SoBlinker(3)
π NAME π
So this is SoBlinker(3), straight out of the Coin manual, and she is the cycling switch node. That's the whole vibe: a switch that cycles. Iconic. β¨
π SYNOPSIS π
Bestie, the whole thing lives here:
#include <Inventor/nodes/SoBlinker.h>
She inherits SoSwitch β so everything SoSwitch can do, she can do too. Let's get into it. π
π Public Member Functions
virtual SoType getTypeId (void) constβ the type-id getter, doin' her little polymorphic thing πΈSoBlinker (void)β constructor, she's here π«Άvirtual void getBoundingBox (SoGetBoundingBoxAction *action)β bounding box action, overridden, slayvirtual void write (SoWriteAction *action)β the write action, overridden, periodt
π Public Member Functions inherited from SoSwitch
All of these are hers too, handed down like the family jewels π
SoSwitch (void)SoSwitch (int numchildren)virtual SbBool affectsState (void) constvirtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void pick (SoPickAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void search (SoSearchAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void audioRender (SoAudioRenderAction *action)
π¦ Public Member Functions inherited from SoGroup
SoGroup (void)SoGroup (int nchildren)virtual void addChild (SoNode *node)virtual void insertChild (SoNode *child, int newchildindex)virtual SoNode * getChild (int index) constvirtual int findChild (const SoNode *node) constvirtual int getNumChildren (void) constvirtual void removeChild (int childindex)virtual void removeChild (SoNode *child)virtual void removeAllChildren (void)virtual void replaceChild (int index, SoNode *newchild)virtual void replaceChild (SoNode *oldchild, SoNode *newchild)virtual SoChildList * getChildren (void) constvirtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
πΈ Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void rayPick (SoRayPickAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)SbUniqueId getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ returnsTRUEif the type of this object is either of the same type or inherited from type. no cap, that's the whole deal π₯virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. the classic setup moment π
β Static Public Member Functions inherited from SoSwitch
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. β¨
β Static Public Member Functions inherited from SoGroup
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. π«Ά
β Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. πstatic void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
β Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. πΈstatic SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class. iykyk πstatic void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
β Static Public Member Functions inherited from SoBase
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. πstatic SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class. βstatic void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes
These are the actual fields she brings to the party, the main character energy fr fr:
SoSFFloat speedSoSFBool on
π Public Attributes inherited from SoSwitch
SoSFInt32 whichChild
π§ Protected Member Functions
virtual const SoFieldData * getFieldData (void) constvirtual ~SoBlinker ()virtual void notify (SoNotList *nl)
π§ Protected Member Functions inherited from SoSwitch
virtual ~SoSwitch ()void traverseChildren (SoAction *action)
π§ Protected Member Functions inherited from SoGroup
virtual ~SoGroup ()virtual SbBool readInstance (SoInput *in, unsigned short flags)virtual SbBool readChildren (SoInput *in)virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoNotRec createNotRec (void)void setOperation (const SoNotRec::OperationType opType=SoNotRec::UNSPECIFIED, const SoNode *cc=NULL, const SoNode *pc=NULL, const int ci=-1)
π§ Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()
π§ Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
π§ Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
π Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoSwitch
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoGroup
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
Additional Inherited Members
okay bestie, this is the β¨ bonus round β¨ β all the stuff SoBlinker gets handed down from its ancestors without lifting a finger. iconic inheritance behavior honestly π
Public Types inherited from SoNode
This enum lives in SoNode and our girl just⦠has it. free of charge. no cap:
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
Protected Types inherited from SoBase
another lil enum, this one protected (so it's giving inner circle only π«Ά):
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoGroup
SoChildList * childrenβ the child list. the whole crew. π
Protected Attributes inherited from SoNode
SbUniqueId uniqueIdβ its one-of-a-kind id, because everyone deserves main character energy β¨
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltInβ whether this thing is built in. that's the whole vibe.
Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
Detailed Description
so like, SoBlinker is a cycling switch node. that's the whole personality π
It cycles its children SoBlinker::speed number of times per second. and here's the cute part β if the node has only one child, it just gets cycled on and off. blink. unblink. blink. π
You can turn the cycling off with the SoBlinker::on field, and at that point it stops being a blinker and just behaves like a normal SoSwitch node. glow down, honestly. but valid. π
FILE FORMAT/DEFAULTS:
Blinker {
whichChild -1
speed 1
on TRUE
}
Constructor & Destructor Documentation
SoBlinker::SoBlinker (void )
Constructor. hi bestie, welcome to the world π«Ά
SoBlinker::~SoBlinker () [protected], [virtual]
Destructor. and that's the end of the era π (it's protected, so only the family gets to say goodbye)
Member Function Documentation
SoType SoBlinker::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class. it's the "what even are you" hotline, and it always answers β¨
SoType SoBlinker::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting. so like β it's how the code figures out who you actually are at runtime, no catfishing allowed π
Reimplemented from SoSwitch.
const SoFieldData ** SoBlinker::getFieldDataPtr (void ) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in this node. lowkey an inside-baseball thing, not your problem bestie π
const SoFieldData * SoBlinker::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoSwitch.
void SoBlinker::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.
Nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables. basically it's doing math so the camera knows where you are and doesn't look past you like you're invisible. rude. anyway β¨
Reimplemented from SoSwitch.
void SoBlinker::write (SoWriteAction * action) [virtual]
Action method for SoWriteAction.
Writes out a node object, and any connected nodes, engines etc, if necessary. it's the "put me in the group chat" function π
Reimplemented from SoSwitch.
void SoBlinker::notify (SoNotList * l) [protected], [virtual]
Notifies all auditors for this instance when changes are made. change happens β everyone gets the notification β the whole feed updates. periodt π
Reimplemented from SoSwitch.
Member Data Documentation
SoSFFloat SoBlinker::speed
Number of cycles per second. crank it up for chaotic energy, dial it down for a slow, dreamy blink πΈ
SoSFBool SoBlinker::on
Controls whether cycling is on or off. it's literally the on/off switch for the whole bit, bestie π
Author
Generated automatically by Doxygen for Coin from the source code. (not me personally, but I would have slayed the job π«Ά)
and that's a wrap on the whole page!! Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, filed under SoBlinker(3) β mwah, take care of her ππ¦β¨
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms