section 3 · Library functions 📚
178720 pages · page 259 of 894
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G (continued)
- glGetTextureSubImage(3G)retrieve a sub-region of a texture image from a texture object✨
- glGetTransformFeedbackiv(3G)query the state of a transform feedback object.✨
- glGetTransformFeedbackVarying(3G)retrieve information about varying variables selected for transform feedback✨
- glGetUniformBlockIndex(3G)retrieve the index of a named uniform block✨
- glGetUniformfv(3G)Returns the value of a uniform variable✨
- glGetUniformIndices(3G)retrieve the index of a named uniform block✨
- glGetUniformiv(3G)Returns the value of a uniform variable✨
- glGetUniformLocation(3G)Returns the location of a uniform variable✨
- glGetUniformSubroutine(3G)retrieve the value of a subroutine uniform of a given shader stage of the current program✨
- glGetVertexArrayIndexed(3G)retrieve parameters of an attribute of a vertex array object✨
- glGetVertexArrayiv(3G)retrieve parameters of a vertex array object✨
- glGetVertexAttribdv(3G)Return a generic vertex attribute parameter✨
- glGetVertexAttribfv(3G)Return a generic vertex attribute parameter✨
- glGetVertexAttribIiv(3G)Return a generic vertex attribute parameter✨
- glGetVertexAttribIuiv(3G)Return a generic vertex attribute parameter✨
- glGetVertexAttribiv(3G)Return a generic vertex attribute parameter✨
- glGetVertexAttribLdv(3G)Return a generic vertex attribute parameter✨
- glGetVertexAttribPointerv(3G)return the address of the specified generic vertex attribute pointer✨
- glGrib::glfw(3pm)Perl extension for glGrib visualization✨
- glHint(3G)specify implementation-specific hints✨
- glHint(3gl)specify implementation-specific hints✨
- glHistogram(3G)define histogram table✨
- glHistogram(3gl)define histogram table✨
- Glib(3pm)Perl wrappers for the GLib utility and Object libraries✨
- Glib::BookmarkFile(3pm)Parser for bookmark files✨
- Glib::Boxed(3pm)Generic wrappers for C structures✨
- Glib::Bytes(3pm)Wrappers for bytes objects in GLib✨
- Glib::CodeGen(3pm)code generation utilities for Glib-based bindings.✨
- Glib::devel(3pm)Binding developer's overview of Glib's internals✨
- Glib::Error(3pm)Exception Objects based on GError✨
- Glib::Flags(3pm)methods and overloaded operators for flags✨
- Glib::GenPod(3pm)POD generation utilities for Glib-based modules✨
- Glib::index(3pm)API Reference Pod Index✨
- Glib::IO(3pm)Perl bindings to the GIO library✨
- Glib::KeyFile(3pm)Parser for .ini-like files✨
- Glib::Log(3pm)A flexible logging mechanism✨
- Glib::MainLoop(3pm)An event source manager✨
- Glib::MakeHelper(3pm)Makefile.PL utilities for Glib-based extensions✨
- Glib::Markup(3pm)markup handling functions✨
- Glib::Object(3pm)Bindings for GObject✨
- Glib::Object::Introspection(3pm)Dynamically create Perl language bindings✨
- Glib::Object::Subclass(3pm)register a perl class as a GObject class✨
- Glib::OptionContext(3pm)defines options accepted by the commandline option parser✨
- Glib::OptionGroup(3pm)group of options for command line option parsing✨
- Glib::Param::Boolean(3pm)Wrapper for boolean parameters in GLib✨
- Glib::Param::Double(3pm)Wrapper for double parameters in GLib✨
- Glib::Param::Enum(3pm)Wrapper for enum parameters in GLib✨
- Glib::Param::Flags(3pm)Wrapper for flag parameters in GLib✨
- Glib::Param::GType(3pm)Wrapper for type parameters in GLib✨
- Glib::Param::Int(3pm)Paramspecs for integer types✨
- Glib::Param::Int64(3pm)Wrapper for int64 parameters in GLib✨
- Glib::Param::String(3pm)Wrapper for string parameters in GLib✨
- Glib::Param::UInt(3pm)Wrapper for uint parameters in GLib✨
- Glib::Param::UInt64(3pm)Wrapper for uint64 parameters in GLib✨
- Glib::Param::Unichar(3pm)Wrapper for unichar parameters in GLib✨
- Glib::ParamSpec(3pm)encapsulates metadate needed to specify parameters✨
- Glib::ParseXSDoc(3pm)Parse POD and XSub declarations from XS files.✨
- Glib::Signal(3pm)Object customization and general purpose notification✨
- Glib::Type(3pm)Utilities for dealing with the GLib Type system✨
- Glib::Utils(3pm)Miscellaneous utility functions✨
- Glib::Variant(3pm)strongly typed value datatype✨
- Glib::VariantDict(3pm)Utilities for dealing with the GVariantDict mutable interface to GVariant dictionaries✨
- Glib::VariantType(3pm)Utilities for dealing with the GVariant type system✨
- Glib::version(3pm)Library Versioning Utilities✨
- Glib::xsapi(3pm)internal API reference for GPerl.✨
- glIndex(3G)set the current color index✨
- glIndex(3gl)set the current color index✨
- glIndexd(3G)set the current color index✨
- glIndexd(3gl)set the current color index✨
- glIndexdv(3G)set the current color index✨
- glIndexdv(3gl)set the current color index✨
- glIndexf(3G)set the current color index✨
- glIndexf(3gl)set the current color index✨
- glIndexfv(3G)set the current color index✨
- glIndexfv(3gl)set the current color index✨
- glIndexi(3G)set the current color index✨
- glIndexi(3gl)set the current color index✨
- glIndexiv(3G)set the current color index✨
- glIndexiv(3gl)set the current color index✨
- glIndexMask(3G)control the writing of individual bits in the color index buffers✨
- glIndexMask(3gl)control the writing of individual bits in the color index buffers✨
- glIndexPointer(3G)define an array of color indexes✨
- glIndexPointer(3gl)define an array of color indexes✨
- glIndexs(3G)set the current color index✨
- glIndexs(3gl)set the current color index✨
- glIndexsv(3G)set the current color index✨
- glIndexsv(3gl)set the current color index✨
- glIndexub(3G)set the current color index✨
- glIndexub(3gl)set the current color index✨
- glIndexubv(3G)set the current color index✨
- glIndexubv(3gl)set the current color index✨
- glInitNames(3G)initialize the name stack✨
- glInitNames(3gl)initialize the name stack✨
- glInterleavedArrays(3G)simultaneously specify and enable several interleaved arrays✨
- glInterleavedArrays(3gl)simultaneously specify and enable several interleaved arrays✨
- glInvalidateBufferData(3G)invalidate the content of a buffer object's data store✨
- glInvalidateBufferSubData(3G)invalidate a region of a buffer object's data store✨
- glInvalidateFramebuffer(3G)invalidate the content of some or all of a framebuffer's attachments✨
- glInvalidateNamedFramebufferData(3G)invalidate the content of some or all of a framebuffer's attachments✨
- glInvalidateNamedFramebufferSubData(3G)invalidate the content of a region of some or all of a framebuffer's attachments✨
- glInvalidateSubFramebuffer(3G)invalidate the content of a region of some or all of a framebuffer's attachments✨
- glInvalidateTexImage(3G)invalidate the entirety a texture image✨
- glInvalidateTexSubImage(3G)invalidate a region of a texture image✨
- glIsBuffer(3G)determine if a name corresponds to a buffer object✨
- glIsEnabled(3G)test whether a capability is enabled✨
- glIsEnabled(3gl)test whether a capability is enabled✨
- glIsEnabled,_glIsEnabledi(3G)test whether a capability is enabled✨
- glIsFramebuffer(3G)determine if a name corresponds to a framebuffer object✨
- glIslist(3G)determine if a name corresponds to a display-list✨
- glIslist(3gl)determine if a name corresponds to a display-list✨
- glIsProgram(3G)Determines if a name corresponds to a program object✨
- glIsProgramPipeline(3G)determine if a name corresponds to a program pipeline object✨
- glIsQuery(3G)determine if a name corresponds to a query object✨
- glIsRenderbuffer(3G)determine if a name corresponds to a renderbuffer object✨
- glIsSampler(3G)determine if a name corresponds to a sampler object✨
- glIsShader(3G)Determines if a name corresponds to a shader object✨
- glIsSync(3G)determine if a name corresponds to a sync object✨
- glIsTexture(3G)determine if a name corresponds to a texture✨
- glIsTexture(3gl)determine if a name corresponds to a texture✨
- glIsTransformFeedback(3G)determine if a name corresponds to a transform feedback object✨
- glIsVertexArray(3G)determine if a name corresponds to a vertex array object✨
- glLight(3G)set light source parameters✨
- glLight(3gl)set light source parameters✨
- glLightf(3G)set light source parameters✨
- glLightf(3gl)set light source parameters✨
- glLightfv(3G)set light source parameters✨
- glLightfv(3gl)set light source parameters✨
- glLighti(3G)set light source parameters✨
- glLighti(3gl)set light source parameters✨
- glLightiv(3G)set light source parameters✨
- glLightiv(3gl)set light source parameters✨
- glLightModel(3G)set the lighting model parameters✨
- glLightModel(3gl)set the lighting model parameters✨
- glLightModelf(3G)set the lighting model parameters✨
- glLightModelf(3gl)set the lighting model parameters✨
- glLightModelfv(3G)set the lighting model parameters✨
- glLightModelfv(3gl)set the lighting model parameters✨
- glLightModeli(3G)set the lighting model parameters✨
- glLightModeli(3gl)set the lighting model parameters✨
- glLightModeliv(3G)set the lighting model parameters✨
- glLightModeliv(3gl)set the lighting model parameters✨
- glLineStipple(3G)specify the line stipple pattern✨
- glLineStipple(3gl)specify the line stipple pattern✨
- glLineWidth(3G)specify the width of rasterized lines✨
- glLineWidth(3gl)specify the width of rasterized lines✨
- glLinkProgram(3G)Links a program object✨
- glListBase(3G)set the display-list base for glCallLists✨
- glListBase(3gl)set the display-list base for glCallLists✨
- glLoadIdentity(3G)replace the current matrix with the identity matrix✨
- glLoadIdentity(3gl)replace the current matrix with the identity matrix✨
- glLoadMatrix(3G)replace the current matrix with the specified matrix✨
- glLoadMatrix(3gl)replace the current matrix with the specified matrix✨
- glLoadMatrixd(3G)replace the current matrix with the specified matrix✨
- glLoadMatrixd(3gl)replace the current matrix with the specified matrix✨
- glLoadMatrixf(3G)replace the current matrix with the specified matrix✨
- glLoadMatrixf(3gl)replace the current matrix with the specified matrix✨
- glLoadName(3G)load a name onto the name stack✨
- glLoadName(3gl)load a name onto the name stack✨
- glLogicOp(3G)specify a logical pixel operation for rendering✨
- glLogicOp(3gl)specify a logical pixel operation for color index rendering✨
- glMap1(3G)define a one-dimensional evaluator✨
- glMap1(3gl)define a one-dimensional evaluator✨
- glMap1d(3G)define a one-dimensional evaluator✨
- glMap1d(3gl)define a one-dimensional evaluator✨
- glMap1f(3G)define a one-dimensional evaluator✨
- glMap1f(3gl)define a one-dimensional evaluator✨
- glMap2(3G)define a two-dimensional evaluator✨
- glMap2(3gl)define a two-dimensional evaluator✨
- glMap2d(3G)define a two-dimensional evaluator✨
- glMap2d(3gl)define a two-dimensional evaluator✨
- glMap2f(3G)define a two-dimensional evaluator✨
- glMap2f(3gl)define a two-dimensional evaluator✨
- glMapBuffer(3G)map all of a buffer object's data store into the client's address space✨
- glMapBufferRange(3G)map all or part of a buffer object's data store into the client's address space✨
- glMapGrid(3G)define a one- or two-dimensional mesh✨
- glMapGrid(3gl)define a one- or two-dimensional mesh✨
- glMapGrid1d(3G)define a one- or two-dimensional mesh✨
- glMapGrid1d(3gl)define a one- or two-dimensional mesh✨
- glMapGrid1f(3G)define a one- or two-dimensional mesh✨
- glMapGrid1f(3gl)define a one- or two-dimensional mesh✨
- glMapGrid2d(3G)define a one- or two-dimensional mesh✨
- glMapGrid2d(3gl)define a one- or two-dimensional mesh✨
- glMapGrid2f(3G)define a one- or two-dimensional mesh✨
- glMapGrid2f(3gl)define a one- or two-dimensional mesh✨
- glMapNamedBuffer(3G)map all of a buffer object's data store into the client's address space✨
- glMapNamedBufferRange(3G)map all or part of a buffer object's data store into the client's address space✨
- glMaterial(3G)specify material parameters for the lighting model✨
- glMaterial(3gl)specify material parameters for the lighting model✨
- glMaterialf(3G)specify material parameters for the lighting model✨
- glMaterialf(3gl)specify material parameters for the lighting model✨
- glMaterialfv(3G)specify material parameters for the lighting model✨
- glMaterialfv(3gl)specify material parameters for the lighting model✨
- glMateriali(3G)specify material parameters for the lighting model✨
- glMateriali(3gl)specify material parameters for the lighting model✨
- glMaterialiv(3G)specify material parameters for the lighting model✨
- glMaterialiv(3gl)specify material parameters for the lighting model✨
- glMatrixMode(3G)specify which matrix is the current matrix✨
- glMatrixMode(3gl)specify which matrix is the current matrix✨
- glMemoryBarrier(3G)defines a barrier ordering memory transactions✨
- glMinmax(3G)define minmax table✨
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