SoVRMLIndexedShape(3)

πŸ“¦ version 2.5.0, in fedora 43, fedora 44

✨ NAME ✨

Okay so bestie, meet SoVRMLIndexedShape πŸ’– β€” the class that is a superclass for geometry that use indexes. That's it, that's her whole vibe. She's the blueprint the index-using geometry kids inherit from. No cap.


🌸 SYNOPSIS 🌸

To even get her in the room, you include this:

#include <Inventor/VRMLnodes/SoVRMLIndexedShape.h>

Inherits SoVRMLVertexShape.

Inherited by SoVRMLIndexedFaceSet.

πŸ‘‘ Public Member Functions

Just the one queen who lives here in her own right:

  • virtual SoType getTypeId (void) const

🧬 Public Member Functions inherited from SoVRMLVertexShape

  • virtual SbBool generateDefaultNormals (SoState *s, SoNormalBundle *nb)
  • virtual SbBool generateDefaultNormals (SoState *s, SoNormalCache *nc)
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void pick (SoPickAction *action)

🧬 Public Member Functions inherited from SoVRMLGeometry

  • virtual void search (SoSearchAction *action)
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyConn)

🧬 Public Member Functions inherited from SoShape

  • virtual SbBool affectsState (void) const
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • const SoBoundingBoxCache * getBoundingBoxCache (void) const

🧬 Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=0) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • uint32_t getNodeId (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual SoFieldContainer * copyThroughConnection (void) const

🧬 Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *in)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)
  • SbBool getIsBuiltIn (void) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

🧬 Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

⭐ Static Public Member Functions

The static girlies that belong to this class proper:

  • static SoType getClassTypeId (void)
  • static void initClass (void)

🧬 Static Public Member Functions inherited from SoVRMLVertexShape

  • static SoType getClassTypeId (void)
  • static void initClass (void)

🧬 Static Public Member Functions inherited from SoVRMLGeometry

  • static SoType getClassTypeId (void)
  • static void initClass (void)

🧬 Static Public Member Functions inherited from SoShape

  • static SoType getClassTypeId (void)
  • static void initClass (void)
  • static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)
  • static float getDecimatedComplexity (SoState *state, float complexity)

🧬 Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

🧬 Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

🧬 Static Public Member Functions inherited from SoBase

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *in)

πŸŽ€ Public Attributes

These are the four index fields she brings to the function, all living right here:

  • SoMFInt32 coordIndex
  • SoMFInt32 colorIndex
  • SoMFInt32 normalIndex
  • SoMFInt32 texCoordIndex

🧬 Public Attributes inherited from SoVRMLVertexShape

  • SoSFNode coord
  • SoSFNode texCoord
  • SoSFNode normal
  • SoSFNode color
  • SoSFBool colorPerVertex
  • SoSFBool normalPerVertex

πŸ¦‹ Protected Member Functions

For the inner-circle / subclass girlies only:

  • virtual const SoFieldData * getFieldData (void) const
  • SoVRMLIndexedShape (void)
  • virtual ~SoVRMLIndexedShape ()
  • virtual void notify (SoNotList *list)
  • virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)
  • SbBool getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const int32_t *&cindices, const int32_t *&nindices, const int32_t *&tindices, const int32_t *&mindices, int &numcindices, const SbBool neednormals, SbBool &normalcacheused)

🧬 Protected Member Functions inherited from SoVRMLVertexShape

  • SoVRMLVertexShape (void)
  • virtual ~SoVRMLVertexShape ()
  • virtual SbBool shouldGLRender (SoGLRenderAction *action)
  • void setNormalCache (SoState *s, int numNormals, SbVec3f *normals)
  • SoNormalCache * getNormalCache (void) const
  • SoNormalCache * generateAndReadLockNormalCache (SoState *const state)
  • void getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const SbBool neednormals)
  • void readLockNormalCache (void)
  • void readUnlockNormalCache (void)

🧬 Protected Member Functions inherited from SoVRMLGeometry

  • SoVRMLGeometry (void)
  • virtual ~SoVRMLGeometry ()
  • void setupShapeHints (SoState *state, const SbBool ccw, const SbBool solid)
  • virtual SoChildList * getChildren (void) const

Protected Member Functions inherited from SoShape

okay so bestie, before we even get to the good stuff, here's the whole inheritance glow-up πŸ’… β€” these are the protected tools SoVRMLIndexedShape inherits from its parent SoShape. There are a lot. Listing them all, exactly as-is, no cap:

SoShape (void)
virtual ~SoShape ()
float getComplexityValue (SoAction *action)
virtual void generatePrimitives (SoAction *action)=0
void beginSolidShape (SoGLRenderAction *action)
void endSolidShape (SoGLRenderAction *action)
void GLRenderBoundingBox (SoGLRenderAction *action)
SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)
SbBool shouldRayPick (SoRayPickAction *const action)
void computeObjectSpaceRay (SoRayPickAction *const action)
void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)
virtual SoDetail * createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
virtual SoDetail * createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
virtual SoDetail * createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)
void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)
void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)
void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)
void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)
void shapeVertex (const SoPrimitiveVertex *const v)
void endShape (void)
void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)
void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)
SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)
void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)

Protected Member Functions inherited from SoNode

and from SoNode? way shorter, she's lowkey chill πŸ¦‹:

SoNode (void)
virtual ~SoNode ()
virtual SbBool readInstance (SoInput *in, unsigned short flags)

Protected Member Functions inherited from SoFieldContainer

SoFieldContainer (void)
~SoFieldContainer ()

Protected Member Functions inherited from SoBase

SoBase (void)
virtual ~SoBase ()
virtual void destroy (void)
SbBool hasMultipleWriteRefs (void) const
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
void writeFooter (SoOutput *out) const
virtual const char * getFileFormatName (void) const

Static Protected Member Functions

the static one, all by itself, serving ✨

static const SoFieldData ** getFieldDataPtr (void)

Static Protected Member Functions inherited from SoVRMLVertexShape

static const SoFieldData ** getFieldDataPtr (void)

Static Protected Member Functions inherited from SoVRMLGeometry

static const SoFieldData ** getFieldDataPtr (void)

Static Protected Member Functions inherited from SoShape

static const SoFieldData ** getFieldDataPtr (void)

Static Protected Member Functions inherited from SoNode

static const SoFieldData ** getFieldDataPtr (void)
static void setNextActionMethodIndex (int index)
static int getNextActionMethodIndex (void)
static void incNextActionMethodIndex (void)
static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

Static Protected Member Functions inherited from SoBase

static uint32_t getCurrentWriteCounter (void)
static void staticDataLock (void)
static void staticDataUnlock (void)

Additional Inherited Members

the lil extras she picked up along the way πŸŽ€

Public Types inherited from SoVRMLVertexShape

enum Binding { OVERALL = SoMaterialBindingElement::OVERALL, PER_PART = SoMaterialBindingElement::PER_PART, PER_PART_INDEXED = SoMaterialBindingElement::PER_PART_INDEXED, PER_FACE = SoMaterialBindingElement::PER_FACE, PER_FACE_INDEXED = SoMaterialBindingElement::PER_FACE_INDEXED, PER_VERTEX = SoMaterialBindingElement::PER_VERTEX, PER_VERTEX_INDEXED = SoMaterialBindingElement::PER_VERTEX_INDEXED }

Public Types inherited from SoShape

enum TriangleShape { TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON, QUADS, QUAD_STRIP, POINTS, LINES, LINE_STRIP }

Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000 }

Protected Types inherited from SoBase

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoNode

uint32_t uniqueId

Protected Attributes inherited from SoFieldContainer

SbBool isBuiltIn

Static Protected Attributes inherited from SoNode

static uint32_t nextUniqueId = 0
static int nextActionMethodIndex = 0

Detailed Description

so like, the whole point: the SoVRMLIndexedShape class is a superclass for geometry that use indexes. that's it, that's the thesis statement πŸ’– she's the blueprint, not the finished build.


Constructor & Destructor Documentation

SoVRMLIndexedShape::SoVRMLIndexedShape (void ) [protected]

Constructor. yes she was born πŸ‘‘

References colorIndex, coordIndex, normalIndex, SoVRMLIndexedShape(), and texCoordIndex.

Referenced by getFieldData(), and SoVRMLIndexedShape().

SoVRMLIndexedShape::~SoVRMLIndexedShape () [protected], [virtual]

Destructor. and then she leaves the chat 😭


Member Function Documentation

SoType SoVRMLIndexedShape::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.

Usage example, bestie, copy it exactly:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
  else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
    SoGroup * group = (SoGroup *)node;  // safe downward cast, knows the type
  }
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoVRMLVertexShape.

Reimplemented in SoVRMLIndexedFaceSet.

const SoFieldData * SoVRMLIndexedShape::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoVRMLVertexShape.

Reimplemented in SoVRMLIndexedFaceSet.

References SoVRMLIndexedShape().

void SoVRMLIndexedShape::notify (SoNotList * l) [protected], [virtual]

Notifies all auditors for this instance when changes are made. she's the group chat notifier fr fr πŸ“£

Reimplemented from SoVRMLVertexShape.

References coordIndex, SoNotList::getLastField(), and SoVRMLVertexShape::notify().

void SoVRMLIndexedShape::computeBBox (SoAction * action, SbBox3f & box, SbVec3f & center) [protected], [virtual]

Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center point of the shape's bounding box.

The bounding box and center point should be calculated and returned in the local coordinate system.

The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().)

The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function entry.

Implements SoShape.

References SoVRMLVertexShape::coord, coordIndex, SbBox3f::extendBy(), SbBox3f::getCenter(), SoMField::getNum(), SoMFVec3f::getValues(), SbBox3f::isEmpty(), SbBox3f::makeEmpty(), SoVRMLCoordinate::point, and SoDebugError::post().

SbBool SoVRMLIndexedShape::getVertexData (SoState * state, const SoCoordinateElement *& coords, const SbVec3f *& normals, const int32_t *& cindices, const int32_t *& nindices, const int32_t *& tindices, const int32_t *& mindices, int & numcindices, const SbBool neednormals, SbBool & normalcacheused) [protected]

Convenience method that will fetch data needed for rendering or generating primitives. Takes care of normal cache. a lil helper that just handles it for you, obsessed 🫢

References colorIndex, coordIndex, SoVRMLVertexShape::generateAndReadLockNormalCache(), SoVRMLVertexShape::getVertexData(), normalIndex, SoVRMLVertexShape::readUnlockNormalCache(), and texCoordIndex.

Referenced by SoVRMLIndexedFaceSet::generatePrimitives(), and SoVRMLIndexedFaceSet::GLRender().


Member Data Documentation

SoMFInt32 SoVRMLIndexedShape::coordIndex

The coordinate index array.

Referenced by computeBBox(), SoVRMLIndexedFaceSet::generateDefaultNormals(), SoVRMLIndexedFaceSet::generatePrimitives(), SoVRMLIndexedFaceSet::getPrimitiveCount(), getVertexData(), SoVRMLIndexedFaceSet::GLRender(), notify(), and SoVRMLIndexedShape().

SoMFInt32 SoVRMLIndexedShape::colorIndex

The color index array.

Referenced by getVertexData(), and SoVRMLIndexedShape().

SoMFInt32 SoVRMLIndexedShape::normalIndex

The normal index array.

Referenced by getVertexData(), and SoVRMLIndexedShape().

SoMFInt32 SoVRMLIndexedShape::texCoordIndex

The texture coordinate index array.

Referenced by getVertexData(), and SoVRMLIndexedShape().


Author

Generated automatically by Doxygen for Coin from the source code.


and that's the whole page, bestie πŸŽ€πŸ’– this one's from Coin, Version 2.5.0, dated SoVRMLIndexedShape(3) β€” go build something iconic with it βœ¨πŸ‘‘

πŸ“¦ where this page comes from