SoSFRotation(3)

πŸ“¦ version 2.5.0, in fedora 43, fedora 44

πŸ’… SoSFRotation β€” the NAME moment

okay bestie, welcome to the SoSFRotation page from the Library Functions Manual, and literally all you need to know up front is this: SoSFRotation is a container for an SbRotation. that's the whole vibe. πŸ’–


✨ SYNOPSIS ✨

#include <Inventor/fields/SoSFRotation.h>

Inherits SoSField. yes queen, it's a whole family tree. 🌳

🫢 Public Member Functions

  • virtual SoType getTypeId (void) const
  • virtual void copyFrom (const SoField &field)
  • const SoSFRotation & operator= (const SoSFRotation &field)
  • virtual SbBool isSame (const SoField &field) const
  • const SbRotation & getValue (void) const
  • void setValue (const SbRotation &newvalue)
  • const SbRotation & operator= (const SbRotation &newvalue)
  • int operator== (const SoSFRotation &field) const
  • int operator!= (const SoSFRotation &field) const
  • void getValue (SbVec3f &axis, float &angle) const
  • void setValue (const float q0, const float q1, const float q2, const float q3)
  • void setValue (const float q[4])
  • void setValue (const SbVec3f &axis, const float angle)

🌸 Public Member Functions inherited from SoSField

  • virtual ~SoSField ()

πŸ¦‹ Public Member Functions inherited from SoField

  • virtual ~SoField ()
  • void setIgnored (SbBool ignore)
  • SbBool isIgnored (void) const
  • void setDefault (SbBool def)
  • SbBool isDefault (void) const
  • SbBool isOfType (const SoType type) const
  • void enableConnection (SbBool flag)
  • SbBool isConnectionEnabled (void) const
  • SbBool connectFrom (SoEngineOutput *master, SbBool notnotify=0, SbBool append=0)
  • SbBool appendConnection (SoEngineOutput *master, SbBool notnotify=0)
  • void disconnect (SoEngineOutput *engineoutput)
  • SbBool isConnectedFromEngine (void) const
  • SbBool getConnectedEngine (SoEngineOutput *&master) const
  • SbBool connectFrom (SoField *master, SbBool notnotify=0, SbBool append=0)
  • SbBool appendConnection (SoField *master, SbBool notnotify=0)
  • void disconnect (SoField *field)
  • SbBool isConnectedFromField (void) const
  • SbBool getConnectedField (SoField *&master) const
  • int getNumConnections (void) const
  • int getForwardConnections (SoFieldList &slavelist) const
  • int getConnections (SoFieldList &masterlist) const
  • void disconnect (void)
  • SbBool isConnected (void) const
  • void setContainer (SoFieldContainer *cont)
  • SoFieldContainer * getContainer (void) const
  • SbBool set (const char *valuestring)
  • void get (SbString &valuestring)
  • SbBool shouldWrite (void) const
  • virtual void touch (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *nlist)
  • SbBool enableNotify (SbBool on)
  • SbBool isNotifyEnabled (void) const
  • void addAuditor (void *f, SoNotRec::Type type)
  • void removeAuditor (void *f, SoNotRec::Type type)
  • int operator== (const SoField &f) const
  • int operator!= (const SoField &f) const
  • virtual void connectionStatusChanged (int numconnections)
  • SbBool isReadOnly (void) const
  • virtual void fixCopy (SbBool copyconnections)
  • virtual SbBool referencesCopy (void) const
  • void copyConnection (const SoField *fromfield)
  • virtual SbBool read (SoInput *in, const SbName &name)
  • virtual void write (SoOutput *out, const SbName &name) const
  • virtual void countWriteRefs (SoOutput *out) const
  • void setFieldType (int type)
  • int getFieldType (void) const
  • SbBool getDirty (void) const
  • void setDirty (SbBool dirty)
  • void evaluate (void) const

⭐ Static Public Member Functions

  • static void * createInstance (void)
  • static SoType getClassTypeId (void)
  • static void initClass (void)

🌈 Static Public Member Functions inherited from SoSField

  • static void initClass (void)
  • static SoType getClassTypeId (void)

πŸŽ€ Static Public Member Functions inherited from SoField

  • static void initClass (void)
  • static void initClasses (void)
  • static SoType getClassTypeId (void)

πŸ’œ Protected Attributes

  • SbRotation value β€” that's the actual rotation, sitting right there. icon.

πŸ“ Additional Inherited Members

Public Types inherited from SoField:

  • enum FieldType { NORMAL_FIELD = 0, EVENTIN_FIELD, EVENTOUT_FIELD, EXPOSED_FIELD }

Protected Member Functions inherited from SoSField:

  • SoSField (void)

Protected Member Functions inherited from SoField:

  • SoField (void)
  • void valueChanged (SbBool resetdefault=1)
  • virtual void evaluateConnection (void) const
  • virtual SbBool readConnection (SoInput *in)
  • virtual void writeConnection (SoOutput *out) const
  • SbBool isDestructing (void) const

🌟 Detailed Description

okay so the SoSFRotation class is a container for an SbRotation. that's the tea. β˜•

This field is used where nodes, engines or other field containers need to store a single rotation definition. just one rotation. single. main character energy, no entourage. πŸ‘‘

Fields of this type store their value to file as a rotation axis vector plus a rotation angle: "axis0 axis1 axis2 angle". so cute, so simple.

πŸ’€ ngl bestie, there is one very common mistake that is easy to make when setting the value of an SoSFRotation field, and that is to inadvertently use the wrong SbRotation constructor. this example should clarify the problem:
mytransformnode->rotation.setValue(0, 0, 1, 1.5707963f);

The programmer clearly tries to set a PI/2 rotation around the Z axis, but this will fail, as the SbRotation constructor invoked above is the one that takes as arguments the 4 floats of a quaternion. 😭 what the programmer almost certainly wanted to do was to use the SbRotation constructor that takes a rotation vector and a rotation angle, which is invoked like this:

mytransformnode->rotation.setValue(SbVec3f(0, 0, 1), 1.5707963f);

see the difference? that's it. that's the whole plot twist. πŸ¦‹

πŸ‘€ See also

  • SoMFRotation

πŸ”₯ Member Function Documentation

SoType SoSFRotation::getTypeId (void ) const [virtual]

Returns the type identification instance which uniquely identifies the Coin field class the object belongs to. like a little name tag but for types. 🏷️

See also: getClassTypeId(), SoType

Implements SoField.

void SoSFRotation::copyFrom (const SoField & f) [virtual]

Copy value(s) from f into this field. f must be of the same type as this field. no mixing, bestie, that's the rule.

Implements SoField.

SbBool SoSFRotation::isSame (const SoField & f) const [virtual]

Check for equal type and value(s). a little vibe check, if you will. βœ…

Implements SoField.

void SoSFRotation::getValue (SbVec3f & axis, float & angle) const

Return value of rotation as an axis and an angle around this axis.

void SoSFRotation::setValue (const float q0, const float q1, const float q2, const float q3)

Set the rotation from a set of quaternion values. πŸŒ€

void SoSFRotation::setValue (const float q[4])

Set the rotation from a set of quaternion values. (yes, same energy, different shape. array edition.)

void SoSFRotation::setValue (const SbVec3f & axis, const float angle)

Set the rotation from an axis and an angle around this axis. 🌈 this is usually the one you actually want, iykyk.


πŸ’– Author

Generated automatically by Doxygen for Coin from the source code. no human wrote this, it just happened, and honestly? slay.


and that's the whole page, bestie!! 🫢 this absolute banger was brought to you by Coin, Version 2.5.0, and yeah the manual page tag at the end is SoSFRotation(3) β€” same as the top, because symmetry is iconic. go forth and rotate responsibly. βœ¨πŸ’…πŸŽ€

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