dce8_available_bandwidth(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… dce8_available_bandwidth(9) β€” Kernel API Manual, section 9 πŸŽ€

okay bestie, buckle up, because we're diving into dce8_available_bandwidth from the Kernel API Manual (section 9). it's a tiny little function but it's doing real main character work for display bandwidth, and honestly? obsessed. πŸ’–


✨ NAME ✨

dce8_available_bandwidth β€” get the min available bandwidth 🌈


πŸ¦‹ SYNOPSIS πŸ¦‹

u32 dce8_available_bandwidth (struct dce8_wm_params *wm );

like, that's the whole signature. no cap. she takes one pointer and hands you back a u32. πŸ’…


πŸŽ€ ARGUMENTS πŸŽ€

  • wm β€” watermark calculation data ✨ literally the struct that carries all the numbers the watermark math needs. she eats it up.

πŸ‘‘ DESCRIPTION πŸ‘‘

so what does she do? she calculates the min available bandwidth used for display (CIK). that's the whole vibe. 🫢

she's used for display watermark bandwidth calculations, and she returns the min available bandwidth in MBytes/s. that's the unit, bestie, don't forget it. πŸ”₯


πŸ’œ SEE ALSO πŸ’œ


and that's the whole page, bestie!! go forth and calculate those watermarks πŸ’œ

sign-off szn πŸŽ€ this lil' beauty lives in ./drivers/gpu/drm/radeon, and the page is dated October 2026. that's the source and the version, wrapped up with a bow. iykyk βœ¨πŸ’–

πŸ“¦ where this page comes from