SoComplexityElement(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

SoComplexityElement πŸ’–

okay bestie, welcome to the Coin manual, page three of the SoComplexityElement saga β€” yes this is the SoComplexityElement(3) page, we're doing this, let's GO ✨


🌸 NAME 🌸

SoComplexityElement β€” the class that holds the current shape complexity for a graph traverser. that's the whole vibe. it's the little element carrying the complexity number around while the traverser does its lil walk. πŸ’…


πŸŽ€ SYNOPSIS πŸŽ€

#include <Inventor/elements/SoComplexityElement.h>

Inherits SoFloatElement.

✨ Public Member Functions ✨

  • virtual void init (SoState *state) β€” FIXME: write doc. (not me leaving the FIXME in, that's literally what the original says πŸ™ˆ)

πŸ’œ Public Member Functions inherited from SoFloatElement

  • virtual SbBool matches (const SoElement *element) const
  • virtual SoElement * copyMatchInfo (void) const
  • virtual void print (FILE *file) const
  • virtual void setElt (float value)

πŸ¦‹ Public Member Functions inherited from SoElement

  • const SoType getTypeId (void) const
  • int getStackIndex (void) const
  • virtual void push (SoState *state)
  • virtual void pop (SoState *state, const SoElement *prevTopElement)
  • void setDepth (const int depth)
  • int getDepth (void) const
  • virtual ~SoElement ()

🌈 Static Public Member Functions 🌈

  • static SoType getClassTypeId (void)
  • static int getClassStackIndex (void)
  • static void * createInstance (void)
  • static void initClass (void)
  • static void set (SoState *const state, SoNode *const node, const float complexity) β€” FIXME: write doc.
  • static void set (SoState *const state, const float complexity) β€” FIXME: write doc.
  • static float get (SoState *const state) β€” FIXME: write doc.
  • static float getDefault (void) β€” FIXME: write doc.

πŸ’– Static Public Member Functions inherited from SoFloatElement

  • static SoType getClassTypeId (void)
  • static int getClassStackIndex (void)
  • static void initClass (void)
  • static void set (const int stackIndex, SoState *const state, SoNode *const node, const float value)
  • static void set (const int stackIndex, SoState *const state, const float value)
  • static float get (const int stackIndex, SoState *const state)

⭐ Static Public Member Functions inherited from SoElement

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static int getClassStackIndex (void)
  • static void initElements (void)
  • static int getNumStackIndices (void)
  • static SoType getIdFromStackIndex (const int stackIndex)

🧚 Protected Member Functions 🧚

  • virtual ~SoComplexityElement ()

🌸 Protected Member Functions inherited from SoFloatElement

  • virtual ~SoFloatElement ()

πŸ“ Protected Member Functions inherited from SoElement

  • SoElement (void)
  • void capture (SoState *const state) const
  • virtual void captureThis (SoState *state) const
  • void setTypeId (const SoType typeId)
  • void setStackIndex (const int index)
  • SoElement * getNextInStack (void) const
  • SoElement * getNextFree (void) const

πŸ‘‘ Additional Inherited Members πŸ‘‘

πŸ’€ Static Protected Member Functions inherited from SoElement

  • static SoElement * getElement (SoState *const state, const int stackIndex)
  • static const SoElement * getConstElement (SoState *const state, const int stackIndex)
  • static int createStackIndex (const SoType id)

πŸŽ€ Protected Attributes inherited from SoFloatElement

  • float data

πŸ’œ Protected Attributes inherited from SoElement

  • SoType typeId
  • int stackIndex
  • int depth

πŸ”₯ Static Protected Attributes inherited from SoElement

  • static int classStackIndex
  • static SoTypeList * stackToType

🌟 Detailed Description 🌟

The SoComplexityElement class contains the current shape complexity for a graph traverser.

like. that's it. that's the whole description. it's giving "short and sweet and knows exactly what it is" πŸ’…


🫢 Constructor & Destructor Documentation 🫢

SoComplexityElement::~SoComplexityElement (void ) [protected], [virtual]

Destructor. she's protected, she's virtual, she's saying bye 😭


✨ Member Function Documentation ✨

SoType SoComplexityElement::getClassTypeId (void ) [static]

This static method returns the SoType object associated with objects of this class.

This static method returns the class type.

(yes bestie, it says both, we're keeping both, no erasing here 🫢)

int SoComplexityElement::getClassStackIndex (void ) [static]

This static method returns the state stack index for the class.

void * SoComplexityElement::createInstance (void ) [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Creates a new instance of the class type corresponding to the SoType object.

void SoComplexityElement::initClass (void ) [static]

Initialize relevant common data for all instances, like the type system.

void SoComplexityElement::init (SoState * state) [virtual]

FIXME: write doc.

Reimplemented from SoFloatElement.


πŸ’œ Author πŸ’œ

Generated automatically by Doxygen for Coin from the source code.


okay and the sign-off, because we're fancy: this page is Version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it lives at SoComplexityElement(3). that's the whole page, you ate, no cap, go read the next one bestie πŸŽ€βœ¨πŸ’–

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