📦 inventor-doc
354 pages · page 1 of 2
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- SbBool(3iv)a Boolean type✨
- SbBox2f(3iv)2D box class✨
- SbBox2s(3iv)2D box class✨
- SbBox3f(3iv)3D box class✨
- SbColor(3iv)color vector class✨
- SbCylinder(3iv)class for representing a cylinder✨
- SbCylinderPlaneProjector(3iv)cylinder-plane projector✨
- SbCylinderProjector(3iv)cylinder projector✨
- SbCylinderSectionProjector(3iv)cylinder-section projector✨
- SbCylinderSheetProjector(3iv)cylinder-sheet projector✨
- SbLine(3iv)directed line in 3D✨
- SbLineProjector(3iv)line projector✨
- SbMatrix(3iv)4x4 matrix class✨
- SbName(3iv)character string stored in a hash table✨
- SbPlane(3iv)oriented plane in 3D✨
- SbPlaneProjector(3iv)plane projector✨
- SbPList(3iv)list of generic (void *) pointers✨
- SbProjector(3iv)base class for representing projectors✨
- SbRotation(3iv)class for representing a rotation✨
- SbSphere(3iv)class for representing a sphere✨
- SbSpherePlaneProjector(3iv)sphere-plane projector✨
- SbSphereProjector(3iv)sphere projector✨
- SbSphereSectionProjector(3iv)sphere-section projector✨
- SbSphereSheetProjector(3iv)sphere-sheet projector✨
- SbString(3iv)class for smart character strings✨
- SbTime(3iv)class for representation of a time✨
- SbVec2f(3iv)2D vector class✨
- SbVec2s(3iv)2D vector class✨
- SbVec3f(3iv)3D vector class✨
- SbVec4f(3iv)4D vector class✨
- SbViewportRegion(3iv)class for representing a viewport✨
- SbViewVolume(3iv)3D viewing volume class✨
- SbXfBox3f(3iv)3D box with an associated transformation matrix✨
- SoAction(3iv)abstract base class for all actions✨
- SoAlarmSensor(3iv)triggers a callback once sometime in the future✨
- SoAnnotation(3iv)Annotation group node✨
- SoAntiSquish(3iv)transformation node that undoes non-uniform 3D scales✨
- SoAppearanceKit(3iv)appearance nodekit class✨
- SoArray(3iv)group node that creates a regular IxJxK array of copies of its children✨
- SoAsciiText(3iv)simple 3D text shape node✨
- SoBase(3iv)base class for all nodes, paths, and engines✨
- SoBaseColor(3iv)node that defines an object's base color✨
- SoBaseKit(3iv)base class for all node kits✨
- SoBaseList(3iv)maintains a list of pointers to instances of the SoBase classes✨
- SoBlinker(3iv)animated cycling switch node✨
- SoBoolOperation(3iv)performs Boolean operations✨
- SoBoxHighlightRenderAction(3iv)a selection highlight style✨
- SoButtonEvent(3iv)base class for all button events✨
- SoByteStream(3iv)converts scene graph objects to character byte streams✨
- SoCalculator(3iv)a general-purpose calculator✨
- SoCallback(3iv)provides custom behavior during actions✨
- SoCallbackAction(3iv)performs a generic traversal of the scene graph✨
- SoCallbackList(3iv)manages a list of callback functions and associated data✨
- SoCamera(3iv)abstract base class for camera nodes✨
- SoCameraKit(3iv)camera nodekit class✨
- SoCenterballDragger(3iv)striped ball you rotate and re-center by dragging with the mouse✨
- SoCenterballManip(3iv)transform node with 3D interface for editing rotation and center✨
- SoClipPlane(3iv)clipping plane node✨
- SoColorIndex(3iv)surface color index node✨
- SoComplexity(3iv)shape complexity node✨
- SoComposeMatrix(3iv)composes a transformation matrix✨
- SoComposeRotation(3iv)composes a rotation from axis and angle values✨
- SoComposeRotationFromTo(3iv)composes a rotation that rotates from one vector into another✨
- SoComposeVec2f(3iv)composes 2D vectors from floating-point values✨
- SoComposeVec3f(3iv)composes 3D vectors from floating-point values✨
- SoComposeVec4f(3iv)composes 4D vectors from floating-point values✨
- SoComputeBoundingBox(3iv)computes the bounding box and center of a scene graph✨
- SoConcatenate(3iv)joins separate fields into a single multiple-value field✨
- SoCone(3iv)cone shape node✨
- SoConeDetail(3iv)stores detail information about the SoCone node✨
- SoCoordinate3(3iv)coordinate point node✨
- SoCoordinate4(3iv)rational coordinate point node✨
- SoCounter(3iv)triggered integer counter✨
- SoCube(3iv)cube shape node✨
- SoCubeDetail(3iv)stores detail information about the SoCube node✨
- SoCylinder(3iv)cylinder shape node✨
- SoCylinderDetail(3iv)stores detail information about the SoCylinder node✨
- SoDataSensor(3iv)abstract base class for sensors attached to parts of a scene✨
- SoDB(3iv)scene graph database class✨
- SoDebugError(3iv)debug error handling✨
- SoDecomposeMatrix(3iv)decomposes transformation matrices into values for translation, rotation, and scale✨
- SoDecomposeRotation(3iv)decomposes rotation values✨
- SoDecomposeVec2f(3iv)decomposes 2D vectors into floating-point values✨
- SoDecomposeVec3f(3iv)decomposes 3D vectors into floating-point values✨
- SoDecomposeVec4f(3iv)decomposes 4D vectors into floating-point values✨
- SoDelayQueueSensor(3iv)abstract base class for sensors not dependent on time✨
- SoDetail(3iv)base class for describing detail information about a shape node✨
- SoDetailList(3iv)maintains a list of instances of details✨
- SoDirectionalLight(3iv)node representing a directional light source✨
- SoDirectionalLightDragger(3iv)directional icon you rotate and translate by dragging with the mouse✨
- SoDirectionalLightManip(3iv)directional light node with 3D interface for editing direction✨
- SoDragger(3iv)base class for nodekits that move in response to click-drag- release mouse events✨
- SoDragPointDragger(3iv)object you can translate in 3D by dragging with the mouse✨
- SoDrawStyle(3iv)node that defines the style to use when rendering✨
- SoElapsedTime(3iv)basic controllable time source✨
- SoEngine(3iv)base class for all engines✨
- SoEngineList(3iv)maintains a list of pointers to engines✨
- SoEngineOutput(3iv)class for all engine outputs✨
- SoEngineOutputList(3iv)maintains a list of pointers to engine outputs✨
- SoEnvironment(3iv)global environment node✨
- SoError(3iv)error handling base class✨
- SoEvent(3iv)base class for all events✨
- SoEventCallback(3iv)node which invokes callbacks for events✨
- SoFaceDetail(3iv)stores detail information about vertex-based shapes made of faces✨
- SoFaceSet(3iv)polygonal face shape node✨
- SoField(3iv)base class for all fields✨
- SoFieldContainer(3iv)abstract base class for objects that contain fields✨
- SoFieldList(3iv)maintains a list of pointers to fields✨
- SoFieldSensor(3iv)sensor class that can be attached to Inventor fields✨
- SoFile(3iv)node that reads children from a named file✨
- SoFont(3iv)node that defines font type and size for text✨
- SoFontStyle(3iv)simple 3D text shape node✨
- SoGate(3iv)selectively copies its input to its output✨
- SoGetBoundingBoxAction(3iv)computes bounding box of a scene✨
- SoGetMatrixAction(3iv)computes transformation matrix for subgraph✨
- SoGLRenderAction(3iv)renders a scene graph using OpenGL✨
- SoGroup(3iv)base class for all group nodes✨
- SoHandleBoxDragger(3iv)box you can scale, stretch and translate by dragging with the mouse✨
- SoHandleBoxManip(3iv)transform node with 3D Interface for Editing ScaleFactor and Translation✨
- SoHandleEventAction(3iv)allows nodes in a graph to receive input events✨
- SoIdleSensor(3iv)sensor for one-time only callbacks when the application is idle✨
- SoIndexedFaceSet(3iv)indexed polygonal face shape node✨
- SoIndexedLineSet(3iv)indexed polyline shape node✨
- SoIndexedNurbsCurve(3iv)indexed NURBS curve shape node✨
- SoIndexedNurbsSurface(3iv)indexed NURBS surface shape node✨
- SoIndexedShape(3iv)abstract base class for all indexed vertex-based shapes✨
- SoIndexedTriangleStripSet(3iv)indexed triangle strip set shape node✨
- SoInfo(3iv)node containing information text string✨
- SoInput(3iv)used to read Inventor data files✨
- SoInteraction(3iv)initializes Inventor interaction classes✨
- SoInteractionKit(3iv)base class for all interaction nodekit classes✨
- SoInterpolate(3iv)base class for all interpolator engines✨
- SoInterpolateFloat(3iv)interpolates floating-point values✨
- SoInterpolateRotation(3iv)interpolates rotation values✨
- SoInterpolateVec2f(3iv)interpolates 2D floating-point vectors✨
- SoInterpolateVec3f(3iv)interpolates 3D floating-point vectors✨
- SoInterpolateVec4f(3iv)interpolates 4D floating-point vectors✨
- SoJackDragger(3iv)jack-shaped object you rotate, translate, or scale by dragging with the mouse✨
- SoJackManip(3iv)transform node with 3D interface for rotating, scaling, and translating✨
- SoKeyboardEvent(3iv)keyboard key press and release events✨
- SoLabel(3iv)node containing label text string✨
- SoLevelOfDetail(3iv)level-of-detail switching group node✨
- SoLight(3iv)abstract base class for all light source nodes✨
- SoLightKit(3iv)light nodekit class✨
- SoLightModel(3iv)node that defines the lighting model to use when rendering✨
- SoLinearProfile(3iv)Piecewise-linear profile curve✨
- SoLineDetail(3iv)stores detail information about vertex-based shapes made of line segments✨
- SoLineHighlightRenderAction(3iv)selection highlight style✨
- SoLineSet(3iv)polyline shape node✨
- SoLocateHighlight(3iv)special separator that performs locate highlighting✨
- SoLocation2Event(3iv)2D location events✨
- SoLOD(3iv)distance-based level-of-detail switching group node✨
- SoMaterial(3iv)surface material definition node✨
- SoMaterialBinding(3iv)node that specifies how multiple materials are bound to shapes✨
- SoMatrixTransform(3iv)node that specifies a 3D geometric transformation as a matrix✨
- SoMemoryError(3iv)memory error handling✨
- SoMFBitMask(3iv)multiple-value field containing any number of masks of bit flags✨
- SoMFBool(3iv)multiple-value field containing any number of boolean values✨
- SoMFColor(3iv)multiple-value field containing any number of RGB colors stored as three floats✨
- SoMFEngine(3iv)multiple-value field containing any number of pointers to engines✨
- SoMFEnum(3iv)multiple-value field containing any number of enumerated type values✨
- SoMFFloat(3iv)multiple-value field containing any number of floating point values✨
- SoMField(3iv)base class for all multiple-valued fields✨
- SoMFInt32(3iv)multiple-value field containing any number of int32_t integers✨
- SoMFLong(3iv)synonym for SoMFInt32✨
- SoMFMatrix(3iv)multiple-value field containing any number of 4x4 matrices✨
- SoMFName(3iv)multiple-value field containing any number of names✨
- SoMFNode(3iv)multiple-value field containing any number of pointers to nodes✨
- SoMFPath(3iv)multiple-value field containing any number of pointers to paths✨
- SoMFPlane(3iv)field containing several plane equations✨
- SoMFRotation(3iv)Multiple-value field containing any number of SbRotations.✨
- SoMFShort(3iv)multiple-value field containing any number of short integers✨
- SoMFString(3iv)multiple-value field containing any number of strings✨
- SoMFTime(3iv)multiple-value field containing any number of SbTime values✨
- SoMFUInt32(3iv)multiple-value field containing any number of uint32_tegers✨
- SoMFULong(3iv)synonym for SoMFUInt32✨
- SoMFUShort(3iv)multiple-value field containing any number of unsigned short integers✨
- SoMFVec2f(3iv)multiple-value field containing any number of two- dimensional vectors✨
- SoMFVec3f(3iv)multiple-value field containing any number of three- dimensional vectors✨
- SoMFVec4f(3iv)multiple-value field containing any number of four- dimensional vectors✨
- SoMotion3Event(3iv)3D motion events✨
- SoMouseButtonEvent(3iv)mouse button press and release events✨
- SoMultipleCopy(3iv)group node that traverses multiple times, applying matrices✨
- SoNode(3iv)abstract base class for all database nodes✨
- SoNodeKit(3iv)initializes nodekit classes✨
- SoNodekitCatalog(3iv)nodekit catalog class✨
- SoNodeKitDetail(3iv)stores detail information about a nodekit✨
- SoNodeKitListPart(3iv)group node with restricted children✨
- SoNodeKitPath(3iv)path that points to a list of hierarchical nodekits✨
- SoNodeList(3iv)maintains a list of pointers to nodes✨
- SoNodeSensor(3iv)sensor class that can be attached to Inventor nodes✨
- SoNonIndexedShape(3iv)abstract base class for all non-indexed vertex-based shapes✨
- SoNormal(3iv)node that defines surface normals for shapes✨
- SoNormalBinding(3iv)node that specifies how multiple surface normals are bound to shapes✨
- SoNurbsCurve(3iv)NURBS curve shape node✨
- SoNurbsProfile(3iv)NURBS profile curve✨
- SoNurbsSurface(3iv)NURBS surface shape node✨
- SoOffscreenRenderer(3iv)renders to an off-screen buffer for printing or generating textures✨
- SoOneShot(3iv)timer that runs for a pre-set amount of time✨
- SoOneShotSensor(3iv)sensor for one-time only callbacks✨
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