📦 coin3-devel
754 pages · page 3 of 4
S (continued)
- SoMFVec2i32(3coin3)The SoMFVec2i32 class is a container for SbVec2i32 vectors.✨
- SoMFVec2s(3coin3)The SoMFVec2s class is a container for SbVec2s vectors.✨
- SoMFVec3b(3coin3)The SoMFVec3b class is a container for SbVec3b vectors.✨
- SoMFVec3d(3coin3)The SoMFVec3d class is a container for SbVec3d vectors.✨
- SoMFVec3f(3coin3)The SoMFVec3f class is a container for SbVec3f vectors.✨
- SoMFVec3i32(3coin3)The SoMFVec3i32 class is a container for SbVec3i32 vectors.✨
- SoMFVec3s(3coin3)The SoMFVec3s class is a container for SbVec3s vectors.✨
- SoMFVec4b(3coin3)The SoMFVec4b class is a container for SbVec4b vectors.✨
- SoMFVec4d(3coin3)The SoMFVec4d class is a container for SbVec4d vectors.✨
- SoMFVec4f(3coin3)The SoMFVec4f class is a container for SbVec4f vectors.✨
- SoMFVec4i32(3coin3)The SoMFVec4i32 class is a container for SbVec4i32 vectors.✨
- SoMFVec4s(3coin3)The SoMFVec4s class is a container for SbVec4s vectors.✨
- SoMFVec4ub(3coin3)The SoMFVec4ub class is a container for SbVec4ub vectors.✨
- SoMFVec4ui32(3coin3)The SoMFVec4ui32 class is a container for SbVec4ui32 vectors.✨
- SoMFVec4us(3coin3)The SoMFVec4us class is a container for SbVec4us vectors.✨
- SoModelMatrixElement(3coin3)The SoModelMatrixElement class is used to manage the current transformation.✨
- SoMotion3Event(3coin3)The SoMotion3Event class contains information about 3D movement events.✨
- SoMouseButtonEvent(3coin3)The SoMouseButtonEvent class contains information about mousebutton interaction.✨
- SoMultipleCopy(3coin3)The SoMultipleCopy class redraws it's children multiple times at different transformations.✨
- SoMultiTextureEnabledElement(3coin3)The SoMultiTextureEnabledElement class is an element which stores whether texturing is enabled or not.✨
- SoMultiTextureImageElement(3coin3)The SoMultiTextureImageElement class is yet to be documented.✨
- SoMultiTextureMatrixElement(3coin3)The SoMultiTextureMatrixElement class is used to manage the texture matrix stack for texture units > 0.✨
- SoNode(3coin3)The SoNode class is the base class for nodes used in scene graphs.✨
- SoNodeEngine(3coin3)SoNodeEngine is the base class for Coin node engines.✨
- SoNodeKit(3coin3)The SoNodeKit class is used to initialize the nodekit classes.✨
- SoNodekitCatalog(3coin3)The SoNodekitCatalog class is a container for nodekit layouts.✨
- SoNodeKitDetail(3coin3)The SoNodeKitDetail class is yet to be documented.✨
- SoNodeKitListPart(3coin3)The SoNodeKitListPart class is a container node.✨
- SoNodeKitPath(3coin3)The SoNodeKitPath class is a path that contains only nodekit nodes.✨
- SoNodeList(3coin3)The SoNodeList class is a container for pointers to SoNode objects.✨
- SoNodeSensor(3coin3)The SoNodeSensor class detects changes to nodes.✨
- SoNonIndexedShape(3coin3)The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.✨
- SoNormal(3coin3)The SoNormal class is a node for providing normals to the state.✨
- SoNormalBinding(3coin3)The SoNormalBinding class is a node for specifying normal vector bindings.✨
- SoNormalBindingElement(3coin3)The SoNormalBindingElement is yet to be documented.✨
- SoNormalBundle(3coin3)The SoNormalBundle class simplifies normal handling.✨
- SoNormalCache(3coin3)The SoNormalCache class is used to hold cached normals.✨
- SoNormalElement(3coin3)The SoNormalElement class is yet to be documented.✨
- SoNormalGenerator(3coin3)The SoNormalGenerator class is used to generate normals.✨
- SoNotList(3coin3)The SoNotList class is a list of SoNotRec notification records.✨
- SoNotRec(3coin3)The SoNotRec class specifies records for notification lists.✨
- SoNurbsCurve(3coin3)The SoNurbsCurve class is a node for representing smooth curves.✨
- SoNurbsProfile(3coin3)The SoNurbsProfile class is a node for specifying smooth profile curves.✨
- SoNurbsSurface(3coin3)The SoNurbsSurface class is used to render smooth surfaces.✨
- SoOffscreenRenderer(3coin3)The SoOffscreenRenderer class is used for rendering scenes in offscreen buffers.✨
- SoOneShot(3coin3)The SoOneShot class is a timer that runs for a configurable time and then stops.✨
- SoOneShotSensor(3coin3)The SoOneShotSensor class is a sensor which will trigger once.✨
- SoOnOff(3coin3)The SoOnOff engine is a simple on/off switch.✨
- SoOrthographicCamera(3coin3)The SoOrthographicCamera class defines a camera node with orthographic rendering.✨
- SoOutput(3coin3)The SoOutput class is an abstraction of an output stream.✨
- SoOverrideElement(3coin3)The SoOverrideElement maintains a list of overridable elements and a list over which elements should be overridden.✨
- SoPackedColor(3coin3)The SoPackedColor class is a node for setting diffuse and transparency material values.✨
- SoPath(3coin3)The SoPath class is a container class for traversal path descriptions.✨
- SoPathList(3coin3)The SoPathList class is a container for pointers to SoPath objects.✨
- SoPathSensor(3coin3)The SoPathSensor class detects changes to paths.✨
- SoPathSwitch(3coin3)The SoPathSwitch class traverses only when current path matches a configurable path.✨
- SoPendulum(3coin3)The SoPendulum class is used to create oscillating rotations.✨
- SoPerspectiveCamera(3coin3)The SoPerspectiveCamera class defines a camera node with perspective rendering.✨
- SoPickAction(3coin3)The SoPickAction class is the base class for picking actions.✨
- SoPickedPoint(3coin3)The SoPickedPoint class is used for specifying picked points.✨
- SoPickedPointList(3coin3)The SoPickedPointList class is a container for pointers to SoPickedPoint objects.✨
- SoPickRayElement(3coin3)The SoPickRayElement class is yet to be documented.✨
- SoPickStyle(3coin3)The SoPickStyle class is a node for setting up how to do picking.✨
- SoPickStyleElement(3coin3)The SoPickStyleElement is yet to be documented.✨
- SoPointDetail(3coin3)The SoPointDetail class is for storing detailed information for a single 3D point.✨
- SoPointLight(3coin3)The SoPointLight class is a node type for light sources.✨
- SoPointLightDragger(3coin3)The SoPointLightDragger class provides interactive geometry for manipulating a point light source.✨
- SoPointLightManip(3coin3)The SoPointLightManip class is used to manipulate point light nodes.✨
- SoPointSet(3coin3)The SoPointSet class is used to display a set of 3D points.✨
- SoPointSizeElement(3coin3)The SoPointSizeElement changes the pointsize setting of the render state.✨
- SoPolygonOffset(3coin3)The SoPolygonOffset class is a node type for "layering" rendering primitives.✨
- SoPolygonOffsetElement(3coin3)The SoPolygonOffsetElement class is yet to be documented.✨
- SoPrimitiveVertex(3coin3)The SoPrimitiveVertex class represents a single vertex of a generated primitive.✨
- SoPrimitiveVertexCache(3coin3)✨
- SoProfile(3coin3)The SoProfile class is the abstract superclass for profile definitions.✨
- SoProfileCoordinate2(3coin3)The SoProfileCoordinate2 class is a node specifying a set of 2D coordinates for profiles.✨
- SoProfileCoordinate3(3coin3)The SoProfileCoordinate3 class is a node specifying a set of 3D coordinates for profiles.✨
- SoProfileCoordinateElement(3coin3)The SoProfileCoordinateElement class is yet to be documented.✨
- SoProfileElement(3coin3)The SoProfileElement class is yet to be documented.✨
- SoProfiler(3coin3)Main static class for initializing the scene graph profiling subsystem.✨
- SoProfilerElement(3coin3)The SoProfilerElement element class is for registering statistics during scene graph traversals.✨
- SoProfilerStats(3coin3)The SoProfilerStats class is a node for exposing profiling results gathered by SoProfilerElement.✨
- SoProfilingReportGenerator(3coin3)Convenience report generator functionality.✨
- SoProto(3coin3)The SoProto class handles PROTO definitions.✨
- SoProtoInstance(3coin3)The SoProtoInstance class handles PROTO instances.✨
- SoPSVectorOutput(3coin3)The SoPSVectorOutput class is used for writing Postscript.✨
- SoQuadMesh(3coin3)The SoQuadMesh class is used to render and optimize a quadrilateral mesh.✨
- SoRayPickAction(3coin3)The SoRayPickAction class does ray intersection with scene graphs.✨
- SoReadError(3coin3)The SoReadError class is used during model import operations.✨
- SoRenderManager(3coin3)✨
- SoReorganizeAction(3coin3)The SoReorganizeAction class reorganizes your scene graph to optimize traversal/rendering.✨
- SoReplacedElement(3coin3)The SoReplacedElement class is an abstract element superclass.✨
- SoResetTransform(3coin3)The SoResetTransform class is a node type which makes it possible to "nullify" state during traversal.✨
- SoRotateCylindricalDragger(3coin3)The SoRotateCylindricalDragger class is for rotating geometry around a single axis.✨
- SoRotateDiscDragger(3coin3)The SoRotateDiscDragger class is for rotating geometry around a single axis.✨
- SoRotateSphericalDragger(3coin3)The SoRotateSphericalDragger class is for rotating geometry in any direction.✨
- SoRotation(3coin3)The SoRotation class specifies a rotation transformation.✨
- SoRotationXYZ(3coin3)The SoRotationXYZ class is a node type for specifying rotation around a particular axis.✨
- SoRotor(3coin3)The SoRotor class is a node used to animate rotations.✨
- SoScale(3coin3)The SoScale class is a node type for scaling scene graph geometry.✨
- SoScale1Dragger(3coin3)The SoScale1Dragger class provides a mechanism for the end-user to scale in one dimension.✨
- SoScale2Dragger(3coin3)The SoScale2Dragger class provides a mechanism for the end-user to scale in two dimensions.✨
- SoScale2UniformDragger(3coin3)The SoScale2UniformDragger class provides a mechanism for the end-user to scale in two dimensions.✨
- SoScaleUniformDragger(3coin3)The SoScaleUniformDragger class provides a mechanism for the end-user to scale in three dimensions.✨
- SoSceneKit(3coin3)The SoSceneKit class collects node kits needed to set up a scene: camera, light and shapes.✨
- SoSceneManager(3coin3)The SoSceneManager class provides the main interface between the scene graph and the GUI toolkit.✨
- SoSceneTexture2(3coin3)The SoSceneTexture2 class is used to create a 2D texture from a Coin scene graph.✨
- SoSceneTextureCubeMap(3coin3)Renders a scene into a texture cube map.✨
- SoScXMLEvent(3coin3)Adds an SoEvent holder to the ScXMLEvent base.✨
- SoScXMLStateMachine(3coin3)Integration level for using Coin events with SCXML-based state machines.✨
- SoSearchAction(3coin3)The SoSearchAction class provides methods for searching through scene graphs.✨
- SoSelection(3coin3)The SoSelection class manages a list of selected nodes.✨
- SoSelectOne(3coin3)The SoSelectOne class is used to select one value from a set of values.✨
- SoSensor(3coin3)The SoSensor class is the abstract base class for all sensors.✨
- SoSensorManager(3coin3)The SoSensorManager class handles the sensor queues.✨
- SoSeparator(3coin3)The SoSeparator class is a state-preserving group node.✨
- SoSeparatorKit(3coin3)The SoSeparatorKit class provides a typical set of nodes to influence a shape subgraph.✨
- SoSFBitMask(3coin3)The SoSFBitMask class is a container for a set of bit flags.✨
- SoSFBool(3coin3)The SoSFBool class is a container for an SbBool value.✨
- SoSFBox2d(3coin3)The SoSFBox2d class is a container for an SbBox2d vector.✨
- SoSFBox2f(3coin3)The SoSFBox2f class is a container for an SbBox2f vector.✨
- SoSFBox2i32(3coin3)The SoSFBox2i32 class is a container for an SbBox2i32 vector.✨
- SoSFBox2s(3coin3)The SoSFBox2s class is a container for an SbBox2s vector.✨
- SoSFBox3d(3coin3)The SoSFBox3d class is a container for an SbBox3d vector.✨
- SoSFBox3f(3coin3)The SoSFBox3f class is a container for an SbBox3f vector.✨
- SoSFBox3i32(3coin3)The SoSFBox3i32 class is a container for an SbBox3i32 vector.✨
- SoSFBox3s(3coin3)The SoSFBox3s class is a container for an SbBox3s vector.✨
- SoSFColor(3coin3)The SoSFColor class is a container for an SbColor value.✨
- SoSFColorRGBA(3coin3)The SoSFColorRGBA class is a container for an SbColor4f value.✨
- SoSFDouble(3coin3)The SoSFDouble class is a container for a double precision floating point value.✨
- SoSFEngine(3coin3)The SoSFEngine class is a container for a single engine.✨
- SoSFEnum(3coin3)The SoSFEnum class is a container for an enum value.✨
- SoSFFloat(3coin3)The SoSFFloat class is a container for a floating point value.✨
- SoSField(3coin3)The SoSField class is the base class for fields which contains only a single value.✨
- SoSFImage(3coin3)The SoSFImage class is used to store pixel images.✨
- SoSFImage3(3coin3)The SoSFImage3 class is used to store 3D (volume) images.✨
- SoSFInt32(3coin3)The SoSFInt32 class is a container for a 32-bit integer value.✨
- SoSFMatrix(3coin3)The SoSFMatrix class is a container for an SbMatrix.✨
- SoSFName(3coin3)The SoSFName class is a container for an SbName.✨
- SoSFNode(3coin3)The SoSFNode class is a container for a single node.✨
- SoSFPath(3coin3)The SoSFPath class is a container for a single path.✨
- SoSFPlane(3coin3)The SoSFPlane class is a container for an SbPlane value.✨
- SoSFRotation(3coin3)The SoSFRotation class is a container for an SbRotation.✨
- SoSFShort(3coin3)The SoSFShort class is a container for a short integer value.✨
- SoSFString(3coin3)The SoSFString class is a container for an SbString.✨
- SoSFTime(3coin3)The SoSFTime class is a container for an SbTime value.✨
- SoSFTrigger(3coin3)The SoSFTrigger class is the "void" class used for detecting field changes.✨
- SoSFUInt32(3coin3)The SoSFUInt32 class is a container for a 32-bit unsigned integer value.✨
- SoSFUShort(3coin3)The SoSFUShort class is a container for a unsigned short integer value.✨
- SoSFVec2b(3coin3)The SoSFVec2b class is a container for an SbVec2b vector.✨
- SoSFVec2d(3coin3)The SoSFVec2d class is a container for an SbVec2d vector.✨
- SoSFVec2f(3coin3)The SoSFVec2f class is a container for an SbVec2f vector.✨
- SoSFVec2i32(3coin3)The SoSFVec2i32 class is a container for an SbVec2i32 vector.✨
- SoSFVec2s(3coin3)The SoSFVec2s class is a container for an SbVec2s vector.✨
- SoSFVec3b(3coin3)The SoSFVec3b class is a container for an SbVec3b vector.✨
- SoSFVec3d(3coin3)The SoSFVec3d class is a container for an SbVec3d vector.✨
- SoSFVec3f(3coin3)The SoSFVec3f class is a container for an SbVec3f vector.✨
- SoSFVec3i32(3coin3)The SoSFVec3i32 class is a container for an SbVec3i32 vector.✨
- SoSFVec3s(3coin3)The SoSFVec3s class is a container for an SbVec3s vector.✨
- SoSFVec4b(3coin3)The SoSFVec4b class is a container for an SbVec4b vector.✨
- SoSFVec4d(3coin3)The SoSFVec4d class is a container for an SbVec4d vector.✨
- SoSFVec4f(3coin3)The SoSFVec4f class is a container for an SbVec4f vector.✨
- SoSFVec4i32(3coin3)The SoSFVec4i32 class is a container for an SbVec4i32 vector.✨
- SoSFVec4s(3coin3)The SoSFVec4s class is a container for an SbVec4s vector.✨
- SoSFVec4ub(3coin3)The SoSFVec4ub class is a container for an SbVec4ub vector.✨
- SoSFVec4ui32(3coin3)The SoSFVec4ui32 class is a container for an SbVec4ui32 vector.✨
- SoSFVec4us(3coin3)The SoSFVec4us class is a container for an SbVec4us vector.✨
- SoShaderObject(3coin3)✨
- SoShaderParameter(3coin3)✨
- SoShaderProgram(3coin3)The SoShaderProgram class is used to specify a set of vertex/geometry/fragment objects.✨
- SoShadowCulling(3coin3)The SoShadowCulling class is a node for setting the shadow style on nodes.✨
- SoShadowGroup(3coin3)The SoShadowGroup node is a group node used for shadow rendering.✨
- SoShadowSpotLight(3coin3)The SoShadowSpotLight class is a node for setting up a spot light which casts shadows.✨
- SoShadowStyle(3coin3)The SoShadowStyle class is a node for setting the shadow style on nodes.✨
- SoShadowStyleElement(3coin3)The SoShadowStyleElement class is yet to be documented.✨
- SoShape(3coin3)The SoShape class is the superclass for geometry shapes.✨
- SoShapeHints(3coin3)The SoShapeHints class is a node containing hints about how to render geometry.✨
- SoShapeKit(3coin3)The SoShapeKit class provides templates to insert what is usually needed for shape nodes.✨
- SoShapeSimplifyAction(3coin3)The SoShapeSimplifyAction class replaces complex primitives with simplified polygon representations.✨
- SoShapeStyleElement(3coin3)The SoShapeStyleElement class is yet to be documented.✨
- SoShininessElement(3coin3)The SoShininessElement class is yet to be documented.✨
- SoShuttle(3coin3)The SoShuttle class is used to oscillate between two translations.✨
- SoSimplifyAction(3coin3)The SoSimplifyAction class is the base class for the simplify action classes.✨
- SoSoundElement(3coin3)The SoSoundElement is used for optimizing audio rendering and for turning off inactive SoVRMLSound nodes.✨
- SoSpaceballButtonEvent(3coin3)The SoSpaceballButtonEvent class contains information about spaceball button interaction.✨
- SoSpecularColorElement(3coin3)The SoSpecularColorElement is yet to be documented.✨
- SoSphere(3coin3)The SoSphere class is for rendering sphere shapes.✨
- SoSpotLight(3coin3)The SoSpotLight class is a node type for light sources with a cone shaped lightvolume.✨
- SoSpotLightDragger(3coin3)The SoSpotLightDragger class provides interactive geometry for manipulating a spotlight.✨
- SoSpotLightManip(3coin3)The SoSpotLightManip class is used to manipulate spot light nodes.✨
- SoState(3coin3)The SoState class manages the Coin scenegraph traversal state data.✨
- SoSTLFileKit(3coin3)SoSTLFileKit is a class for using STL files with Coin.✨
- SoSurroundScale(3coin3)The SoSurroundScale class is used to automatically scale geometry to surround other geometry.✨
- SoSwitch(3coin3)The SoSwitch class is a group node which selects one child subgraph for traversal.✨
- SoSwitchElement(3coin3)The SoSwitchElement class is yet to be documented.✨
- SoTabBoxDragger(3coin3)The SoTabBoxDragger wraps a box around geometry you can then translate and scale.✨
- SoTabBoxManip(3coin3)The SoTabBoxManip class wraps an SoTabBoxDragger.✨
- SoTabPlaneDragger(3coin3)The SoTabPlaneDragger class is a dragger you can translate and scale within a plane.✨
- SoTempPath(3coin3)The SoTempPath class is used to store temporary paths.✨
- SoText2(3coin3)The SoText2 class is a node type for visualizing 2D text aligned with the camera plane.✨
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getting it ready, bestie…