SoBBoxModelMatrixElement(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– SoBBoxModelMatrixElement(3) πŸ’–

okay bestie, we're in the Coin manual, section 3, and today's main character is SoBBoxModelMatrixElement. Buckle up, she's a whole vibe. πŸŽ€


✨ NAME ✨

SoBBoxModelMatrixElement β€” the class that keeps track of the current model matrix during a scene graph traversal. It is used by amongst others the SoGetBoundingBoxAction class. no cap. πŸ‘‘


🌸 SYNOPSIS 🌸

#include <Inventor/elements/SoBBoxModelMatrixElement.h>

Inherits SoModelMatrixElement. yes, she's got lineage. πŸ’…


🫢 Public Member Functions 🫢

  • virtual void init (SoState *state) β€” FIXME: write doc. (literally the devs left a sticky note, iconic of them 😭)
  • virtual void push (SoState *state) β€” FIXME: write doc.

🌈 Public Member Functions inherited from SoModelMatrixElement

  • virtual SbBool matches (const SoElement *element) const
  • const SbMatrix & getModelMatrix (void) const

🌈 Public Member Functions inherited from SoElement

  • const SoType getTypeId (void) const
  • int getStackIndex (void) const
  • virtual void pop (SoState *state, const SoElement *prevTopElement)
  • void setDepth (const int depth)
  • int getDepth (void) const
  • virtual void print (FILE *file=stdout) const
  • virtual ~SoElement ()

⭐ Static Public Member Functions ⭐

  • static SoType getClassTypeId (void)
  • static int getClassStackIndex (void)
  • static void * createInstance (void)
  • static void initClass (void)
  • static void reset (SoState *const state, SoNode *const node)
  • static void pushMatrix (SoState *const state, SbMatrix &matrix, SbMatrix &localmatrix)
  • static void popMatrix (SoState *const state, const SbMatrix &matrix, const SbMatrix &localmatrix)

🌈 Static Public Member Functions inherited from SoModelMatrixElement

  • static SoType getClassTypeId (void)
  • static int getClassStackIndex (void)
  • static void * createInstance (void)
  • static void initClass (void)
  • static void makeIdentity (SoState *const state, SoNode *const node)
  • static void set (SoState *const state, SoNode *const node, const SbMatrix &matrix)
  • static void setCullMatrix (SoState *state, SoNode *node, const SbMatrix &matrix)
  • static void mult (SoState *const state, SoNode *const node, const SbMatrix &matrix)
  • static void translateBy (SoState *const state, SoNode *const node, const SbVec3f &translation)
  • static void rotateBy (SoState *const state, SoNode *const node, const SbRotation &rotation)
  • static void scaleBy (SoState *const state, SoNode *const node, const SbVec3f &scaleFactor)
  • static SbMatrix pushMatrix (SoState *const state)
  • static void popMatrix (SoState *const state, const SbMatrix &matrix)
  • static const SbMatrix & getCombinedCullMatrix (SoState *const state)
  • static const SbMatrix & get (SoState *const state)
  • static const SbMatrix & get (SoState *const state, SbBool &isIdentity)

🌈 Static Public Member Functions inherited from SoAccumulatedElement

  • static SoType getClassTypeId (void)
  • static int getClassStackIndex (void)
  • static void initClass (void)

🌈 Static Public Member Functions inherited from SoElement

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static int getClassStackIndex (void)
  • static void initElements (void)
  • static int getNumStackIndices (void)
  • static SoType getIdFromStackIndex (const int stackIndex)

🧚 Protected Member Functions 🧚

  • virtual ~SoBBoxModelMatrixElement ()
  • virtual void makeEltIdentity (void) β€” FIXME: write doc.
  • virtual void setElt (const SbMatrix &matrix) β€” FIXME: write doc.
  • virtual void multElt (const SbMatrix &matrix) β€” FIXME: write doc.
  • virtual void translateEltBy (const SbVec3f &translation) β€” FIXME: write doc.
  • virtual void rotateEltBy (const SbRotation &translation) β€” FIXME: write doc.
  • virtual void scaleEltBy (const SbVec3f &scaleFactor) β€” FIXME: write doc.
  • virtual SbMatrix pushMatrixElt ()
  • virtual void popMatrixElt (const SbMatrix &matrix)

🌈 Protected Member Functions inherited from SoModelMatrixElement

  • virtual ~SoModelMatrixElement ()

🌈 Protected Member Functions inherited from SoAccumulatedElement

  • virtual ~SoAccumulatedElement ()
  • void clearNodeIds (void)
  • void addNodeId (const SoNode *const node)
  • void setNodeId (const SoNode *const node)
  • void copyNodeIds (const SoAccumulatedElement *copyfrom)
  • virtual SoElement * copyMatchInfo (void) const
  • virtual void captureThis (SoState *state) const

🌈 Protected Member Functions inherited from SoElement

  • SoElement (void)
  • void capture (SoState *const state) const
  • void setTypeId (const SoType typeId)
  • void setStackIndex (const int index)
  • SoElement * getNextInStack (void) const
  • SoElement * getNextFree (void) const

πŸ¦‹ Additional Inherited Members πŸ¦‹

Static Protected Member Functions inherited from SoElement

  • static SoElement * getElement (SoState *const state, const int stackIndex)
  • static const SoElement * getConstElement (SoState *const state, const int stackIndex)
  • static int createStackIndex (const SoType id)

Protected Attributes inherited from SoModelMatrixElement

  • SbMatrix modelMatrix
  • SbMatrix cullMatrix
  • SbMatrix combinedMatrix
  • uint32_t flags

Protected Attributes inherited from SoAccumulatedElement

  • SbList< SbUniqueId > nodeIds

Protected Attributes inherited from SoElement

  • SoType typeId
  • int stackIndex
  • int depth

Static Protected Attributes inherited from SoElement

  • static int classStackIndex
  • static SoTypeList * stackToType

πŸ‘‘ Detailed Description πŸ‘‘

The SoBBoxModelMatrixElement class keeps track of the current model matrix during a scene graph traversal. It is used by amongst others the SoGetBoundingBoxAction class.

fr fr, that's her whole job and she does it flawlessly. πŸ’–


πŸŽ€ Constructor & Destructor Documentation πŸŽ€

SoBBoxModelMatrixElement::~SoBBoxModelMatrixElement () [protected], [virtual]

Destructor. bye bestie, you did amazing 🫢


πŸ’œ Member Function Documentation πŸ’œ

SoType SoBBoxModelMatrixElement::getClassTypeId (void ) [static]

This static method returns the SoType object associated with objects of this class.

int SoBBoxModelMatrixElement::getClassStackIndex (void ) [static]

This static method returns the state stack index for the class.

void * SoBBoxModelMatrixElement::createInstance (void ) [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Creates a new instance of the class type corresponding to the SoType object.

ngl, if you're poking at this one as an app programmer, that's a them-not-you thing. the library is just being mysterious. πŸ™ˆ

void SoBBoxModelMatrixElement::initClass (void ) [static]

Initialize relevant common data for all instances, like the type system.

void SoBBoxModelMatrixElement::init (SoState * state) [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::push (SoState * state) [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::reset (SoState *const state, SoNode *const node) [static]

This method is for the SoGetBoundingBoxAction class so it can reset the current model matrix and all local matrices to identity.

void SoBBoxModelMatrixElement::pushMatrix (SoState *const state, SbMatrix & matrix, SbMatrix & localmatrix) [static]

This method keeps two matrices up-to-date as opposed to the method it replaces.

void SoBBoxModelMatrixElement::popMatrix (SoState *const state, const SbMatrix & matrix, const SbMatrix & localmatrix) [static]

This method keeps two matrices up-to-date as opposed to the method it replaces.

void SoBBoxModelMatrixElement::makeEltIdentity (void ) [protected], [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::setElt (const SbMatrix & matrix) [protected], [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::multElt (const SbMatrix & matrix) [protected], [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::translateEltBy (const SbVec3f & translation) [protected], [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::rotateEltBy (const SbRotation & translation) [protected], [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::scaleEltBy (const SbVec3f & scaleFactor) [protected], [virtual]

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

SbMatrix SoBBoxModelMatrixElement::pushMatrixElt (void ) [protected], [virtual]

This method is for debug use only.

Reimplemented from SoModelMatrixElement.

void SoBBoxModelMatrixElement::popMatrixElt (const SbMatrix & m) [protected], [virtual]

This method is for debug use only.

Reimplemented from SoModelMatrixElement.


🌟 Author 🌟

Generated automatically by Doxygen for Coin from the source code.


okay that's the whole page, you ate that πŸ’…βœ¨ and just so you know the version on this one is Version 4.0.10, dated Thu Jun 25 2026 00:00:00 β€” that's the source/version and date energy, periodt. go forth and traverse, bestie πŸ¦‹πŸ’–

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