section 3 · Library functions 📚
100762 pages · page 111 of 504
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F (continued)
- filter_create_fd(3)Create a sub process and return the requested pipes✨
- filter_create_fp(3)similar to filter_create_fd except with buffered FILE*✨
- filter_on_match(3)✨
- filter_sp(3)curses screen-pointer extension✨
- filter_wait(3)wrap waitpid to decode the exitcode and why your filter quit✨
- filtered(3)✨
- filterinputstreambuf.cpp(3)✨
- filterinputstreambuf.h(3)✨
- filteroutputstreambuf.cpp(3)✨
- filteroutputstreambuf.h(3)✨
- FilterTab(3)initialize a filter weight table✨
- finalize_3dmodel(3)Mark a 3D model as finalized✨
- find_allegro_resource(3)Searches for a support file in many places. Allegro game programming library.✨
- find_available_g2cid(3)File functions for the g2c library.✨
- find_datafile_object(3)Searches a datafile for an object with a name. Allegro game programming library.✨
- find_dialog_focus(3)Searches the dialog for the object which has the input focus. Allegro game programming library.✨
- find_key_by_type_and_name(3)find a key by type and name✨
- FIND_OBJECT_INT(3)SNMP daemon loadable module interface✨
- FIND_OBJECT_INT_LINK(3)SNMP daemon loadable module interface✨
- FIND_OBJECT_INT_LINK_INDEX(3)SNMP daemon loadable module interface✨
- FIND_OBJECT_OID(3)SNMP daemon loadable module interface✨
- FIND_OBJECT_OID_LINK(3)SNMP daemon loadable module interface✨
- FIND_OBJECT_OID_LINK_INDEX(3)SNMP daemon loadable module interface✨
- findline(3)finds a line that has a matching field✨
- FindLstn(3)find devices✨
- FindPhoto(3)manipulate the image data stored in a photo image.✨
- FindRQS(3)find device requesting service and read its status byte✨
- fini(3)✨
- fini_selinuxmnt(3)initialize the global variable selinux_mnt✨
- finite(3)BSD floating-point classification functions✨
- finitef(3)BSD floating-point classification functions✨
- finitel(3)BSD floating-point classification functions✨
- FINT(3)✨
- FINT2(3)✨
- fipscheck.h(3)Various functions relating to running in FIPS mode✨
- FIPSCHECK_fips_module_installed(3)Various functions relating to running in FIPS mode✨
- FIPSCHECK_get_binary_path(3)Various functions relating to running in FIPS mode✨
- FIPSCHECK_get_library_path(3)Various functions relating to running in FIPS mode✨
- FIPSCHECK_kernel_fips_mode(3)Various functions relating to running in FIPS mode✨
- FIPSCHECK_verify(3)Various functions relating to running in FIPS mode✨
- FIPSCHECK_verify_ex(3)Various functions relating to running in FIPS mode✨
- FIPSCHECK_verify_files(3)Various functions relating to running in FIPS mode✨
- FIPSCHECK_verify_files_ex(3)Various functions relating to running in FIPS mode✨
- firmware_load(3)✨
- firmware_status(3)Firmware_status✨
- firmware_status_get(3)✨
- firmware_unload(3)✨
- firmware_version_get(3)✨
- fix_filename_case(3)Converts a filename to a standardised case. Allegro game programming library.✨
- fix_filename_slashes(3)Converts all the directory separators to a standard character. Allegro game programming library.✨
- fixacos(3)Fixed point inverse cosine lookup table. Allegro game programming library.✨
- fixadd(3)Safe function to add fixed point numbers clamping overflow. Allegro game programming library.✨
- fixasin(3)Fixed point inverse sine lookup table. Allegro game programming library.✨
- fixatan(3)Fixed point inverse tangent lookup table. Allegro game programming library.✨
- fixatan2(3)Fixed point version of the libc atan2() routine. Allegro game programming library.✨
- fixceil(3)Returns the smallest integer not less than x. Allegro game programming library.✨
- fixcos(3)Fixed point cosine of binary angles. Allegro game programming library.✨
- fixdiv(3)Fixed point division. Allegro game programming library.✨
