SoRotation(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

Hey bestie! Welcome to the SoRotation(3) page from the Library Functions Manual. Buckle up, because we're about to make rotation transformations make sense. πŸ’…βœ¨

✨ NAME ✨

SoRotation β€” the class that specifies a rotation transformation. That's it. That's the vibe. πŸŒ€


πŸ’– SYNOPSIS πŸ’–

Okay so here's the whole API dump, bestie. Don't panic β€” it's just a lot of inherited stuff. I got you. 🫢

#include <Inventor/nodes/SoRotation.h>

Inherits SoTransformation.

Inherited by SoPendulum, and SoRotor.

Public Member Functions
    virtual SoType getTypeId (void) const
    SoRotation (void)
    virtual void doAction (SoAction *action)
    virtual void GLRender (SoGLRenderAction *action)
    virtual void callback (SoCallbackAction *action)
    virtual void getBoundingBox (SoGetBoundingBoxAction *action)
    virtual void getMatrix (SoGetMatrixAction *action)
    virtual void pick (SoPickAction *action)
    virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)

    Public Member Functions inherited from SoNode
    void setOverride (const SbBool state)
    SbBool isOverride (void) const
    void setNodeType (const NodeType type)
    NodeType getNodeType (void) const
    virtual SoNode * copy (SbBool copyconnections=FALSE) const
    virtual SbBool affectsState (void) const
    virtual void GLRenderBelowPath (SoGLRenderAction *action)
    virtual void GLRenderInPath (SoGLRenderAction *action)
    virtual void GLRenderOffPath (SoGLRenderAction *action)
    virtual void handleEvent (SoHandleEventAction *action)
    virtual void rayPick (SoRayPickAction *action)
    virtual void search (SoSearchAction *action)
    virtual void write (SoWriteAction *action)
    virtual void audioRender (SoAudioRenderAction *action)
    virtual void grabEventsSetup (void)
    virtual void grabEventsCleanup (void)
    virtual void startNotify (void)
    virtual void notify (SoNotList *l)
    uint32_t getNodeId (void) const
    virtual SoChildList * getChildren (void) const
    virtual void writeInstance (SoOutput *out)
    virtual SoNode * addToCopyDict (void) const
    virtual void copyContents (const SoFieldContainer *from, SbBool
        copyconnections)
    virtual SoFieldContainer * copyThroughConnection (void) const

    Public Member Functions inherited from SoFieldContainer
    void setToDefaults (void)
    SbBool hasDefaultValues (void) const
    SbBool fieldsAreEqual (const SoFieldContainer *container) const
    void copyFieldValues (const SoFieldContainer *container, SbBool
        copyconnections=FALSE)
    SbBool set (const char *const fielddata)
    void get (SbString &fielddata)
    virtual int getFields (SoFieldList &l) const
    virtual int getAllFields (SoFieldList &l) const
    virtual SoField * getField (const SbName &name) const
    virtual SoField * getEventIn (const SbName &name) const
    virtual SoField * getEventOut (const SbName &name) const
    SbBool getFieldName (const SoField *const field, SbName &name) const
    SbBool enableNotify (const SbBool flag)
    SbBool isNotifyEnabled (void) const
    SbBool set (const char *fielddata, SoInput *input)
    void get (SbString &fielddata, SoOutput *out)
    virtual SbBool validateNewFieldValue (SoField *field, void *newval)
    virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
    SbBool getIsBuiltIn (void) const
    virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged)
        const
    void setUserData (void *userdata) const
    void * getUserData (void) const

    Public Member Functions inherited from SoBase
    void ref (void) const
    void unref (void) const
    void unrefNoDelete (void) const
    int32_t getRefCount (void) const
    void touch (void)
    SbBool isOfType (SoType type) const
    virtual SbName getName (void) const
    virtual void setName (const SbName &newname)
    void addAuditor (void *const auditor, const SoNotRec::Type type)
    void removeAuditor (void *const auditor, const SoNotRec::Type type)
    const SoAuditorList & getAuditors (void) const
    SbBool shouldWrite (void)
    void assertAlive (void) const

Static Public Member Functions
    static SoType getClassTypeId (void)
    static void initClass (void)

    Static Public Member Functions inherited from SoTransformation
    static SoType getClassTypeId (void)
    static void initClass (void)

    Static Public Member Functions inherited from SoNode
    static uint32_t getCompatibilityTypes (const SoType &nodetype)
    static SoType getClassTypeId (void)
    static SoNode * getByName (const SbName &name)
    static int getByName (const SbName &name, SoNodeList &l)
    static void initClass (void)
    static void initClasses (void)
    static uint32_t getNextNodeId (void)
    static int getActionMethodIndex (const SoType type)
    static void getBoundingBoxS (SoAction *action, SoNode *node)
    static void GLRenderS (SoAction *action, SoNode *node)
    static void callbackS (SoAction *action, SoNode *node)
    static void getMatrixS (SoAction *action, SoNode *node)
    static void handleEventS (SoAction *action, SoNode *node)
    static void pickS (SoAction *action, SoNode *node)
    static void rayPickS (SoAction *action, SoNode *node)
    static void searchS (SoAction *action, SoNode *node)
    static void writeS (SoAction *action, SoNode *node)
    static void audioRenderS (SoAction *action, SoNode *node)
    static void getPrimitiveCountS (SoAction *action, SoNode *node)

    Static Public Member Functions inherited from SoFieldContainer
    static void initClass (void)
    static SoType getClassTypeId (void)
    static void cleanupClass (void)
    static void initCopyDict (void)
    static void addCopy (const SoFieldContainer *orig, const
        SoFieldContainer *copy)
    static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
    static SoFieldContainer * findCopy (const SoFieldContainer *orig, const
        SbBool copyconnections)
    static void copyDone (void)

    Static Public Member Functions inherited from SoBase
    static void initClass (void)
    static SoType getClassTypeId (void)
    static void addName (SoBase *const base, const char *const name)
    static void removeName (SoBase *const base, const char *const name)
    static void incrementCurrentWriteCounter (void)
    static void decrementCurrentWriteCounter (void)
    static SoBase * getNamedBase (const SbName &name, SoType type)
    static int getNamedBases (const SbName &name, SoBaseList &baselist,
        SoType type)
    static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
    static void setInstancePrefix (const SbString &c)
    static void setTraceRefs (SbBool trace)
    static SbBool getTraceRefs (void)
    static SbBool connectRoute (SoInput *input, const SbName &fromnodename,
        const SbName &fromfieldname, const SbName &tonodename, const SbName
        &tofieldname)
    static SbBool readRoute (SoInput *input)

Public Attributes
    SoSFRotation rotation

Protected Member Functions
    virtual const SoFieldData * getFieldData (void) const
    virtual ~SoRotation ()

    Protected Member Functions inherited from SoTransformation
    SoTransformation (void)
    virtual ~SoTransformation ()

    Protected Member Functions inherited from SoNode
    SoNode (void)
    virtual ~SoNode ()
    virtual SbBool readInstance (SoInput *in, unsigned short flags)

    Protected Member Functions inherited from SoFieldContainer
    SoFieldContainer (void)
    virtual ~SoFieldContainer ()

    Protected Member Functions inherited from SoBase
    SoBase (void)
    virtual ~SoBase ()
    virtual void destroy (void)
    SbBool hasMultipleWriteRefs (void) const
    SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine)
        const
    void writeFooter (SoOutput *out) const
    virtual const char * getFileFormatName (void) const

Static Protected Member Functions
    static const SoFieldData ** getFieldDataPtr (void)

    Static Protected Member Functions inherited from SoTransformation
    static const SoFieldData ** getFieldDataPtr (void)

    Static Protected Member Functions inherited from SoNode
    static const SoFieldData ** getFieldDataPtr (void)
    static void setNextActionMethodIndex (int index)
    static int getNextActionMethodIndex (void)
    static void incNextActionMethodIndex (void)
    static void setCompatibilityTypes (const SoType &nodetype, const
        uint32_t bitmask)

    Static Protected Member Functions inherited from SoBase
    static uint32_t getCurrentWriteCounter (void)
    static void staticDataLock (void)
    static void staticDataUnlock (void)

Additional Inherited Members
    Public Types inherited from SoNode
    enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
        INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
        INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
        COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
        0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
        COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }

    Protected Types inherited from SoBase
    enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

    Protected Attributes inherited from SoNode
    uint32_t uniqueId

    Protected Attributes inherited from SoFieldContainer
    SbBool isBuiltIn

    Static Protected Attributes inherited from SoNode
    static uint32_t nextUniqueId = 1
    static int nextActionMethodIndex = 0

Phew! That's a lot of inherited members, but you only really care about the top part, bestie. πŸ’–


🌸 Detailed Description 🌸

So the SoRotation class specifies a rotation transformation. Duh. But what does that mean? It means you use nodes of this class type to re-orient geometry data within the scene graph. Like, you know how you want to spin something around? This is your girl. πŸ’ƒ

See the SoTransformation class documentation for a short usage example. (Not gonna lie, that example is lowkey helpful.)

FILE FORMAT/DEFAULTS:

Rotation {
    rotation 0 0 1  0
}

See also: SbRotation, SoRotationXYZ. They're the besties of this class. 🫢


πŸŽ€ Constructor & Destructor Documentation πŸŽ€

SoRotation::SoRotation (void )

Constructor. It constructs. You know, the usual. ✨

SoRotation::~SoRotation () [protected], [virtual]

Destructor. It destructs. Protected and virtual, so you know it's fancy. πŸ’…

✨ Member Function Documentation ✨

okay bestie, this is where the real tea is β˜• these are all the member functions, and they are literally doing the most πŸ’…

SoType SoRotation::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.

Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoTransformation.

Reimplemented in SoPendulum, and SoRotor.


const SoFieldData * SoRotation::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoTransformation.

Reimplemented in SoPendulum, and SoRotor.


void SoRotation::doAction (SoAction * action) [virtual]

This function performs the typical operation of a node for any action.

Reimplemented from SoNode.


void SoRotation::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.


void SoRotation::callback (SoCallbackAction * action) [virtual]

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.


void SoRotation::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]

Action method for the SoGetBoundingBoxAction.

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.

Reimplemented from SoNode.


void SoRotation::getMatrix (SoGetMatrixAction * action) [virtual]

Action method for SoGetMatrixAction.

Updates action by accumulating with the transformation matrix of this node (if any).

Reimplemented from SoNode.


void SoRotation::pick (SoPickAction * action) [virtual]

Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.


void SoRotation::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]

Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.

Reimplemented from SoNode.


πŸ’– Member Data Documentation πŸ’–

SoSFRotation SoRotation::rotation

Rotation specification. Defaults to no rotation at all. See the SbRotation documentation for instructions on how to set the value of this field.

Note that there is one very common mistake that is easy to make when setting the value of a an SoSFRotation field, and that is to inadvertently use the wrong SbRotation constructor. This example should clarify the problem:

mytransformnode->rotation.setValue(0, 0, 1, 1.5707963f);

The programmer clearly tries to set a PI/2 rotation around the Z axis, but this will fail, as the SbRotation constructor invoked above is the one that takes as arguments the 4 floats of a quaternion. What the programmer almost certainly wanted to do was to use the SbRotation constructor that takes a rotation vector and a rotation angle, which is invoked like this:

mytransformnode->rotation.setValue(SbVec3f(0, 0, 1), 1.5707963f);

Another common problem is to set the rotation value to exactly 0.0, while wanting to store just a rotation angle in the field: rotations are internally handled as quaternions, and when converting from an angle and a rotation value to a quaternion representation, the information about the angle "gets lost" if there is no actual rotation.


🌸 Author 🌸

Generated automatically by Doxygen for Coin from the source code.


And that's the whole vibe, bestie 🫢 This page was auto-generated by Doxygen for Coin, version 3.1.3, and it's literally SoRotation(3). Slay and stay iconic. βœ¨πŸ‘‘

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