cik_gfx_is_lockup(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… cik_gfx_is_lockup β€” the Kernel API Manual glow-up πŸŽ€

okay so bestie, welcome to cik_gfx_is_lockup(9) from the Kernel API Manual β€” yes that Kernel API Manual, the one we all live in. this is the little function that answers the question everybody asks at 3am: is the 3D engine okay or is it straight-up frozen πŸ’€


✨ NAME ✨

cik_gfx_is_lockup β€” check if the 3D engine is locked up 🫢

🌸 SYNOPSIS 🌸

bool cik_gfx_is_lockup (struct radeon_device *rdev , struct radeon_ring
*ring );

like, that's the whole vibe check right there. two pointers in, one bool out πŸ‘‘

πŸ¦‹ ARGUMENTS πŸ¦‹

  • rdev β€” a radeon_device pointer. iconic. this is your whole device situation πŸ’–
  • ring β€” a radeon_ring structure holding ring information. she's got the ring deets, no cap ✨

πŸ’« DESCRIPTION πŸ’«

so what does she actually do? she checks if the 3D engine is locked up β€” specifically for CIK 🌈

returns true if the engine is locked, and false if it's not. that's it. that's the whole personality πŸŽ€ literally a yes-or-no girlie and honestly? respect.

πŸ”₯ SEE ALSO πŸ”₯

bestie, buckle up, because this list is LONG and she ate every single one of them πŸ’… no skips, no cuts, we're doing all of them:

like I said. ALL of them. iykyk πŸ’œ


lowkey a reminder bestie: the boolean is doing a lot of heavy lifting here β€” true means locked, false means not locked. don't flip it, that would be not the move πŸ™ˆ

and that's the page, babes 🌸 this one's sourced from ./drivers/gpu/drm/radeon, dated October 2026, and it's filed under cik_gfx_is_lockup(9) β€” go check on that 3D engine, she might be locked πŸ”₯πŸ’–

πŸ“¦ where this page comes from