- fixed(3)Fixed point integer to replace floats. Allegro game programming library.✨
- fixed_sectag_insert(3)✨
- fixedallocator(3)The C++ allocator compatible with the C++ standard library allocator concepts Note: fixed_allocator.h is a part of stable API (STANDARD API).✨
- fixfloor(3)Returns the greatest integer not greater than x. Allegro game programming library.✨
- fixhypot(3)Fixed point hypotenuse. Allegro game programming library.✨
- fixmul(3)Multiplies two fixed point values together. Allegro game programming library.✨
- fixsin(3)Fixed point sine of binary angles. Allegro game programming library.✨
- fixsqrt(3)Fixed point square root. Allegro game programming library.✨
- fixsub(3)Safe function to subtract fixed point numbers clamping underflow. Allegro game programming library.✨
- fixtan(3)Fixed point tangent of binary angles. Allegro game programming library.✨
- fixtof(3)Converts a fixed point to floating point. Allegro game programming library.✨
- fixtoi(3)Converts a fixed point to integer with rounding. Allegro game programming library.✨
- fixtorad_r(3)Constant to convert angles in fixed point format to radians. Allegro game programming library.✨
- fixup_datafile(3)Fixes truecolor images in compiled datafiles. Allegro game programming library.✨
- flabel(3)✨
- flag(3)✨
- flag_a(3)✨
- flag_b(3)✨
- flag_d(3)✨
- flag_g(3)✨
- flag_i(3)✨
- flag_o(3)✨
- flag_p(3)✨
- flag_ver(3)✨
- flags(3)✨
- flags_version(3)✨
- flash(3)ring the (visual) bell of the terminal with curses✨
- flash_sp(3)curses screen-pointer extension✨
- flask-httpauth(3)Flask-HTTPAuth Documentation✨
- flat_xor_hd.c(3)✨
- flat_xor_hd_descriptor(3)✨
- flatablexpr(3)merges the operators of an expression✨
- flate(3)deflate compression✨
- flc(3)✨
- fld(3)Header file for NCEPLIBS-g2c library.✨
- flex_bitmask_unit(3)✨
- flex_conf(3)✨
- flex_mask(3)✨
- flex_off(3)✨
- flex_payload_limit(3)✨
- flex_payload_unit(3)✨
- flex_set(3)✨
- FLEX_TUNNEL_MODE_INNER(3)✨
- FLEX_TUNNEL_MODE_MULTI(3)✨
- FLEX_TUNNEL_MODE_OUTER(3)✨
- FLEX_TUNNEL_MODE_SINGLE(3)✨
- FLEX_TUNNEL_MODE_TUNNEL(3)✨
- flexbytes(3)✨
- flexc++api(3)Application programmer’s interface of flexc++ generated classes✨
- flexiblas_avail(3)check if FlexiBLAS is available in the current namespace.✨
- flexiblas_current_backend(3)return the name of the currently used backend.✨
- flexiblas_get_num_threads(3)Get the number of threads the backend uses for computation.✨
- flexiblas_get_version(3)retrieve the used FlexiBLAS version.✨
- flexiblas_list(3)list available backends.✨
- flexiblas_list_loaded(3)list all loaded backends.✨
- flexiblas_load_backend(3)load a backend from the FlexiBLAS configuration.✨
- flexiblas_load_backend_library(3)load a backend from a shared library.✨
- flexiblas_print_avail_backends(3)prints the available FlexiBLAS backends to a file.✨
- flexiblas_print_current_backend(3)prints the currently loead/active backend to a file.✨
- flexiblas_print_loaded_backends(3)prints the loaded FlexiBLAS backends to a file.✨
- flexiblas_set_num_threads(3)set the number of threads the backend should use for computation.✨
- flexiblas_switch(3)switch the currently used FlexiBLAS backend.✨
- fli_bitmap(3)Contains the current frame of the animation. Allegro game programming library.✨
- fli_bmp_dirty_from(3)Indicate which parts of the image have changed. Allegro game programming library.✨
- fli_bmp_dirty_to(3)Indicate which parts of the image have changed. Allegro game programming library.✨
- fli_frame(3)Stores the current frame number of the animation. Allegro game programming library.✨
- fli_pal_dirty_from(3)Indicate which parts of the palette have changed. Allegro game programming library.✨
- fli_pal_dirty_to(3)Indicate which parts of the palette have changed. Allegro game programming library.✨
