SoDrawStyle(3)
π SoDrawStyle(3) β the Coin manual, part 1 of 2 π
okay bestie, sit DOWN. this is the SoDrawStyle page from the Coin manual, section 3, and it's a whole meal. no cap. we're doing the full thing β every type, every member function, every inherited little gremlin β and it's giving thorough. let's get into it π
πΈ NAME πΈ
SoDrawStyle β the class that specifies common rendering properties for shapes. that's it, that's the whole vibe. π¦
β¨ SYNOPSIS β¨
#include <Inventor/nodes/SoDrawStyle.h>
Inherits SoNode. (so it's a whole node, obviously, it's in the name, iykyk π)
π Public Types
enum Styleβ{ FILLED = SoDrawStyleElement::FILLED, LINES = SoDrawStyleElement::LINES, POINTS = SoDrawStyleElement::POINTS, INVISIBLE = SoDrawStyleElement::INVISIBLE }
π Public Types inherited from SoNode
enum NodeTypeβ{ INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
π Public Member Functions
virtual SoType getTypeId (void) constSoDrawStyle (void)virtual void doAction (SoAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void callback (SoCallbackAction *action)
Public Member Functions inherited from SoNode
these are the ones your girl inherited and did NOT have to write herself. iconic behaviour honestly π
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ returnsTRUEif the type of this object is either of the same type or inherited from type. like, it does a vibe check on the type system fr fr π«Άvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π¦ Static Public Member Functions
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. the little pre-game ritual, bestie β¨
Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. β¨static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. β¨static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class. πstatic void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
Static Public Member Functions inherited from SoBase
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. β¨static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class. πstatic void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes
the actual fields, the main characters of this whole node π
SoSFEnum styleSoSFFloat pointSizeSoSFFloat lineWidthSoSFUShort linePatternSoSFInt32 linePatternScaleFactor
π Protected Member Functions
virtual const SoFieldData * getFieldData (void) constvirtual ~SoDrawStyle ()
Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
β Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Additional Inherited Members
Protected Types inherited from SoBase
enum BaseFlagsβ{ IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoNode
SbUniqueId uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
π Detailed Description π
The SoDrawStyle class specifies common rendering properties for shapes. (yes bestie the NAME section said it and the Detailed Description is saying it again. it's thorough like that. periodt π
)
Use SoDrawStyle nodes to influence how shape nodes following them in the scene graph will be rendered. This node type have fields to help decide how certain aspects of point-based shapes, line-based shapes and filled shape primitives are rendered. so basically you drop one of these in your scene graph and everything after it gets styled. main character energy fr fr π₯
Simple scene graph structure usage example:
#Inventor V2.1 ascii
Separator {
Sphere { }
Translation { translation 4 0 0 }
DrawStyle { style LINES lineWidth 2 }
Sphere { }
Translation { translation 4 0 0 }
DrawStyle { style POINTS pointSize 2 }
Sphere { }
}
π FILE FORMAT/DEFAULTS π
the defaults, laid out exactly as they live in the file format. copy them character for character or the vibes will be off π§
DrawStyle {
style FILLED
pointSize 0
lineWidth 0
linePattern 0xffff
linePatternScaleFactor 1
}
and that's the end of part 1, bestie β we're not done yet, there's more coming, so don't go anywhere π
β¨ Member Enumeration Documentation β¨
π enum SoDrawStyle::Style
Bestie, this enum is literally the menu of ways you can render your geometry. Pick your vibe:
FILLEDβ render all geometry as-is, no notes, fully solid. The default slay. πLINESβ render all geometry as border lines instead. Wireframe era. π¦POINTSβ render all geometry as vertex points. Every vertex is a lil star. βINVISIBLEβ don't render geometry at all. Ghost mode, gone, not here, unbothered. π»
πΈ Constructor & Destructor Documentation πΈ
SoDrawStyle::SoDrawStyle (void )
Constructor. Makes the thing. β¨
SoDrawStyle::~SoDrawStyle () β [protected], [virtual]
Destructor. Unmakes the thing. It's protected, so it's giving internal business only, iykyk. π
π Member Function Documentation π
SoType SoDrawStyle::getClassTypeId (void ) β [static]
This static method returns the SoType object associated with objects of this class. It's the class-level ID card, no instance required. π
SoType SoDrawStyle::getTypeId (void ) const β [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is what makes runtime type checking and "downward" casting work β so you can peek at what something actually is before you treat it like its parent. Reimplemented from SoBase. π
const SoFieldData ** SoDrawStyle::getFieldDataPtr (void ) β [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. (Translation: bestie, this is not for you, it's the library's own business. π)
Returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoDrawStyle::getFieldData (void ) const β [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, it returns NULL. Reimplemented from SoFieldContainer. π«Ά
void SoDrawStyle::doAction (SoAction * action) β [virtual]
This function performs the typical operation of a node for any action. One node, every action, versatile icon. Reimplemented from SoNode. π
void SoDrawStyle::GLRender (SoGLRenderAction * action) β [virtual]
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way, or that want to throw geometry primitives at OpenGL, override this method. Reimplemented from SoNode. π₯
void SoDrawStyle::callback (SoCallbackAction * action) β [virtual]
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. Reimplemented from SoNode. π
π§ Member Data Documentation π§
SoSFEnum SoDrawStyle::style
How to render the geometry following a draw style node in the scene graph. Default is SoDrawStyle::FILLED. β¨
SoSFFloat SoDrawStyle::pointSize
Size in screen pixels of SoPointSet points, and also of geometry vertex points if setting the SoDrawStyle::style to SoDrawStyle::POINTS. The main character of point sizing. β
Heads up bestie β the valid range of point size settings varies according to which OpenGL implementation is used. So for the purpose of not trying to set illegal values, the application programmer should at runtime check the valid range. How this can be accomplished is described in the class documentation of SoGLPointSizeElement. π¨
Default value is 0.0f, which is a "tag" value which tells the rendering library to use the default setting. π·οΈ
SoSFFloat SoDrawStyle::lineWidth
Width in screen pixels of SoLineSet and SoIndexedLineSet lines, and also of geometry border lines if setting the SoDrawStyle::style to SoDrawStyle::LINES.
Same warning energy, no cap β the valid range of line width settings varies according to which OpenGL implementation is used. For the purpose of not trying to set illegal values, the application programmer should at runtime check the valid range. How this can be accomplished is described in the class documentation of SoGLLineWidthElement. π¨
Default value is 0.0f, which is a "tag" value which tells the rendering library to use the default setting. π·οΈ
SoSFUShort SoDrawStyle::linePattern
Pattern as a bitmask used when drawing lines. Default is 0xffff (no "holes"). Solid line supremacy. π
SoSFInt32 SoDrawStyle::linePatternScaleFactor
Multiplier for the bitmask in linePattern (range 1 - 256). Default is 1.
π Author π
Generated automatically by Doxygen for Coin from the source code. π€β¨
And that's the whole page, bestie β this was Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it's giving SoDrawStyle(3). Go forth and render responsibly. πππ¦
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms