SoArray(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– SoArray(3) πŸ’–

okay so bestie, welcome to the Coin manual, section 3 πŸŽ€ β€” the part where we talk about the library itself, and today's main character is SoArray. πŸ‘‘


✨ NAME ✨

SoArray β€” the SoArray class is a group node for setting up regular arrays of subgraphs. πŸ¦‹

fr fr that's the whole vibe: you got a subgraph, you want a whole lil array of them, laid out regularly β€” SoArray is the node that does that for you. no cap. πŸ’…

more parts coming, bestie β€” we're just getting started 🌸

✨ SYNOPSIS ✨

okay bestie, deep breath, because this is the section where the C++ really shows off πŸ’… but don't panic, we're gonna walk it together 🫢

#include <Inventor/nodes/SoArray.h>

Inherits SoGroup.


πŸ¦‹ Public Types πŸ¦‹

  • enum Origin { FIRST, CENTER, LAST }

Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }

πŸ’– Public Member Functions πŸ’–

so many virtuals, the girlies love a virtual ✨

  • virtual SoType getTypeId (void) const
  • SoArray (void)
  • virtual SbBool affectsState (void) const
  • virtual void doAction (SoAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)

Public Member Functions inherited from SoGroup

  • SoGroup (void)
  • SoGroup (int nchildren)
  • virtual void addChild (SoNode *node)
  • virtual void insertChild (SoNode *child, int newchildindex)
  • virtual SoNode * getChild (int index) const
  • virtual int findChild (const SoNode *node) const
  • virtual int getNumChildren (void) const
  • virtual void removeChild (int childindex)
  • virtual void removeChild (SoNode *child)
  • virtual void removeAllChildren (void)
  • virtual void replaceChild (int index, SoNode *newchild)
  • virtual void replaceChild (SoNode *oldchild, SoNode *newchild)
  • virtual void write (SoWriteAction *action)
  • virtual SoChildList * getChildren (void) const
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)

Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • SbUniqueId getNodeId (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual SoFieldContainer * copyThroughConnection (void) const

Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const β€” Returns TRUE if the type of this object is either of the same type or inherited from type.
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

🌈 Static Public Member Functions 🌈

  • static SoType getClassTypeId (void)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Static Public Member Functions inherited from SoGroup

  • static SoType getClassTypeId (void)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static void initClasses (void)
  • static SbUniqueId getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class.
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

Static Public Member Functions inherited from SoBase

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class.
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸŽ€ Public Attributes πŸŽ€

these are the fields, the moment you've all been waiting for πŸ‘‘

  • SoSFEnum origin
  • SoSFShort numElements1
  • SoSFShort numElements2
  • SoSFShort numElements3
  • SoSFVec3f separation1
  • SoSFVec3f separation2
  • SoSFVec3f separation3

🧚 Protected Member Functions 🧚

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoArray ()

Protected Member Functions inherited from SoGroup

  • virtual ~SoGroup ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)
  • virtual SbBool readChildren (SoInput *in)
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoNotRec createNotRec (void)
  • void setOperation (const SoNotRec::OperationType opType=SoNotRec::UNSPECIFIED, const SoNode *cc=NULL, const SoNode *pc=NULL, const int ci=-1)

Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()

Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

πŸ“ Static Protected Member Functions πŸ“

  • static const SoFieldData ** getFieldDataPtr (void)

Static Protected Member Functions inherited from SoGroup

  • static const SoFieldData ** getFieldDataPtr (void)

Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

πŸ’œ Additional Inherited Members πŸ’œ

Protected Types inherited from SoBase

  • enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoGroup

  • SoChildList * children

Protected Attributes inherited from SoNode

  • SbUniqueId uniqueId

Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

Static Protected Attributes inherited from SoNode

  • static SbUniqueId nextUniqueId = 1
  • static int nextActionMethodIndex = 0
bestie the way this synopsis is literally a whole family tree of inheritance… SoArray β†’ SoGroup β†’ SoNode β†’ SoFieldContainer β†’ SoBase and they ALL came to the function list party πŸŽ‰ iconic behavior, no cap 🫢

🌸 DETAILED DESCRIPTION 🌸

okay so bestie, listen up: SoArray is a group node, and its whole entire job is setting up regular arrays of subgraphs. periodt. ✨

It's giving "convenient way to duplicate a node" β€” typically a shape node β€” or a whole complete subgraph, in 1 to 3 dimensions. like, one node, many copies, boom. πŸ¦‹

The catch (and yes there's a catch, there's always a catch): the child node or subgraph can only be translated by regular offsets for all dimensions. that's it. that's the whole transformation menu. πŸ’€

So if you want more flexible functionality for duplication of geometry, go see the SoMultipleCopy group node instead β€” that one can do general transformations for its child, including rotation and scaling. she's versatile. πŸ’…

FILE FORMAT/DEFAULTS:

Array {
    origin FIRST
    numElements1 1
    numElements2 1
    numElements3 1
    separation1 1 0 0
    separation2 0 1 0
    separation3 0 0 1
}

See also: SoMultipleCopy


🧬 Member Enumeration Documentation 🧬

enum SoArray::Origin

The possible settings for the SoArray::origin field. that's the vibe check on where your array even starts from. πŸŽ€


🍼 Constructor & Destructor Documentation 🍼

  • SoArray::SoArray (void ) β€” Constructor. hi bestie, you're born πŸ‘‘
  • SoArray::~SoArray () [protected], [virtual] β€” Destructor. bye bestie, you're gone πŸ’”

πŸ› οΈ Member Function Documentation πŸ› οΈ

  • SoType SoArray::getClassTypeId (void ) [static] β€” this static method returns the SoType object associated with objects of this class. no cap, it's the class ID hookup. πŸͺͺ
  • SoType SoArray::getTypeId (void ) const [virtual] β€” returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting. she knows who she is fr fr. πŸ”

Reimplemented from SoGroup.

  • const SoFieldData ** SoArray::getFieldDataPtr (void ) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Returns the SoFieldData class which holds information about fields in this node. lowkey not your business but okay πŸ‘€

  • const SoFieldData * SoArray::getFieldData (void ) const [protected], [virtual] β€” returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. πŸ«™

Reimplemented from SoGroup.

  • SbBool SoArray::affectsState (void ) const [virtual] β€” returns TRUE if the node could have any effect on the state during traversal. πŸ’₯

If it returns FALSE, no data in the traversal state will change from the pre-traversal state to the post-traversal state. The SoSeparator node will for instance return FALSE, as it pushes and pops the state before and after traversal of its children. All SoShape nodes will also return FALSE, as just pushing out geometry data to the rendering engine won't affect the actual rendering state.

The default method returns TRUE, on a "better safe than sorry" philosophy. iconic honestly. 🌈

Reimplemented from SoNode.

  • void SoArray::doAction (SoAction * action) [virtual] β€” this function performs the typical operation of a node for any action. the generalist. 🌟

Reimplemented from SoGroup.

  • void SoArray::callback (SoCallbackAction * action) [virtual] β€” action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. πŸ“‹

Reimplemented from SoGroup.

  • void SoArray::GLRender (SoGLRenderAction * action) [virtual] β€” action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method. throwing primitives at OpenGL, literally 🎨πŸ”₯

Reimplemented from SoGroup.

  • void SoArray::pick (SoPickAction * action) [virtual] β€” action method for SoPickAction.

Does common processing for SoPickAction action instances. πŸ‘†

Reimplemented from SoGroup.

  • void SoArray::getBoundingBox (SoGetBoundingBoxAction * action) [virtual] β€” action method for the SoGetBoundingBoxAction.

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables. πŸ“¦

Reimplemented from SoGroup.

  • void SoArray::handleEvent (SoHandleEventAction * action) [virtual] β€” action method for SoHandleEventAction.

Inspects the event data from action, and processes it if it is something which this node should react to.

Nodes influencing relevant state variables for how event handling is done also override this method. πŸ–±οΈ

Reimplemented from SoGroup.

  • void SoArray::getMatrix (SoGetMatrixAction * action) [virtual] β€” action method for SoGetMatrixAction.

Updates action by accumulating with the transformation matrix of this node (if any). βž•

Reimplemented from SoGroup.

  • void SoArray::search (SoSearchAction * action) [virtual] β€” action method for SoSearchAction.

Compares the search criteria from the action to see if this node is a match. Searching is done by matching up all criteria set up in the SoSearchAction β€” if any of the requested criteria is a miss, the search is not deemed successful for the node. all or nothing, no partial credit πŸ’―

See also: SoSearchAction

Reimplemented from SoGroup.

  • void SoArray::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual] β€” action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. πŸ”Ίβž–βš«

Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.

Reimplemented from SoGroup.

  • void SoArray::audioRender (SoAudioRenderAction * action) [virtual] β€” action method for SoAudioRenderAction.

Does common processing for SoAudioRenderAction action instances. πŸ”ŠπŸŽ§

Reimplemented from SoGroup.


πŸ“Š Member Data Documentation πŸ“Š

  • SoSFEnum SoArray::origin β€” where the origin of the array should be set, i.e. how the array elements will be distributed from the local origo. 🌱

Default value is SoArray::FIRST.

  • SoSFShort SoArray::numElements1 β€” number of duplicates for each X-axis row. Default 1. 1️⃣
  • SoSFShort SoArray::numElements2 β€” number of duplicates for each Y-axis row. Default 1. 2️⃣
  • SoSFShort SoArray::numElements3 β€” number of duplicates for each Z-axis row. Default 1. 3️⃣
  • SoSFVec3f SoArray::separation1 β€” distance in current units between the center point of each element along the X-axis. Default [1.0, 0.0, 0.0]. ↔️
  • SoSFVec3f SoArray::separation2 β€” distance in current units between the center point of each element along the Y-axis. Default [0.0, 1.0, 0.0]. ↕️
  • SoSFVec3f SoArray::separation3 β€” distance in current units between the center point of each element along the Z-axis. Default [0.0, 0.0, 1.0]. πŸ”„

✍️ Author ✍️

Generated automatically by Doxygen for Coin from the source code. (not a human author, just robot energy πŸ€–βœ¨)


and that's the whole page bestie, you ate it πŸ’– this is Version 4.0.10, dated Thu Jun 25 2026 00:00:00, and you just finished SoArray(3). mwah, go build something gorgeous πŸ«ΆπŸŽ€

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