SoProfile(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

okay bestie, we're in the Library Functions Manual and today's main character is SoProfile(3) β€” part one of two, so buckle up, there's a lot of inherited stuff and I refuse to skip a single crumb of it πŸ’–


✨ NAME ✨

SoProfile β€” the SoProfile class is the abstract superclass for profile definitions. That's the whole job description, she's the blueprint, the template, the mother of all profiles 🫢


πŸŽ€ SYNOPSIS πŸŽ€

#include <Inventor/nodes/SoProfile.h>

Inherits SoNode.

Inherited by SoLinearProfile, and SoNurbsProfile.


πŸ’… Public Types

enum Profile { START_FIRST = SoProfileElement::START_FIRST, START_NEW =
    SoProfileElement::START_NEW, ADD_TO_CURRENT =
    SoProfileElement::ADD_TO_CURRENT }

🌈 Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }

πŸ’– Public Member Functions

  • virtual SoType getTypeId (void) const
  • virtual void doAction (SoAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void getTrimCurve (SoState *state, int32_t &numpoints, float *&points, int &floatspervec, int32_t &numknots, float *&knotvector)=0
  • virtual void getVertices (SoState *state, int32_t &numvertices, SbVec2f *&vertices)=0

🌸 Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ¦‹ Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸ’œ Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

⭐ Static Public Member Functions

  • static SoType getClassTypeId (void)
  • static void initClass (void)

🌟 Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸ’« Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

πŸ“ Static Public Member Functions inherited from SoBase

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ‘‘ Public Attributes

  • SoMFInt32 index
  • SoSFEnum linkage

🧚 Protected Member Functions

  • virtual const SoFieldData * getFieldData (void) const
  • SoProfile (void)
  • virtual ~SoProfile ()

πŸŽ€ Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

🌸 Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

πŸ¦‹ Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

🌈 Static Protected Member Functions

  • static const SoFieldData ** getFieldDataPtr (void)

⭐ Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸ’œ Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

πŸ’– Additional Inherited Members

Protected Types inherited from SoBase

  • enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoNode

  • uint32_t uniqueId

Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

Static Protected Attributes inherited from SoNode

  • static uint32_t nextUniqueId = 1
  • static int nextActionMethodIndex = 0

πŸ”₯ Detailed Description πŸ”₯

The SoProfile class is the abstract superclass for profile definitions. Yes, she's abstract, she doesn't do the thing herself, she sets the vibe and the subclasses come through πŸ’…

Node subclasses of SoProfile specifies profiles for extruded 3D text and nurbs surface data. That's the whole flex, bestie. 3D text and nurbs surfaces, no cap ✨


πŸ’€ Member Enumeration Documentation πŸ’€

enum SoProfile::Profile

Enumeration of various choices of how to link together multiple profiles. Basically: how do we glue these profiles to each other, and there are exactly three ways, pick your fighter πŸ₯Š

Enumerator

  • START_FIRST β€” Replace the current profile state set with this profile alone. She said out with the old, this one stands on her own 🫢
  • START_NEW β€” Append this profile to the state as a new profile. Fresh profile, new entry, no overwriting, we love to see it πŸ’–
  • ADD_TO_CURRENT β€” Append indices of this node to the last profile. Not a new girl, she's joining the one that's already there 🌸

πŸŽ€ Constructor & Destructor Documentation πŸŽ€

SoProfile::SoProfile (void ) [protected]

Constructor. Protected, so not everyone gets to call her directly β€” iykyk πŸ’…

SoProfile::~SoProfile () [protected], [virtual]

Destructor. Virtual, protected, doing her little cleanup era πŸ¦‹


πŸ’– MEMBER FUNCTION DOCUMENTATION πŸ’–

Every method SoProfile brings to the group chat lives here. no skips, no skimming, every single one gets its moment. πŸ’…


SoType SoProfile::getTypeId (void ) const [virtual]

This is the glow-up check: it hands back the type ID of any object derived from SoBase. Runtime type checking? Downward casting? Yeah, it's giving β€œwho exactly are you, bestie?” energy.

Usage example, copy it exactly:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
}

If you’re an application programmer trying to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. Usually that’s part of setting up the full type system for extension classes, and it’s normally done with the pre-defined macros you can get through, for example, Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes), and so on.

Want the full tea on writing Coin extensions? Check the class documentation of the toplevel superclasses for the various class groups.

Implements SoBase.

Reimplemented in SoLinearProfile, and SoNurbsProfile.


const SoFieldData * SoProfile::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoFieldContainer.

Reimplemented in SoLinearProfile, and SoNurbsProfile.


void SoProfile::doAction (SoAction * action) [virtual]

This function performs the typical operation of a node for any action. iconic behavior, honestly.

Reimplemented from SoNode.


void SoProfile::callback (SoCallbackAction * action) [virtual]

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.


void SoProfile::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.


void SoProfile::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]

Action method for the SoGetBoundingBoxAction.

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.

Reimplemented from SoNode.


void SoProfile::pick (SoPickAction * action) [virtual]

Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.


void SoProfile::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]

Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.

Reimplemented from SoNode.


virtual void SoProfile::getTrimCurve (SoState * state, int32_t & numpoints, float *& points, int & floatspervec, int32_t & numknots, float *& knotvector) [pure virtual]

Return points and knotvector of the state.

Implemented in SoLinearProfile, and SoNurbsProfile.


virtual void SoProfile::getVertices (SoState * state, int32_t & numvertices, SbVec2f *& vertices) [pure virtual]

Return vertex set of state.

Implemented in SoLinearProfile, and SoNurbsProfile.


🧚 MEMBER DATA DOCUMENTATION 🧚

SoMFInt32 SoProfile::index

Profile coordinate indices.

These must match what is available from previous SoProfileCoordinate2 and SoProfileCoordinate3 nodes in the traversal.


SoSFEnum SoProfile::linkage

How the indices of this profile node should be combined with the current profile index set of the traversal state.

Default value is SoProfile::START_FIRST.


🌈 AUTHOR 🌈

Generated automatically by Doxygen for Coin from the source code.


And for the little footer moment: this page came from Coin, Version 3.1.3, and the manpage itself is SoProfile(3). source/version noted, bestie. mwah πŸ’‹

πŸ“¦ where this page comes from