SoExtSelection(3)
๐ SoExtSelection(3) ๐
okay so this is the manual page for SoExtSelection(3) in the Coin library, and bestie, she is long โ like, three-parts long โ so buckle up ๐ซถ This is part 1, and we're doing it properly, no skimming, no "yeah yeah I get it". Every single thing is staying. Periodt. ๐
โจ NAME โจ
SoExtSelection โ the class you grab when you want extended selection functionality. That's it, that's the name section, it's giving brevity ๐
๐ฆ SYNOPSIS ๐ฆ
First things first, you gotta pull her in:
#include <Inventor/nodes/SoExtSelection.h>
And she inherits SoSelection โ so everything SoSelection can do, she can do too, plus her own extra main-character moves. ๐
๐ธ Public Types ๐ธ
Her very own enums, freshly served:
enum LassoType { NOLASSO, LASSO, RECTANGLE }enum LassoPolicy { FULL_BBOX, PART_BBOX, FULL, PART }enum LassoMode { ALL_SHAPES, VISIBLE_SHAPES }
๐ Public Types inherited from SoSelection ๐
enum Policy { SINGLE, TOGGLE, SHIFT, DISABLE }
๐ Public Types inherited from SoSeparator ๐
enum CacheEnabled { OFF, ON, AUTO }
โญ Public Types inherited from SoNode โญ
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
not me listing every single hex value and meaning it. the numbers are the numbers, we do not round. ๐
๐ Public Member Functions ๐
Here's the whole lineup of what she can actually do, bestie:
virtual SoType getTypeId (void) constSoExtSelection (void)void useOverlay (SbBool overlay=TRUE)SbBool isUsingOverlay (void)SoSeparator * getOverlaySceneGraph (void)void setOverlayLassoColorIndex (const int index)int getOverlayLassoColorIndex (void)void setLassoColor (const SbColor &color)const SbColor & getLassoColor (void)void setLassoWidth (const float width)float getLassoWidth (void)void setOverlayLassoPattern (const unsigned short pattern)unsigned short getOverlayLassoPattern (void)void animateOverlayLasso (const SbBool animate=TRUE)SbBool isOverlayLassoAnimated (void)virtual void handleEvent (SoHandleEventAction *action)virtual void GLRenderBelowPath (SoGLRenderAction *action)void select (SoNode *root, int numcoords, SbVec2f *lasso, const SbViewportRegion &vp, SbBool shiftpolicy)void select (SoNode *root, int numcoords, SbVec3f *lasso, const SbViewportRegion &vp, SbBool shiftkeypolicy)const SbVec2s * getLassoCoordsDC (int &numCoords)const SbVec3f * getLassoCoordsWC (int &numCoords)const SoPathList & getSelectionPathList () constvoid setLassoFilterCallback (SoLassoSelectionFilterCB *f, void *userdata=NULL, const SbBool callonlyifselectable=TRUE)void setTriangleFilterCallback (SoExtSelectionTriangleCB *func, void *userdata=NULL)void setLineSegmentFilterCallback (SoExtSelectionLineSegmentCB *func, void *userdata=NULL)void setPointFilterCallback (SoExtSelectionPointCB *func, void *userdata=NULL)SbBool wasShiftDown (void) const
๐ twoselect()overloads up there, and yes, the last parameter is spelled differently in each one โshiftpolicyin the 2D one,shiftkeypolicyin the 3D one. that's not a typo, that's the source. we copy, we don't correct. ๐
๐ซถ Public Member Functions inherited from SoSelection ๐ซถ
All of this comes down the family line:
SoSelection (void)SoSelection (const int nChildren)void select (const SoPath *path)void select (SoNode *node)void deselect (const SoPath *path)void deselect (const int which)void deselect (SoNode *node)void toggle (const SoPath *path)void toggle (SoNode *node)SbBool isSelected (const SoPath *path) constSbBool isSelected (SoNode *node) constvoid deselectAll (void)int getNumSelected (void) constconst SoPathList * getList (void) constSoPath * getPath (const int index) constSoPath * operator[] (const int i) constvoid addSelectionCallback (SoSelectionPathCB *f, void *userData=NULL)void removeSelectionCallback (SoSelectionPathCB *f, void *userData=NULL)void addDeselectionCallback (SoSelectionPathCB *f, void *userData=NULL)void removeDeselectionCallback (SoSelectionPathCB *f, void *userData=NULL)void addStartCallback (SoSelectionClassCB *f, void *userData=NULL)void removeStartCallback (SoSelectionClassCB *f, void *userData=NULL)void addFinishCallback (SoSelectionClassCB *f, void *userData=NULL)void removeFinishCallback (SoSelectionClassCB *f, void *userData=NULL)void setPickFilterCallback (SoSelectionPickCB *f, void *userData=NULL, const SbBool callOnlyIfSelectable=TRUE)void setPickMatching (const SbBool pickMatching)SbBool isPickMatching (void) constSbBool getPickMatching (void) constvoid addChangeCallback (SoSelectionClassCB *f, void *userData=NULL)void removeChangeCallback (SoSelectionClassCB *f, void *userData=NULL)
๐
Public Member Functions inherited from SoSeparator ๐
SoSeparator (void)SoSeparator (const int nchildren)virtual void doAction (SoAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void callback (SoCallbackAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void notify (SoNotList *nl)virtual SbBool affectsState (void) const
๐ Public Member Functions inherited from SoGroup ๐
SoGroup (void)SoGroup (int nchildren)virtual void addChild (SoNode *node)virtual void insertChild (SoNode *child, int newchildindex)virtual SoNode * getChild (int index) constvirtual int findChild (const SoNode *node) constvirtual int getNumChildren (void) constvirtual void removeChild (int childindex)virtual void removeChild (SoNode *child)virtual void removeAllChildren (void)virtual void replaceChild (int index, SoNode *newchild)virtual void replaceChild (SoNode *oldchild, SoNode *newchild)virtual void pick (SoPickAction *action)virtual void write (SoWriteAction *action)virtual SoChildList * getChildren (void) constvirtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
๐ธ Public Member Functions inherited from SoNode ๐ธ
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)SbUniqueId getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
๐ฆ Public Member Functions inherited from SoFieldContainer ๐ฆ
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
๐ Public Member Functions inherited from SoBase ๐
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constโ returnsTRUEif the type of this object is either of the same type or inherited fromtype.virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
๐ Static Public Member Functions ๐
static SoType getClassTypeId (void)static void initClass (void)โ sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
๐ Static Public Member Functions inherited from SoSelection ๐
static SoType getClassTypeId (void)static void initClass (void)โ sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
โญ Static Public Member Functions inherited from SoSeparator โญ
static SoType getClassTypeId (void)static void initClass (void)โ sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void setNumRenderCaches (const int howmany)static int getNumRenderCaches (void)
๐ Static Public Member Functions inherited from SoGroup ๐
static SoType getClassTypeId (void)static void initClass (void)โ sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
๐ซถ Static Public Member Functions inherited from SoNode ๐ซถ
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)โ sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
okay that's the whole synopsis, and yes I listed every single inherited one because the rule is THE RULE. no skipping the "boring" parts, the boring parts are the parts. ๐
to be continued, bestie โ part 2 is right there ๐
๐งฌ Static Public Member Functions (the ones you inherit, bestie)
These came free with the family, no cap. ๐
โจ inherited from SoFieldContainer
static void initClass (void)โ does the setup for all the data that every single instance of this class shares, like handing the Coin type system everything it needs to know. boring-sounding, absolutely essential. ๐static SoType getClassTypeId (void)โ this static method hands you back theSoTypeobject that belongs to objects of this class. that's the whole job, she's simple and she slays. ๐static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
๐ธ inherited from SoBase
static void initClass (void)โ same energy as above: sets up initialization for data common to all instances of this class, like submitting the necessary info to the Coin type system. โจstatic SoType getClassTypeId (void)โ returns theSoTypeobject associated with objects of this class. iconic, consistent, love that for her. ๐static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
๐ Public Attributes
the main character fields, literally right there for you to poke at:
SoSFEnum lassoTypeSoSFEnum lassoPolicySoSFEnum lassoMode
๐ inherited from SoSelection
SoSFEnum policy
๐ฆ inherited from SoSeparator
SoSFEnum renderCachingSoSFEnum boundingBoxCachingSoSFEnum renderCullingSoSFEnum pickCulling
๐ Protected Member Functions
๐ the SoExtSelection originals
virtual const SoFieldData * getFieldData (void) constvirtual ~SoExtSelection ()
๐ธ inherited from SoSelection
virtual ~SoSelection ()void invokeSelectionPolicy (SoPath *path, SbBool shiftDown)void performSingleSelection (SoPath *path)void performToggleSelection (SoPath *path)SoPath * copyFromThis (const SoPath *path) constvoid addPath (SoPath *path)void removePath (const int which)int findPath (const SoPath *path) const
