SoSFPath(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

πŸ’– NAME πŸ’–

SoSFPath β€” bestie, this is the class that's literally a container for a single path. One path. Just the one. Iconic. πŸ’…

(This page is SoSFPath(3), from the Library Functions Manual, in case you were wondering which manual we're in.)


✨ SYNOPSIS ✨

#include <Inventor/fields/SoSFPath.h>

Inherits SoSField.

🫢 Public Member Functions 🫢

  • virtual SoType getTypeId (void) const
  • virtual void copyFrom (const SoField &field)
  • const SoSFPath & operator= (const SoSFPath &field)
  • virtual SbBool isSame (const SoField &field) const
  • SoPath * getValue (void) const
  • void setValue (SoPath *newvalue)
  • SoPath * operator= (SoPath *newvalue)
  • int operator== (const SoSFPath &field) const
  • int operator!= (const SoSFPath &field) const
  • virtual void notify (SoNotList *l)
  • virtual void fixCopy (SbBool copyconnections)
  • virtual SbBool referencesCopy (void) const

🧚 Public Member Functions inherited from SoSField 🧚

  • virtual ~SoSField ()

🧚 Public Member Functions inherited from SoField 🧚

  • virtual ~SoField ()
  • void setIgnored (SbBool ignore)
  • SbBool isIgnored (void) const
  • void setDefault (SbBool defaultVal)
  • SbBool isDefault (void) const
  • SbBool isOfType (const SoType type) const
  • void enableConnection (SbBool flag)
  • SbBool isConnectionEnabled (void) const
  • SbBool connectFrom (SoEngineOutput *master, SbBool notnotify=FALSE, SbBool append=FALSE)
  • SbBool appendConnection (SoEngineOutput *master, SbBool notnotify=FALSE)
  • void disconnect (SoEngineOutput *engineoutput)
  • SbBool isConnectedFromEngine (void) const
  • SbBool getConnectedEngine (SoEngineOutput *&master) const
  • SbBool connectFrom (SoField *master, SbBool notnotify=FALSE, SbBool append=FALSE)
  • SbBool appendConnection (SoField *master, SbBool notnotify=FALSE)
  • void disconnect (SoField *field)
  • SbBool isConnectedFromField (void) const
  • SbBool getConnectedField (SoField *&master) const
  • int getNumConnections (void) const
  • int getForwardConnections (SoFieldList &slavelist) const
  • int getConnections (SoFieldList &masterlist) const
  • void disconnect (void)
  • SbBool isConnected (void) const
  • void setContainer (SoFieldContainer *cont)
  • SoFieldContainer * getContainer (void) const
  • SbBool set (const char *valuestring)
  • void get (SbString &valuestring)
  • SbBool shouldWrite (void) const
  • virtual void touch (void)
  • virtual void startNotify (void)
  • SbBool enableNotify (SbBool on)
  • SbBool isNotifyEnabled (void) const
  • void addAuditor (void *f, SoNotRec::Type type)
  • void removeAuditor (void *f, SoNotRec::Type type)
  • int operator== (const SoField &f) const
  • int operator!= (const SoField &f) const
  • virtual void connectionStatusChanged (int numconnections)
  • SbBool isReadOnly (void) const
  • void copyConnection (const SoField *fromfield)
  • virtual SbBool read (SoInput *input, const SbName &name)
  • virtual void write (SoOutput *out, const SbName &name) const
  • void setFieldType (int type)
  • int getFieldType (void) const
  • SbBool getDirty (void) const
  • void setDirty (SbBool dirty)
  • void evaluate (void) const

⭐ Static Public Member Functions ⭐

  • static void * createInstance (void)
  • static SoType getClassTypeId (void)
  • static void initClass (void)

⭐ Static Public Member Functions inherited from SoSField ⭐

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void atexit_cleanup (void)

⭐ Static Public Member Functions inherited from SoField ⭐

  • static void initClass (void)
  • static void initClasses (void)
  • static void cleanupClass (void)
  • static SoType getClassTypeId (void)

πŸŽ€ Protected Attributes πŸŽ€

  • SoPath * value

πŸ¦‹ Additional Inherited Members πŸ¦‹

Public Types inherited from SoField:

  • enum FieldType { NORMAL_FIELD = 0, EVENTIN_FIELD, EVENTOUT_FIELD, EXPOSED_FIELD }

Protected Member Functions inherited from SoSField:

  • SoSField (void)

Protected Member Functions inherited from SoField:

  • SoField (void)
  • void valueChanged (SbBool resetdefault=TRUE)
  • virtual void evaluateConnection (void) const
  • virtual SbBool readConnection (SoInput *in)
  • virtual void writeConnection (SoOutput *out) const
  • SbBool isDestructing (void) const

🌸 Detailed Description 🌸

Okay so. The SoSFPath class is a container for a single path. That's the whole vibe. πŸ’…

This field container stores a pointer to a Coin path. It takes care of the necessary functionality for handling copy, import and export operations. Like, it's doing the most so you don't have to. 🫢

Important!! Note that the path pointer stored in a field instance of this type may be a NULL pointer. So no, it's not always gonna have a path in it, bestie. Guard accordingly. πŸ’€

See also: SoPath, SoMFPath


πŸ‘‘ Member Function Documentation πŸ‘‘

SoType SoSFPath::getTypeId (void ) const [virtual]

Returns the type identification instance which uniquely identifies the Coin field class the object belongs to. It's giving ✨identity✨.

See also: getClassTypeId(), SoType

Implements SoField.

void SoSFPath::copyFrom (const SoField & f) [virtual]

Copy value(s) from f into this field. Heads up: f must be of the same type as this field. No mixing, no matching, periodt.

Implements SoField.

SbBool SoSFPath::isSame (const SoField & f) const [virtual]

Check for equal type and value(s). Basically the "are we the same person" test. πŸͺž

Implements SoField.

void SoSFPath::notify (SoNotList * nlist) [virtual]

Notify auditors that this field has changed. It's telling on itself. πŸ””

Reimplemented from SoField.

void SoSFPath::fixCopy (SbBool copyconnections) [virtual]

This method is internally called after SoField::copyFrom() during scene graph copies, and should do the operations necessary for fixing up the field instance after it has gotten a new value.

The default method in the SoField superclass does nothing. Literally nothing. It's on its break. 😭

The application programmer should normally not need to consider this method, unless he constructs a complex field type which contains new references to container instances (i.e. nodes or engines). Overriding this method is then necessary to update the reference pointers, as they could have been duplicated during the copy operation.

Reimplemented from SoField.

SbBool SoSFPath::referencesCopy (void ) const [virtual]

Returns TRUE if this field has references to any containers in the scene graph which are also duplicated during the copy operation.

Note that this method only is valid to call during copy operations. Read that again. Only. During. Copy. Operations. 🚨

See also the note about the relevance of the fixCopy() method for application programmers, as it is applicable on this method aswell.

Reimplemented from SoField.


πŸ’œ Author πŸ’œ

Generated automatically by Doxygen for Coin from the source code. Not a human, just a robot doing its lil thing. πŸ€–βœ¨


So that's the whole page, bestie! This one came straight out of Coin, Version 3.1.3, and the footer date tag on it is SoSFPath(3). Go forth and store exactly one path at a time. Slay. πŸ’–πŸŽ€πŸ¦‹

πŸ“¦ where this page comes from