SOVRMLORIENTATIONINTERPOLATOR(3coin2)

πŸ“¦ version 2.5.0, in fedora 43, fedora 44

✨ SoVRMLOrientationInterpolator(3) ✨

okay bestie, welcome to the Library Functions Manual, and specifically to the SoVRMLOrientationInterpolator era πŸ’… this is the Coin2 page for the class that interpolates orientations, and she is long, so buckle up πŸŽ€


🌸 NAME 🌸

SoVRMLOrientationInterpolator β€” the class whose whole entire job is to interpolate orientations. that's it, that's the mission, no cap πŸ¦‹


πŸ’– SYNOPSIS πŸ’–

#include <Inventor/VRMLnodes/SoVRMLOrientationInterpolator.h>

she Inherits SoVRMLInterpolator. iconic lineage fr fr πŸ‘‘

🫢 Public Member Functions 🫢

  • virtual SoType getTypeId (void) const β€” hands you her type id ✨
  • virtual const SoEngineOutputData * getOutputData (void) const β€” the output data situation πŸ’«
  • SoVRMLOrientationInterpolator (void) β€” the constructor, aka her grand entrance πŸ’…

🧚 Public Member Functions inherited from SoNodeEngine 🧚

  • void evaluateWrapper (void)
  • virtual int getOutputs (SoEngineOutputList &l) const
  • SoEngineOutput * getOutput (const SbName &outputname) const
  • SbBool getOutputName (const SoEngineOutput *output, SbName &outputname) const
  • SbBool isNotifying (void) const
  • virtual void notify (SoNotList *nl)
  • virtual void writeInstance (SoOutput *out)

🌈 Public Member Functions inherited from SoNode 🌈

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=0) const
  • virtual SbBool affectsState (void) const
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ’œ Public Member Functions inherited from SoFieldContainer πŸ’œ

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *in)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)
  • SbBool getIsBuiltIn (void) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸ¦‹ Public Member Functions inherited from SoBase πŸ¦‹

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

⭐ Static Public Member Functions ⭐

  • static SoType getClassTypeId (void)
  • static void * createInstance (void)
  • static void initClass (void)

🌟 Static Public Member Functions inherited from SoVRMLInterpolator 🌟

  • static SoType getClassTypeId (void)
  • static void initClass (void)

✨ Static Public Member Functions inherited from SoNodeEngine ✨

  • static void initClass (void)
  • static SoType getClassTypeId (void)

πŸ’« Static Public Member Functions inherited from SoNode πŸ’«

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸŽ€ Static Public Member Functions inherited from SoFieldContainer πŸŽ€

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

πŸ“ Static Public Member Functions inherited from SoBase πŸ“

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *in)

🌸 Public Attributes 🌸

  • SoMFRotation keyValue πŸ’–
  • SoEngineOutput value_changed πŸ’–

🌷 Public Attributes inherited from SoVRMLInterpolator 🌷

  • SoMFFloat key
  • SoSFFloat set_fraction

🧚 Protected Member Functions 🧚

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoVRMLOrientationInterpolator (void)

πŸ’œ Protected Member Functions inherited from SoVRMLInterpolator πŸ’œ

  • int getKeyValueIndex (float &interp)

🫢 Protected Member Functions inherited from SoNodeEngine 🫢

  • SoNodeEngine (void)
  • virtual ~SoNodeEngine ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)
  • virtual void inputChanged (SoField *which)
  • void writeOutputTypes (SoOutput *out)

✨ Protected Member Functions inherited from SoNode ✨

  • SoNode (void)
  • virtual ~SoNode ()

🌈 Protected Member Functions inherited from SoFieldContainer 🌈

  • SoFieldContainer (void)
  • ~SoFieldContainer ()

πŸ¦‹ Protected Member Functions inherited from SoBase πŸ¦‹

  • SoBase (void)
  • virtual ~SoBase ()
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

πŸ‘‘ Static Protected Member Functions πŸ‘‘

  • static const SoFieldData ** getFieldDataPtr (void)
  • static const SoEngineOutputData ** getOutputDataPtr (void)

πŸ’« Static Protected Member Functions inherited from SoVRMLInterpolator πŸ’«

  • static const SoFieldData ** getFieldDataPtr (void)
  • static const SoEngineOutputData ** getOutputDataPtr (void)

⭐ Static Protected Member Functions inherited from SoNodeEngine ⭐

  • static const SoFieldData ** getFieldDataPtr (void)
  • static const SoEngineOutputData ** getOutputDataPtr (void)

🌟 Static Protected Member Functions inherited from SoNode 🌟

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸ“ Static Protected Member Functions inherited from SoBase πŸ“

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

πŸŽ€ Additional Inherited Members πŸŽ€

Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000
}

Protected Types inherited from SoBase

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoNode

  • uint32_t uniqueId

Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

Static Protected Attributes inherited from SoNode

  • static uint32_t nextUniqueId = 0
  • static int nextActionMethodIndex = 0

bestie note: this is only part 1, so don't go anywhere, there's more coming πŸ’– the vibes are immaculate and the documentation is thorough, periodt ✨

okay so bestie, this is the part where we get into the actual lore. buckle up. πŸŽ€


✨ DETAILED DESCRIPTION ✨

The SoVRMLOrientationInterpolator class is used to interpolate orientations. yes, that's the whole vibe. it rotates things smoothly. slay. πŸ’…

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:

OrientationInterpolator {
  eventIn      SFFloat    set_fraction      # (-,)
  exposedField MFFloat    key           []  # (-,)
  exposedField MFRotation keyValue      []  # [-1,1],(-,)
  eventOut     SFRotation value_changed
}

The OrientationInterpolator node interpolates among a list of rotation values specified in the keyValue field. These rotations are absolute in object space and therefore are not cumulative. The keyValue field shall contain exactly as many rotations as there are keyframes in the key field. An orientation represents the final position of an object after a rotation has been applied. An OrientationInterpolator interpolates between two orientations by computing the shortest path on the unit sphere between the two orientations. The interpolation is linear in arc length along this path. πŸ¦‹

the results are undefined if the two orientations are diagonally opposite. no cap, undefined is undefined, do not test it, do not poke it. πŸ’€

If two consecutive keyValue values exist such that the arc length between them is greater than <the number that didn't survive the conversion, bestie β€” it's just blank in the source>, the interpolation will take place on the arc complement. For example, the interpolation between the orientations (0, 1, 0, 0) and (0, 1, 0, 5.0) is equivalent to the rotation between the orientations (0, 1, 0, 2) and (0, 1, 0, 5.0).

A more detailed discussion of interpolators is contained in 4.6.8, Interpolator nodes (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.8).


🌸 CONSTRUCTOR & DESTRUCTOR DOCUMENTATION 🌸

SoVRMLOrientationInterpolator::SoVRMLOrientationInterpolator (void )

Constructor. it makes one. iconic behaviour honestly. ✨

References keyValue, SoVRMLOrientationInterpolator(), and value_changed.

Referenced by getFieldData(), and SoVRMLOrientationInterpolator().

SoVRMLOrientationInterpolator::~SoVRMLOrientationInterpolator (void )

[protected], [virtual]

Destructor. it unmakes one. the circle of life. 🫢


πŸ‘‘ MEMBER FUNCTION DOCUMENTATION πŸ‘‘

SoType SoVRMLOrientationInterpolator::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. it's the "wait, what ARE you actually" check. vibe check for classes. πŸ”₯

Usage example:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
  else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
    SoGroup * group = (SoGroup *)node;  // safe downward cast, knows the type
  }
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoVRMLInterpolator.

const SoFieldData * SoVRMLOrientationInterpolator::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. and if that happens, bestie, it's giving nothing. literally. πŸ™ˆ

Reimplemented from SoVRMLInterpolator.

References SoVRMLOrientationInterpolator().

const SoEngineOutputData * SoVRMLOrientationInterpolator::getOutputData (void ) const [virtual]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. so like... don't worry about it. it's not for you. it's for the library. respect its privacy. πŸ’œ

Reimplemented from SoVRMLInterpolator.


πŸŽ€ MEMBER DATA DOCUMENTATION πŸŽ€

SoMFRotation SoVRMLOrientationInterpolator::keyValue

The keyValue vector. that's it. that's the whole description. short and stunning. ⭐

Referenced by SoVRMLOrientationInterpolator().

SoEngineOutput SoVRMLOrientationInterpolator::value_changed

The eventOut which is sent every time the interpolator has calculated a new value. it's the little notification that says "new rotation just dropped". πŸ¦‹

Referenced by SoVRMLOrientationInterpolator().


🌈 AUTHOR 🌈

Generated automatically by Doxygen for Coin from the source code. not a human, not a poet, just a robot doing its best. and honestly? it ate. πŸ’…


and that's a wrap on part 2, bestie!! πŸ’– this was Doxygen output for Coin, Version 2.5.0, and the footer date is the same day the manpage was born β€” so go forth, interpolate your orientations along the shortest path on the unit sphere, and stay absolutely not cumulative. periodt. πŸŽ€βœ¨πŸ«Ά

πŸ“¦ where this page comes from