vmw_cmd_shader_destroy(9)
π vmw_cmd_shader_destroy(9) π
okay so this is a page from the Kernel API Manual β yes, that manual, the big serious one β and bestie, it's literally about one tiny function that does a vibe check on a shader-destroy command. tiny function, huge friend group (you'll see the SEE ALSO, it's giving family reunion π).
β¨ NAME β¨
vmw_cmd_shader_destroy β Validate SVGA_3D_CMD_SHADER_DESTROY command
like, that's the whole job. it checks the command. it validates. no cap. π
π¦ SYNOPSIS π¦
int vmw_cmd_shader_destroy (struct vmw_private *dev_priv , struct
vmw_sw_context *sw_context , SVGA3dCmdHeader *header );
returns an int, takes three pointers, that's it, that's the whole main character moment β¨
πΈ ARGUMENTS πΈ
dev_privβ Pointer to a device private struct. your device's little diary of private stuff πsw_contextβ The software context being used for this batch. the software-side context for whatever batch we're currently cooking πheaderβ Pointer to the command header in the command stream. it points at the command header sitting in the command stream, iykyk π
ngl the manpage doesn't spell out what the int return value means, so i'm not gonna invent lore. no guessing here, periodt π
π₯ SEE ALSO π₯
okay this is the part where the function reveals it knows everyone at the party. it's all in the kernel file ./drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c, and the crew is:
struct vmw_relocation(9)enum vmw_resource_relocation_type(9)struct vmw_resource_relocation(9)struct vmw_ctx_validation_info(9)struct vmw_cmd_entry(9)vmw_ptr_diff(9)vmw_execbuf_bindings_commit(9)vmw_bind_dx_query_mob(9)vmw_cmd_ctx_first_setup(9)vmw_execbuf_res_size(9)vmw_execbuf_rcache_update(9)vmw_execbuf_res_val_add(9)vmw_view_res_val_add(9)vmw_view_id_val_add(9)vmw_resource_context_res_add(9)vmw_resource_relocation_add(9)vmw_resource_relocations_free(9)vmw_resource_relocations_apply(9)vmw_resources_reserve(9)vmw_cmd_res_check(9)vmw_rebind_all_dx_query(9)vmw_rebind_contexts(9)vmw_view_bindings_add(9)vmw_cmd_cid_check(9)vmw_execbuf_info_from_res(9)vmw_query_bo_switch_prepare(9)vmw_query_bo_switch_commit(9)vmw_translate_mob_ptr(9)vmw_translate_guest_ptr(9)vmw_cmd_dx_define_query(9)vmw_cmd_dx_bind_query(9)vmw_cmd_begin_gb_query(9)vmw_cmd_begin_query(9)vmw_cmd_end_gb_query(9)vmw_cmd_end_query(9)vmw_cmd_wait_gb_query(9)vmw_cmd_wait_query(9)vmw_cmd_res_switch_backup(9)vmw_cmd_switch_backup(9)vmw_cmd_bind_gb_surface(9)vmw_cmd_update_gb_image(9)vmw_cmd_update_gb_surface(9)vmw_cmd_readback_gb_image(9)vmw_cmd_readback_gb_surface(9)vmw_cmd_invalidate_gb_image(9)vmw_cmd_invalidate_gb_surface(9)vmw_cmd_shader_define(9)vmw_cmd_set_shader(9)vmw_cmd_set_shader_const(9)vmw_cmd_bind_gb_shader(9)vmw_cmd_dx_set_single_constant_buffer(9)vmw_cmd_dx_set_constant_buffer_offset(9)vmw_cmd_dx_set_shader_res(9)vmw_cmd_dx_set_shader(9)vmw_cmd_dx_set_vertex_buffers(9)vmw_cmd_dx_set_index_buffer(9)vmw_cmd_dx_set_rendertargets(9)vmw_cmd_dx_clear_rendertarget_view(9)vmw_cmd_dx_clear_depthstencil_view(9)vmw_cmd_dx_set_so_targets(9)vmw_cmd_dx_check_subresource(9)vmw_cmd_dx_view_remove(9)vmw_cmd_dx_define_shader(9)vmw_cmd_dx_destroy_shader(9)vmw_cmd_dx_bind_shader(9)vmw_cmd_dx_genmips(9)vmw_cmd_dx_transfer_from_buffer(9)vmw_cmd_intra_surface_copy(9)vmw_execbuf_copy_fence_user(9)vmw_execbuf_submit_fifo(9)vmw_execbuf_submit_cmdbuf(9)vmw_execbuf_cmdbuf(9)vmw_execbuf_unpin_panic(9)__vmw_execbuf_release_pinned_bo(9)vmw_execbuf_release_pinned_bo(9)
like. seventy-plus mutuals. this function is so connected ππ
that's the whole page, bestie β short and slay π
and a little sign-off from the source, since you always gotta credit the queen: this one comes from ./drivers/gpu/drm/vmwgfx, dated October 2026, and it's vmw_cmd_shader_destroy(9) forever and always π«Άβ¨π
π¦ where this page comes from
- nixpkgs unstable: linux-manual 7.3.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms