SoSFFloat(3)

πŸ“¦ version 2.5.0, in fedora 43, fedora 44

πŸ’… NAME πŸ’…

SoSFFloat β€” the iconic lil container class for a floating point value. it holds one (1) float. that's it. that's the whole girl. ✨


πŸŽ€ SYNOPSIS πŸŽ€

#include <Inventor/fields/SoSFFloat.h>

Inherits SoSField. (so like, it's got the whole SoSField family tree energy going on, iykyk)

🫢 Public Member Functions 🫢

virtual SoType getTypeId (void) const
virtual void copyFrom (const SoField &field)
const SoSFFloat & operator= (const SoSFFloat &field)
virtual SbBool isSame (const SoField &field) const
float getValue (void) const
void setValue (float newvalue)
float operator= (float newvalue)
int operator== (const SoSFFloat &field) const
int operator!= (const SoSFFloat &field) const

🌈 Public Member Functions inherited from SoSField 🌈

virtual ~SoSField ()

πŸ’œ Public Member Functions inherited from SoField πŸ’œ

bestie there are SO many of these and every single one of them matters, ok, do not skip:

virtual ~SoField ()
void setIgnored (SbBool ignore)
SbBool isIgnored (void) const
void setDefault (SbBool def)
SbBool isDefault (void) const
SbBool isOfType (const SoType type) const
void enableConnection (SbBool flag)
SbBool isConnectionEnabled (void) const
SbBool connectFrom (SoEngineOutput *master, SbBool notnotify=0, SbBool
    append=0)
SbBool appendConnection (SoEngineOutput *master, SbBool notnotify=0)
void disconnect (SoEngineOutput *engineoutput)
SbBool isConnectedFromEngine (void) const
SbBool getConnectedEngine (SoEngineOutput *&master) const
SbBool connectFrom (SoField *master, SbBool notnotify=0, SbBool
    append=0)
SbBool appendConnection (SoField *master, SbBool notnotify=0)
void disconnect (SoField *field)
SbBool isConnectedFromField (void) const
SbBool getConnectedField (SoField *&master) const
int getNumConnections (void) const
int getForwardConnections (SoFieldList &slavelist) const
int getConnections (SoFieldList &masterlist) const
void disconnect (void)
SbBool isConnected (void) const
void setContainer (SoFieldContainer *cont)
SoFieldContainer * getContainer (void) const
SbBool set (const char *valuestring)
void get (SbString &valuestring)
SbBool shouldWrite (void) const
virtual void touch (void)
virtual void startNotify (void)
virtual void notify (SoNotList *nlist)
SbBool enableNotify (SbBool on)
SbBool isNotifyEnabled (void) const
void addAuditor (void *f, SoNotRec::Type type)
void removeAuditor (void *f, SoNotRec::Type type)
int operator== (const SoField &f) const
int operator!= (const SoField &f) const
virtual void connectionStatusChanged (int numconnections)
SbBool isReadOnly (void) const
virtual void fixCopy (SbBool copyconnections)
virtual SbBool referencesCopy (void) const
void copyConnection (const SoField *fromfield)
virtual SbBool read (SoInput *in, const SbName &name)
virtual void write (SoOutput *out, const SbName &name) const
virtual void countWriteRefs (SoOutput *out) const
void setFieldType (int type)
int getFieldType (void) const
SbBool getDirty (void) const
void setDirty (SbBool dirty)
void evaluate (void) const

🌟 Static Public Member Functions 🌟

static void * createInstance (void)
static SoType getClassTypeId (void)
static void initClass (void)

πŸ¦‹ Static Public Member Functions inherited from SoSField πŸ¦‹

static void initClass (void)
static SoType getClassTypeId (void)

πŸ“ Static Public Member Functions inherited from SoField πŸ“

static void initClass (void)
static void initClasses (void)
static SoType getClassTypeId (void)

πŸ”₯ Protected Attributes πŸ”₯

float value

✨ Additional Inherited Members ✨

πŸ‘‘ Public Types inherited from SoField πŸ‘‘

enum FieldType { NORMAL_FIELD = 0, EVENTIN_FIELD, EVENTOUT_FIELD,
    EXPOSED_FIELD }

🌸 Protected Member Functions inherited from SoSField 🌸

SoSField (void)

πŸ’– Protected Member Functions inherited from SoField πŸ’–

SoField (void)
void valueChanged (SbBool resetdefault=1)
virtual void evaluateConnection (void) const
virtual SbBool readConnection (SoInput *in)
virtual void writeConnection (SoOutput *out) const
SbBool isDestructing (void) const

🧚 Detailed Description 🧚

okay so SoSFFloat is literally a container for a floating point value. one float. single. solo. main character but make it a float. πŸ’…

This field is used where nodes, engines or other field containers needs to store a single floating point value. like when you just need ONE number and you're not about to be dramatic about it with an array or whatever.

See also

  • SoMFFloat β€” the multi-float version, for when one float is simply not enough πŸ’€

πŸ“– Member Function Documentation πŸ“–

⭐ SoType SoSFFloat::getTypeId (void ) const [virtual] ⭐

Returns the type identification instance which uniquely identifies the Coin field class the object belongs to. it's giving "who am I, really" but for a class. πŸͺžβœ¨

See also

  • getClassTypeId(), SoType

Implements SoField.

⭐ void SoSFFloat::copyFrom (const SoField & f) [virtual] ⭐

Copy value(s) from f into this field. f must be of the same type as this field. like, no cap, if f isn't the same type it is NOT gonna go well. keep it same-type bestie. πŸ™ˆ

Implements SoField.

⭐ SbBool SoSFFloat::isSame (const SoField & f) const [virtual] ⭐

Check for equal type and value(s). both. type AND values. it's a vibe check on two fronts fr fr. βœ…

Implements SoField.


πŸŽ€ Author πŸŽ€

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