SoGeoSeparator(3)
π NAME π
SoGeoSeparator β this is the SoGeoSeparator(3) page bestie, and the class itself is the one that georeferences a scene graph. That's the whole vibe: you drop it in and your scene gets actual geo-reality. Slay. πβ¨
β¨ SYNOPSIS β¨
#include <Inventor/nodes/SoGeoSeparator.h>
It inherits from SoSeparator. So likeβ¦ everything a separator can do, this one already ate and left no crumbs. π½οΈ
π Public Member Functions π
virtual SoType getTypeId (void) constβ the type-id flex, virtual edition πSoGeoSeparator (void)β the constructor, your main character entrance πͺβ¨virtual void callback (SoCallbackAction *action)virtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void rayPick (SoRayPickAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
π¦ Public Member Functions inherited from SoSeparator π¦
SoSeparator (void)SoSeparator (const int nchildren)virtual void doAction (SoAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void search (SoSearchAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void notify (SoNotList *nl)virtual SbBool affectsState (void) const
πΈ Public Member Functions inherited from SoGroup πΈ
SoGroup (void)SoGroup (int nchildren)virtual void addChild (SoNode *node)virtual void insertChild (SoNode *child, int newchildindex)virtual SoNode * getChild (int index) constvirtual int findChild (const SoNode *node) constvirtual int getNumChildren (void) constvirtual void removeChild (int childindex)virtual void removeChild (SoNode *child)virtual void removeAllChildren (void)virtual void replaceChild (int index, SoNode *newchild)virtual void replaceChild (SoNode *oldchild, SoNode *newchild)virtual void pick (SoPickAction *action)virtual void write (SoWriteAction *action)virtual SoChildList * getChildren (void) constvirtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
β Public Member Functions inherited from SoNode β
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)SbUniqueId getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer π
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π«Ά Public Member Functions inherited from SoBase π«Ά
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ hands you backTRUEif the type of this object is either of the same type as type, or inherited from type. βvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π Static Public Member Functions π
static SoType getClassTypeId (void)static void initClass (void)
π§ Static Public Member Functions inherited from SoSeparator π§
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. π οΈβ¨static void setNumRenderCaches (const int howmany)static int getNumRenderCaches (void)
π§ Static Public Member Functions inherited from SoGroup π§
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. π οΈβ¨
π§ Static Public Member Functions inherited from SoNode π§
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. π οΈβ¨static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π§ Static Public Member Functions inherited from SoFieldContainer π§
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. π οΈβ¨static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class. πstatic void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π§ Static Public Member Functions inherited from SoBase π§
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. π οΈβ¨static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class. πstatic void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes π
SoSFVec3d geoCoordsSoMFString geoSystem
π Public Attributes inherited from SoSeparator π
SoSFEnum renderCachingSoSFEnum boundingBoxCachingSoSFEnum renderCullingSoSFEnum pickCulling
π Protected Member Functions π
virtual const SoFieldData * getFieldData (void) constvirtual ~SoGeoSeparator (void)
π‘οΈ Protected Member Functions inherited from SoSeparator π‘οΈ
virtual ~SoSeparator ()virtual SbBool cullTest (SoState *state)virtual SbBool cullTest (SoGLRenderAction *action, int &cullresults)virtual SbBool readInstance (SoInput *in, unsigned short flags)
π‘οΈ Protected Member Functions inherited from SoGroup π‘οΈ
virtual ~SoGroup ()virtual SbBool readChildren (SoInput *in)virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoNotRec createNotRec (void)void setOperation (const SoNotRec::OperationType opType=SoNotRec::UNSPECIFIED, const SoNode *cc=NULL, const SoNode *pc=NULL, const int ci=-1)
π‘οΈ Protected Member Functions inherited from SoNode π‘οΈ
SoNode (void)virtual ~SoNode ()
π‘οΈ Protected Member Functions inherited from SoFieldContainer π‘οΈ
SoFieldContainer (void)virtual ~SoFieldContainer ()
π‘οΈ Protected Member Functions inherited from SoBase π‘οΈ
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
ποΈ Static Protected Member Functions ποΈ
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoSeparator π
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoGroup π
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoNode π
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π Static Protected Member Functions inherited from SoBase π
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Additional Inherited Members π
π Public Types inherited from SoSeparator π
enum CacheEnabled { OFF, ON, AUTO }
β¨ Public Types inherited from SoNode β¨
SoNode is literally handing down a whole enum, bestie, and it's giving "version history but make it hexadecimal":
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
π«Ά Protected Types inherited from SoBase π«Ά
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
πΈ Protected Attributes inherited from SoGroup πΈ
SoChildList * children
πΈ Protected Attributes inherited from SoNode πΈ
SbUniqueId uniqueId
πΈ Protected Attributes inherited from SoFieldContainer πΈ
SbBool isBuiltIn
πΈ Static Protected Attributes inherited from SoNode πΈ
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
π Detailed Description π
The SoGeoSeparator class is used to georeference a scene graph. Like, it plants your whole scene graph on the actual planet. πβ¨
FILE FORMAT/DEFAULTS:
GeoSeparator {
geoSystem ["GD", "WE"]
geoCoords 0 0 0
}
This node specifies an absolute geographic coordinate system for the children. When rendering (or applying other actions), Coin will add a transformation which transforms the geometry into the SoGeoOrigin coordinate system. All objects will be rotated to make the local Z-axis point up from the ground (at the specified geo-location), the Y-axis will point towards the north pole, and the X-axis is found using the right hand rule. π§ manifesting correct orientation
See also SoGeoOrigin
Since Coin 2.5
π Constructor & Destructor Documentation π
SoGeoSeparator::SoGeoSeparator (void )
Constructor. β¨ It makes the thing. That's it, that's the whole vibe.
SoGeoSeparator::~SoGeoSeparator (void ) [protected], [virtual]
Destructor. π It unmakes the thing. Protected, so don't come for it directly.
π Member Function Documentation π
SoType SoGeoSeparator::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class. Class-wide ID check, no instance required. π«
SoType SoGeoSeparator::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting. iykyk β it's the "who are you really" of the class hierarchy.
Reimplemented from SoSeparator.
const SoFieldData ** SoGeoSeparator::getFieldDataPtr (void ) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π Lowkey not your business, bestie.
Returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoGeoSeparator::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. Could be NULL! Be normal about it and check.
Reimplemented from SoSeparator.
void SoGeoSeparator::initClass (void ) [static]
Sets the class up for the runtime type system. Static, so it's a one-and-done group project. π«Ά
void SoGeoSeparator::callback (SoCallbackAction * action) [virtual]
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoSeparator.
void SoGeoSeparator::GLRenderBelowPath (SoGLRenderAction * action) [virtual]
SGI Open Inventor v2.1 obsoleted support for SoGLRenderAction::addMethod(). Instead, GLRender() might be called directly, and to optimize traversal, the SoSeparator node calls GLRenderBelowPath whenever the path code is BELOW_PATH or NO_PATH (path code is guaranteed not to change). To be compatible with SGI's Inventor (and thereby also TGS') we have chosen to follow their implementation in this respect.
SoSeparator::GLRenderBelowPath() does not traverse its children using SoChildList::traverse(), but calls GLRenderBelowPath() directly for all its children.
Reimplemented from SoSeparator.
void SoGeoSeparator::GLRenderInPath (SoGLRenderAction * action) [virtual]
Implements the SoAction::IN_PATH traversal method for the rendering action. Path traversal, but make it render. π₯
Reimplemented from SoSeparator.
void SoGeoSeparator::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.
Nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables.
Reimplemented from SoSeparator.
void SoGeoSeparator::getMatrix (SoGetMatrixAction * action) [virtual]
Action method for SoGetMatrixAction.
Updates action by accumulating with the transformation matrix of this node (if any). Note the "(if any)" β no promises, bestie.
Reimplemented from SoSeparator.
void SoGeoSeparator::rayPick (SoRayPickAction * action) [virtual]
Action method for SoRayPickAction.
Checks the ray specification of the action and tests for intersection with the data of the node.
Nodes influencing relevant state variables for how picking is done also override this method.
Reimplemented from SoSeparator.
void SoGeoSeparator::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.
Reimplemented from SoSeparator.
π¦ Member Data Documentation π¦
SoSFVec3d SoGeoSeparator::geoCoords
Used for specifying the geographic coordinates. π Your actual location on the actual earth. Iconic.
See also SoGeoOrigin::geoCoords
SoMFString SoGeoSeparator::geoSystem
Used to specify a spatial reference frame. π§ Which flavor of "where" you're speaking, fr fr.
See also SoGeoOrigin::geoSystem
π Author π
Generated automatically by Doxygen for Coin from the source code. Not a human, just a very diligent robot. π€β¨
And that's the whole page, bestie β this was Coin 4.0.10, dated Thu Jun 25 2026 00:00:00, and it's literally called SoGeoSeparator(3). Go georeference something gorgeous. πππ
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms