override_config_data(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

✨ override_config_data(3) ✨

okay so bestie, welcome to the Allegro manual β€” yes, that Allegro, the game programming library πŸ‘‘. This page is all about override_config_data, and it's lowkey one of the cutest little functions in the config family πŸŽ€.


🌸 NAME 🌸

override_config_data β€” specifies a block of data containing config overrides. Allegro game programming library. πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <allegro.h>

void override_config_data(const char *data, int length);

πŸ’– DESCRIPTION πŸ’–

So basically, this is the version of override_config_file() that works with a block of data already read into memory β€” like, it's not gonna go open a file for you, you already did that part, main character 🫢. You just have to tell it how big that block is, and you do that by specifying the length in bytes. Periodt.

Example, because we love a demo ✨:

/* Force German as system language, Spanish keyboard map. */
const char *override_data = "[system]\n"
   "language=DE\n"
   "keyboard=ES";
override_config_data(override_data, ustrsize(override_data));
⚠️ Important, no cap: this function and override_config_file() are mutually exclusive β€” meaning if you call one, it cancels out the effects of the other. They literally cannot coexist. Pick a lane, bestie πŸ˜­πŸ’€.

🌈 SEE ALSO 🌈


And that's the whole vibe, babes πŸ’œ β€” this page came to you straight from Allegro, version 4.4.3 βœ¨πŸŽ€πŸ¦‹. Go forth and override responsibly, iykyk πŸ’…πŸŒΈ

πŸ“¦ where this page comes from