SoRotateCy...calDragger(3)
β¨ SoRotateCy...calDragger(3) β¨
okay so bestie, welcome to the Library Functions Manual entry for SoRotateCy...calDragger(3) β yes the title got squished, that's just how the page header renders, the real star is SoRotateCylindricalDragger. Sit down, grab a π, we're doing this.
πΈ NAME πΈ
SoRotateCylindricalDragger β the class that's for rotating geometry around a single axis. That's it. That's the whole job. One axis, all the spin. iconic behavior honestly π
π¦ SYNOPSIS π¦
pull it in like this:
#include <Inventor/draggers/SoRotateCylindricalDragger.h>
and the tea is: it Inherits SoDragger. so everything a dragger can do, she can do too. generational talent π
π Public Member Functions π
the ones that belong to her directly:
virtual SoType getTypeId (void) constβ hands you her type id, the little name tag every Coin node carries πvirtual const SoNodekitCatalog * getNodekitCatalog (void) constβ gives back the nodekit catalog for this class, i.e. the map of all her parts β¨SoRotateCylindricalDragger (void)β the constructor, no args, she just exists πΈvoid setProjector (SbCylinderProjector *p)β set the cylinder projector she uses to figure out the rotation πconst SbCylinderProjector * getProjector (void) constβ read that projector back out π
π
Public Member Functions inherited from SoDragger π
yes she got ALL of this from her parent and we're listing every single one because we don't skip:
virtual void callback (SoCallbackAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void getMatrix (SoGetMatrixAction *action)
virtual void rayPick (SoRayPickAction *action)
virtual void search (SoSearchAction *action)
virtual void write (SoWriteAction *action)
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
void setProjectorEpsilon (const float epsilon)
float getProjectorEpsilon (void) const
void addStartCallback (SoDraggerCB *func, void *data=NULL)
void removeStartCallback (SoDraggerCB *func, void *data=NULL)
void addMotionCallback (SoDraggerCB *func, void *data=NULL)
void removeMotionCallback (SoDraggerCB *func, void *data=NULL)
void addFinishCallback (SoDraggerCB *func, void *data=NULL)
void removeFinishCallback (SoDraggerCB *func, void *data=NULL)
void addValueChangedCallback (SoDraggerCB *func, void *data=NULL)
void removeValueChangedCallback (SoDraggerCB *func, void *data=NULL)
void setMinGesture (int pixels)
int getMinGesture (void) const
SbBool enableValueChangedCallbacks (SbBool newval)
const SbMatrix & getMotionMatrix (void)
void addOtherEventCallback (SoDraggerCB *func, void *data=NULL)
void removeOtherEventCallback (SoDraggerCB *func, void *data=NULL)
void registerChildDragger (SoDragger *child)
void unregisterChildDragger (SoDragger *child)
void registerChildDraggerMovingIndependently (SoDragger *child)
void unregisterChildDraggerMovingIndependently (SoDragger *child)
SbMatrix getLocalToWorldMatrix (void)
SbMatrix getWorldToLocalMatrix (void)
SbVec3f getLocalStartingPoint (void)
SbVec3f getWorldStartingPoint (void)
void getPartToLocalMatrix (const SbName &partname, SbMatrix &parttolocalmatrix, SbMatrix &localtopartmatrix)
void transformMatrixLocalToWorld (const SbMatrix &frommatrix, SbMatrix &tomatrix)
void transformMatrixWorldToLocal (const SbMatrix &frommatrix, SbMatrix &tomatrix)
void transformMatrixToLocalSpace (const SbMatrix &frommatrix, SbMatrix &tomatrix, const SbName &fromspacepartname)
virtual void setMotionMatrix (const SbMatrix &newmatrix)
void valueChanged (void)
const SbMatrix & getStartMotionMatrix (void)
virtual void saveStartParameters (void)
const SoPath * getPickPath (void) const
const SoEvent * getEvent (void) const
SoPath * createPathToThis (void)
const SoPath * getSurrogatePartPickedOwner (void) const
const SbName & getSurrogatePartPickedName (void) const
const SoPath * getSurrogatePartPickedPath (void) const
void setStartingPoint (const SoPickedPoint *newpoint)
void setStartingPoint (const SbVec3f &newpoint)
const SbViewVolume & getViewVolume (void)
void setViewVolume (const SbViewVolume &vol)
const SbViewportRegion & getViewportRegion (void)
void setViewportRegion (const SbViewportRegion ®)
SoHandleEventAction * getHandleEventAction (void) const
void setHandleEventAction (SoHandleEventAction *newAction)
void setTempPathToThis (const SoPath *somethingclose)
virtual void grabEventsSetup (void)
virtual void grabEventsCleanup (void)
void workFieldsIntoTransform (SbMatrix &mtx)
void setFrontOnProjector (ProjectorFrontSetting newval)
ProjectorFrontSetting getFrontOnProjector (void) const
the callback add/remove pairs are giving subscribe and unsubscribe energy, the data=NULL is the default so you can be lazy about it, and ProjectorFrontSetting is a whole type name, respect it π«Ά
π§ Public Member Functions inherited from SoInteractionKit π§
SoInteractionKit (void)
virtual SbBool setPartAsPath (const SbName &partname, SoPath *path)
virtual SbBool setPartAsDefault (const SbName &partname, SoNode *node, SbBool onlyifdefault=TRUE)
virtual SbBool setPartAsDefault (const SbName &partname, const SbName &nodename, SbBool onlyifdefault=TRUE)
SbBool isPathSurrogateInMySubgraph (const SoPath *path, SoPath *&pathToOwner, SbName &surrogatename, SoPath *&surrogatepath, SbBool fillargs=TRUE)
SbBool isPathSurrogateInMySubgraph (const SoPath *path)
virtual SbBool setPart (const SbName &partname, SoNode *from)
note there's two setPartAsDefault overloads and two isPathSurrogateInMySubgraph overloads β she's flexible like that π and yeah, onlyifdefault=TRUE and fillargs=TRUE are the defaults, don't come for me.
π Public Member Functions inherited from SoBaseKit π
SoBaseKit (void)
virtual SoNode * getPart (const SbName &partname, SbBool makeifneeded)
SbString getPartString (const SoBase *part)
virtual SoNodeKitPath * createPathToPart (const SbName &partname, SbBool makeifneeded, const SoPath *pathtoextend=NULL)
SbBool set (const char *namevaluepairliststring)
SbBool set (const char *partnamestring, const char *parameterstring)
virtual void doAction (SoAction *action)
virtual SoChildList * getChildren (void) const
void printDiagram (void)
void printSubDiagram (const SbName &rootname, int level)
void printTable (void)
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
SbBool forceChildDrivenWriteRefs (SoOutput *out)
pathtoextend=NULL and isfromfield=FALSE are the defaults. and yes there are two set() overloads here, plus printDiagram, printSubDiagram and printTable so you can stare at the whole kit structure like it's a family tree π³
β Public Member Functions inherited from SoNode β
void setOverride (const SbBool state)
SbBool isOverride (void) const
void setNodeType (const NodeType type)
NodeType getNodeType (void) const
virtual SoNode * copy (SbBool copyconnections=FALSE) const
virtual SbBool affectsState (void) const
virtual void GLRenderBelowPath (SoGLRenderAction *action)
virtual void GLRenderInPath (SoGLRenderAction *action)
virtual void GLRenderOffPath (SoGLRenderAction *action)
virtual void pick (SoPickAction *action)
virtual void audioRender (SoAudioRenderAction *action)
virtual void startNotify (void)
virtual void notify (SoNotList *l)
uint32_t getNodeId (void) const
virtual void writeInstance (SoOutput *out)
virtual SoFieldContainer * copyThroughConnection (void) const
