SoFloatElement(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– SoFloatElement πŸ’–

okay so welcome to the SoFloatElement(3) page, bestie β€” this is the Coin manual, and we're gonna get you fluent in it fr fr.


🌸 NAME 🌸

SoFloatElement β€” it's an abstract base class for elements that consists of a single float value. that's the whole vibe. one float. iconic.


✨ SYNOPSIS ✨

#include <Inventor/elements/SoFloatElement.h>

Inherits SoElement.

Inherited by SoComplexityElement, SoCreaseAngleElement, SoDecimationPercentageElement, SoFocalDistanceElement, SoFontSizeElement, SoLineWidthElement, SoListenerGainElement, SoPointSizeElement, and SoTextureQualityElement. look at that little family tree 🫢


πŸ‘‘ Public Member Functions πŸ‘‘

  • virtual void init (SoState *state)
  • virtual SbBool matches (const SoElement *element) const
  • virtual SoElement * copyMatchInfo (void) const
  • virtual void print (FILE *file) const
  • virtual void setElt (float value)

πŸ’… Public Member Functions inherited from SoElement

  • const SoType getTypeId (void) const
  • int getStackIndex (void) const
  • virtual void push (SoState *state)
  • virtual void pop (SoState *state, const SoElement *prevTopElement)
  • void setDepth (const int depth)
  • int getDepth (void) const
  • virtual ~SoElement ()

⭐ Static Public Member Functions ⭐

  • static SoType getClassTypeId (void)
  • static int getClassStackIndex (void)
  • static void initClass (void)
  • static void set (const int stackIndex, SoState *const state, SoNode *const node, const float value)
  • static void set (const int stackIndex, SoState *const state, const float value)
  • static float get (const int stackIndex, SoState *const state)

🌈 Static Public Member Functions inherited from SoElement

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static int getClassStackIndex (void)
  • static void initElements (void)
  • static int getNumStackIndices (void)
  • static SoType getIdFromStackIndex (const int stackIndex)

πŸŽ€ Protected Member Functions πŸŽ€

  • virtual ~SoFloatElement ()

πŸ¦‹ Protected Member Functions inherited from SoElement

  • SoElement (void)
  • void capture (SoState *const state) const
  • virtual void captureThis (SoState *state) const
  • void setTypeId (const SoType typeId)
  • void setStackIndex (const int index)
  • SoElement * getNextInStack (void) const
  • SoElement * getNextFree (void) const

πŸ“ Protected Attributes πŸ“

  • float data

πŸ’œ Protected Attributes inherited from SoElement

  • SoType typeId
  • int stackIndex
  • int depth

🧚 Additional Inherited Members 🧚

Static Protected Member Functions inherited from SoElement

  • static SoElement * getElement (SoState *const state, const int stackIndex)
  • static const SoElement * getConstElement (SoState *const state, const int stackIndex)
  • static int createStackIndex (const SoType id)

Static Protected Attributes inherited from SoElement

  • static int classStackIndex
  • static SoTypeList * stackToType

🌟 Detailed Description 🌟

SoFloatElement is an abstract base class for elements that consists of a single float value.

This is the superclass of elements where the new element data replaces the old data, and where the data the element stores is a simple single precision floating point value.

This element is like a convenient light-weight version of the SoReplacedElement. It differs from the SoReplacedElement in that the set() and get() methods are already implemented, since it is known that subclasses will still contain just a single float value.

See also SoReplacedElement, SoInt32Element, SoAccumulatedElement


πŸ’€ Constructor & Destructor Documentation πŸ’€

SoFloatElement::~SoFloatElement (void ) [protected], [virtual]

Destructor. it's the lil goodbye πŸ‘‹


πŸ”₯ Member Function Documentation πŸ”₯

SoType SoFloatElement::getClassTypeId (void ) [static]

This static method returns the SoType object associated with objects of this class.

int SoFloatElement::getClassStackIndex (void ) [static]

This static method returns the state stack index for the class.

void SoFloatElement::initClass (void ) [static]

Initialize relevant common data for all instances, like the type system.

void SoFloatElement::init (SoState * state) [virtual]

Initializes the element to its default value. The default value is 0.0.

Reimplemented from SoElement.

Reimplemented in SoComplexityElement, SoCreaseAngleElement, SoDecimationPercentageElement, SoFocalDistanceElement, SoFontSizeElement, SoGLLineWidthElement, SoGLPointSizeElement, SoLineWidthElement, SoListenerGainElement, SoPointSizeElement, and SoTextureQualityElement.

SbBool SoFloatElement::matches (const SoElement * element) const [virtual]

This function returns TRUE is the element matches another element (of the same class), with respect to cache validity.

ok so yes, the original says "returns TRUE is the element matches" β€” that's their typo, not mine, and I'm keeping it bc rule number one is keep every detail. πŸ’…

If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.

Implements SoElement.

SoElement * SoFloatElement::copyMatchInfo (void ) const [virtual]

This function creates a copy of the element that contains enough information to enable the matches() function to work.

Used to help with scene graph traversal caching operations.

Implements SoElement.

void SoFloatElement::print (FILE * file) const [virtual]

This function is for printing element information, and is used mostly for debugging purposes.

Reimplemented from SoElement.

void SoFloatElement::set (const int index, SoState *const state, SoNode *const node, const float value) [static]

Static method for setting the value of an element in the given state at the given stack index.

void SoFloatElement::set (const int stackIndex, SoState *const state, const float value) [static]

Static method for setting the value of an element in the given state at the given stackIndex.

float SoFloatElement::get (const int index, SoState *const state) [static]

Static method to fetch the value of the element of this type from the given state at the given stack index.

void SoFloatElement::setElt (float value) [virtual]

Set element value.

Reimplemented in SoGLLineWidthElement, and SoGLPointSizeElement.


πŸ‘‘ Member Data Documentation πŸ‘‘

float SoFloatElement::data [protected]

The floating point value of the element. the one (1) float in question, the moment, the main character ✨


🫢 Author 🫢

Generated automatically by Doxygen for Coin from the source code.


and that's a wrap, bestie πŸŽ€ you just read the whole thing, no skimming, we love that for you. this was Version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it was literally the SoFloatElement(3) page. slay, go touch some floats πŸ’–βœ¨

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