- fli_palette(3)Contains the current palette of the animation. Allegro game programming library.✨
- fli_timer(3)Global variable for timing FLI playback. Allegro game programming library.✨
- float_t(3)overview of system data types✨
- fLock(3)acquire file lock.✨
- flockfile(3)lock FILE for stdio✨
- floodfill(3)Floodfills an enclosed area. Allegro game programming library.✨
- floor(3)largest integral value not greater than argument✨
- floorCDK(3)Cdk miscellaneous routines✨
- floorf(3)largest integral value not greater than argument✨
- floorl(3)largest integral value not greater than argument✨
- flopen(3)Reliably open and lock a file✨
- flopenat(3)Reliably open and lock a file✨
- flow(3)✨
- flow_attr(3)✨
- flow_calc_encap_hash(3)✨
- flow_calc_table_hash(3)✨
- flow_ext(3)✨
- flow_id(3)✨
- flow_label(3)✨
- flow_template_table_resize(3)✨
- flow_template_table_resize_complete(3)✨
- flow_type_rss_offloads(3)✨
- flow_types_mask(3)✨
- flow_update_resized(3)✨
- fls(3)find first or last bit set in a bit string✨
- flsl(3)find first or last bit set in a bit string✨
- flsll(3)find first or last bit set in a bit string✨
- fltk(3)the fast light tool kit✨
- flush(3)An abstract i/o interface.✨
- flush_config_file(3)Flushes the current config file to disk. Allegro game programming library.✨
- flush_flag(3)✨
- flush_threshold(3)✨
- flushinp(3)miscellaneous curses utility routines✨
- flushinp_sp(3)curses screen-pointer extension✨
- flushthresh(3)✨
- fma(3)floating-point multiply and add✨
- fmaf(3)floating-point multiply and add✨
- fmal(3)floating-point multiply and add✨
- fmax(3)determine maximum of two floating-point numbers✨
- fmaxf(3)determine maximum of two floating-point numbers✨
- fmaxl(3)determine maximum of two floating-point numbers✨
- fmc(3)✨
- fmemcmp(3)fuzzy comparison of two memory areas✨
- fmemcmpi(3)fuzzy comparison of two memory areas✨
- fmemopen(3)open memory as stream✨
- fmin(3)determine minimum of two floating-point numbers✨
- fminf(3)determine minimum of two floating-point numbers✨
- fminl(3)determine minimum of two floating-point numbers✨
- fmod(3)floating-point remainder function✨
- fmodf(3)floating-point remainder function✨
- fmodl(3)floating-point remainder function✨
- fmt(3)ASCII representation of strings and integers✨
- fmt_8long(3)write an octal ASCII representation of an unsigned long integer✨
- fmt_asn1derlength(3)encode unsigned integer like ASN.1 DER length✨
- fmt_asn1dertag(3)encode unsigned integer like ASN.1 DER tag✨
- fmt_copybytes(3)write binary data✨
- fmt_copybytes_sizeof_minus1(3)write binary data✨
- fmt_double(3)write an ASCII representation of a double✨
- fmt_fill(3)append spaces to a string✨
- fmt_httpdate(3)write a date in ASCII as in the HTTP protocol✨
- fmt_human(3)write a human readable ASCII representation of a long integer✨
- fmt_humank(3)write a human readable ASCII representation of a long integer✨
- fmt_ip4(3)write a formatted ASCII representation of an IPv4 number✨
- fmt_ip6(3)write a formatted ASCII representation of an IPv6 number✨
- fmt_ip6_flat(3)write a formatted ASCII representation of an IPv6 number✨
- fmt_ip6c(3)write a formatted ASCII representation of an IPv6 number✨
- fmt_ip6if(3)write a formatted ASCII representation of an IPv6 number✨
- fmt_ip6ifc(3)write a formatted ASCII representation of an IPv6 number✨
- fmt_iso8601(3)write a date in ASCII conforming to ISO-8601✨
- fmt_long(3)write an ASCII representation of a long integer✨
- fmt_longlong(3)write an ASCII representation of a long long integer✨
- fmt_minus(3)write '-' for negative integers✨
- fmt_netstring(3)convert a memory buffer into a netstring✨
- fmt_pad(3)pad a string with spaces.✨
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