โจ inherited from SoSeparator
virtual ~SoSeparator ()virtual SbBool cullTest (SoState *state)virtual SbBool cullTest (SoGLRenderAction *action, int &cullresults)virtual SbBool readInstance (SoInput *in, unsigned short flags)
๐ inherited from SoGroup
virtual ~SoGroup ()virtual SbBool readChildren (SoInput *in)virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoNotRec createNotRec (void)void setOperation (const SoNotRec::OperationType opType=SoNotRec::UNSPECIFIED, const SoNode *cc=NULL, const SoNode *pc=NULL, const int ci=-1)
๐ซ inherited from SoNode
SoNode (void)virtual ~SoNode ()
๐ซถ inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
๐ inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
๐ง Static Protected Member Functions
the SoExtSelection one
static const SoFieldData ** getFieldDataPtr (void)
๐ inherited from SoSelection
static const SoFieldData ** getFieldDataPtr (void)
๐ธ inherited from SoSeparator
static const SoFieldData ** getFieldDataPtr (void)
โจ inherited from SoGroup
static const SoFieldData ** getFieldDataPtr (void)
๐ inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
๐ฆ inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
๐ Additional Inherited Members
all the extra lore the ancestors passed down. ๐
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
๐ฅ Protected Attributes inherited from SoSelection
SoPathList selectionListSoCallbackList * selCBListSoCallbackList * deselCBListSoCallbackList * startCBListSoCallbackList * finishCBListSoSelectionPickCB * pickCBFuncvoid * pickCBDataSbBool callPickCBOnlyIfSelectableSoCallbackList * changeCBListSoPath * mouseDownPickPathSbBool pickMatching
๐ Protected Attributes inherited from SoGroup
SoChildList * children
๐ซ Protected Attributes inherited from SoNode
SbUniqueId uniqueId
๐ซถ Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
โญ Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
๐ Detailed Description
okay so the SoExtSelection class exists so you can do extended selection stuff. she's the upgrade, the glow-up, the deluxe edition. ๐
with this class you can select geometry by drawing a lasso (which is just a polygon, bestie, a lil squiggle around your shapes) or a rectangle right there on screen. and when stuff gets selected? you get the exact same callbacks as you would from an SoSelection node. same energy, more power. ๐ซถ
ngl the application programmer interface of this class is somewhat complex, and that's because its functionality is genuinely non-trivial โ she does a lot. if you want to see an extensive usage example of the SoExtSelection node, we literally advise you to go look at the extselection example application in the nodes/ directory of the SoGuiExamples Mercurial repository. further info and links for downloading and building this module should be available at github.com/coin3d/soguiexamples. go look, it's worth it, fr fr. ๐
this node class is an extension versus the original SGI Inventor v2.1 API. it's based on the API of VSG (which used to be called TGS) Inventor's SoExtSelection, and the goal is to be fully compatible with this node so users can switch back and forth between Coin and VSG Inventor without drama. if you find any discrepancies between Coin's SoExtSelection and VSG's SoExtSelection node โ please contact us. we wanna know. ๐
FILE FORMAT/DEFAULTS:
ExtSelection {
renderCaching AUTO
boundingBoxCaching AUTO
renderCulling AUTO
pickCulling AUTO
policy SHIFT
lassoType NOLASSO
lassoPolicy FULL_BBOX
lassoMode ALL_SHAPES
}
๐ฐ๏ธ Since
- TGS Inventor 2.5
- Coin 1.0
๐ฎ Member Enumeration Documentation
enum SoExtSelection::LassoType
enum for the type of lasso selection. pick your fighter. ๐ฅ
NOLASSOโ makes this node behave like a totally normalSoSelectionnode. no lasso, no rectangle, just vibes.LASSOโ select objects using a lasso. heads up bestie: selections can be aborted by the end-user by hitting theENDkey on the keyboard. ๐ญRECTANGLEโ select objects using a rectangle. and same thing: selections can be aborted by the end-user by hitting theENDkey on the keyboard. ๐ญ
enum SoExtSelection::LassoPolicy
enum for specifying how objects get selected. the rules of the game. โจ
FULL_BBOXโ the entire bounding box must be inside the lasso/rectangle.PART_BBOXโ some part of the bounding box must intersect the lasso/rectangle.FULLโ all primitives must be completely inside the lasso/rectangle.PARTโ some primitive must intersect the lasso/rectangle.
enum SoExtSelection::LassoMode
enum for specifying the selection mode. ๐
ALL_SHAPESโ all primitives inside the lasso/rectangle will be selected. every single one. periodt.VISIBLE_SHAPESโ all visible primitives inside the lasso/rectangle will be selected. if she's hiding, she's safe. ๐
๐ ๏ธ Constructor & Destructor Documentation
SoExtSelection::SoExtSelection (void )
constructor. she's born. ๐ถโจ
SoExtSelection::~SoExtSelection () [protected], [virtual]
destructor. she's [protected] and [virtual], so handle with care. ๐
๐ Member Function Documentation ๐
okay bestie, this is the part where we go through every single method this node has. grab a snack, hydrate, we're doing this โจ
SoType SoExtSelection::getClassTypeId (void ) [static]
A lil static method that hands you the SoType object tied to objects of this class. type-system stuff, you know how it is ๐
SoType SoExtSelection::getTypeId (void ) const [virtual]
Gives you the type identification of an object derived from a class that inherits SoBase. this is the runtime type checking + "downward" casting machinery, fr fr.
Reimplemented from SoSelection.
const SoFieldData ** SoExtSelection::getFieldDataPtr (void ) [static], [protected]
okay so this one is internal to the library โ the docs literally say it's "not likely to be of interest to the application programmer", so if you're just vibing with the public API, this is not your moment ๐ซถ
It returns the SoFieldData class which holds info about the fields in this node.
const SoFieldData * SoExtSelection::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. and if there are no fields present? it returns NULL. simple as that ๐
Reimplemented from SoSelection.
void SoExtSelection::useOverlay (SbBool overlay = TRUE)
Specifies whether the overlay planes should be used to render the lasso.
โ ๏ธ bestie this has been obsoleted in Coin, because most graphics cards come without support for overlay rendering. The better strategy โ and the one Coin actually applies โ is to just "overlay" the lasso graphics on top of the scene after everything else has been rendered. periodt.
SbBool SoExtSelection::isUsingOverlay (void )
Returns whether overlay planes are used to draw the lasso.
๐ See also
useOverlay().
SoSeparator * SoExtSelection::getOverlaySceneGraph (void )
Returns the scene graph for overlay rendering. In Coin this will always return NULL, because the method has been obsoleted ๐
(it's probably used in TGS Inventor from the SoXt / SoWin libraries' So[Xt|Win]RenderArea class to fetch the overlay graph to draw โ and because of that, it should be treated as an internal method.)
void SoExtSelection::setOverlayLassoColorIndex (const int index)
Obsoleted in Coin โ use SoExtSelection::setLassoColor() instead ๐ฆ
int SoExtSelection::getOverlayLassoColorIndex (void )
Obsoleted in Coin โ use SoExtSelection::getLassoColor() instead.
๐ See also
setOverlayLassoColorIndex().
void SoExtSelection::setLassoColor (const SbColor & color)
Sets the lasso/rectangle line color. Default value is (1.0, 1.0, 1.0).
const SbColor & SoExtSelection::getLassoColor (void )
Returns the lasso color. that's it, that's the tweet โจ
void SoExtSelection::setLassoWidth (const float width)
Sets the lasso line width. Default value is 1.0.
float SoExtSelection::getLassoWidth (void )
Returns the lasso line width.
void SoExtSelection::setOverlayLassoPattern (const unsigned short pattern)
Sets the lasso line pattern. Default value is 0xf0f0.
unsigned short SoExtSelection::getOverlayLassoPattern (void )
Returns the lasso line pattern.
void SoExtSelection::animateOverlayLasso (const SbBool animate = TRUE)
Sets whether the lasso should be animated by scrolling the line pattern. cute, right? ๐
SbBool SoExtSelection::isOverlayLassoAnimated (void )
Returns whether the lasso is set to animate or not.
void SoExtSelection::handleEvent (SoHandleEventAction * action) [virtual]
Action method for SoHandleEventAction.
It inspects the event data from action, and processes it if it's something this node should react to.
Nodes that influence the relevant state variables for how event handling is done also override this method. iykyk ๐
Reimplemented from SoSelection.
void SoExtSelection::GLRenderBelowPath (SoGLRenderAction * action) [virtual]
SGI Open Inventor v2.1 obsoleted support for SoGLRenderAction::addMethod(). Instead, GLRender() might be called directly โ and to optimize traversal, the SoSeparator node calls GLRenderBelowPath whenever the path code is BELOW_PATH or NO_PATH (and the path code is guaranteed not to change). To stay compatible with SGI's Inventor (and thereby also TGS'), Coin chose to follow their implementation in this respect, no cap.
SoSeparator::GLRenderBelowPath() does not traverse its children using SoChildList::traverse(), but calls GLRenderBelowPath() directly for all its children.
Reimplemented from SoSeparator.
void SoExtSelection::select (SoNode * root, int numcoords, SbVec2f * lasso, const SbViewportRegion & vp, SbBool shiftpolicy)
Simulate lasso selection programmatically.
๐ซ heads up: this function is currently just stubbed.
void SoExtSelection::select (SoNode * root, int numcoords, SbVec3f * lasso, const SbViewportRegion & vp, SbBool shiftpolicy)
Simulate lasso selection programmatically.
๐ซ also currently just stubbed.
const SbVec2s * SoExtSelection::getLassoCoordsDC (int & numCoords)
Returns lasso coordinates in device coordinates.
๐ซ currently just stubbed.
const SbVec3f * SoExtSelection::getLassoCoordsWC (int & numCoords)
Returns lasso coordinates in world coordinates.
๐ซ currently just stubbed.
const SoPathList & SoExtSelection::getSelectionPathList () const
Returns a path list containing the selected objects.
๐ซ currently just stubbed.
void SoExtSelection::setLassoFilterCallback (SoLassoSelectionFilterCB * f, void * userdata = NULL, const SbBool callonlyifselectable = TRUE)
The lasso selection filter callback is called when a node is about to be selected, and it lets the application programmer return a new path to be used when selecting. The new returned path should not be ref'd โ SoExtSelection will ref() and unref() it for you, so don't you dare double-dip ๐
To cancel the selection, return NULL from the callback.
If callonlyifselectable is TRUE, the callback will only be invoked when the path to the new node passes through the SoExtSelection node.
This method is specific to Coin, and is not part of TGS OIV. ๐
void SoExtSelection::setTriangleFilterCallback (SoExtSelectionTriangleCB * func, void * userdata = NULL)
Sets the callback that will be called for every triangle inside the lasso/rectangle when selecting.
The callback should return FALSE if it wants to continue being invoked. When the callback returns TRUE, the object/shape is selected, and no more callbacks will be invoked for the object. slay ๐
๐ See also
setLineSegmentFilterCallback, setPointFilterCallback
void SoExtSelection::setLineSegmentFilterCallback (SoExtSelectionLineSegmentCB * func, void * userdata = NULL)
Sets the callback that will be called for every line segment inside the lasso/rectangle when selecting.
The callback should return FALSE if it wants to continue being invoked. When the callback returns TRUE, the object/shape is selected, and no more callbacks will be invoked for the object.
๐ See also
setTriangleFilterCallback, setPointFilterCallback
void SoExtSelection::setPointFilterCallback (SoExtSelectionPointCB * func, void * userdata = NULL)
Sets the callback that will be called for every point inside the lasso/rectangle when selecting.
The callback should return FALSE if it wants to continue being invoked. When the user returns TRUE, the object/shape is selected, and no more callbacks will be invoked for the object.
๐ See also
setLineSegmentFilterCallback, setTriangleFilterCallback
SbBool SoExtSelection::wasShiftDown (void ) const
Returns whether the SHIFT key was pressed during the latest user interaction. super useful if you want to respect the shift policy while selecting primitives ๐ธ
This method is specific to Coin, and is not part of TGS OIV.
๐ฆ Member Data Documentation ๐ฆ
SoSFEnum SoExtSelection::lassoType
Field for lasso type. Default value is SoExtSelection::NOLASSO.
Selections with type SoExtSelection::RECTANGLE or SoExtSelection::LASSO can be aborted by the end-user by hitting the END key on the keyboard. so dramatic, honestly iconic ๐ฅ
SoSFEnum SoExtSelection::lassoPolicy
Field for lasso policy. Default value is FULL_BBOX.
SoSFEnum SoExtSelection::lassoMode
Field for lasso mode. Default value is ALL_SHAPES.
Set this field to VISIBLE_SHAPES to make only the primitives visible from the current viewpoint be selected. โจ
๐ธ Author ๐ธ
Generated automatically by Doxygen for Coin from the source code. (not a human, just a very hardworking robot bestie ๐ค๐)
and that's a wrap on the whole page, bestie!! ๐ this was Version 4.0.10, dated Thu Jun 25 2026 00:00:00, and you've officially survived all three parts of SoExtSelection(3) ๐ฆ go forth and lasso-select responsibly, mwah ๐
๐
๐ฆ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 ยท BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 ยท BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 ยท BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 ยท BSD-3-Clause AND GPL-3.0-or-later
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms