SoSFVec2d(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

πŸ’– NAME πŸ’–

SoSFVec2d β€” okay bestie, this class is a container for an SbVec2d vector. That's it, that's the whole job. It lives in the Library Functions Manual, section 3, and it's here to hold exactly one lil 2D vector for you. πŸŽ€


✨ SYNOPSIS ✨

#include <Inventor/fields/SoSFVec2d.h>

Inherits SoSField.

πŸ’… Public Member Functions

  • virtual SoType getTypeId (void) const
  • virtual void copyFrom (const SoField &field)
  • const SoSFVec2d & operator= (const SoSFVec2d &field)
  • virtual SbBool isSame (const SoField &field) const
  • const SbVec2d & getValue (void) const
  • void setValue (const SbVec2d &newvalue)
  • const SbVec2d & operator= (const SbVec2d &newvalue)
  • int operator== (const SoSFVec2d &field) const
  • int operator!= (const SoSFVec2d &field) const
  • void setValue (double x, double y)
  • void setValue (const double xy[2])

🫢 Public Member Functions inherited from SoSField

  • virtual ~SoSField ()

🫢 Public Member Functions inherited from SoField

  • virtual ~SoField ()
  • void setIgnored (SbBool ignore)
  • SbBool isIgnored (void) const
  • void setDefault (SbBool defaultVal)
  • SbBool isDefault (void) const
  • SbBool isOfType (const SoType type) const
  • void enableConnection (SbBool flag)
  • SbBool isConnectionEnabled (void) const
  • SbBool connectFrom (SoEngineOutput *master, SbBool notnotify=FALSE, SbBool append=FALSE)
  • SbBool appendConnection (SoEngineOutput *master, SbBool notnotify=FALSE)
  • void disconnect (SoEngineOutput *engineoutput)
  • SbBool isConnectedFromEngine (void) const
  • SbBool getConnectedEngine (SoEngineOutput *&master) const
  • SbBool connectFrom (SoField *master, SbBool notnotify=FALSE, SbBool append=FALSE)
  • SbBool appendConnection (SoField *master, SbBool notnotify=FALSE)
  • void disconnect (SoField *field)
  • SbBool isConnectedFromField (void) const
  • SbBool getConnectedField (SoField *&master) const
  • int getNumConnections (void) const
  • int getForwardConnections (SoFieldList &slavelist) const
  • int getConnections (SoFieldList &masterlist) const
  • void disconnect (void)
  • SbBool isConnected (void) const
  • void setContainer (SoFieldContainer *cont)
  • SoFieldContainer * getContainer (void) const
  • SbBool set (const char *valuestring)
  • void get (SbString &valuestring)
  • SbBool shouldWrite (void) const
  • virtual void touch (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *nlist)
  • SbBool enableNotify (SbBool on)
  • SbBool isNotifyEnabled (void) const
  • void addAuditor (void *f, SoNotRec::Type type)
  • void removeAuditor (void *f, SoNotRec::Type type)
  • int operator== (const SoField &f) const
  • int operator!= (const SoField &f) const
  • virtual void connectionStatusChanged (int numconnections)
  • SbBool isReadOnly (void) const
  • virtual void fixCopy (SbBool copyconnections)
  • virtual SbBool referencesCopy (void) const
  • void copyConnection (const SoField *fromfield)
  • virtual SbBool read (SoInput *input, const SbName &name)
  • virtual void write (SoOutput *out, const SbName &name) const
  • virtual void countWriteRefs (SoOutput *out) const
  • void setFieldType (int type)
  • int getFieldType (void) const
  • SbBool getDirty (void) const
  • void setDirty (SbBool dirty)
  • void evaluate (void) const

⭐ Static Public Member Functions

  • static void * createInstance (void)
  • static SoType getClassTypeId (void)
  • static void initClass (void)

⭐ Static Public Member Functions inherited from SoSField

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void atexit_cleanup (void)

⭐ Static Public Member Functions inherited from SoField

  • static void initClass (void)
  • static void initClasses (void)
  • static void cleanupClass (void)
  • static SoType getClassTypeId (void)

πŸ¦‹ Protected Attributes

  • SbVec2d value

🌈 Additional Inherited Members

🌸 Public Types inherited from SoField

enum FieldType { NORMAL_FIELD = 0, EVENTIN_FIELD, EVENTOUT_FIELD, EXPOSED_FIELD }

🌸 Protected Member Functions inherited from SoSField

  • SoSField (void)

🌸 Protected Member Functions inherited from SoField

  • SoField (void)
  • void valueChanged (SbBool resetdefault=TRUE)
  • virtual void evaluateConnection (void) const
  • virtual SbBool readConnection (SoInput *in)
  • virtual void writeConnection (SoOutput *out) const
  • SbBool isDestructing (void) const

πŸ‘‘ Detailed Description πŸ‘‘

SoSFVec2d is a container for an SbVec2d vector. Say it with me: one vector, two elements, that's the whole personality. πŸ’…

This field is what you reach for when nodes, engines, or other field containers need to store a single vector with two elements. Just the one. Not a list. That's SoMFVec2d's gig, not hers. ✨

See also

SbVec2d, SoMFVec2d

🚨 Real talk bestie: be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. Don't go looking for it there, she's not invited. πŸ’€

Since

Coin 2.5 🌱 (she's been iconic for a minute)


πŸ”₯ Member Function Documentation πŸ”₯

SoType SoSFVec2d::getTypeId (void ) const [virtual]

Returns the type identification instance which uniquely identifies the Coin field class the object belongs to. Basically her government name. πŸͺͺ

See also

getClassTypeId(), SoType

Implements SoField.

void SoSFVec2d::copyFrom (const SoField & f) [virtual]

Copy value(s) from f into this field. Heads up: f must be of the same type as this field. No mixing, no matching, no exceptions. 🚫

Implements SoField.

SbBool SoSFVec2d::isSame (const SoField & f) const [virtual]

Check for equal type and value(s). The vibe check, but for fields. 🫢

Implements SoField.

void SoSFVec2d::setValue (double x, double y)

Set value of vector. Drop x and y, boom, done. ✨

void SoSFVec2d::setValue (const double xy[2])

Set value of vector. This time you're passing the whole xy[2] array. Same energy, different delivery. πŸ’…


πŸŽ€ Author πŸŽ€

Generated automatically by Doxygen for Coin from the source code. (Not a human, just a very efficient little robot. πŸ€–πŸ’–)


Coin Β· Version 3.1.3 Β· SoSFVec2d(3) β€” okay that's the whole page bestie, tysm for reading, go forth and store exactly one 2D vector, slay, periodt. πŸ’…βœ¨πŸ¦‹πŸŒΈπŸ‘‘

πŸ“¦ where this page comes from