SoSFVec4d(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

πŸ’– NAME πŸ’–

okay so bestie, <pink>SoSFVec4d</pink> is a container for an <lavender>SbVec4d</lavender> vector. that's it, that's the whole job. it holds one four-element vector and it does it flawlessly πŸ’…

(this is the Library Functions Manual page for it, btw β€” section 3, we're in C++ library land now, not shell commands 🫢)


✨ SYNOPSIS ✨

like, how do you even get to it? you include it, obviously:

#include <Inventor/fields/SoSFVec4d.h>

it Inherits SoSField. so everything SoSField can do, she can do too. nepo baby but make it technical πŸ’€

πŸŽ€ Public Member Functions

here's her whole main-character lineup, verbatim, no cap:

virtual SoType getTypeId (void) const
virtual void copyFrom (const SoField &field)
const SoSFVec4d & operator= (const SoSFVec4d &field)
virtual SbBool isSame (const SoField &field) const
const SbVec4d & getValue (void) const
void setValue (const SbVec4d &newvalue)
const SbVec4d & operator= (const SbVec4d &newvalue)
int operator== (const SoSFVec4d &field) const
int operator!= (const SoSFVec4d &field) const
void setValue (double x, double y, double z, double w)
void setValue (const double xyzw[4])

🌸 Public Member Functions inherited from SoSField

she got this one from her parent, iconic:

virtual ~SoSField ()

πŸ¦‹ Public Member Functions inherited from SoField

and this whole entire inheritance haul from SoField. yes it's long. no we are not skipping it. every single one is staying πŸ‘‘

virtual ~SoField ()
void setIgnored (SbBool ignore)
SbBool isIgnored (void) const
void setDefault (SbBool defaultVal)
SbBool isDefault (void) const
SbBool isOfType (const SoType type) const
void enableConnection (SbBool flag)
SbBool isConnectionEnabled (void) const
SbBool connectFrom (SoEngineOutput *master, SbBool notnotify=FALSE,
    SbBool append=FALSE)
SbBool appendConnection (SoEngineOutput *master, SbBool notnotify=FALSE)
void disconnect (SoEngineOutput *engineoutput)
SbBool isConnectedFromEngine (void) const
SbBool getConnectedEngine (SoEngineOutput *&master) const
SbBool connectFrom (SoField *master, SbBool notnotify=FALSE, SbBool
    append=FALSE)
SbBool appendConnection (SoField *master, SbBool notnotify=FALSE)
void disconnect (SoField *field)
SbBool isConnectedFromField (void) const
SbBool getConnectedField (SoField *&master) const
int getNumConnections (void) const
int getForwardConnections (SoFieldList &slavelist) const
int getConnections (SoFieldList &masterlist) const
void disconnect (void)
SbBool isConnected (void) const
void setContainer (SoFieldContainer *cont)
SoFieldContainer * getContainer (void) const
SbBool set (const char *valuestring)
void get (SbString &valuestring)
SbBool shouldWrite (void) const
virtual void touch (void)
virtual void startNotify (void)
virtual void notify (SoNotList *nlist)
SbBool enableNotify (SbBool on)
SbBool isNotifyEnabled (void) const
void addAuditor (void *f, SoNotRec::Type type)
void removeAuditor (void *f, SoNotRec::Type type)
int operator== (const SoField &f) const
int operator!= (const SoField &f) const
virtual void connectionStatusChanged (int numconnections)
SbBool isReadOnly (void) const
virtual void fixCopy (SbBool copyconnections)
virtual SbBool referencesCopy (void) const
void copyConnection (const SoField *fromfield)
virtual SbBool read (SoInput *input, const SbName &name)
virtual void write (SoOutput *out, const SbName &name) const
virtual void countWriteRefs (SoOutput *out) const
void setFieldType (int type)
int getFieldType (void) const
SbBool getDirty (void) const
void setDirty (SbBool dirty)
void evaluate (void) const

⭐ Static Public Member Functions

the static girlies, no instance needed, they just are:

static void * createInstance (void)
static SoType getClassTypeId (void)
static void initClass (void)

πŸ’œ Static Public Member Functions inherited from SoSField

static void initClass (void)
static SoType getClassTypeId (void)
static void atexit_cleanup (void)

πŸ’œ Static Public Member Functions inherited from SoField

static void initClass (void)
static void initClasses (void)
static void cleanupClass (void)
static SoType getClassTypeId (void)

πŸ“ Protected Attributes

one (1) protected attribute. she's shy:

SbVec4d value

🌈 Additional Inherited Members

Public Types inherited from SoField

the enum, in all its glory:

enum FieldType { NORMAL_FIELD = 0, EVENTIN_FIELD, EVENTOUT_FIELD,
    EXPOSED_FIELD }

Protected Member Functions inherited from SoSField

SoSField (void)

Protected Member Functions inherited from SoField

SoField (void)
void valueChanged (SbBool resetdefault=TRUE)
virtual void evaluateConnection (void) const
virtual SbBool readConnection (SoInput *in)
virtual void writeConnection (SoOutput *out) const
SbBool isDestructing (void) const

🫢 Detailed Description 🫢

The <pink>SoSFVec4d</pink> class is a container for an <lavender>SbVec4d</lavender> vector.

This field is used where nodes, engines or other field containers needs to store a single vector with four elements. one vector. four numbers. she's not complicated, she's just precise ✨

See also: <mint>SbVec4d</mint>, <mint>SoMFVec4d</mint>

okay important heads-up bestie: Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. so if you're porting old SGI code, don't come for her, she was literally never there πŸ’€

Since: Coin 2.5


πŸ”₯ Member Function Documentation πŸ”₯

SoType SoSFVec4d::getTypeId (void ) const [virtual]

Returns the type identification instance which uniquely identifies the Coin field class the object belongs to. it's giving "who am i, really" but in a type-system way 🌸

See also: getClassTypeId(), SoType

Implements SoField.

void SoSFVec4d::copyFrom (const SoField & f) [virtual]

Copy value(s) from f into this field. f must be of the same type as this field. no mixing, no matching, keep it same-type periodt πŸ’…

Implements SoField.

SbBool SoSFVec4d::isSame (const SoField & f) const [virtual]

Check for equal type and value(s). that's the vibe check right there ✨

Implements SoField.

void SoSFVec4d::setValue (double x, double y, double z, double w)

Set value of vector. four doubles, in, done πŸŽ€

void SoSFVec4d::setValue (const double xyzw[4])

Set value of vector. same energy, but from an array of four πŸ¦‹


πŸ’œ Author πŸ’œ

Generated automatically by Doxygen for Coin from the source code. so like, not a human, not a bestie, just a doc generator doing its thing πŸ€–βœ¨


okay that's the whole page, and here's the cute sign-off: this is Coin, Version 3.1.3, manual page SoSFVec4d(3) β€” go forth and store exactly four elements, queen πŸ‘‘πŸ’–πŸ«Ά

πŸ“¦ where this page comes from