copyconnections=FALSE default, uint32_t getNodeId returns a whole 32-bit id, and there's a NodeType type name floating around too. very demure, very mindful π
π Public Member Functions inherited from SoFieldContainer π
void setToDefaults (void)
SbBool hasDefaultValues (void) const
SbBool fieldsAreEqual (const SoFieldContainer *container) const
void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
SbBool set (const char *const fielddata)
void get (SbString &fielddata)
virtual int getFields (SoFieldList &l) const
virtual int getAllFields (SoFieldList &l) const
virtual SoField * getField (const SbName &name) const
virtual SoField * getEventIn (const SbName &name) const
virtual SoField * getEventOut (const SbName &name) const
SbBool getFieldName (const SoField *const field, SbName &name) const
SbBool enableNotify (const SbBool flag)
SbBool isNotifyEnabled (void) const
SbBool set (const char *fielddata, SoInput *input)
void get (SbString &fielddata, SoOutput *out)
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
SbBool getIsBuiltIn (void) const
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
void setUserData (void *userdata) const
void * getUserData (void) const
another pair of set() and get() overloads, copyconnections=FALSE again, and getFieldsMemorySize hands you both managed and unmanaged sizes because she's thorough π₯
π Public Member Functions inherited from SoBase π
void ref (void) const
void unref (void) const
void unrefNoDelete (void) const
int32_t getRefCount (void) const
void touch (void)
SbBool isOfType (SoType type) const
virtual SbName getName (void) const
virtual void setName (const SbName &newname)
void addAuditor (void *const auditor, const SoNotRec::Type type)
void removeAuditor (void *const auditor, const SoNotRec::Type type)
const SoAuditorList & getAuditors (void) const
SbBool shouldWrite (void)
void assertAlive (void) const
ref counting, auditor bookkeeping, SoNotRec::Type as a type name β this is the foundation layer and she is carrying the whole family on her back, no cap π
π Static Public Member Functions π
static SoType getClassTypeId (void)
static const SoNodekitCatalog * getClassNodekitCatalog (void)
static void initClass (void)
class-level type id, class-level nodekit catalog, and initClass to get her registered. the static trio. slay β¨
π₯ Static Public Member Functions inherited from SoDragger π₯
static SoType getClassTypeId (void)
static const SoNodekitCatalog * getClassNodekitCatalog (void)
static void setMinScale (float newminscale)
static float getMinScale (void)
static void workValuesIntoTransform (SbMatrix &mtx, const SbVec3f *translationptr, const SbRotation *rotationptr, const SbVec3f *scalefactorptr, const SbRotation *scaleorientationptr, const SbVec3f *centerptr)
static void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation, const SbVec3f ¢er)
static void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation)
static SbMatrix appendTranslation (const SbMatrix &mtx, const SbVec3f &translation, const SbMatrix *conversion=NULL)
static SbMatrix appendScale (const SbMatrix &mtx, const SbVec3f &scale, const SbVec3f &scalecenter, const SbMatrix *conversion=NULL)
static SbMatrix appendRotation (const SbMatrix &mtx, const SbRotation &rot, const SbVec3f &rotcenter, const SbMatrix *conversion=NULL)
static void initClass (void)
static void initClasses (void)
two getTransformFast overloads, and every single one of appendTranslation, appendScale, appendRotation has conversion=NULL as its default β she'll do the conversion for you but only if you ask π
and don't forget initClasses is plural here, she registers a whole squad.
π«Ά Static Public Member Functions inherited from SoInteractionKit π«Ά
static SoType getClassTypeId (void)
static const SoNodekitCatalog * getClassNodekitCatalog (void)
static void initClass (void)
static void setSwitchValue (SoNode *node, const int newVal)
setSwitchValue taking an int newVal β very switch, very value πΈ
π Static Public Member Functions inherited from SoBaseKit π
static SoType getClassTypeId (void)
static void initClass (void)
static const SoNodekitCatalog * getClassNodekitCatalog (void)
static SbBool isSearchingChildren (void)
static void setSearchingChildren (const SbBool newval)
the get/set pair isSearchingChildren / setSearchingChildren is literally a toggle for whether she's out here searching children. relatable π
π« Static Public Member Functions inherited from SoNode π«
static uint32_t getCompatibilityTypes (const SoType &nodetype)
static SoType getClassTypeId (void)
static SoNode * getByName (const SbName &name)
static int getByName (const SbName &name, SoNodeList &l)
static void initClass (void)
static void initClasses (void)
static uint32_t getNextNodeId (void)
static int getActionMethodIndex (const SoType type)
static void getBoundingBoxS (SoAction *action, SoNode *node)
static void GLRenderS (SoAction *action, SoNode *node)
static void callbackS (SoAction *action, SoNode *node)
static void getMatrixS (SoAction *action, SoNode *node)
static void handleEventS (SoAction *action, SoNode *node)
static void pickS (SoAction *action, SoNode *node)
static void rayPickS (SoAction *action, SoNode *node)
static void searchS (SoAction *action, SoNode *node)
static void writeS (SoAction *action, SoNode *node)
static void audioRenderS (SoAction *action, SoNode *node)
static void getPrimitiveCountS (SoAction *action, SoNode *node)
two getByName overloads (one returns a SoNode *, one returns an int and fills a SoNodeList &l), plus the whole ...S static trampoline family β getBoundingBoxS, GLRenderS, callbackS, getMatrixS, handleEventS, pickS, rayPickS, searchS, writeS, audioRenderS, getPrimitiveCountS. every one takes (SoAction *action, SoNode *node). it's giving assembly line and honestly? it ate π
okay that's the whole header section bestie, all the inherited functions catalogued and accounted for. we are so not done yet though β keep scrolling, there's more of this page coming π
π Static Public Member Functions inherited from SoFieldContainer π
okay so these are the static besties your class borrowed from SoFieldContainer, no cap:
static void initClass (void)β sets the class up in the type system so everything else knows it exists πstatic SoType getClassTypeId (void)β hands you back theSoTypefor this classstatic void cleanupClass (void)β tidies the class back up againstatic void initCopyDict (void)β spins up the little dictionary used while copyingstatic void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)β files an*origβ*copypairing in that dictionarystatic SoFieldContainer * checkCopy (const SoFieldContainer *orig)β peeks in the dictionary to see if*origalready got a copystatic SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)β same energy, but you tell it whether tocopyconnectionstoostatic void copyDone (void)β copy session over, wrap it up β¨
πΈ Static Public Member Functions inherited from SoBase πΈ
and here's the SoBase static squad, still iconic:
static void initClass (void)β class registration, the classicstatic SoType getClassTypeId (void)β returns theSoType, periodtstatic void addName (SoBase *const base, const char *const name)β gives*basethe namenamestatic void removeName (SoBase *const base, const char *const name)β takes thatnameback off*basestatic void incrementCurrentWriteCounter (void)β bumps the write counter upstatic void decrementCurrentWriteCounter (void)β bumps it back downstatic SoBase * getNamedBase (const SbName &name, SoType type)β hunts for the base callednameof thattypestatic int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)β collects all of them intobaselistinstead of just onestatic SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)β reads a base out of*input, expectingexpectedtypestatic void setInstancePrefix (const SbString &c)β sets the instance prefix tocstatic void setTraceRefs (SbBool trace)β turns reference tracing on or off π΅οΈstatic SbBool getTraceRefs (void)β tells you whether reference tracing is currently onstatic SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)β wires a route fromfromnodename.fromfieldnameover totonodename.tofieldnamestatic SbBool readRoute (SoInput *input)β reads a route out of*input
π Public Attributes π
SoSFRotation rotationβ the rotation itself. the whole point. the main character π
Public Attributes inherited from SoDragger
SoSFBool isActiveβ whether the dragger is currently active
Public Attributes inherited from SoInteractionKit
SoSFEnum renderCachingSoSFEnum boundingBoxCachingSoSFEnum renderCullingSoSFEnum pickCulling
π¦ Protected Member Functions π¦
virtual const SoFieldData * getFieldData (void) constβ returns the field data for this classvirtual ~SoRotateCylindricalDragger (void)β the destructorvirtual SbBool setUpConnections (SbBool onoff, SbBool doitalways=FALSE)β flips the internal field connectionsonoff, anddoitalwayslets you force it even if nothing changedvirtual void copyContents (const SoFieldContainer *fromfc, SbBool copyconnections)β copies contents over from*fromfc, withcopyconnectionsdeciding if the connections come along toovoid dragStart (void)β called when a drag kicks offvoid drag (void)β called while the drag is happeningvoid dragFinish (void)β called when the drag wraps up
Protected Member Functions inherited from SoDragger
SoDragger (void)virtual ~SoDragger (void)SbVec2f getNormalizedLocaterPosition (void)SbVec2s getLocaterPosition (void)SbVec2s getStartLocaterPosition (void) constvoid setStartLocaterPosition (SbVec2s p)SbBool isAdequateConstraintMotion (void)virtual SbBool shouldGrabBasedOnSurrogate (const SoPath *pickpath, const SoPath *surrogatepath)void setCameraInfo (SoAction *action)virtual void handleEvent (SoHandleEventAction *ha)void transferMotion (SoDragger *child)void setIgnoreInBbox (SbBool newval)SbBool isIgnoreInBbox (void)virtual void getBoundingBox (SoGetBoundingBoxAction *action)void setActiveChildDragger (SoDragger *newchilddragger)SoDragger * getActiveChildDragger (void) constvirtual void setDefaultOnNonWritingFields (void)void updateDraggerCache (const SoPath *path)
Protected Member Functions inherited from SoInteractionKit
virtual ~SoInteractionKit ()virtual SbBool setPart (const int partNum, SoNode *node)virtual SbBool readInstance (SoInput *in, unsigned short flags)virtual SbBool setAnyPartAsDefault (const SbName &partname, SoNode *node, SbBool anypart=TRUE, SbBool onlyifdefault=TRUE)virtual SbBool setAnyPartAsDefault (const SbName &partname, const SbName &nodename, SbBool anypart=TRUE, SbBool onlyifdefault=TRUE)SbBool setAnySurrogatePath (const SbName &name, SoPath *path, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)void connectSeparatorFields (SoSeparator *dest, SbBool onOff)
Protected Member Functions inherited from SoBaseKit
virtual ~SoBaseKit ()virtual SoNode * addToCopyDict (void) constSoGroup * getContainerNode (const SbName &listname, SbBool makeifneeded=TRUE)virtual SoNode * getAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)virtual SoNodeKitPath * createPathToAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE, const SoPath *pathtoextend=NULL)virtual SbBool setAnyPart (const SbName &partname, SoNode *from, SbBool anypart=TRUE)void createNodekitPartsList (void)void createFieldList (void)virtual void createDefaultParts (void)const SoNodekitParts * getNodekitPartsList (void) constconst SbList< SoSFNode * > & getCatalogInstances (void) constvoid catalogError (void)void countMyFields (SoOutput *out)
Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()
Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
π Static Protected Member Functions π
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)static void startCB (void *f, SoDragger *d)static void motionCB (void *f, SoDragger *d)static void doneCB (void *f, SoDragger *d)static void fieldSensorCB (void *f, SoSensor *s)static void valueChangedCB (void *f, SoDragger *d)
Static Protected Member Functions inherited from SoDragger
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)static void childTransferMotionAndValueChangedCB (void *, SoDragger *)static void childValueChangedCB (void *, SoDragger *)static void childStartCB (void *, SoDragger *)static void childMotionCB (void *, SoDragger *)static void childFinishCB (void *, SoDragger *)static void childOtherEventCB (void *, SoDragger *)
Static Protected Member Functions inherited from SoInteractionKit
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)static void readDefaultParts (const char *fileName, const char defaultBuffer[], int defBufSize)static void fieldSensorCB (void *, SoSensor *)
Static Protected Member Functions inherited from SoBaseKit
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Protected Attributes π
SoSFNode feedbackSoSFNode feedbackActiveSoSFNode feedbackSwitchSoSFNode rotatorSoSFNode rotatorActiveSoSFNode rotatorSwitchSoFieldSensor * fieldSensorSbCylinderProjector * cylinderProjβ yes bestie, a cylinder projector, that's the whole vibeSbBool userProjβ whether a user supplied the projector
Protected Attributes inherited from SoDragger
SoSFNode motionMatrix
Protected Attributes inherited from SoInteractionKit
SoSFNode geomSeparatorSoSFNode topSeparatorSoFieldSensor * fieldSensorSoSeparator * oldTopSep
Protected Attributes inherited from SoBaseKit
SoSFNode callbackListSoChildList * childrenSbBool connectionsSetUp
Protected Attributes inherited from SoNode
uint32_t uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
β Additional Inherited Members β
Public Types inherited from SoDragger
enum ProjectorFrontSetting { FRONT, BACK, USE_PICK }
Public Types inherited from SoInteractionKit
enum CacheEnabled { OFF, ON, AUTO }
Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1static int nextActionMethodIndex = 0
π Detailed Description π
The SoRotateCylindricalDragger class is for rotating geometry around a single axis. that's it, that's the assignment π
Here's how the dragger looks with its default geometry in the inactive state:
πΌοΈ (yes bestie, there is a picture of the dragger right here in the original, chilling in its inactive state β imagine it and it's yours)
Use an instance of this dragger class in your scenegraph to let the end-users of your application rotate geometry around a pre-defined axis vector in 3D. so you set the axis, they get to spin stuff around it. iconic behavior fr fr π
For the dragger orientation and positioning itself, use some kind of transformation node in your scenegraph, as usual. no special tricks needed, just your normal transformation node, periodt.
π Constructor & Destructor Documentation π
π SoRotateCylindricalDragger::SoRotateCylindricalDragger (void )
Default constructor, sets up the dragger nodekit catalog with the interaction and feedback geometry.
Node kit structure (new entries versus parent class marked with arrow prefix):
CLASS SoRotateCylindricalDragger
-->"this"
"callbackList"
"topSeparator"
"motionMatrix"
"geomSeparator"
--> "rotatorSwitch"
--> "rotator"
--> "rotatorActive"
--> "feedbackSwitch"
--> "feedback"
--> "feedbackActive"
(See SoBaseKit::printDiagram() for information about the output formatting.)
Detailed information on catalog parts:
CLASS SoRotateCylindricalDragger
PVT "this", SoRotateCylindricalDragger ---
"callbackList", SoNodeKitListPart [ SoCallback, SoEventCallback ]
PVT "topSeparator", SoSeparator ---
PVT "motionMatrix", SoMatrixTransform ---
PVT "geomSeparator", SoSeparator ---
PVT "rotatorSwitch", SoSwitch ---
"rotator", SoSeparator ---
"rotatorActive", SoSeparator ---
PVT "feedbackSwitch", SoSwitch ---
"feedback", SoSeparator ---
"feedbackActive", SoSeparator ---
(See SoBaseKit::printTable() for information about the output formatting.)
π§ SoRotateCylindricalDragger::~SoRotateCylindricalDragger (void ) [protected], [virtual]
Protected destructor. π
(Dragger classes are derived from SoBase, so they are reference counted and automatically destroyed when their reference count goes to 0.)
so ngl you don't call this yourself β the refcount hits zero and it just β¨evaporatesβ¨. that's the deal.
β¨ Member Function Documentation β¨
π« SoType SoRotateCylindricalDragger::getTypeId (void ) const [virtual]
okay bestie, this one hands you back the type identification of any object derived from a class that inherits SoBase. it's literally what makes run-time type checking and "downward" casting possible. the moment of truth, no cap.
usage example, copy it exactly:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
so for all you application programmers out there wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. it's typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through, for instance, Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. slay.
want more on writing Coin extensions? go read the class documentation of the toplevel superclasses for the various class groups. iykyk.
Reimplemented from SoDragger.
πΈ const SoFieldData * SoRotateCylindricalDragger::getFieldData (void ) const [protected], [virtual]
returns a pointer to the class-wide field data storage object for this instance. and if there are literally no fields present? it returns NULL. periodt.
Reimplemented from SoDragger.
π¦ const SoNodekitCatalog * SoRotateCylindricalDragger::getNodekitCatalog (void ) const [virtual]
returns the nodekit catalog that defines the layout of this class' kit. the blueprint, the map, the whole vibe. πΊοΈ
Reimplemented from SoDragger.
π
void SoRotateCylindricalDragger::setProjector (SbCylinderProjector * p)
swap out the default cylinder projection strategy. you might wanna do this if you change the dragger geometry, for instance. like, new look, new projector, it's giving glow-up.
the default cylinder projection is an SbCylinderPlaneProjector.
See also
SbCylinderSectionProjector,SbCylinderSheetProjector
π const SbCylinderProjector * SoRotateCylindricalDragger::getProjector (void ) const
returns the projector instance used for converting from user interaction dragger movements to 3D dragger re-orientation. the translator between your mouse and the third dimension, bestie. π
See also
setProjector()
β SbBool SoRotateCylindricalDragger::setUpConnections (SbBool onoff, SbBool doitalways = FALSE) [protected], [virtual]
sets up all internal connections for instances of this class.
(this method will usually not be of interest to the application programmer, unless you want to extend the library with new custom nodekits or dragger classes. if so, see the SoBaseKit class documentation.)
Reimplemented from SoInteractionKit.
π«Ά void SoRotateCylindricalDragger::copyContents (const SoFieldContainer * from, SbBool copyconnections) [protected], [virtual]
makes a deep copy of all data of from into this instance β except external scenegraph references if copyconnections is FALSE.
this is the protected method that should be overridden by extension node / engine / dragger / whatever subclasses which need to account for internal data that isn't handled automatically.
for copying nodes from application code, you should not invoke this function directly, but rather call the SoNode::copy() function:
SoNode * mynewnode = templatenode->copy();
the same also goes for engines.
β οΈ make sure that when you override thecopyContents()method in your extension class that you also make it call upwards to its parent superclass in the inheritance hierarchy, ascopyContents()in for instanceSoNodeandSoFieldContainerdoes important work. it should go something like this:
void
MyCoinExtensionNode::copyContents(const SoFieldContainer * from,
SbBool copyconnections)
{
// let parent superclasses do their thing (copy fields, copy
// instance name, etc etc)
SoNode::copyContents(from, copyconnections);
// [..then copy internal data..]
}
Reimplemented from SoInteractionKit.
π void SoRotateCylindricalDragger::startCB (void * f, SoDragger * d) [static], [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
π void SoRotateCylindricalDragger::motionCB (void * f, SoDragger * d) [static], [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
π void SoRotateCylindricalDragger::doneCB (void * f, SoDragger * d) [static], [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
π void SoRotateCylindricalDragger::fieldSensorCB (void * d, SoSensor * s) [static], [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
π void SoRotateCylindricalDragger::valueChangedCB (void * f, SoDragger * d) [static], [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
π void SoRotateCylindricalDragger::dragStart (void ) [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
called when the dragger is selected (picked) by the user. the main character moment begins. β¨
π₯ void SoRotateCylindricalDragger::drag (void ) [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
called when the user drags the mouse after picking the dragger. the dragging era. π±οΈ
π void SoRotateCylindricalDragger::dragFinish (void ) [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
called when the mouse button is released after picking and interacting with the dragger. that's a wrap, bestie. π¬
π Member Data Documentation π
π SoSFRotation SoRotateCylindricalDragger::rotation
this field is continuously updated to contain the rotation of the current direction vector of the dragger. always on, always fresh.
the application programmer using this dragger in his scenegraph should connect the relevant node fields in the scene to this field to make them follow the dragger orientation. link them up, let them vibe together. π
π§ SoFieldSensor* SoRotateCylindricalDragger::fieldSensor [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
π§ SbCylinderProjector* SoRotateCylindricalDragger::cylinderProj [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
π§ SbBool SoRotateCylindricalDragger::userProj [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
π Author π
generated automatically by Doxygen for Coin from the source code. the robots did this one, not me, but i made it cute. π€β¨
aaaand that's the whole page, bestie!! π«Ά this one came from Coin, Version 3.1.3, and the manpage is SoRotateCy...calDragger(3) β you ate that, fr fr. go rotate some cylinders. π
ππ¦
π¦ where this page comes from
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms