fixed(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

✨ fixed(3) ✨

okay bestie, welcome to the <strong>Allegro manual</strong> page for fixed</strong> πŸ’– β€” yes the whole thing is short, no it is not boring, it's iconic, let's go πŸŽ€


🌸 NAME 🌸

fixed β€” a fixed point integer that replaces floats, brought to you by the Allegro game programming library πŸ¦‹


πŸ’… SYNOPSIS πŸ’…

#include <allegro.h>

typedef long fixed

literally that's it. that's the whole vibe. long, but make it fancy ✨


πŸ‘‘ DESCRIPTION πŸ‘‘

so. this is a fixed point integer and it's the one that steps in for float when you want similar results β€” no cap, similar results fr fr πŸ’œ

the glow-up moment? it's faster than float on low end machines πŸš€ which, if that's your situation, is giving main character energy.

if you want the full explanation, go read the chapter "Fixed point math routines" β€” it's all laid out there, iykyk πŸ“–πŸŒΈ


🫢 SEE ALSO 🫢

go look at these, they're all little examples and they slay πŸ’–

okay bye bestie, that's the whole page, mwah πŸ’‹ this was <strong>Allegro version 4.4.3</strong>, dated for fixed(3) β€” the manual itself is fixed(3), which is very her πŸŒˆπŸ‘‘πŸ’…

πŸ“¦ where this page comes from