMLIndexedFaceSet(3coin2)The SoVRMLIndexedFaceSet class is used for representing a generic 3D shape.✨
- SoVRMLIndexedLine(3coin2)The SoVRMLIndexedLine class is an abstract superclass for lines specified with indices.✨
- SoVRMLIndexedLineSet(3coin2)The SoVRMLIndexedLineSet class is used to represent a generic 3D line shape.✨
- SoVRMLIndexedShape(3coin2)The SoVRMLIndexedShape class is a superclass for geometry that use indexes.✨
- SoVRMLInline(3coin2)The SoVRMLInline class is used to insert VRML files into a scene.✨
- SoVRMLInterpolator(3coin2)The SoVRMLInterpolator class is an internal abstract class.✨
- SoVRMLLight(3coin2)The SoVRMLLight class is a superclass for VRML light nodes.✨
- SoVRMLLOD(3coin2)The SoVRMLLOD class is used to represent various levels of detail based on distance.✨
- SoVRMLMaterial(3coin2)The SoVRMLMaterial class is used to assign a material to geometry.✨
- SoVRMLMovieTexture(3coin2)The SoVRMLMovieTexture class is used the map movies onto geometry.✨
- SoVRMLNavigationInfo(3coin2)The SoVRMLNavigationInfo class is used to specify avatar and viewer settings.✨
- SoVRMLNormal(3coin2)The SoVRMLNormal class is used to bind normals to geometry.✨
- SoVRMLNormalInterpolator(3coin2)The SoVRMLNormalInterpolator class is used to interpolate normals.✨
- SoVRMLOrientationInterpolator(3coin2)The SoVRMLOrientationInterpolator class is used to interpolate orientations.✨
- SoVRMLParent(3coin2)The SoVRMLParent node is a superclass for all VRML grouping nodes.✨
- SoVRMLPixelTexture(3coin2)The SoVRMLPixelTexture class is used for mapping a texture image onto geometry..✨
- SoVRMLPlaneSensor(3coin2)The SoVRMLPlaneSensor class maps pointer motion into object space translations.✨
- SoVRMLPointLight(3coin2)The SoVRMLPointLight class is used to represent a point light.✨
- SoVRMLPointSet(3coin2)The SoVRMLPointSet class is used to represent a set of 3D points.✨
- SoVRMLPositionInterpolator(3coin2)The SoVRMLPositionInterpolator class is used to interpolate 3D points.✨
- SoVRMLProximitySensor(3coin2)The SoVRMLProximitySensor class is used to generate events when the viewer enters or exits a region.✨
- SoVRMLScalarInterpolator(3coin2)The SoVRMLScalarInterpolator class is used to interpolate scalar values.✨
- SoVRMLScript(3coin2)The SoVRMLScript class is used to control the scene using scripts.✨
- SoVRMLSensor(3coin2)The SoVRMLSensor class is an abstract superclass for VRML sensors.✨
- SoVRMLShape(3coin2)The SoVRMLShape class holds geometry and geometry appearance nodes.✨
- SoVRMLSound(3coin2)The SoVRMLSound class is used to represent a sound source.✨
- SoVRMLSphere(3coin2)The SoVRMLSphere class is used to represent a spherical 3D object.✨
- SoVRMLSphereSensor(3coin2)The SoVRMLSphereSensor class maps pointer motion into rotations on a sphere.✨
- SoVRMLSpotLight(3coin2)The SoVRMLSpotLight class defines a spot light source.✨
- SoVRMLSwitch(3coin2)The SoVRMLSwitch class is a group node for traversing selected children.✨
- SoVRMLText(3coin2)The SoVRMLText class is used to represent text in a scene.✨
- SoVRMLTexture(3coin2)The SoVRMLTexture class is a superclass for VRML texture nodes.✨
- SoVRMLTextureCoordinate(3coin2)The SoVRMLTextureCoordinate class binds texture coordinates to vertex-based geometry.✨
- SoVRMLTextureTransform(3coin2)The SoVRMLTextureTransform class defines a transformation applied to texture coordinates.✨
- SoVRMLTimeSensor(3coin2)The SoVRMLTimeSensor class is a multi-purpose time event generator.✨
- SoVRMLTouchSensor(3coin2)The SoVRMLTouchSensor class tracks to pointer position and sends events based on user interaction.✨
- SoVRMLTransform(3coin2)The SoVRMLTransform class is a grouping node that defines a transformation for its children.✨
- SoVRMLVertexLine(3coin2)The SoVRMLVertexLine class is a superclass for line based VRML geometry.✨
- SoVRMLVertexPoint(3coin2)The SoVRMLVertexPoint class is a superclass for point based VRML shapes.✨
- SoVRMLVertexShape(3coin2)The SoVRMLVertexShape class is a superclass for vertex based shapes.✨
- SoVRMLViewpoint(3coin2)The SoVRMLViewpoint class is a perspective camera class.✨
- SoVRMLVisibilitySensor(3coin2)The SoVRMLVisibilitySensor class will generate events based on visibility.✨
- SoVRMLWorldInfo(3coin2)The SoVRMLWorldInfo class contains information about the VRML scene.✨
- SoWrapperKit(3coin2)The SoWrapperKit class is a simple kit for wrapping a transform and a sub-graph.✨
- SoWriteAction(3coin2)The SoWriteAction class writes a scene graph to file.✨
- SoWWWAnchor(3coin2)The SoWWWAnchor class adds URL callbacks to the highlighted geometry.✨
- SoWWWInline(3coin2)The SoWWWInline class is a node used to include data from an URL.✨
T
- threads(3coin2)Portable thread-handling abstractions✨
V
- vbo_rendering(3coin2)Vertex array and VBO rendering in Coin Coin 2.5 added improved support for OpenGL vertex array and VBO rendering. This might lead to major rendering performance improvements compared to the old…✨
- VRMLnodes(3coin2)VRML97 classes✨
💅
getting it ready, bestie…