GLLOADIDENTITY(3G)

πŸ“¦ version 1.1, in centos-stream 9, fedora 43, fedora 44

✨ NAME ✨

okay so bestie, welcome to GLLOADIDENTITY(3G) β€” the OpenGL glow-up page πŸ’… and literally all it does is replace the current matrix with the identity matrix. that's it. that's the whole vibe. reset queen. πŸŽ€


🌸 C SPECIFICATION 🌸

void glLoadIdentity( void )

no args, no returns, no drama. she takes nothing and gives you a clean slate. periodt. ✨


πŸ’– DESCRIPTION πŸ’–

so here's the tea πŸ“: glLoadIdentity replaces the current matrix with the identity matrix. ngl it's semantically equivalent to calling glLoadMatrix with the identity matrix, which looks like this:

1 0 0 0
0 1 0 0
0 0 1 0
0 0 0 1

like, the most iconic grid of all time, the "i'm not touching anything, i'm just vibing" matrix πŸ¦‹ β€” but in some cases it is more efficient. so yeah, sometimes she's just faster. slay. πŸ”₯


😭 ERRORS 😭

GL_INVALID_OPERATION is generated if glLoadIdentity is executed between the execution of glBegin and the corresponding execution of glEnd.

fr fr bestie do NOT try to do this inside a glBegin/glEnd block, she will literally throw hands and error out at you πŸ’€ no cap. wait for the glEnd, i'm begging. πŸ™ˆ


πŸ‘‘ ASSOCIATED GETS πŸ‘‘

you can go snoop on stuff with glGet, with these arguments:

  • GL_MATRIX_MODE β€” peep which matrix mode you're in rn
  • GL_COLOR_MATRIX β€” the color matrix tea β˜•
  • GL_MODELVIEW_MATRIX β€” modelview matrix check ✨
  • GL_PROJECTION_MATRIX β€” projection matrix reveal 🌈
  • GL_TEXTURE_MATRIX β€” texture matrix moment πŸŽ€

🌟 SEE ALSO 🌟

go read these next, iykyk:

  • glLoadMatrix(3G)
  • glMatrixMode(3G)
  • glMultMatrix(3G)
  • glPushMatrix(3G)

and that's the whole page, bestie 🫢 this was GLLOADIDENTITY(3G) from the 3G manual β€” like the little footer at the bottom of every page whispered, GLLOADIDENTITY(3G), over and over. mwah. go reset some matrices. you got this. πŸ’œβœ¨

πŸ“¦ where this page comes from