GLISTRANSFORMFEEDBAC(3G)
π GLISTRANSFORMFEEDBAC(3G) π
okay bestie so this is a page from section 3G of the manual, and it's about one single tiny little function that answers one single tiny little question: is this a transform feedback object or not. that's it. that's the whole vibe. let's get into it π
β¨ NAME β¨
glIsTransformFeedback β determine if a name corresponds to a transform feedback object π¦
π C SPECIFICATION π
GLboolean glIsTransformFeedback(GLuint id);
that's the whole signature, she's short and she knows it β¨
πΈ PARAMETERS πΈ
idβ a value that may be the name of a transform feedback object. that's it, that's the whole parameter. may or may not be. we don't know yet. that's kind of the entire point of this function, bestie π«Ά
π₯ DESCRIPTION π₯
so here's the tea, okay? glIsTransformFeedback returns GL_TRUE if id is currently the name of a transform feedback object. that's the slay case β¨
and here's where it gets a little brutal ngl β it returns GL_FALSE in a whole bunch of situations:
- if
idis zero (0), congrats, not a transform feedback object,GL_FALSEπ - if
idisn't the name of a transform feedback object at all, alsoGL_FALSE - if an error occurs, still
GL_FALSE, because apparently we're not doing error reporting today, we're just saying no π
and here's the sneaky little detail that lowkey trips everyone up: if id is a name that came out of glGenTransformFeedbacks(), but it has not yet been bound through a call to glBindTransformFeedback(), then that name is not a transform feedback object yet, and glIsTransformFeedback returns GL_FALSE. like, she exists as a name but she hasn't had her main character moment (the bind), so she doesn't count. iykyk π
so basically: generated β valid. generated + bound = valid. periodt π
π VERSION SUPPORT π
the original page does a whole grid situation for this, and the grid has two row-label columns, "Function" and "Feature Name", sitting over a bunch of OpenGL version columns. we're doing it as a list because tables are not the vibe here, but every single column is preserved, no cap:
- OpenGL 2.0 β
-(nope, not supported) - OpenGL 2.1 β
-(nope) - OpenGL 3.0 β
-(nope) - OpenGL 3.1 β
-(nope) - OpenGL 3.2 β
-(nope) - OpenGL 3.3 β
-(nope) - OpenGL 4.0 β
β(yesss, iconic, here she is) - OpenGL 4.1 β
β(slay) - OpenGL 4.2 β
β(slay) - OpenGL 4.3 β
β(slay) - OpenGL 4.4 β
β(slay) - OpenGL 4.5 β
β(slay)
so the function row is glIsTransformFeedback, and she's a 4.0 and up girlie. anything before 4.0? she literally does not exist there. adjust your expectations accordingly π
π SEE ALSO π
glGenTransformFeedbacks()glBindTransformFeedback()glDeleteTransformFeedbacks()
(the full lifecycle besties β make her, bind her, destroy her π)
β COPYRIGHT β
Copyright Β© 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
π COPYRIGHT (yes, again, the page really does it twice) π
Copyright Β© 2010-2014 Khronos Group
okay that's the whole page, you're officially a transform feedback knower now, i'm so proud of you π₯Ήβ¨ this was rendered for you courtesy of [FIXME: source], dated 08/09/2021, and the manual page's own name is of course GLISTRANSFORMFEEDBAC(3G) β go forth and check your names before you bind them, mwah π
π¦ where this page comes from
- centos-stream 9: gl-manpages 1.1-24.20190306.el9 Β· MIT and Open Publication
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms