section 3coin4 · Library functions 📚
918 pages · page 2 of 5
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S (continued)
- ScXMLInitialElt(3coin4)implements the <initial> SCXML element.✨
- ScXMLInvokeElt(3coin4)implements the <invoke> SCXML element.✨
- ScXMLLogElt(3coin4)implements the <log> SCXML element.✨
- ScXMLMinimumEvaluator(3coin4)implements the evaluator for the minimum profile.✨
- ScXMLMinimumExprDataObj(3coin4)implements the data objects for the evaluator for the minimum profile.✨
- ScXMLMultiplyOpExprDataObj(3coin4)✨
- ScXMLNegateOpExprDataObj(3coin4)✨
- ScXMLNotOpExprDataObj(3coin4)✨
- ScXMLObject(3coin4)Base class for all SCXML objects.✨
- ScXMLOnEntryElt(3coin4)implements the <onentry> SCXML element.✨
- ScXMLOnExitElt(3coin4)implements the <onexit> SCXML element.✨
- ScXMLOrOpExprDataObj(3coin4)✨
- ScXMLParallelElt(3coin4)implements the <parallel> SCXML element.✨
- ScXMLParamElt(3coin4)implements the <param> SCXML element.✨
- ScXMLRealDataObj(3coin4)✨
- ScXMLReferenceDataObj(3coin4)A data object representing a reference to another object in the data model.✨
- ScXMLSbDataObj(3coin4)✨
- ScXMLScriptElt(3coin4)implements the <script> SCXML element.✨
- ScXMLScxmlElt(3coin4)implements the <scxml> SCXML element.✨
- ScXMLSendElt(3coin4)the < send> SCXML element.✨
- ScXMLStateElt(3coin4)implements the <state> SCXML element.✨
- ScXMLStateMachine(3coin4)Manager for processing events and setting states in SCXML structures.✨
- ScXMLStringDataObj(3coin4)✨
- ScXMLSubtractOpExprDataObj(3coin4)✨
- ScXMLTransitionElt(3coin4)the <transition> SCXML element.✨
- ScXMLValidateElt(3coin4)implements the <validate> SCXML element.✨
- ScXMLXMLDataObj(3coin4)✨
- ScXMLXPathEvaluator(3coin4)implements the XPath evaluator.✨
- SoAccumulatedElement(3coin4)The SoAccumulatedElement class is an abstract class for storing accumulated state.✨
- SoAction(3coin4)The SoAction class is the base class for all traversal actions.✨
- SoActionMethodList(3coin4)The SoActionMethodList class contains function pointers for action methods.✨
- SoActionP _(3coin4)✨
- SoAlarmSensor(3coin4)The SoAlarmSensor class is a sensor which will trigger once at a specified time.✨
- SoAlphaTest(3coin4)The SoAlphaTest class is a node used to control the GL alpha test function.✨
- SoAmbientColorElement(3coin4)The SoAmbientColorElement class is yet to be documented.✨
- SoAnnotation(3coin4)The SoAnnotation node draws all its child geometry on top of other geometry.✨
- SoAnnoText3CharOrientElement(3coin4)The SoAnnoText3CharOrientElement class is yet to be documented.✨
- SoAnnoText3FontSizeHintElement(3coin4)The SoAnnoText3FontSizeHintElement class is yet to be documented.✨
- SoAnnoText3RenderPrintElement(3coin4)The SoAnnoText3RenderPrintElement class is yet to be documented.✨
- SoAntiSquish(3coin4)The SoAntiSquish class is used to reset to uniform scaling.✨
- SoAppearanceKit(3coin4)The SoAppearanceKit class is a node kit catalog that collects miscellaneous appearance node types.✨
- SoArray(3coin4)The SoArray class is a group node for setting up regular arrays of subgraphs.✨
- SoAsciiText(3coin4)The SoAsciiText class renders flat 3D text.✨
- SoAudioDevice(3coin4)The SoAudioDevice class is used to control an audio device.✨
- SoAudioRenderAction(3coin4)The SoAudioRenderAction class renders the aural parts of the scene graph.✨
- SoAuditorList(3coin4)The SoAuditorList class is used to keep track of auditors for certain object classes.✨
- SoBase(3coin4)The SoBase class is the top-level superclass for a number of class-hierarchies.✨
- SoBaseColor(3coin4)The SoBaseColor class provides a node type for convenient setting of the base material color.✨
- SoBaseKit(3coin4)The SoBaseKit class is the top level superclass for nodekits.✨
- SoBaseList(3coin4)The SoBaseList class is a container for pointers to SoBase derived objects.✨
- SoBBoxModelMatrixElement(3coin4)The SoBBoxModelMatrixElement class keeps track of the current model matrix during a scene graph traversal. It is used by amongst others the SoGetBoundingBoxAction class.✨
- SoBlinker(3coin4)The SoBlinker class is a cycling switch node.✨
- SoBoolOperation(3coin4)The SoBoolOperation engine evaluates expressions of boolean logic.✨
- SoBoundingBoxCache(3coin4)The SoBoundingBoxCache class is used to cache bounding boxes.✨
- SoBoxHighlightRenderAction(3coin4)The SoBoxHighlightRenderAction class renders the scene with highlighted boxes around selections.✨
- SoBoxHighlightRenderActionP _(3coin4)✨
- SoBumpMap(3coin4)The SoBumpMap class is used to map a bump map onto subsequent shapes.✨
- SoBumpMapCoordinate(3coin4)The SoBumpMapCoordinate class is a node for providing bump map coordinates to shape nodes.✨
- SoBumpMapCoordinateElement(3coin4)The SoBumpMapCoordinateElement class is yet to be documented.✨
- SoBumpMapElement(3coin4)The SoBumpMapElement class is yet to be documented.✨
- SoBumpMapMatrixElement(3coin4)The SoBumpMapMatrixElement class is used to manage the bump map matrix stack.✨
- SoBumpMapTransform(3coin4)The SoBumpMapTransform class is used to define 2D bump map transformations.✨
- SoBundle(3coin4)The SoBundle class is the superclass for all bundle classes.✨
- SoButtonEvent(3coin4)The SoButtonEvent class is the base class for all button events.✨
- SoByteStream(3coin4)✨
- SoCache(3coin4)The SoCache class is the superclass for all internal cache classes.✨
- SoCacheElement(3coin4)The SoCacheElement class stores and manages the open caches.✨
- SoCacheHint(3coin4)The SoCacheHint class is a node containing hints about how to cache geometry.✨
- SoCacheHintElement(3coin4)The SoCacheHintElement class is yet to be documented.✨
- SoCalculator(3coin4)General purpose calculator for floats and 3D float vectors.✨
- SoCallback(3coin4)The SoCallback class is a node type which provides a means of setting callback hooks in the scene graph.✨
- SoCallbackAction(3coin4)The SoCallbackAction class invokes callbacks at specific nodes.✨
- SoCallbackActionP _(3coin4)✨
- SoCallbackList(3coin4)The SoCallbackList is a container for callback function pointers.✨
- SoCamera(3coin4)The SoCamera class is the abstract base class for camera definition nodes.✨
- SoCameraKit(3coin4)The SoCameraKit class is a node kit with a transform and a camera.✨
- SoCenterballDragger(3coin4)The SoCenterballDragger class is a dragger you can rotate and translate.✨
- SoCenterballManip(3coin4)The SoCenterballManip wraps an SoCenterballDragger for convenience.✨
- SoChildList(3coin4)The SoChildList class is a container for node children.✨
- SoClipPlane(3coin4)The SoClipPlane class is a node type for specifying clipping planes.✨
- SoClipPlaneElement(3coin4)The SoClipPlaneElement class is used to manage the clip plane stack.✨
- SoClipPlaneManip(3coin4)The SoClipPlaneManip class is used to manipulate clip planes.✨
- SoColorIndex(3coin4)The SoColorIndex class is used to specify color indices for subsequent shapes.✨
- SoColorPacker(3coin4)✨
- SoComplexity(3coin4)The SoComplexity class is a node type which is used to set the trade-off between quality and performance.✨
- SoComplexityElement(3coin4)The SoComplexityElement class contains the current shape complexity for a graph traverser.✨
- SoComplexityTypeElement(3coin4)The SoComplexityTypeElement class is yet to be documented.✨
- SoComposeMatrix(3coin4)The SoComposeMatrix class is used to compose a matrix from miscellaneous transformations.✨
- SoComposeRotation(3coin4)The SoComposeRotation class is used to compose rotations from angle and axis.✨
- SoComposeRotationFromTo(3coin4)The SoComposeRotationFromTo class is used to compose rotations based on from and to vectors.✨
- SoComposeVec2f(3coin4)The SoComposeVec2f class is used to compose 2D vectors from two floats.✨
- SoComposeVec3f(3coin4)The SoComposeVec3f class is used to compose 3D vectors from floats.✨
- SoComposeVec4f(3coin4)The SoComposeVec4f class is used to compose 4D vectors from four floats.✨
- SoComputeBoundingBox(3coin4)The SoComputeBoundingBox class is used to calculate a bounding box.✨
- SoConcatenate(3coin4)The SoConcatenate class is used to concatenate several inputs into one output.✨
- SoCone(3coin4)The SoCone class is for rendering cone shapes.✨
- SoConeDetail(3coin4)The SoConeDetail class contains information about the parts of a SoCone shape.✨
- SoContextHandler(3coin4)The SoContextHandler class is for now to be treated as an internal class.✨
- SoConvexDataCache(3coin4)The SoConvexDataCache class is used to cache convexified polygons.✨
- SoCoordinate3(3coin4)The SoCoordinate3 class is a node for providing coordinates to shape nodes.✨
- SoCoordinate4(3coin4)The SoCoordinate4 class is a node for providing coordinates to shape nodes.✨
- SoCoordinateElement(3coin4)The SoCoordinateElement class is yet to be documented.✨
- SoCounter(3coin4)The SoCounter class is an integer counter engine.✨
- SoCreaseAngleElement(3coin4)The SoCreaseAngleElement class stores the crease angle during a scene graph traversal.✨
- SoCube(3coin4)The SoCube class is for rendering cubes.✨
- SoCubeDetail(3coin4)The SoCubeDetail class contains information about the parts of a SoCube shape.✨
- SoCullElement(3coin4)The SoCullElement class is used internally for render and pick culling.✨
- SoCylinder(3coin4)The SoCylinder class is for rendering cylinder shapes.✨
- SoCylinderDetail(3coin4)The SoCylinderDetail class contains information about the parts of a SoCylinder shape.✨
- SoDataSensor(3coin4)The SoDataSensor class is the abstract base class for sensors monitoring changes in a scene graph.✨
- SoDB(3coin4)The SoDB class keeps track of internal global data.✨
- SoDebug(3coin4)✨
- SoDebugError(3coin4)The SoDebugError class is the internal debugging message passing mechanism.✨
- SoDecimationPercentageElement(3coin4)The SoDecimationPercentageElement class is yet to be documented.✨
- SoDecimationTypeElement(3coin4)The SoDecimationTypeElement class is yet to be documented.✨
- SoDecomposeMatrix(3coin4)The SoDecomposeMatrix class is used to decompose a matrix into simple transformations.✨
- SoDecomposeRotation(3coin4)The SoDecomposeRotation class is used to decompose a rotation into angle and axis.✨
- SoDecomposeVec2f(3coin4)The SoDecomposeVec2f class is used to decompose 2D vectors into two floats.✨
- SoDecomposeVec3f(3coin4)The SoDecomposeVec3f class is used to decompose 3D vectors into three floats.✨
- SoDecomposeVec4f(3coin4)The SoDecomposeVec4f class is used to decompose 4D vectors into four floats.✨
- SoDelayQueueSensor(3coin4)The SoDelayQueueSensor class is the abstract base class for priority scheduled sensors.✨
- SoDepthBuffer(3coin4)The SoDepthBuffer class is a node used to control the GL depth buffer.✨
- SoDepthBufferElement(3coin4)The SoDepthBufferElement controls the depth buffer settings.✨
- SoDetail(3coin4)The SoDetail class is the superclass for all classes storing detailed information about particular shapes.✨
- SoDetailList(3coin4)The SoDetailList class is a container for pointers to SoDetail objects.✨
- SoDiffuseColorElement(3coin4)The SoDiffuseColorElement class is yet to be documented.✨
- SoDirectionalLight(3coin4)The SoDirectionalLight class is a node type for specifying directional light sources.✨
- SoDirectionalLightDragger(3coin4)The SoDirectionalLightDragger class provides interactive geometry for manipulating a directional light source.✨
- SoDirectionalLightManip(3coin4)The SoDirectionalLightManip class is used to manipulate SoDirectionalLight nodes.✨
- SoDragger(3coin4)The SoDragger class is the base class for all draggers.✨
- SoDragPointDragger(3coin4)The SoDragPointDragger class provides mechanisms for moving a point in 3D.✨
- SoDrawStyle(3coin4)The SoDrawStyle class specifies common rendering properties for shapes.✨
- SoDrawStyleElement(3coin4)The SoDrawStyleElement class is yet to be documented.✨
- SoElapsedTime(3coin4)The SoElapsedTime class is a controllable time source engine.✨
- SoElement(3coin4)SoElement is the abstract base class for all elements.✨
- SoEmissiveColorElement(3coin4)The SoEmissiveColorElement class is yet to be documented.✨
- SoEnabledElementsList(3coin4)The SoEnabledElementsList class is a container for type info for element types that are enabled in actions.✨
- SoEngine(3coin4)SoEngine is the base class for Coin engines.✨
- SoEngineList(3coin4)The SoEngineList class is a container for SoEngine objects.✨
- SoEngineOutput(3coin4)The SoEngineOutput class is the output slots in SoEngine instances.✨
- SoEngineOutputData(3coin4)The SoEngineOutputData class is a container for a prototype set of outputs.✨
- SoEngineOutputList(3coin4)The SoEngineOutputList class is a container for SoEngineOutput objects.✨
- SoEnvironment(3coin4)The SoEnvironment class is a node for specifying global rendering parameters.✨
- SoEnvironmentElement(3coin4)The SoEnvironmentElement class is yet to be documented.✨
- SoError(3coin4)The SoError class is the base class for all the error handling classes.✨
- SoEvent(3coin4)The SoEvent class is the base class for all Coin events.✨
- SoEventCallback(3coin4)The SoEventCallback class provides functionality for catching events.✨
- SoEventManager(3coin4)The SoEventManager class provides event handling for a Coin3D viewer.✨
- SoExtSelection(3coin4)The SoExtSelection class can be used for extended selection functionality.✨
- SoFaceDetail(3coin4)The SoFaceDetail class is for storing detailed polygon information.✨
- SoFaceSet(3coin4)The SoFaceSet class is used to render and organize non- indexed polygonal face data.✨
- SoField(3coin4)The SoField class is the top-level abstract base class for fields.✨
- SoFieldContainer(3coin4)The SoFieldContainer class is a base class for all classes that contain fields.✨
- SoFieldConverter(3coin4)The SoFieldConverter class is the abstract base class for field converters.✨
- SoFieldData(3coin4)The SoFieldData class is a container for a prototype set of fields.✨
- SoFieldList(3coin4)The SoFieldList class is a container for pointers to SoField objects.✨
- SoFieldSensor(3coin4)The SoFieldSensor class detects changes to a field.✨
- SoFile(3coin4)The SoFile class is node container for another model file.✨
- SoFloatElement(3coin4)SoFloatElement is an abstract base class for elements that consists of a single float value.✨
- SoFocalDistanceElement(3coin4)The SoFocalDistanceElement class is yet to be documented.✨
- SoFont(3coin4)The SoFont class is an appearance node for setting fonts.✨
- SoFontNameElement(3coin4)The SoFontNameElement class is yet to be documented.✨
- SoFontSizeElement(3coin4)The SoFontSizeElement class is yet to be documented.✨
- SoFontStyle(3coin4)The SoFontStyle class changes the appearance of fonts for text rendering nodes.✨
- SoForeignFileKit(3coin4)Abstract base class for foreign file format support in Coin.✨
- SoFragmentShader(3coin4)The SoFragmentShader class is used for setting up fragment shader programs.✨
- SoFrustumCamera(3coin4)The SoFrustumCamera class defines a camera with a generic frustum..✨
- SoFullPath(3coin4)The SoFullPath class allows examination of hidden children in paths.✨
- SoGate(3coin4)The SoGate class is used to selectively copy values from input to output.✨
- SoGeo(3coin4)The SoGeo class is used to initialize the geo nodes in Coin, and has some utility geo coordinate functions.✨
- SoGeoCoordinate(3coin4)The SoGeoCoordinate class is used to specify a list of geographical coordinates.✨
- SoGeoElement(3coin4)The SoGeoElement class is yet to be documented.✨
- SoGeoLocation(3coin4)The SoGeoLocation class is used to georeference the following nodes.✨
- SoGeometryShader(3coin4)The SoGeometryShader class is used for loading geometry shader programs.✨
- SoGeoOrigin(3coin4)The SoGeoOrigin class is used to specify an absolute geographic location against which geometry is referenced.✨
- SoGeoSeparator(3coin4)The SoGeoSeparator class is used to georeference a scene graph.✨
- SoGetBoundingBoxAction(3coin4)The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.✨
- SoGetMatrixAction(3coin4)The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.✨
- SoGetPrimitiveCountAction(3coin4)The SoGetPrimitiveCountAction class counts the primitives in a scene.✨
- SoGLBigImage(3coin4)The SoGLBigImage class is used to handle 2D OpenGL textures of any size.✨
- SoGLCacheContextElement(3coin4)The SoGLCacheContextElement class handles the OpenGL cache for a context.✨
- SoGLCacheList(3coin4)The SoGLCacheList class is used to store and manage OpenGL caches.✨
- SoGLClipPlaneElement(3coin4)The SoGLClipPlaneElement class is yet to be documented.✨
- SoGLColorIndexElement(3coin4)The SoGLColorIndexElement class sets the current OpenGL color.✨
- SoGLCoordinateElement(3coin4)The SoGLCoordinateElement class is yet to be documented.✨
- SoGLCubeMapImage(3coin4)The SoGLCubeMapImage class is used to handle cube map textures.✨
- SoGLDepthBufferElement(3coin4)The SoGLDepthBufferElement controls the OpenGL depth buffer.✨
- SoGLDisplayList(3coin4)The SoGLDisplayList class stores and manages OpenGL display lists.✨
- SoGLDrawStyleElement(3coin4)The SoGLDrawStyleElement updates the current draw style in OpenGL.✨
- SoGLDriverDatabase(3coin4)The SoGLDriverDatabase class is used for looking up broken/slow features in OpenGL drivers.✨
- SoGLEnvironmentElement(3coin4)The SoGLEnvironmentElement class is for setting GL fog etc.✨
- SoGLImage(3coin4)The SoGLImage class is used to handle OpenGL 2D/3D textures.✨
- SoGLLazyElement(3coin4)The SoGLLazyElement class is meant to optimize GL rendering.✨
- SoGLLazyElement_GLState(3coin4)✨
- SoGLLightIdElement(3coin4)The SoGLLightIdElement class is yet to be documented.✨
- SoGLLinePatternElement(3coin4)The SoGLLinePatternElement class changes the line stipple pattern of the OpenGL render state.✨
- SoGLLineWidthElement(3coin4)The SoGLLineWidthElement class changes the line width setting of the OpenGL render state.✨
- SoGLModelMatrixElement(3coin4)The SoGLModelMatrixElement class is yet to be documented.✨
- SoGLMultiTextureCoordinateElement(3coin4)The SoGLMultiTextureCoordinateElement class stores the current gltexture coordinates for several units.✨
- SoGLMultiTextureCoordinateElement_GLUnitData(3coin4)✨
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getting it ready, bestie…